Extra systems to give your MAS an edge in combat.
External Power Cores: - Used for extended missions or for power intensive weapons and systems, an External Power Core back obviously provides a MAS with extra energy. With the appearance of a large, square backpack for a MAS, an external power pack links an extra dual core powerplant to the MAS, providing
+10 PWR at the cost of
5 WT.
Improved Reactor Output: - A high end customization used by pilots. Using efficient parts and techniques, this upgrade allows MAS's to add an additional
+5 PWR to their generator output. However, this improved reactor requires pilots to reduce the load on their units to prevent damage to the MAS, and costs
3 WT - cannot be taken simultaneously with Improved Reactor Draw
Experimental Reactor: - Often used by newer prototype units, experimental reactors are an improvement to the standard MAS reactor, and effectively doubles the MAS's energy output. Prohibitively expensive, Experimental Reactors are not put onto Mass Production units. Still finicky in design, using an Experimental Reactor comes at a risk, damaging the reactor too much can turn it into a small scale nuclear bomb.
Improved Reactor Draw - A high end customization used by pilots. Supercharging the MAS's reactor and hydraulics system, this upgrade allows MAS's to add an additional
+5 WT to their maximum load. However, this additional strength draws on the reactor's energy reserves quickly and costs
3 PWR - cannot be taken simultaneously with Improved Reactor Output
Improved Suspension System: - Often added to MAS's that require higher weight caps without sacrificing mobility, improving the MAS's suspension allows it to carry signigicantly more weight at the cost of power. Upgrading the suspension system adds
+10 WT support at the cost of
5 PWR Tesla Drive: - by equipping a MAS with a Tesla Drive, Light and Ultralight MAS's can fly faster, Medium MAS's can sustain flight, and Heavy MAS's are able to give themselves limited flight capacity. A Tesla Drive system his negligible Weight, but costs
7 PWR. Note that all MAS's can "fly" in space, Tesla Drives are only necessary for in-atmospheric flight.
External Boosters: - by equipping a MAS with a large boosters- typically on its back, Light and Ultralight MAS's can fly faster, Medium MAS's can sustain flight, and Heavy MAS's are able to give themselves limited flight capacity. A Booster system has around
3WT, and costs
5 PWR. Note that all MAS's can "fly" in space, boosters are only necessary for in-atmospheric flight.
Countermeasure System: - Countermeasure systems are often used by lighter MAS's to avoid missiles instead of using body mounted machine guns to intercept them. Using chaff and flares, countermeasure systems are negligible in terms of weight and power, but only has 3 chaff uses, and 6 sets of flares before needing to rearm.
Enhanced Radar Suite: - effectively doubles the MAS's radar range, Enhanced Radar Suites, as most extra systems, come in two variants, internal and external suites.
- Internal: An internal suite is built into the the MAS during creation, and therefore has no weight, but draws 5 PWR from the MAS energy system.
- External: An external suite is often installed after the creation of the MAS, and as a result has 1 WT. They often come with their own power system, and only draws 3 PWR from the MAS energy system. As it is an external system, it is more prone to damage than an internal system.
Upgraded Targeting Suite: - Increasing the effective range and accuracy of the MAS's weapon system, Upgraded Targeting Suites has a Smart AI that quickly determines range as well as any other environmental factors faster than MAs's the onboard computer, and projects the predicted weapon path on the user's HUD.
- Internal: Built into the MAS during creation, the targeting suite has no weight, but costs 5 PWR.
- External: Installed after the creation of the MAS, the external suite has 1 WT, and draws 3 PWR, but can be very easily damaged by small arms fire.
Sonar Stakes: - Special stakes are attached to the MAS's legs, and when deployed, drive themselves into the ground, both locking the MAS to the ground, and providing a detection distance 5 times that of the standard MAS. It has
1 WT, and costs
2 PWR. Note that it cannot be used in Space- unless attaching to ships or debris, and can only detect targets on the ground.
Smart-Target AI: - By improving the standard MAS AI with a Smart Targeting AI, MAS's can now acquire multiple targets simultaneously, and can now track and target up to 50 targets, including missiles and other MAS's, instead of the standard 20. It has a power draw of
5 PWR.
Stealth Drive: - Stealth Drives allow a MAS to remain hidden from most scanning and targeting modules, and removes most of the MAS's emissions at the cost of a small amount of maximum thrust. It does not however protect the MAS from visual recognition. Stealth Drives draw
5 PWR.
Active Camouflage: - A camouflage generator attached to the back of a MAS, it projects a field of particles over the MAS, effectively making it invisible to the human eye, as well as optical scanners, and tracking modules. The generator does not however shield the user from all scanners, and the generator unit itself produces large amounts of heat. Camouflage generators are also notorious for consuming large amounts of energy, and while unable to be used with a external power pack, comes with a small power supply of its own, resulting in
3 WT and
3 PWR. The standard Active Camouflage generator can only continuously produce particles for two hours of use before beginning to massively drain the power reserves of the MAS.