Avatar of Zarkun

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4 yrs ago
Current Sometimes you spend so long looking for peace in someone else, you loose sight of that peace you can give yourself. Don't forget that guys.
3 likes
5 yrs ago
"Yesterday is history, tomorrow is a mystery. But today? Today is a gift. That is why it is called the present." -Master Oogway
3 likes
8 yrs ago
So many writing ideas, so little time to write. Being an adult sucks...
8 likes
8 yrs ago
It's the most fattening time of the year!
4 likes
9 yrs ago
There is a madness to my method. Or is there a method to my madness?
1 like

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Most Recent Posts

New recruits! Awesome! I'm Raven, the acting GM for the thread. Our original GM is studying abroad and wasn't able to continue GMing this RP, so I've taken over until he returns.

Yeah we just lost a couple people, so there's definitely room. You should probably know that this is a fairly slow paced RP (on average, one cycle of posts every 2 weeks), so don't get worried if you don't see a new post for 5 days. Its a common occurrence, but we've been going strong for over 2 years. This won't die any time soon.

Uuuuhhhh... Ok, required info for you guys...

- We're only using the classes from VC1, though hybrids are allowed so long as nothing too crazy happens.

- Characters specialized in melee are allowed, but... ill advised. Had one player who insisted on having his soldier use a great sword instead of a gun, and it didn't work out well for anyone involved. Having a saber, knife or melee weapon is definitely allowed but we would greatly prefer if your primary weapon was a firearm of some sorts. This is uguu animu world war two, after all. Bayonet charges are well on their way to becoming a thing of the past.

- Only one sniper is allowed, but we lost our sniper players a while ago, so that spot is currently open. I think @Zarkun wanted to specialize his scout into sniping so if you've got your eyes on that class, you might want to chat with him about it and come to an agreement.

- The fastest way to get you into the action would be to have your characters fighting as part of the Gallian army/militia unit our squad is saving. Take a read through the most recent page of the RP. It's got most of the information you'll need. Once you guys make up your characters and get them approved, I'll give you some more info so that you can make your first posts.

OK! I think that's everything. Nice to meet the two of you and welcome aboard.

@Roxim Teaga@Jotunn Draugr


It will be hard to convince me to surrender that spot...
Damian Gerard|Belka Graveyard



Damian took a surprised step back and his hand went up to Durandal's hilt, an inch of the blade coming free before he caught himself. However, he didn't sheathe that inch of blade. As he goes to say anything in response to the young man's revelation, there is a sound that catches his attention and that of those around him. Turning, he cringes at the sound of the abomination, his magic flaring instinctively between him and it. "Holy Nine Circles of Hell, what is that thing?!" He had little time to contemplate that as a black mist rolled over them all and suddenly Damian could feel...something wrong with his head. He wanted to give up hope and lay down and die.

But that wasn't who he or Phoenix Wing was. He could feel something about the mark on his hand protecting him as the feeling of hopelessness receded between the protective magic within the mark and his own will power, though whether it was gone or not would be known after everything was done. He turned immediately to Ni and Eliza. "So...anyone bring cannons?"

James Hunt|Crocus City Park

[@Lunarlors]


James heard the spell called out behind him and sidestepped, allowing it to instead impact the man's ally instead before countering with a Holy Lance towards, him the spear of holy magic appearing to have been launched like a ballista bolt. He would then unleash another blinding spell on the pair and remove himself from between them, keeping himself ready defensively.
Before this devolves, can I say Gameplay is not equal to lore? Nova was strong, yes, and is a PI of 9, yes. But a high PI doesn't mean absolute control over everything she does. I mean, Kerrigan got buffed as Infested Kerrigan, still couldn't use Mind Blast at will. Arguably nerfed when deinfested, still couldn't use Mind Blast at will, if at all, and she had arguably better control after reverting to human. Then you have Primal Kerrigan, who STILL can't Mind Blast at will, if at all. I mean, the point is, balance is key and while I can SEE a higher end Ghost or Spectre frying people's brains, that doesn't make it easy at all, unless they're resocialized. Because living zombies, come on.




With that said, I am Zarkun. Cruall and I actually know each other from the Joeyrays Bar section of the SC2 website, though until recently, I was unaware he'd paid attention to the link I gave to this site awhile back. I hope to have an enjoyable time RPing with you all.

