Hidden 7 yrs ago 7 yrs ago Post by HeySeuss
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"The Soiling of Old Glory" by Stanley Forman of the Boston Herald American, 1977 Pulitzer Prize Winner

TL;DR List


- Modern-Fantasy setting. Modern United States, but probably AU for the purpose of playing with geography and events.
- Magic returns to the world; 2016, rather than 2012. This managed to scare everyone and make the Mayans question their calendar.
- Summer/Fall of 2016 got scary, fast.
- Not Twilight or Harry Potter; this has darker political overtones because humans know about magic and various supernatural beings and are scared shitless and are freaking out. You know how people are in large groups, right?
- In the United States, the government starts rounding up people with magic.
- By Spring of 2017, animals and plants, places and things, start to emerge; energy nexuses, mythical beasts, spirits even. Coincidentally, that's around the time the Mayan calendar ends. Some people say it's the end of the world, the Mayans point out it's just the end of an age. Whoever is right, people are freaking out.
- The characters are part of a Coven of like minded people, probably with magical abilities they are just touching, in a town or city where there is an internment camp for others of their kind. They are trying to avoid being caught and figuring out a way to undermine the internment camps, to get support to their fellows.
- The characters will be forced to make some stark choices vis a vis retribution, justice, the law and nature.
- Advanced Standards.
- This RP was designed back in 2009, well before the current presidential campaign (and I'll be happy to show people the link to it, because it still exists on another forum) and I do not want to shy away from the zeitgeist of the nation, because I think it's interesting material to work with and always have. All the same, I am hoping to avoid a huge discussion of politics outside of the need to discuss it to write good fiction. Themes like the structure of Immigration and Customs Enforcement (ICE) and FEMA camps and all that jazz do feature, but these are policies rather than people.
- Discord Chat here. Ask questions, collaborate, brainstorm!
- Inspirations: Anything John Carpenter did, especially "Escape from New York" and a whole lot of other stuff. Trying to avoid the touchy-feely 'magic in secret' thing. Magic is something that burst out uncontrollably and has turned everyone's lives upside down. Also taking inspiration from underground movements like the French Resistance and the White Rose, though it's also a lot of Martin Luther King meets Merlin the Magician. Someone mentioned District 13 - definitely a good thought.



Hidden 7 yrs ago Post by HeySeuss
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Task #1: Establish setting location; we could invent a rust-belty sort of faded industrial town with a tough ghetto. I used the name New Camden or something in a previous RP. It was basically a Northeastern city without the specific cultural baggage or need to do a lot of research on, so it was less intensive for the lore.
Hidden 7 yrs ago Post by Angel Eyes
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I'm interested for sure!
Hidden 7 yrs ago Post by Mirandae
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Hmm, I didn't get a notification for the tag.
Hidden 7 yrs ago Post by HeySeuss
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Hidden 7 yrs ago Post by Architect
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Oh, awesome. Well, like I said in the Int Check, I feel interested in a small town setting. There's something about the vibe of a rural or midwestern tight-knit community undergoing a wave of fear and paranoia, but areas like Detroit or other urban sites are rad, too.
Hidden 7 yrs ago Post by Mirandae
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Thinking about going into fire as magic for my character. If anyone else desperately wants that, just let me know and I'll switch to ice or some such.
Hidden 7 yrs ago Post by HeySeuss
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Oh, awesome. Well, like I said in the Int Check, I feel interested in a small town setting. There's something about the vibe of a rural or midwestern tight-knit community undergoing a wave of fear and paranoia, but areas like Detroit or other urban sites are rad, too.


Yeah, I think there are a lot of options. I suppose it's not a bad idea to start in a rural town that is subsidiary to a larger one, but I'm trying to figure out how to structure it. I think as a transport hub-feeder to the main facility in one of the cities makes a lot of sense, so a lot of Emergents coming through and being transported in. Always a backdrop of this thing going on, this massive effort to forcibly move people around.
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Hidden 7 yrs ago Post by Iuniper
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I might be interested - looking forward to see where you take this given that this sort of concept isn't new to media or RPG. :)
Hidden 7 yrs ago Post by Hellis
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yOU GOT MY interest :D
Hidden 7 yrs ago Post by Mao Mao
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Is it alright if I make a non-magical character? Like an investigative journalist or an activist?
Hidden 7 yrs ago Post by HeySeuss
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Is it alright if I make a non-magical character? Like an investigative journalist or an activist?


