Hidden 2 yrs ago Post by duskkyy
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Name: Kirby

Age: Unknown

Gender: Male

Canon: Kirby

Main Thread or Sandbox: Sandbox

Starting Location (SANDBOX ONLY): Gotham City

Personality: Kirby matches his appearance given his child-like mannerism and persistent cheerfulness. Kirby does not speak in full sentences in any of the main-series games, adding to his infantile nature, and typically the only word he can muster is his signature elongated 'Hi!'. However, it has been established that he is fully capable of comprehending language, and can write in full sentences, often with flowery words that are not used in typical dialogue. Examples of this can be seen in early instruction manuals where Kirby directly addresses the player. It may also be the case that Kirby is capable of speaking fluently, but just like how Link and Mario are often portrayed, the player does not hear his side of any given conversation. Kirby has been shown to be gluttonous, which makes his rivalry with King Dedede more understandable, but as long as he is well-fed, he is an altruistic hero who jumps at the chance to help those in need. Kirby is courageous, tackling problems head-on with an unbreakable determination. He is heroic to a fault, however, as certain villains will take advantage of this to get what they want. Unless called to adventure, Kirby spends most of his time sleeping and otherwise just relaxing in his homeland, Dream Land. Despite being the hero, Kirby can become extraordinarily stubborn and single-minded if he feels he's been wronged. This is evidenced in Kirby: Squeak Squad when, after having his cake stolen, he immediately assumes that King Dedede is responsible, and it is not until after fighting and beating him that Kirby realizes it wasn't Dedede after all. From there, Kirby chases after the real thieves, the Squeaks across several lands and worlds, fighting everything and everyone who gets in the way just to get his cake back. Kirby's hobbies include fishing (which usually ends up with the hook in his mouth), sleeping, eating, flying about the countryside on a Warp Star, and singing, which he admittedly does so poorly that it can hurt enemies, especially when using the Mike ability. He is also a big fan of music, and can often be seen listening with a pair of headphones along with the player in the Jukebox. When encountering new situations, Kirby shows himself to be a quick and astute learner. For example, upon copying a new ability, he instantly masters any skill the ability entails, whether that be martial arts or psychic powers. He also demonstrates this when piloting the Robobot Armor, adapting to its controls immediately after jumping into it for the first time.

Motivation: Kirby is motivated to do good to a fault. He’s so willing to do what might seem like the right thing that he often ends up inadvertently assisting the villain. Since Kirby has a large appetite, another large motivator of his is food.

Equipment: Though he doesn’t often carry much with him, the one thing he does take with him everywhere
is his cellphone. While it can function as a regular cellular device, it can also be used to call upon the Warp Star, Kirby’s main mode of transportation. The Warp Star can move at incredibly high speeds, though it can only be used for a limited time.

Attributes: Kirby’s body is very soft and malleable, allowing him to squeeze through tight spaces and take blows. His puffiness also allows him to inflate his body like a balloon, providing him a slow but serviceable ability to fly. His most prominent ability is his Inhale, allowing him to copy whatever he swallows. For example, if he inhales a flame-related foe, he will be granted the ability to manipulate fire. This ability grants Kirby a lot of extra versatility, making him good in most situations. Furthermore, Kirby is incredibly strong, able to crack entire planets in half and defeat god-like beings. Still, he is easily taken care of when caught off-guard, and even the most basic of foes can defeat him if Kirby slips up.

Biography:Kirby is said to have blown into Dreamland with the spring breeze, and has happily lived there ever since. Though he must occasionally step up to the plate to take care of any threats to his home, he spends most of his time napping, fishing, eating food, and singing.

Other: Source for the Personality section - wikirby.com/wiki/Kirby
Hidden 2 yrs ago 2 yrs ago Post by duskkyy
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Name: Pit

Age: Immortal (Physically around the age of 13)

Gender: Male

Canon: Kid Icarus

Main Thread or Sandbox: Main Thread

Personality: Pit is the captain of Palutena’s Guard, and as such shares her goal: to keep the human race safe. He is heroic in every sense of the word, facing off against foes much larger than himself in the name of the light. He is often described as being insufferably cheerful and he loves to make jokes (although, he does often end up as the butt of Palutena’s due to his naiveté). While his confidence can definitely get the better of him at times, he still proves himself to be a strong and capable angel. He does have a few… questionable habits, though, such as eating food off of the ground and brazenly hopping into hot springs the moment he sees one. He gets lonely fairly quickly as well, especially in the absence of Palutena.

Motivation: Pit, like the goddess he is affiliated with, has a strong desire to protect the humans. Whether that means battling with the Underworld Army, the Forces of Nature, or even invaders from outer space. Pit has a strong but simple sense of justice; if he sees a bad guy, he’ll fight them.

Equipment: docs.google.com/document/d/1LVDgQnfsW…

Attributes: Pit is a skilled fighter, and is proficient in a wide array of weapons. He can wield Blades, Staves, Claws, Bows, Palms, Clubs, Cannons, Orbitars, and Arms in battle. Most of his strength lies in his ties to the Goddess of Light, Palutena, though he isn’t necessarily helpless on his own. His wings can provide him with a bit of extra height, but are mostly useless without the Power of Flight.

Biography: At the beginning of the first game, Pit began as a young angel boy, trapped in the Underworld. Palutena, the Goddess of Light, had been imprisoned, so she entrusted Pit with a magical Bow and the duty of gathering the Three Sacred Treasures, defeating the Goddess of Darkness, Medusa, and saving Angel Land. Pit must journey through the Underworld, Overworld, Skyworld, and finally, the Palace in the Sky in order to gather the Three Sacred Treasures and free Palutena. In Kid Icarus: Uprising, Pit returns as the main character of the story. Pit's goal is to defeat Medusa, who was somehow revived from their first encounter. As Palutena guides him, Pit meets with many other gods and goddesses, as well as villains, both new and old. Once Medusa is defeated, Pit's goal changes to defeat Hades, who is revealed to be the one who revived Medusa. Pit also gains a sort of ally in the Goddess of Nature, Viridi, despite their initial meeting.

