Hidden 6 yrs ago Post by Rune_Alchemist
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@Zeroth

Ah, A man of culture I see~

I shall start thinking up a CS after dinner and see what I can come up with after reading what's been gone over here already, UMU!
Hidden 6 yrs ago Post by Zeroth
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@Guy0fV4lor
Honestly no idea, as my charts only go so far right now and are only loose guidelines. Because illithids are usually magical, Wisps and Pixies might work. Because they're slimy squid faced abominations, maybe slimes could work. Because they're weird magical mutant things in some settings, maybe even a Goblin could eventually turn into one.

Finding out what you turn into is part of the fun! Like I said, don't worry about an optimal path or the most effective stat builds or whatever.
Hidden 6 yrs ago Post by Gobby
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Probs a wisp that's a glutton for knowledge and a bit edgy?
Hidden 6 yrs ago Post by Rune_Alchemist
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@Zeroth

Alright, well, I think I've settled on an Idea.

A former chemist turned into Fanged Lizard. Will likely go down some potion maker/witch/shaman/alchemist of questionable potions route, if such a thing is ever possible for them. If not, well, tough life for her, heh xD

I'll have a CS up shortly, or once the IC/OOC goes up.
Hidden 6 yrs ago Post by Zeroth
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@Gobby
Yep, that'd certainly be one way to go about it!

@Rune_Alchemist
Sure. Doing alchemy might be a bit difficult without actual hands to hold ingredients, but just about every creature can get those at some point. As already mentioned, the Kobold is one of the early options for the lizards and there will be others also capable of using tools/equipment/etc.
Hidden 6 yrs ago Post by Knox
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@Knox
I had considered insectoid monsters during my original design phase, and like you suggested thought about making them some kind of "trap master" type of character. But the most common abilities for most insects involving paralyzing or poisonous stings, fangs, etc. which the Fanged Lizard already does. Building traps out of webbing, or digging out pitfalls in the ground, could be an interesting form of combat but it seemed like it would force the players to be too passive--they build the trap, then sit and wait for something to fall into it, and I didn't think players would enjoy waiting around like that. Being speedster types, using guerrilla tactics, could work but then they would be another form of DPS like the Dire Rat, and I tried to avoid having the starter monster roles overlap as much as possible.

Not to mention most "mook level" insects would be things like giant ants, or *Projared voice* BEES, and these creatures are hive-minds controlled by a Queen. Players already have to stand out among their monstrous peers to survive, but when doing so goes against the nature of the monster itself it just seemed like it wouldn't work out.

By all means though let's hear some more thoughts on the subject, maybe someone can help fix the issues I've pointed out.


Two ideas I had were that they could act as pseudo tanks by using their speed, reflexes, and range of movement to avoid attacks and attract the attention of the enemy. When they deal damage they don't take as much HP as Dire Rats, given that they're smaller and don't have their strong jaws, instead, they would have to rely on a death of a thousand cuts strategy if they wanted to kill a monster by themselves. The problem with this idea is that it kinda overlaps with slimes.

The other idea was to have them specialize in giving debuffs and buffs to their allies, making them akin to a support version of the fanged lizard, but I’m not sure if insects would be the right monster for that, maybe that would be more fitting for an Awakened Shrub monster or something like that.

Hidden 6 yrs ago Post by Zeroth
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@Knox
Buffs and debuffs right now are kind of split between Pixies and Fanged Lizards, although the status effects aren't debuffs in the sense of the word that I tend to use. Pixies have the Shield spell that buffs an ally's defense. But debuffs like slowing down an enemy, or making them weaker, or causing their magic to be less effective, don't really seem like the kind of things you'd expect from an insectoid monster.

The biggest problem I feel insect monsters would have, though, is that right now it's hard to see a niche for them. We have a Tank, a Healer, a DPS, a Status Effecter, a Magic Attacker, and a Jack of All Trades. Not really sure what insects could do that would really give them a strong, purposeful presence when under the control of a Player.
Hidden 6 yrs ago 6 yrs ago Post by Guy0fV4lor
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Guy0fV4lor Retaker of The Holy Land

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@Zeroth Here's my cs, lemme know if I need to change anything -


Edit- I'm probably gonna add a bit to this later
Hidden 6 yrs ago Post by Knox
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@Knox
The biggest problem I feel insect monsters would have, though, is that right now it's hard to see a niche for them. We have a Tank, a Healer, a DPS, a Status Effecter, a Magic Attacker, and a Jack of All Trades. Not really sure what insects could do that would really give them a strong, purposeful presence when under the control of a Player.