No problem with that, though I think it might make sense if they were a parent or sibling of someone who is in the camps, that would explain why they're willing to go all in with a pro-emergent group.

I think we need to set the towns down, so I'm going with;

Haye Township, PA, a small blue collar town (though Haye College is a small liberal arts school in the area and that brings in some outsiders) and Livingston, NJ, a fictional city that's fallen on hard times as manufacturing has moved away from the region.

I wanted to use places that we can invent the landscape and culture of. I think we should start things off in Haye, however.
Hidden 7 yrs ago Post by Mao Mao
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I vote on Haye Townships. It sounds like a good town to build the camps on.
Hidden 7 yrs ago Post by Mirandae
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Powering through my character sheet. Almost done.

So, this Haye Township would be where they are currently held at? The characters don't have to have lived there, or?
Hidden 7 yrs ago Post by FantasyChic
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*pokes head in*

Got room for one more? :D
Hidden 7 yrs ago Post by HeySeuss
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I think the idea is to start in Haye and move on a little later. Haye would not be the site of a permanent camp, more like transportation facility, akin to a jail rather than a prison. But it's busy, because it's one of the feeders into a bigger and longer term center.

No sheets are up yet, so we have room for one or two more. ;)
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Hidden 7 yrs ago 7 yrs ago Post by HeySeuss
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Also, I am batting around ideas, but I was thinking of how the precariousness of the situation with magic all around is affecting employment, school and everyday life. This could even extend to travel by air, land or sea, how people take vacations. There's an economic impact in all this, I would imagine.

I was speculating about that because I was thinking of playing a college student of some sort that stayed home that semester due to the upheavals of Emergence, particularly when the spirits started popping out, as that came after people started manifesting magical abilities. I feel like certain industries (guns and home security for example, but maybe also traditional folk defenses against darkness, religious icons and so forth) are experiencing a boom as people focus money on safety.

Thoughts?

Edit: Oh, and fallout shelter sales in Texas. It's a sector that's recently experienced growth. That was a thought that came to mind too; it was featured on 60 minutes. Another thought is that if overland transportation is more dangerous due to magical phenomena, prices go up. This compounds with the economic environment and negatively impacted sectors and exacerbates economic difficulty. Overall, I'd say we're looking at a setting in recession.
Hidden 7 yrs ago 7 yrs ago Post by Mao Mao
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Yeah, I would expect that guns and home security would rise in sales. There might be also classes at the college about magical abilities. And some teachers might visit the camps to teach like what jails do with education. I think the world would face a recession because of the amount of people that have magical abilities. Fallout shelters might not make a whole lot of sense.
Hidden 7 yrs ago Post by HeySeuss
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I'm not sure there would be new classes, but mythology and folklore classes would be more popular...but also potentially the target of law enforcement attention, given that we're talking about ICE as our model.
Hidden 7 yrs ago Post by HeySeuss
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Also, I think the big driver of economic problems isn't necessarily unemployment in and of itself, but that transportation costs go up and this is an import-dependent country. That will slaughter consumer goods prices and affect everything else that depends on transportation, such as manufacturing materials, natural resources and so forth.

Anyway, the transportation will drive the unemployment as businesses shed jobs to make it work.

I mentioned fallout shelters because that's happening in the real world as an example of the freaky sort of industries that get driven by people's fear.

That said, my idea is that I am going to probably play a linguistics student staying back in Haye because of reasons; either parental/family pressure or the school itself having dealt with some sort of massive problem. The idea will be that he can see writing everywhere but has to work to decipher this stuff. I'm still toying with how to implement that concept, but I felt that we need a reason everyone's coming together and it makes sense that a specific character that can identify other emergents would make a good driver for that.

This is all just idea stuff, let me know what you think!
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