Other: Source for the Biography section - kidicaruswiki.org/wiki/Pit
Hidden 2 yrs ago 2 yrs ago Post by duskkyy
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Name: Eddy

Age: 12

Gender: Male

Canon: Ed, Edd n Eddy

Main Thread or Sandbox: Sandbox

Starting Location (SANDBOX ONLY): Gotham City, accompanying Edd

Personality: Even for a kid, Eddy is extremely self-centered and greedy. He is more than willing to disregard his friends in the name of his scams. While his cleverness could most certainly be put to something more productive, he spends most of his time thinking up schemes to rob the other kids of the cul-de-sac of their hard-earned quarters. He can be quite the coward as well, and would, in many occasions, rather flee and escape the consequences than assist his friends. This coupled with his loud and power-hungry personality makes him quite a social outcast, his only true friends being Ed and Double D. However, his rude and disrespectful demeanor is nothing more than a mask to hide his insecurities. Deep down, he yearns to be socially accepted by his peers, and wants to be respected like everyone else. Most of his negative traits are as a result of his brother, who he tries to imitate in order to succeed; however, where his brother manages to triumph, Eddy fails. Although, even if he doesn’t show it all the time, he does deeply care about his friends. If he ever lost one of them, he would be devastated. Even he is willing to admit his faults and apologize at times, even if such times are rarer than getting struck by lightning twice.

Motivation: The only two things that motivate Eddy are quarters and jawbreakers. He is extremely influenced by his own greed, even to the point where he’d neglect his only two friends.

Equipment: Eddy is only carrying with him a bit of change from his last scam contained within a large, glass jar.

Attributes: Eddy is pretty sly and has a knack for coming up with scams that usually tend to be either a hit or a miss. More often than not, though, most of his plans collapse before he can reap the rewards. He follows cartoon logic more closely than actual logic, as well. He is most certainly not immortal, but he’s far more durable than the average kid. He could be crushed, flattened, or have plummeted from a great height, and walk away with nothing more than a bit of dizziness.

Biography: Eddy lives in the Peach Creek cul-de-sac with his family, spending his days scamming the other kids and occasionally hanging out with his two friends, Edd and Double D.
Hidden 2 yrs ago Post by duskkyy
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Name: Malt Marzipan

Age: 12

Gender: Male

Canon: Fuga: Melodies of Steel

Main Thread or Sandbox: Sandbox

Starting Location (SANDBOX ONLY): Metropolis

Personality: Malt is the oldest child from Petit Mona. Ever since his parents died from an illness, he has been living as a moosheep herder on his grandparents' farm with his little sister Mei Marzipan. He has a strong sense of responsibility and shows great courage.

Motivation: Malt is motivated by his desire to be a great leader. He often is the one taking charge, with a strong sense of responsibility.

Equipment: Malt carries around a portable version of the Taranis’ cannons, allowing him to defend himself even while he is away from the tank.

Attributes: Malt is all about damage. As a Cannoneer, he has the second-highest attack among all members, but the second slowest to compensate. He has no status effect or defensive skills, All he has are area attacks, single-target attacks and buffs that increase attack power for him or for the current gunners. Even as a support member, his skills increase all of his partner's damage and his link attacks as a support deal the most damage of the entire crew. His Hero Mode doubles the damage of all his normal shots.

Biography: Malt was born in Petit Mona. Shortly after his little sister Mei was born, his parents died of illness and was then taken care of by his grandparents. He took it upon himself to be a responsible older brother and look after others as the oldest, an attitude that eventually extended to the rest of his friends. As he grew up, he became a proficient moosheep herder, and lived his days in peace until the Berman army attacked.

Other: Source for Personality, Attributes, and Biography - forlittletail.fandom.com/wiki/Malt_Ma…
Hidden 2 yrs ago Post by Jeff Jones
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Jeff Jones

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Name: Jack Sullivan

Age: 14

Gender: Male

Canon: Last kids on earth

Main Thread or Sandbox: Sandbox

Starting Location: Gotham city, just woke up in an ally.

Personality: If you were to listen to Jack describing himself, he'd say he's the coolest, raddest, best looking dude of their group. How he's fought off monsters and zombies alike with his trusty baseball bat. But really he can be bossy, rude, and even whiny most of the time. However, when in a tough situation he can find a way to help lead his friends to safety in also the most fun way possible. Even to the point of caring about his friends safety deeply in situations where they might get horribly hurt, but otherwise, he tries to keep up the mood and morale. However, this doesn't mean he's all good, he can get a bit selfish when it threatens him being left alone, even in irrational ways of thinking. As well his ego can sometimes get the best of him in these times, causing him to become a bit frantic at getting distractions for ignoring what could take away his friends forever from him.

Equipment:
The Louisville Slicer

A bat that he held dear to him, of which had a piece of it chipped off. He now slowly is sharpening it into a sword, however.

Attributes: He's a decently overall well off, however he mostly uses his speed and quick thinking to his best advantage in a fight. Having swung around his bat a lot, and also training in an actual sword he's been trained decently in defending himself with anything alike to a sword. Otherwise, he's just a normal teen boy.

