Hidden 5 yrs ago Post by OliveYou
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OliveYou

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@Vulkan maybe him and akimoto can run into each other? she's gonna be fighting monsters probably
Hidden 5 yrs ago Post by Saarebas
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Saarebas Wandering Wild Magic Fanatic

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Hey everyone sorry but I'm going to have to pull out of this one. Life is getting pretty hectic and I won't have that much free time. I'm so sorry guys (=P
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Hidden 5 yrs ago Post by PKMNB0Y
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PKMNB0Y Archer Inferno

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Ah, that's a shame. Best of luck to you in the future, friend. o7
Hidden 5 yrs ago Post by Ozerath
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Ozerath U WOT M8?

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Just wrapping up my post, sorry for the delay. Should have it up tonight.
Hidden 5 yrs ago Post by Ozerath
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Ozerath U WOT M8?

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@PKMNB0Y

Sorry for double post, need to clarify some details and far as I know mentioning someone in an edit still doesn't work.

How are we handling HUDs and monster deaths? From the IC, it seems there's a little confusion over HUDs, some characters have mentioned them, others haven't. Deneb for example can see everyone's level and class, is that a skill of hers or is that for everyone?

I'm having Cenadin take on some boars in my post, how do they go about dying? How does one get loot out of em?
Hidden 5 yrs ago Post by PKMNB0Y
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PKMNB0Y Archer Inferno

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@Ozerath: HUD info accessible to all. All that UI stuff is brought up without having to physically interface with it (but it makes it easier for some people).

Enemies drop a body when they die. Interact with it or manually harvest what you need. Latter is harder, but nets you stuff that might not have existed in the game's base state.
Hidden 5 yrs ago Post by Ozerath
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Gotcha, thanks buddeh!
Hidden 5 yrs ago Post by DocRock
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@Saarebas
That's a mood. Best of wishes to you! Take care, and be well.
Hidden 5 yrs ago Post by OliveYou
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OliveYou

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@Ozerath BEST. INTRO. EVER.
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Hidden 5 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Ozerath: HP and level indicators don't appear on their own unless you check specifically. ^^;
Hidden 5 yrs ago Post by Ozerath
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@VitaVitaAR Meh, guess I'll edit that at some point. I did ask.
Hidden 5 yrs ago Post by PKMNB0Y
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PKMNB0Y Archer Inferno

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I guess I might've been a bit unclear, then. The info that they got was obtained after pulling up a submenu. I'd make a mockup, but I'm shit with wireframes.

In essence, the 'players' view the world as we do our reality; it's only when they consciously pull up the interface do things change. I guess a close comparison would be, like, Google Glass?

I hope that's a bit clearer. Once the stuff is visible, then... You know, info.
Hidden 5 yrs ago Post by Ozerath
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Oooooh.

Welp, my b.
Hidden 5 yrs ago Post by DocRock
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I know the feeling of being shit with something.

But I can make a comparison. In the recent Jumaji film, you could see a menu if you did an action. Or if we want to use Fate, that whole book with the menus of servant stats. That thing I only recently learned about is in the Visual Novels for Stay Night. Don't mind my rambling.
Hidden 5 yrs ago Post by Experiment 249
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Experiment 249 Bruh

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Interestingly enough, I ran a log horizon RP a month ago and had people vanish from it... Might have a few refugees float this way but before I tell anyone, this is still accepting right?
Hidden 5 yrs ago Post by PKMNB0Y
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PKMNB0Y Archer Inferno

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Hidden 5 yrs ago Post by Experiment 249
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Experiment 249 Bruh

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I'll have a cs up tonight!
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Hidden 5 yrs ago 5 yrs ago Post by Experiment 249
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Experiment 249 Bruh

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This character was originally intended to be in a LH rp at max level, and I edited very little of it so throw as much criticism at it as you want, I can delete and change anything on it. His equipment can also be changed 100%. I feel like that's the main source of the OP stuff.

also didn't wanna be too big for fairy stuff but also not too small for reasonable race in an mmo. I will 100% make parks smaller if I can though, lol.
Hidden 5 yrs ago Post by PKMNB0Y
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PKMNB0Y Archer Inferno

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@Experiment 249
-cracks knuckles-
Okay, stuff handled, let's check this out.

1. Abilities are definitely scaled way too high for what the char's level is. The gear seems like an endgame set, not a midgame set. This, I am sure of. Too many bonuses. All of these bonuses.

What the heck, nerf that. I'd slap the dev who came up with this if they proposed this as any sense of 'balanced'.

2. First paragraph of Backstory section. Wrong game buddy-o.

3. Looping back to abilities (under the assumption that we handle literally everything gear related because seriously what the heck), well...
Eladrin seems like it's got too much going for it. Remove.
Fey Step remove.
Dancer's Fog is okay assuming the character doesn't suddenly have a max HP buff since it's a HoT and not burst heal. I'm also working under the assumption that because it's fog, it lowers visibility as a tradeoff?
Dryad is fine.
Fairy Swarm is fine.
Mirror Image is fine.

4. XP as compared to combat experience? Because in an RPG of any sort, you'll get EXP to get levels. I think that should be clarified.

5. Size is fine, you can shrink more if you want. Just don't be unreasonable.

That's all for now. I think. I'll let you know more if you change more.
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Hidden 5 yrs ago Post by Experiment 249
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Experiment 249 Bruh

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@PKMNB0Y
On it boss, round two will be up tomorrow, you want a new post or just an edit of that one?
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