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3 yrs ago
Current I think watching fight scenes can help in general terms with writing combat, since it can give you an idea of flow and choreography.
3 yrs ago
At least if you're writing something you know, with knights.
3 yrs ago
I mean, depends on what you're writing, and the tone and theme of what you're writing. Trained armored knights were legitimately monstrous on the battlefield, so looking up how they fought helps.
4 yrs ago
As much as there's a lot of reasons twitter sucks, I genuinely don't want to see it die for the sake of all the artists who now rely on it. Hoping the shithead stops trying to directly administrate.
1 like
4 yrs ago
roleplayerguild.com/posts/5… If anyone's up for fighting some kaiju, why not try out my new RP, Godzilla: YATAGARUSU?

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Sand. There was sand in her face.

The small blonde girl couldn't entirely remember what had happened. One moment, things had seemed rough and she had elected to stay below deck(in part to use magic to patch any potential damage to the hull, if it came to it) and the next... she was facedown on a beach. Weakly, she pushed herself up on her hands, blinking. There were people shouting or... whatever, but the smallish elf couldn't care less about that. Unless someone was dead or something. It didn't take a genius to figure out what had happened, after all, did it? It was a shipwreck. They'd wrecked. If the girl had been less groggy and out of it, she probably would have been complaining. Instead, she shuffled to her feet and looked down at herself. Dripping wet. Her staff was still right beside her, thankfully... but she was dripping wet.

Only one way to fix that. Blue-grey light ignited in the palm of her hand and twirled lightly.

"Ephix maer," she commanded, with a sigh. The water slowly drew itself from her clothing, hair, and body, twisting as droplets into the orb of turning light. Soon it had entirely gathered there. Idly, not caring where it landed, she tossed the orb of water away. Now, now she was dry. Now she could think of other things. Like...

"WHY IN THE NAME OF THE ETHEREALS DID WE SHIPWRECK?!"

It was quite the exclamation from the previously much more quiet elven girl. Surely the captain and crew had to have been picked well for such a purpose, right? Surely, they could navigate the worst of storms, right?! Then why where they smashed up on the shore, why were they lost, why were their supplies... their supplies...

Irial's eyes widened as she realized that all her books, even if they had washed up on-shore, were likely completely ruined.

"My... my books! My books are..." she turned on her heel, towards the sea.

Had someone on the ship angered Daer Cann? Even for a fairly secular girl, the cynical thought of the Lord of Vengeance striking his fury down on the boat made no small amount of sense. After all, the Horned King of Hatred was well-known for the collateral damage of his vengeful outbursts.
@harinezumikouken: We don't need to be making it bigger. I'll leave it at that.

@AtomicNut: Does Sult have any pure reasons to support Fanilly?
@AtomicNut: I think you're worrying too much. That's not dull at all.

Besides, the vast majority of knights... really should be nobility. Well-trained, jsutice-minded and stuff, but nobility.
Okay, once everyone in the fight with Jeremiah posts again I'll reply once more. I have pretty much exactly what the post will involve in mind though.
@harinezumikouken: You're fine, yes.

As for sapient undead, only beheading can kill them. Well, or something that destroys the brain.
Going to be honest, I set this up intending the bandits to go down fast and easy. Deaths of knights should be reserved for when things get more serious. ^^;

The idea with the bandits is the only reason they were a serious threat was because of Jeremiah's direction. With him abandoning them to fight his one-man war against the knights for fun(not even trying to lead them in the process), and how they were taken by total surprise... the appropriate casualties at this point in the RP are the people who got crushed by the tree and the man Jeremiah killed in his entrance.

It's not like I mind deaths happening, but since this is high fantasy I think thematic appropriateness is something to keep in mind for the people you kill off. Legendary Knight Order versus bandits will probably wind up very firmly in the knights' favor. ^^;

Also... the total number of knights is 130, to clear up that matter.

Also the clarify, the bandits were just a tool to get the knights' attention, used by Jeremiah because he believed it would get them faster.
Fanilly watched as the hulking man's arm continued to stream blood. How deep had she managed to get him? The injury was more serious then she'd initially suspected.

"You... little bitch!" he snarled, raising his sword to advance on her. Fanilly's heart felt like it would burst out of her chest, but she adjusted her footing, ready to dodge when he started to swing, eyes on the motion of his sword!

Then... a nearly inhuman cry of fury from the right. Jeremiah looked up just in time to block an enormous sword, the sheer force of the blow making him stagger, stumbling back as he did. Tyaethe had made it over the burning tree?! Fanilly could see embers caught in her plate, her scarf smouldering as she slammed her blade into the Man-Slayer's. Even as she watched this spectacle, she suddenly felt arms around her, pulling her up and against... another girl? Fanilly swiftly recognized her protector as Sult... and despite the situation, couldn't help but feel a sensation of embarrassment. Cute? Was this really the time for that sort of thing? It couldn't be.

And... then Sult talked about the hulking man's abs, and how it was unfortunate he was such a terrible man.

For a few moments, Fanilly was pulled from the battle. She could only look up at the older girl, incredulous, at the comment she had made.

"... Wh... what?"

Of course, he attention was once again taken as the burning debris sailed towards the fake Bandit King. He caught site of it just in time to raise his still-bleeding arm into the way... and there was a sizzle of burning flesh. Even if the debris had not met its mark, it had done its damage. Burned and bleeding, one of the huge man's arms was, while not incapable of moving, unusable in a fight. Still, one handed, he managed to deflect the next attack from Garret and stagger back.

He wasn't backing down.




The bandits were in bad shape. Less the a hundred of them remained, and most of the survivors were wavering. The shrinking crowd was condensed towards the middle of the camp, and the charge sent several to their knees in surrender. The remaining bandits that were attempting to fight were largely doing so due to the fact that there was no escape for them.