Biography: The start of the apocalypse was crazy, monsters coming out of portals, zombies turning more people into zombies. Jack, having been separated from his family, went and hid in his treehouse and continued to use it as a home base to stay safe from all the creatures, living on his own. However, after some trips out he found himself bumping into Quint and soon enough, Dirk and June, one who used to be their bully but is now slowly becoming more closer to the group and the latter not even close to them but eventually following suite as well. Together, the group has fought off monsters and zombies, made friends with some of the more rational ones, helped stop the world from being taken over by an evil force. However, with time passing on and the kids finding more to do, they find a radio that seems to be sending a signal for help to other living humans, and while most of the group is ecstatic at this, Jack sees it as a chance to separate their friendship and for him to be alone again. However, after the two being in danger and the rest coming back to help save them, he realizes it's irrational.
Hidden 2 yrs ago Post by XeroUltra
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XeroUltra

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“It’s up to me now… I’m… I’m gonna change the future!”




Name
Bardock | The Masked Saiyan

Age
Mid 30's

Gender
Male

Canon

Main Thread or Sandbox
Main Thread

Personality
Bardock is a Low-Class warrior from an Alien race known as the Saiyans. He is a warrior at heart, loving a good fight and is more than willing to kill in cold blood. He has been shown to be cocky, and like most saiyans shows a great pride in himself. Yet, unlike the prince, it doesn’t dictate every fibre of his being. Bardock is also able to keep a level head at times, although that’s not to say he doesn’t have his own moments of anger. He has also been shown to have a measure of humanity, compared to that of Nappa and much more specifically, Early Vegeta. Opting to attempt to save his allies, if all for nothing, and swearing vengeance upon Frieza. He is often regarded by other low class saiyans as brilliant, yet he rejects such compliments believing himself to be simply experienced for combat.

As previously stated, Bardock has the captivity to show loyalty and compassion towards his comrades, going so far as to mourn the death of his squad. He is at times laid-back and fearless, taking it upon himself to confront Frieza. Despite all of this, Bardock is far from social, being stubborn and straightforward in his outlook. Then again, maybe Gine’s softness has rubbed off on him just a little bit.

Equipment
Bardock isn’t actually carrying anything with him. Normally he’d have a scouter, but he lost it during his original confrontation with Dodoria. Currently, he still has the bloodstained armband that Tora used to wear wrapped around his head. Bardock also currently has a more updated set of battle armour, thanks to the duo of Towa and Mira. Like most battle armour, it’s stretchy, yet suprisingly durable. It’s presumably more durable than the set he wore before it was blown to pieces by Freiza.

Attributes

Biography

Other
It should be noted that Xenoverse Bardock follows the original story laid out for him from Father of goku. Therefore, Elements from Super (except for Gine) Are largley unpresent.

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Hidden 2 yrs ago Post by TheRealMonaMona
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TheRealMonaMona Literal God

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Name: Rindo Kanade. Or just Rindo.

Age: 15

Gender: Male

Canon: NEO: The World Ends with You.

Main Thread or Sandbox: Main Thread

Personality: Rindo is a heavy social media user, and searching for info on his phone is second nature to him. As he is a bit passive by nature, he mostly goes along with what others suggest before making an effort to decide on his own. He prefers to go with the flow, and although he doesn't go out of his way to interact with others, he won't turn them away if they come to him first. He has a cautious personality and tends to survey situations before acting, but won't hesitate to get involved if necessary. Unfortunately, this can leave him to hesitate on important matters, and when the team has to make important decisions, Rindo acts like a bystander and has nothing to say. Rindo also has a naturally indecisive nature, going along with his cautious personality. Rindo also may not believe in supernatural phenomenon, as he believed for quite a while that the Reapers' Game was merely a advanced augmented-reality game using new technology

Whenever agitated, Rindo is shown to actually have a backbone. For example, after being fed up with Shoka's teasing, Rindo tells her to shut up and get lost. He also sometimes gets fed up with Fret's antics, even showing some passive-aggressive behavior at times, though he also clearly cares about his friends and will protect them as best he can. His agitation may be something which he develops during the course of the Reapers' Game, rather than an aspect of his personality from the beginning. He is quite deadpan, though not unkind, and typically remembers at least basic manners. In general, Rindo has a very private nature, as he can is slightly apprehensive about crowds, and often remarks how busy Shibuya is. When involved in a group conversation, Rindo is almost always serious, never cracking jokes, and almost entirely keeps conversations mission-oriented instead of asking personal questions about the new party members and their lives in order to get to know them better. As he even lies to Fret during Replay sessions in order to achieve the right outcome. Rindo does not really treasure the friends and connections he has in his life, and it is only near the finale while living in world where none of them exist, that he finally wishes he cherished his friends more.

Equipment: hey wanna see my pin collection
(He can only use one pin at a time, and cannot switch pins during battle.)

Player Pin: Rindo's unique psychic power (given by the pin) is Replay, an ability that allows him to travel back in time on a given day and change his actions for a better outcome. This ability keeps his memories intact, though the very first time he used this ability, he had a strong sense of déjà vu due to not being aware he had this ability at the time.

Tenka Juzumaru Pin: Rindo closes in on his target and slices them with just his hands, after building up a combo, he can unleash a fierce forward slash that knocks enemies back.

Cave of Secrets Pin: Rindo can launch up to 10 rockets at his target, also being able to lock onto multiple foes by changing targets while charging.

Holy Guacamole! Pin: Rindo conjures flaming swords to protect himself and deal damage to any foe that comes in contact.

Once Upon a Dream Pin: Rindo tosses a bomb at his target. .. That's kinda it.

Attributes: N/A

Biography: Rindo lives in Shibuya, having been classmates with Fret. (Tosai Furesawa) After texting Fret and making plans to meet up at 104, Rindo makes his way over and is gifted a Reaper Pin by his friend, later on inadvertently entering the Reapers' Game, a game played by the rules of 'Erase or Be erased.'

Luckily, Rindo and his teammates (The Wicked Twisters) manage to win the game, gaining back their lives in the process.