Agreed, so unless I get another idea, I'll probably go choose the Goblins and have a CS by tomorrow.
Hidden 6 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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Name: Asura

Theme: youtube.com/watch?v=vR18NP-acL4

Gender: Male? I'm a slime...no genitals. I think...

Species:
Slime

Appearance:

A fluctuating red and orange colored slime that would probably fill a five gallon bucket. It's genuinely difficult to tell where he's looking unless he "generates" a head with limited facial features.

Goals: The world is vast and new. I want to see it and hopefully not get killed by some idiot newbie with a stick sword.

Past Life:
Asura's past life he only had a few things that stood out. He worked for the city he lived in. Doing things like mending roads, removing trees, cleaning up debris from storms, fixing waterlines and sewage, installing signs and various lights. He's sort of a jack of all trades when it comes to work. Thankfully he wasn't high enough in the chain to be forced to do loathsome paperwork. While not at work he was doing one of three things. Playing video games, namely western styled rpg's with the occasional slice of life genre. Busting his ass at the gym to keep a general strong body. The gym led to the third aspect of his life, boxing. He loved boxing even if he never went pro. His naturally high pain tolerance stacked with building it up higher through training let him dominate local challenges. Despite being a healthy guy and working hard he still died fairly young. He honestly doesn't remember how it happened but he figured it's most likely work related.

Abilities:

  • Physical Damage Resistance I. (A bundle skill applying to all three types, Blunt, Slash, and Pierce)

Transformations:

  • Slime

Inventory:

  • Nothing but goo. No pockets.
Hidden 6 yrs ago Post by Rune_Alchemist
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@Zeroth
Heyo, here ya go. Tell how she looks and if there are problems~

Hidden 6 yrs ago Post by Zeroth
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@Guy0fV4lor@Kazemitsu
Aside from adding a bit more detail or fleshing things out here and there, both of these are fine so far. There's just one suggestion I'd make, though it's not unique to the two of you.

Just remember, everyone, I'd prefer the Past Lives not be a bunch of Modern Renaissance Men/Women. Having hobbies is one thing but no normal human being could be a genius chemist AND a pro athlete AND a skilled mechanic AND an expert fencer or marksman all at once.
Hidden 6 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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My guys handy but nothing that would apply to the rp aside from potentially using boxing experience to move himself about. Bob and wobble!
Hidden 6 yrs ago Post by Zeroth
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@Rune_Alchemist
Excellent work! It won't change how you've chosen to describe her, but for those who want a more specific picture of a Fanged Lizard, imagine a Gila Monster in various differing colors, maybe a frill or two, and then two big sabertooth style fangs. Unless you think whatever you had in mind was cooler, so long as it's a lizard that would be considered unusually big by our standards and has fangs.
Hidden 6 yrs ago Post by Guy0fV4lor
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Guy0fV4lor Retaker of The Holy Land

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@Zeroth I'll probably fix'er up in the morning
Hidden 6 yrs ago Post by Rune_Alchemist
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@Zeroth

Ah, alright. I shall update the appearance to reflect that tomorrow sometime, likely
Hidden 6 yrs ago Post by Zeroth
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@Kazemitsu@Gobby@King Cosmos@UltraCraftGames@Duoya@Knox@Guy0fV4lor@Tatsu@Rune_Alchemist

Went ahead and got the thread up and ready to go. Still working tomorrow but it should be less hectic so I'll try to check in when I can and hopefully get people's characters approved in a timely manner.

roleplayerguild.com/topics/171982-i-t…
Hidden 6 yrs ago Post by Zeroth
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Just a bump to announce we've had a couple of players withdraw, and this RP IS still open for applications. We're at a good point in the beginning for people to keep joining, there's not a lot of "plot" and no one's gotten very far ahead of each other in terms of ability growth.
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