But there were murderers, all of them, and had only brought this upon themselves.
You still have room to post even if things have progressed.
Welp, this thread just went on a rollercoaster.

Fanilly would probably explode with embarrassment the thought of an attractive older girl being into her any of those matters.

Anyway, waiting on @themerlinhawk at the moment before making an update.

For now...

@Zelosse: You've cleared up the issues I had, I think, accepted.
  • Name: Irial Romyre
  • Age: 30. High Elf growth rates mean that her youthful, short appearance is likely as old as she will ever look. In addition, she's considered quite young by High Elven standards.
  • Race: High Elf
  • Appearance: Face and some of her upper body. Irial is very short and rather youthful-looking, and has a slender build, though her physique could be described as kind of pear-shaped. She has little to no muscle on her body at all, and could easily be described as delicate.
  • Personality: Irial is a proud and confident mage. She has studied since her childhood, when she was very young, and has continued to do so for her entire life. She is overjoyed at the opportunity she has been granted, as she is quite young by the standards of her kind. But thanks to her parents being unable to travel, she was begrudgingly allowed to travel. However, Irial dislikes company. She does not have any prejudices against other races, rather she treats anyone she sees as foolish with the same level of irritation and contempt. Unfortunately, Irial sees many people as foolish. She is rather sarcastic and possesses a short temper. At the same time, her attitude is in part a result of her belief that stupidity gets people hurt, and she should stop anyone she sees as being foolish from acting as such as quickly as possible. That, and it's very annoying to her. Irial is easily flustered or exasperated, and can quickly go from sarcastic comments to angry shouting if irritated enough. She is very proud of her knowledge of magic and arcane creatures, and of her capabilities as a mage for her young(for a high elf) age.
  • Abilities: Irial is a high elf, meaning she naturally has extensive magical capabilities. As a high elf, death from aging is not an issue, though disease, violence, starvation, or any other such causes of death are still dangerous to her. Irial herself has a wide library of spells, largely centered on Destruction, Defense, and Utility. Destruction spells include Fireball, Lightning Strike, and various other such spells. Defense features magical barriers. Utility is simply spells such as a small light for dark areas, or a spell designed to temporarily repair broken objects. Her innate magical skill is very high, allowing her to cast a variety of low-level spells without need for a catalyst. Due to her extensive capabilities she can cast very quickly, chaining two or three spells together to amplify or combine their effects. Irial is also highly studied in matters of supernatural creatures, but her knowledge of the mundane is remarkably lacking. Indeed, Irial is rather useless when it comes to mundane tasks, and is physically very weak. As with all elvenkind, however, she is much lighter then she looks and can move quickly in short bursts(more athletic elves can obviously do so for longer).
  • Salvaged Item: Irial's Reinestange, a polished wooden mage's staff with a pure mana crystal mounted on the tip. She's very upset none of her books survived.
  • History: Irial was born as the only child of the Romyre family. Due to very low elven birth rates, this is not exactly uncommon. From young childhood her parents desired for her to become an excellent mage, just as they had. After all, as the Archmage of Aman Duun, the High Elven mage's academy, her father certainly desired to have a child just as accomplished as himself. Her mother, too, as a court mage, desired a similar result. And so, even at such a "young" age of thirty, Irial become highly accomplished and knowledgeable about magic. Naturally not to the status of a truly powerful mage, but for a young elven girl it was impressive. It was not long after her thirtieth birthday that her parents were approached about the expedition to the uncharted continent. However, their duties were too important to allow themselves to leave. And their daughter, they initially asserted, too young. However, after much consideration and testing of Irial's skills, they eventually allowed their daughter to go in their stead.
  • Nation of Origin: Aunen Gaeth, the last land of the High Elves.
  • Nation Lore: Long, long ago, the High Elves ruled many lands, having split from the wood and dark elves even further in the past.. While they were excellent to their own kind, an arrogance plagued them, made them believe themselves better then other beings. This state persisted for many years, and the arrogance of High Elves drove them further and further, to greater and greater lengths to show their superiority. Naturally, such things can only end in disaster. A magical experiment to pierce the veil of reality into another world caused a catastrophe that swallowed the High Elven capital of Gehaer Leth, and wreaked havoc upon their lands, killing many high elves. The remaining elves retreated to their ancestral home, the last land relatively unharmed, Aunen Gaeth. Many of their former lands were swiftly claimed by other races. The disaster humbled the high elves, and they began to reconsider themselves. After all, they had made such a horrible mistake, perhaps their feelings of superiority were utterly undeserved? They, as a result, did not seek to reclaim their old lands. Even if they had tried, they were far too few in number to do such a thing. Indeed, it almost appeared as if the High Elven race would have died out... if not for their newly-bustling trade with humans. Some scholars believe that interbreeding with humans is the only reason there are High Elves at all today. Most modern high elves possess a small percentage of human blood, even if they do not show any human traits and possess the endless lifespan of their race. Today, the High Elves still hold pride in their work, but never will they forget the disaster their past arrogance brought upon them.

    Aunen Gaeth lies to the southwest. It is a fertile land, with short winters, and holds the current High Elven Capital of Miur Taenn. The high elven population is low, but stable, as age cannot fell an elf, but birth rates are quite low. While in the past, other races were not allowed free passage into High Elven lands, today's High Elves welcome their modern allies, though few live within the borders of Aunen Gaeth.

    The High Elves are ruled by the High Elven King and Queen, Tenneth Myryn and Eslieth Myryn. A large mage's college is held within the borders of the capital, and is a respected place of education.
  • Other: Irial is largely useless at any physical exertion. However, she can bake, due to a personal love of pastries.
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