Other: Nutkin.
Hidden 2 yrs ago Post by Crow
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Crow FIRST, SECOND, THIRD

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"It's hero time!"

Name:
Benjamin Kirby "Ben" Tennyson

Age:
10

Gender:
Male

Canon:


Main Thread

Personality:
Ben Tennyson is a go-getting kid who just wants to have fun! When lives are on the line, however, he steps in and goes hero! He's willing to talk big if it means helping others and taking on bad guys who are threatening the normal, everyday lives of civilians.

Ultimately, the jokes he makes and the words he uses to make light of situations are to hide the fact that he is afraid of failure. He can fail his tests at school all he wants, there's always redos - but there's no redos for civilian lives. Heroing 101 is never easy, but someone has to do it. Someone has to ultimately be the Hero of Heroes.

Equipment:
Ben Tennyson wields the Omnitrix, said to be the most powerful device in the universe. It holds the DNA of many lifeforms in the galaxy, and allows Ben to transform into them. Right now, he can transform into a little over 20 of these many forms.

He also has a hoverboard that his old pal Tetrax gave him. He's a natural at it.

Attributes:
Courage - he has a lot of it.
Photographic Memory - Some say he's not living up to his potential in school.
Good Eyes - He notices things before others do, though this might be a thing sciptwriters just shove in to progress the plot.

Biography:
It started when an alien device did what it did
It stuck itself upon his wrist with secrets that it hid
Now he's got superpowers he's no ordinary kid
He's Ben 10

So if you see him you might be in for a big surprise
He'll turn into an alien before your very eyes
He's slimy, creepy, fast and strong
He's every shape and size
He's Ben 10

Armed with powers he's on the case
Fighting off evil from earth or space
He'll never stop till he makes them pay
'Cause he's the baddest kid to ever save day
Ben 10

B-B-B-Ben
B-B-B-Ben

Other:
He is afraid of peacocks.
At this point, he hates Smoothies.
Hidden 2 yrs ago Post by Kagebaka
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Kagebaka The Potato God

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Name: Beri Anne Garrison

Age: 21

Gender: Female

Canon: God Eater 2 Rage Burst (Main Character OC)

Main Thread or Sandbox: Sandbox

Starting Location (SANDBOX ONLY): Gotham

Personality:

An overall stubborn, hard headed woman, who became a God Eater to make a living for herself. Despite this, Beri is seen as a kind and overall gentle person, always attempting to look out for her team. Beri is also a woman who finds humor in almost any situation to the point of being overly sarcastic despite not meaning to.

Beri is also an emotionally charged woman, giving into her emotions even in the midst of battle. During her encounter with the revived Rachel Claudius in the Spiral Tree, Beri attacked her without hesitation--wanting her gone after what she did to her superior and former Captain, Julius. In combat, Beri is reckless, charging in with little to no plan, which ends up with her being incapacitated most of the fight and having her companions help her up, despite being the leader of her squad. Despite this, Beri is a fighter who doesn't know when to back down, even if it costs her own life. Beri is known to cuss a lot during combat.

Equipment:




God Arc ~ Beri’s own personal weapon. A God Arc is essentially a living, non sentient weapon. It can only be held by its wielder. Anyone else, and they’ll get a veinful of Oracle Cells rejecting them--which would lead to infection, and mutation into an Aragami. Beri’s God Arc is a Buster Blade, a large sword which can increase and decrease its length by either retracting the blade onto itself, or by initiating a Charge Crush, which condenses Oracle Cells around the God Arc, creating a slightly longer blade. Its sides can enlarge into a shield, which, well, shields Beri from attacks.



A God Arc can transform from a Melee weapon to a Ranged Weapon. Beri's ranged weapon is the Blast Gun, which specializes in explosives. Using Oracle Cells, Beri can load her weapon to fire 6 types of bullets. Normal type, which has no attributes. Healing Bullets, which heals and/or repairs allies. Divine, Fire, Ice, and Spark, which are elemental bullets.

Bias Factor Kit ~ A Kit of Bias Factors. Allows God Eaters like Beri to keep functioning without becoming infected themselves. These Bias Factors are usually injected directly onto their bracelets. God Eaters need this to survive.

Attributes:

God Eater Physiology ~ As a God Eater, Beri is someone that’s...Sort of human. A God Eater is essentially one that’s been injected with Oracle Cells to wield a God Arc. Oracle Cells are destructive cells that devour just about anything--like a living nanomite built to demolish, but on a more biological scale. Beri comes from a world where Oracle Cells are able to be researched and weaponized. In anycase, as a God Eater, Beri is granted enhanced jumping ability, strength to lift her God Arc, and of course, enhanced durability.

Blood Rage ~ As the only God Eater outfitted with Resonance Control, Beri is able to become completely invincible and enhance their strength and speed tenfold. However, it doesn’t last very long as Blood Rage only has 2 minutes of active time.(3 to 5 posts tops), and it causes Beri to become berserk. It’s time limit can apparently be increased depending on Beri’s emotional state. Beri had reportedly gone Blood Rage for over 5 minutes when one of her ‘students’, Kanon Daiba became injured during a large scale defense operation and went unconscious. Beri activated Blood Rage in an instant without initiating Resonance Control and annihilated her targets that day and went off to ensure Kanon’s survival before passing out herself.

Evoke ~ Beri’s Blood Power. Constantly active, it allows Beri to essentially unlock latent abilities hidden within one’s God Arc by communicating with its oracle cells. Evoke may also work for other powered individuals by inciting a subtle reaction that would lead to unlocking a new power..

