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3 yrs ago
Current I think watching fight scenes can help in general terms with writing combat, since it can give you an idea of flow and choreography.
3 yrs ago
At least if you're writing something you know, with knights.
3 yrs ago
I mean, depends on what you're writing, and the tone and theme of what you're writing. Trained armored knights were legitimately monstrous on the battlefield, so looking up how they fought helps.
4 yrs ago
As much as there's a lot of reasons twitter sucks, I genuinely don't want to see it die for the sake of all the artists who now rely on it. Hoping the shithead stops trying to directly administrate.
1 like
4 yrs ago
roleplayerguild.com/posts/5… If anyone's up for fighting some kaiju, why not try out my new RP, Godzilla: YATAGARUSU?

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So, for now, we've got a lot of people to fight and the fact that the coffins are undisturbed, but have no bodies in them. That's pretty weird.
@Raineh DazeThat's number three. XD

@AtomicNutOh please, they would fear her if she ever actually needed to go to one. >.>

But yeah, stuff I'd been joking around about with Vita that may actually be canon to Yuina now but...


Also this is completely canon, so no "may actuallys". It's definitelys.
So conceptual weapon users...

How about a reverse trap living doll?

Amaryllis is the fourth doll built by the mage Mirafey Ayame. Born from a Japanese-French mage family based in Kyoto, Ayame was filled with the knowledge of dollcrafting, a signature skill of her family. However, she was, and still is, sickly and frail, largely unable to care for herself or her own home. And so she devoted her abilities to making Dolls who could do these things for her. The first doll she made was a maid, whom she called Lavandula. Lavandula, while advanced in construction, was simple in that she lacked an ability to learn outside of her specifications and was highly unexpressive. The second Doll aimed to remedy the lack of expressiveness and was more versatile. Goldibanne, an administrative doll, was built to run Ayame's mansion and perform a wider variety of actions, though her learning capacity was still limited. She is much more expressive as well, but possesses a wide sadistic streak in spite of her sweet-seeming attitude. The next doll was Silvabelle, who was designed purely for combat. Silvabelle is excellent in combat but fails to address anything else and even needs assistance dressing. Finally, deciding she required a guard for outside as well as a gardener, Ayame created Amaryllis. She gave Amaryllis a relic of the Mirafey family, a pair of shears designed to only cut life, and set her to work.

Amaryllis is a living doll, an animated inanimate object powered by an infusion of mana into her frame. She is exceptionally durable and extremely fast, able to react very quickly to attacks. If she is damaged, she can be repaired, though she cannot repair herself and requires assistance from someone who knows you to fix dolls.

Amaryllis's huge pair of shears are no simple gardening tool. Slaughter Edge is a conceptual weapon created in order to attack life specifically(thus the name). It is capable of ignoring inanimate objects, passing through them as if they did not exist, and cutting only living things. The shears cannot interact with nonliving objects, and therefore they cannot be used to block. Sufficiently magical or otherwise supernatural objects can interact with it, though enough blows will eventually allow Slaughter Edge to pass through them.
Pffft.

The name's not... from anywhere I think, and in-setting it's a conceptual weapon.

I can actually start detailing some other characters who use them(there's... technically two, but one who actually has it) if anyone's curious.
So while we're waiting for me to be able to move things again(actually can I move Kitty Squad? Has everyone planning on posting this round posted there?)...

I feel like it is time for a random lore dump on a character who is incredibly unlikely to show up because I drew her recently so why not. I might do these at random since they flesh out the setting a bit for people interested.

Meet Chapel.

Chapel is one of the Church's highest-ranked Executors, in spite of her rather non-threatening appearance. She's attained these heights due to her extremely efficient elimination of the enemies of God. Never has she failed to exorcise a spirit, slay a demon, or destroy a vampire. She has also gained a reputation for being the agent assigned to destroy heretical Executors who betray the church. She is serious, irritable, and short-tempered, but also a highly efficient murder machine in combat.

Here's the reason she's so effective.

In combat, Chapel summons her conceptual weapon, Steel Jericho. A suit of armor paired with a pilebunker shield and an arm-mounted cannon, Steel Jericho is incredibly durable. Using Chapel herself as an "anchor", Steel Jericho's pilebunker is capable of anchoring the state of a target by piercing it. By doing so, it halts all ability to heal as long as the target is within one hundred meters of Chapel. In addition, Steel Jericho contains many of the elements required to be considered a Church. As Chapel herself contains the remainder, she is capable of temporarily assuming the status of a "living church", becoming a mobile place of worship and a living holy ground.

This offers her several benefits, one of these being that even her bodily fluids are harmful to demons and vampires in this state. However, the longer she maintains this state, the more heavily it takes its toll on her, and it can kill her if overused.
Paladins of Reon are out to aggressively destroy evil in defense of the innocent. Mayonite Paladins are typically more defensive because they're the Shield, and Reonite Paladins are the Sword. That being said you still get more aggressive Mayonite Paladins too, like Tyaethe.

It's not out of a zealot "kill everything bad even if it means burning down a village" type of thing. Reon/Mayon are heavily anti-slavery, for example, because it robs the innocent of their freedom.

As it stands he could get excommunicated. ^^;
Haaaave to point out shooting a big wave of fire at everyone fighting Alvor seems like a really terrible idea? For one thing I'm pretty sure that actually could seriously hurt Fanilly, and even if it doesn't not only does it not seem paladin-like but it also seems like a very antagonistic action even if he's nuts. ^^;
I'm hoping that we'll be moving a bit more quickly in the coming week.
I'd like to play D&D too. I've never done so before but I'd really like it.

... Also for the RP, I think I'll move to introducing the bottom floor once one group finishes up with their current fights.
That works well enough, accepted.
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