Also, I'm a Ghost, not a firebat. But we should totally get some XD
Name: Zack Withers

Age: 22

Position: Ghost Team Leader

Callsign: Crimson

Serial Number: PY29437

Weapons: C-30B Prototype Canister Rifle, twin Shredder machine pistols, and twin combat knives

Armor: Prototype HES- Suit has well concealed gas valves that aid in the combustion of things around Zack, making use of his pyrokinesis in mixed environments possible, color scheme is changed to jet black and blood red to indicate it isn't standard issue.

Abilities: Cloak, Awareness, Influence mind, pyrokinesis, Psi Drive

Backstory: Zack was born to a high end family in a high end hospital on Korhal IV, the seat of the future Dominion Empire. When he was eight years old he showed signs of psionic abilities, setting the teacher's desk on fire in third grade in the middle of class. Two hours after the incident, for which Zack was sent home, a ghost and three marines arrived at his home later that evening, explaining to his parents his bright future, and took him to the Ghost Academy, where he was trained in the control of his powers to increase and improve speed, agility, aim and strength.

Shortly before finishing his first year in the Academy, he was placed in a sparring match against an older student who was nearing the end of her training. The match ended in a draw and with Zack earning a new scar, a burning reminder of how much he could improve. After his second year in the Ghost Academy, the Dominion came in and took over, the fall of the Confederacy having reached the Academy after the evacuation when the Sons of Korhal had begun their attack on Tarsonis. The Dominion's program was, when compared to the things the Confederacy did, much easier and he had little trouble finishing up his last two years. However, shortly after his graduation, the UED attacked the Academy on Ursa and destroyed it despite his best efforts to help defend it.

Now nineteen years old, he was deployed on his first mission, a job quelling an uprising on a backwater planet by removing the leader. Proving more than capable with every guard removed as a threat and the leader's throat cleanly sliced with one of the guard's own knives, Agent Wither, call sign Crimson, was soon sent on increasingly important missions. After the successful capture of a Spectre, much to Zack's disgust, as he felt the Spectre should have been executed, he was assigned as a participant in Project Solar Flare, an attempt by the Dominion to create more powerful Pyrokinetics. The events molded Zack further into a cold blooded killing machine and he, along with two others, left the Project still alive and sane.

Appearance: Wears his blood red and jet black HES with the helmet usually up. When he takes it off, Has blood red eyes, fiery red hair cut short and a scar running along his right cheek from a sparring match. Athletic build with toned but not huge muscles.

NOTES: C-30B Prototype is different only in that it's not got a fully automatic option and has a thermal option built into the scope.

Psi-Drive is a specialized form of Psi Enhancment that allows Zack to boost specific parts of his bodies beyond normal limits. However, the drain it puts on him afterwords is significant. He can use Psi Drive roughly three to four times before he requires extensive rest, typically a rest period of normal sleep hours.

Influence Mind is basically the act of putting suggestions into an opponents head and making them think it was their idea. Should be noted that of the two telepathic abilities he has, it's the more potent, as the strength of his Telepathy is limited to direct mental communication and resisting mental attacks. He can only pick up on surface thoughts in terms of mind reading.
<Snipped quote by Zarkun>

Yes, both of those very easily. The graveyard is right next to the chapel after all. In fact, everyone in the graveyard should be able to see the Flesh Giant clearly.


K, wanted to double check.
@LugubriousSo a couple of questions before I type up a response. First, did the black mist reach those in the graveyard. Second, did those in the graveyard hear the roar?
I am now unsure of how much of that Damian would have heard except for Willard...
I'm actually almost positive that Nolan is no where near Saya right now.
Nevermind Although I have a question for everyone

Do people read the details in a post ( Or as some lovely call it, Fluff ) or should I leave that part out in my posts?


Didn't see this earlier. People appreciate the fluff because it allows them to know some of the finer details of an event that helps them make a more accurate post.
@Zarkun I will be writing up my post tomorrow! I haven't received a reply from @Burthstone yet for Rosalina, but that's okay. I'll skip her ahead in the timeline just a bit to respond to Mako and then when Burth is ready to reply for Gregory we can just do it as a sort of "in the past" kind of thing.


I shall await our interaction then.
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