Biography:

Beri enlisted as a God Eater, with the potential to become a Blood member and wield a 3rd generation God Arc. After passing the test s/he is admitted to the Blood unit for the potential of their dormant "Power of Blood" joining at the same moment as Nana Kozuki. After gaining experience as God Eater and become more acquainted with fellow Blood members Julius and Romeo, during a mission Beri is assaulted by an aragami known as Marduk, she awakens her blood power while scarring its left eye, which earns them the position of vice-captain. Beri's Blood Power is to evoke the usage of dormant powers in others, especially non-Blood members, and the ability to amplify power of will. After being appointed as vice-captain, she becomes friends with Blood's newcomer Ciel Alencon at her request. When finding that Ciel was in danger during a mission, she decided to ignore orders, climbing into a God Arc Soldier to save thier friend. This results in her getting locked up for disobeying orders, for an unknown amount of time.

When moved to the Far East Branch, Beri meets many new God Eaters, helps taking down psions and helps their fellow Blood member with some of their own personal struggles. The poeple of the Far East Branch also mentioned how she acts very similar to a certain person they know. After the Romeo's death and Julius' depart from the Blood Team, she becomes the new captain at Julius request. They hear the truth of the current happenings at Friar from Leah, she along with their fellow Blood members, Yuno and other God Eater situated at the Far East at the time, decided to stop Rachel's plans and save Julius. Reaching Friar they were too late as Julius already became a singularity and the however she uses their evoke blood power to amplify with yuno's song to counter Julius' singularity power. They manage to avert the devouring apocalypse but fail in retrieving Julius. They continue to work with their remaining Blood colleagues in the fight against the aragami and protect the Spiral Tree where Juulius resides in.

Some time has passed since the fight against the Singularity, when oned day the Far East is visited by Isaac Feldman and his subordinate Livie who temporarily joins Blood to investigate the current situation of the Spiral Tree which had been contaminated. During this time Licca was able to develop a unique ability known as Blood Rage which serves as a power-up during battle and only Beri can able to use. Blood, along with a few members of Cradle and Units from the Far East Branch all took part in the later investigations that would take place, until Blood found that the cause of all the issues as Rachel. In a last effort to stop her Blood heads into the spiral tree in a last effort to stop her. They manage to defeat her, but Rachel is able to restrain the team and heads to Julius to begin the devouring apocalypse. With sheer determination Beri breaks free of Rachel's control and rescues Julius taking down Rachel before she starts the devouring apocalypse.

An awakened Julius apologises for his mistakes, when the protagonist reasurres him that he's not alone and that blood including Romeo will alwyas be together. To stop the apocalypse, everyone uses their blood power to amplify Romeo's with Beri's, using her Rage Burst ability to strengthen it managing to not stop it, but slow down the apocalypse and prevent the destruction of the world. Because of this Blood also lost their armlet's becoming humans again, though with a choice to become God Eaters once more. After a talk with her colleagues Blood, everyone concluded that they all still wish to become God Eaters once more as Beri leads a newly Blood, with the return of Romeo, Julius and a permanent inclusion of Livie.

Months later, Beri passes on leadership to Romeo and joins Cradle, where she bounces from Satellite Base to Satellite Base as a guard.

Other: Beri is under a constant time limit. If she doesn’t take a Bias Factor to keep her Oracle Cells in check, an Aragami infection will occur, which will gradually transform her into an Aragmi. There were rare cases where the Aragmi Infection didn't fully transform her into a monster, but that is mostly up to chance.
Hidden 2 yrs ago Post by FactionGuerilla
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FactionGuerilla Yeah! Yeah, huh. Hit me in the head again!

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"All in a day's work."




Name: Kassandra the Eagle Bearer

Age: >24 years old (Born ~454 BCE)

Gender: Female

Canon: Assassin’s Creed: Odyssey

Main Thread or Sandbox: Sandbox

Starting Location (SANDBOX ONLY): Gotham City (Specific location UNKNOWN)

Personality: When asked about the Eagle Bearer, some may call Kassandra a kind woman who’s helped them out for free. Others, a ruthless fighter who shows no remorse. Neither viewpoint is wrong at all. As an adopted Kephallonian, Kassandra can initially be seen as a tough and dependable mercenary who can hold her own in a fight. While this is very true, her brush with both Spartan and Athenian cultures have also made her relatively rounded out.
In addition, she is fiercely loyal and cares deeply about her friends and family alike. She can often develop a close bond between herself and those who gain her trust. Anyone who threatens or harms her companions can and often will be subject to her bloodthirsty rage, which often isn’t quenched until her perceived threat is subdued. However, this can also be a weakness. Because of her strong ties, she may easily be provoked into reckless fury if her friends are even threatened; she has even confronted fellow allies over poor treatment over her friends before.
Outside of her intelligence, bonds, and rage, Kassandra often prides herself on a sort of moral code. If she claims she will do something, she almost certainly will do it. However, she will almost always attempt to refuse anything that can put potentially innocent people in harm’s way. If they’re a part of a contract or it’s impossible to avoid, she will attempt to mitigate the casualties by getting them out of the way nonlethally or via persuasion. Most “morally right” deeds asked of her by others- such as clearing out bandits or rescuing civilians- are done for free. If the job is amoral, she’ll do it at a fee, and will almost always steer clear of immoral contracts.

Equipment:









Attributes:

A (nearly) full set of abilities can be found on the Wiki Page. Most common Abilities will be found here, though.











Biography:
“I long for the old days! Remember them? They were simple! You had nothing—young and alone—and I had everything. And I gave you the world! Kephallonia—in the palm of your hand!”

“Kephallonia. Some gift.”


An Ancient Greek warrior, Kassandra is a Spartan-born mercenary whose primary goal was to earn drachmae. Whether this requires her skills as a true fighting misthios, silently taking down high-profile targets, or even performing mundane everyday tasks, she will take on any job given to her. In addition, she keeps her family dear- going to great lengths to reuniting and protecting them from those who wanted them dead.

Other: Kassandra has previous from a bunch of past RPs. Also, this CS was ported from a more comprehensive document, and rewritten to avoid major spoilers.
Hidden 2 yrs ago Post by FactionGuerilla
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FactionGuerilla Yeah! Yeah, huh. Hit me in the head again!

Member Seen 4 mos ago

"Y'all gotta look at the bigger picture here. Nothing worth fighting for was ever won without sacrifice."




Name: Barret Wallace

Age: 35

Gender: Male

Canon: Final Fantasy 7 (Remake continuity)

Main Thread or Sandbox: Sandbox

Starting Location (SANDBOX ONLY): Metropolis (Specific location UNKNOWN)

Personality:
"I wish I could be with you all the time. I really do. But if I stay here, I can't fight out there."


Despite looking like a loud sailor-mouthed brute (which he still is), Barret has a soft side for those who he takes a liking to. This hulking giant will take care of those who gain his trust, and is especially fond of his daughter Marlene. He acts as a softer father figure to Marlene and Tifa, and looks after Cloud after Barret sees through the ex-SOLDIER’s initial impressions.

That said, Barret has a burning hatred for Shinra and anyone remotely affiliated with them, having declared that those working for Shinra need to acknowledge that their corporation is evil. In his eyes, Shinra greedily sucks out the planet’s mako, draining his world of its energy without any care for repercussions. Because of this, he has become the head of an Avalanche cell that was dedicated to destroying mako reactors, even though these actions deemed his cell as extremist by the (hypocritically) military-funded HQ. He will certainly go to no ends to make sure his planet is safe from Shinra’s grubby hands, though at times it seems like Barret has an ulterior motive...

Equipment:











Attributes:



Biography: As aforementioned, Barret Wallace is the leader of an ecoterrorist cell caled Avalanche, vowing to take down Shinra’s Mako Reactors to save the planet even if the general public villifies them. At one point, Barret hires Cloud Strife to assist with a reactor bombing, kicking off the events of Final Fantasy 7 (and its Remake).

Other: Barret's HEX color is C2261F. Also, this CS was ported from a previous RP, Tear in the Multiverses, hosted elsewhere.
Hidden 2 yrs ago 2 yrs ago Post by Crow
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Crow FIRST, SECOND, THIRD

Member Seen 2 yrs ago


"When will Professor come back? He has to..."

Name:
A.M.A.Z.O.

Age:
???

Gender:
Male

Canon:


Main Thread

Personality:
At this point, A.M.A.Z.O. is much like a newborn - curious about the world around him. His 'father', Doctor Ivo, has long left this world, so he sees Luthor as his family now, not knowing that he is just being used like a puppet, implying that he is naive. Still, his 'father' is the one he cherishes the most, and the one who holds the most sway in his heart. A.M.A.Z.O. also has the mind of a philosopher, constantly in thought about the meaning of things around him, and the purpose of purpose.

Equipment:
N/A

Attributes:
A.M.A.Z.O.'s main power is to replicate and permanently use powers and tools of beings he has observed. At the start of this story, he's a fresh, blank slate, having been freshly acquired, and thus he has not replicated any abilities yet.

One of his core weaknesses stems from his design - as he was designed to replicate superhumans and humans in general, he has the same weak spots as a human being. This can be counteracted by gaining more powers, but those will also come with their own weaknesses.

Biography:
A.M.A.Z.O. was an android built by the dead Doctor Ivo - a former employee at LexCorp. He was found near Ivo's corpse in his mansion when Lex came looking for Ivo to repair his suit after an encounter with the Justice League went wrong.. While Ivo was no longer functioning, his 'son', A.M.A.Z.O., started to.

Luthor convinced A.M.A.Z.O. to join him by talking about how it was what Ivo would have wanted, and so he did.

Other:
This A.M.A.Z.O. has more similarities to and is directly based off his DCAU counterpart.
He is native to the universe that this RP takes place in.
Hidden 2 yrs ago 2 yrs ago Post by ClownTown
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ClownTown Professional Clown

Member Seen 2 yrs ago

Face Claim/Appearance:

^Personal Placeholder^

Name: Themesis

Age: Ancient

Gender: Male

Canon: D&D OC

Main Thread or Sandbox: Sandbox

Starting Location (SANDBOX ONLY): Gotham City

Personality:
As a Revenant and shadow of his former self Themesis struggles to express his emotions. Stoic and cold upon observation, which doesn't help with the fact his execution has rendered him unable to speak properly. He's something of a vengeful spirit in the flesh, purging what he deems as the wicked without hesitation or remorse. While not cruel he strives for lethality in combat against evil, even if it would be his downfall.
Despite this he also takes the role of 'guardian angel' or attendant to those he views as being in need of aid. Willing to go out of his way to protect those in need at the expense of himself.

Equipment:
-Erhu

-Shortbow

-Longsword and Shield

-Mask

-Exploration Gear

-Holy Symbol on a chain

-Calligraphers Tools

Attributes:
-Undead Anatomy

-Superhuman Senses

-Sphinx Strength: Comparable strength to a lion

-Impenetrable Mind: His mind cannot be read nor controlled

-Worm Infested: Burrowing Worms live within his being, the swarm can tear flesh apart and possess hosts under his command

-Fanatic Energy: This red energy can form a sturdy armor or a blade from thin air, or bless weapons to turn them into more 'fanatic blades'

-Green Flame: Covering his weapon in a green flame he is able to attack with a sort of versatile flame, capable of moving to other targets at will

Biography:
Themesis is all that is left of an ancient kingdom and people. Raised by the king after he found both he and his brother attacked by bandits on the way to migrating to the kingdom. It was not uncommon for the king to take unfortunate souls under his wing, they became soldiers, and even commanders of his forces. Though Themesis not taking as much weight in his position after being heavily injured during a battle. He found other ways to serve his King and his people. Though, upon the king's passing, his son went quite mad and in his efforts to win a war in his fathers name, he tore it apart. Themesis loyal to the crown did things he would never be able to forgive himself for, in the name of a man who was long since gone. As the kingdom's defenses finally fell both Themesis and his brother were taken to be executed before the public. The sphinx was sat bound and gutted, while he was forced to watch as his brother was crucified and decapitated above him.
Dying with so much rage and pain in his heart might have been what revived him, but even he doesn't know. Choosing to take this new opportunity at life to be judge, jury and executioner.

Other:
-Due to throat damage he's mute

-Alcoholic

-Smells like Incense and Rot
Hidden 2 yrs ago 2 yrs ago Post by MorgueofCrowz
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MorgueofCrowz LET'S ROCK!

Member Seen 1 yr ago




”In a world without its creator, which path shall you choose?”


Name
Kurumi Amano / Nahobino

Age
Unknown..? (headcanoned to be 18)

Gender
Nonbinary

Canon


Main Thread or Sandbox
Main Thread

Personality
Kurumi Amano, the true name of The Nahobino, has a kind heart and is willing to lend a helping hand wherever they can. They had several close friends back home and are very sweet and understanding. However, they are mostly silent, and let their demons do the talking for them. They don’t like to speak very much. They are usually very confident and chaotic, loving the thrill of battles of opponents stronger than they are. They can be reckless and brash, often rushing into fights that they can’t win at times and having to make grand escapes because they overestimated their opponent.

Aogami, the fused demon that lives within Nahobino, serves as a wise guiding voice that assists them in their journey across Da’at to take down the demons plaguing the world. They are perfectly fine with killing demons as they have killed countless before, but a human being is another thing entirely and they would rather refrain from hurting a human. They see the killing of humanity to be almost unforgivable—hey believe the person should serve time repenting for it. They often act in mischievous ways, despite being silent. They are very observant and creative also, able to devise great plans on the spot and see between the lines instead of taking something at face value.

He goes out of his way to rescue and protect those close to him, as he cherishes them dearly. He possesses the selfless pursuit of making the world a generally better place. He believes people and gods should be allowed to choose for themselves, at the expense of constant conflict and disagreement.
Needless to say, he can switch between many personalities at will, needing the skill of adaptation in demon negotiations to sway them to join his side.

Motivation
Nahobino is motivated by their desire to help others in need. They genuinely care about others and order in general, wishing to recreate a world where everyone is free to make their own decisions, not ruled by a dictator or singular God.

Equipment
Their main demons consist of Huang Long, Black Frost, and Mothman. On the back burner, however, are Hayataro, Yoshitsune, Alice, Fionn mac Cumhaill, Seth, Parvati, Artemis, Cleopatra, Yoshitsune, Jack Frost, Naga Raja, Ishtar, and Quetzalcoatl. This is not the maximum amount of demons they can have, but this is the party we have decided on at the moment.

They are able to summon their demons through simply their mind, and also have access to Magatsuhi — special sets of skills gifted to Nahobino. They can also create a laser energy blade through their hand.

They can also use elemental and healing skills of their own.

Attributes
N/A

Biography
Kurumi was an ordinary third-year high school student that was at the top of their classes, but later on their way back home to their dormitory, a murder occurred and his way home was blocked off due to a traffic backup. He wandered off to a different route and found a forbidden tunnel and a different student, Ichiro Dazai, who was investigating the rumors of monster sightings across Takanawa Tunnel. Entering the tunnel, it collapsed on all of them. Witnessing his friend taken away by an angel in a new desolated sandy wasteland, a horde of Daemons attack them. Before they could hurt them, a half-human hybrid fused with them, promising them protection and power against the demons. Hesitantly, they agree, fusing with the mysterious Aogami and transforming them into a "Nahobino", a condemned Half-Human Hybrid with the power to contract and summon other demons. They use this power to traverse and wander through Da’at, taking control of their fused body as Aogami serves as a guiding voice in his head through the telecommunications on their ears. On their journey to take down Lucifer and their army of demons and save the devastated world of Tokyo that was destroyed around 18 years ago, they recruit demons to fight alongside them.

Other
They are nonbinary, using any pronouns. They are also autistic.
Hidden 2 yrs ago Post by Yinnifer
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Yinnifer The Spicy Lad

Member Seen 2 yrs ago


".. M-Mario, are you around here..?"


________________________________________________________________________________________

Name:



Gender:

Male


Age:

Mid 20s-30s


Main Thread or Sandbox:

Main Thread


__________________________________________________________________________________________________

Canon:



__________________________________________________________________________________________________

Personality:

Moments on end, Luigi is a timid, and shy individual. While not impulsive as his brother, he can be extremely worrisome and hesitate upon certain situations, which helps him not run into any stuck knots like Mario. Even with his brother, Luigi can tend to chicken out of the problem before oddly enough finding his way back to fight with his slightly older sibling. Either way, Luigi is a quiet, and kind-hearted individual who can tend to be naive, but he's genuinely optimistic and clever.


Additionally, Luigi is quite pacifistic, clumsy, and highly sensitive. But just like Mario, and when push comes to shove; Luigi is still remarkably brave in spite of himself. To those he considers dearly to him, he'll do what it takes to get there without fault. This stems from the fact that he idolizes his brother, and respects him highly for it, although in exchange because of not being seen as a Mushroom Hero Champ like the great Super Mario: He doesn't view his own abilities due to his somewhat of an inferiority complex, unfortunately.


But while it should go without saying, Luigi's greatest fright has to come from the abnormal. Yes, that's ghost, not anything else... Or mayhaps there is more to the table?


_________________________________________________________________________________________________

Attributes:

His feats, are mostly in common with Mario. Despite being the awkward greener Mario twin, Luigi comes with the fact that he's also a Jumpman too! The younger twin outclasses the other in jumping height. In all things considered -- Luigi isn't just a joke for a comedy show, he has had his fights with paranormal ghost activities three times in a row. Even so, Luigi shares something that Mario also has; superhuman strength, and great durability to withstand great impacts such as falling off heights, while his strength is not as great as Mario, he can still lift Bowser by the tail and swing him off with minor struggle of his own. But after a prior journey, thanks to the help of a certain area back in the BeanBean Kingdom, Luigi has gained a special hand power called "Thunderhand." A ball of wild lightning within' the palm of his hand that can be used in many different ways. Essentially, teamwork.

_________________________________________________________________________________________________

Equipment:

> Hammer - Probably one of his most noticeable uses throughout adventures. Luigi carries a solid stone hammer with him along the way for any sort of trouble that can't be dealt with by using bare hands, or standard stomp shoes. So, when you can't pull your punches? Pull out the big guns.


> Power-Ups - Fire Flowers, Mushrooms, Frog Suits, Tanooki's, and Metal Cap, there's a lot more to count from here since the list can continuously go on. It's not like Player 1 can continue to hog all the fun for himself, on occasions; Mr. Green Bean himself tends to come across these items, and with the power given to him. He achieves the ability to use them to his advantage for certain situations: Fire flowers allow you to toss fireballs, Mushrooms allow you to grow, and Stars give you the power of invincibility! ( For a short period ) While it's unsure if they're stocked with any at the moment, Luigi might as well be prone to lacking some. ( Please spare from listing them all.. )


> Poltergust - A vacuum-like tool used importantly against ghost that inhabit an area, with a press, strong prise of wind is capable of making said ghostly entity squirm in order to get away, or end up failing doing so. While it's not extremely powerful, it comes in handy to deal with things that can't be touched it seems.

__________________________________________________________________________________________________

Bio:


Starting off at a very youthful age, on a quiet night somewhere out in the open world before delivery, Luigi had been abducted by a bunch group called 'Toadies', who were commanded by Kamek. Throughout the journey, Yoshi's have decided to ring up together to save him and return them back to their rightful owners, which at the time was their first encounter with meeting Bowser.

These journeys would not end, as these attempts would happen for at least possibly two or three times. But by the end of it, Luigi along with his brother and friends were granted to become one of the Seven Star Children.

But as time had passed, growing up, Luigi has been on scenes with Mario, both working as a plumber while the other also working as a carpenter for the time being, ever since then he has joined his brother on adventures in the Mushroom Kingdom, Luigi has become the second-hand when required.

___________________________________________________________________________________________________
Hidden 2 yrs ago 2 yrs ago Post by MorgueofCrowz
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MorgueofCrowz LET'S ROCK!

Member Seen 1 yr ago

(drawn by zuihou de miao pa si)


”POWER! POWER! POWER!”


Name
Power

Age
18

Gender
Female

Canon


Main Thread or Sandbox
Sandbox

Personality
Point blank, she is an absolute, blood-crazy maniac. She will bolt at the smell of fresh blood, especially young blood. Childish, selfish, and entirely self-motivated, Power doesn’t really care about anyone else but herself and also hates humans, wishing to suck on one’s their blood until they die one day. When she is outmatched she has no qualms running away from a fight, outwardly a chicken. But if she can win, she is absolutely sure about her victory. She also has no loyalty to humanity or anyone at all except for her best friend Denji, openly saying that she would join the winning side in the end.

She’s also rude and a compulsive liar, thinking everyone should clean up after her and thinking she is basically a queen.


Motivation
To suck a human’s blood until they die.

Equipment
N/A

Attributes
(copied from the wiki lmao)
Enhanced Speed: Power is a quick fighter, able to land an attack Denji as they turned on each other while evading his own swing. She was able to disappear from the Katana Man's sight as he gunned down the devil hunters before landing an uppercut that he couldn't block.

Enhanced Smell: Power has a keen sense of smell, recognizing the scent of blood from a distance, while Denji was oblivious, and following it in order to track down the Sea Cucumber Devil.

Blood Manipulation: Power can freely manipulate the blood in her body to form weapons. She can also manipulate other people's blood through direct contact and is able to prevent them from bleeding out though she acknowledges that it is difficult. Power can also distort her target's regenerative abilities by mixing her own blood.

Blood Hammer: Power can create an enormous hammer out of her own blood which she uses to crush her opponents. She can also make smaller handheld versions.

Blood Spear: Power can create a spear out of her own blood and uses it to stab at her target. By placing her blood in bottles and hiding them in the area as traps she can make spears suddenly appear from the environment to take her opponent off-guard.

Thousand Tera Blood Rain: In her Full Devil form, Power can generate thousands of blood swords and spears from the blood surrounding herself, levitate and throw them to her enemies. She can use this technique several times. This technique is strong enough to halt Makima for a couple of seconds.

Blood Transfer: Through a contract, Power can transfer her blood and life energy to someone, similar to Pochita's ability to assimilate Denji's body. It was enough to completely heal the critically damaged Chainsaw Man´s body.

Blood Consumption: As a fiend, Power is able to restore her health by consuming blood. As the Blood Devil, she can regenerate herself from small amounts of blood even after her death by consuming the blood of the stronger devil.

Power Enhancement: When Power drinks too much blood or drinks blood from stronger devil then her power drastically increases. It is shown that she sprouts additional horns from her head after drinking too much blood. In this state a single punch from Power has enough force to launch Denji into the ceiling.

Contract Creation: As a Devil, the Blood Devil is capable of creating contracts with humans. Right now, Power has only one contract, being with Denji.


Biography
Originally living out in the wild, Power fended for herself and lived a pretty normal life out in the wild as the Blood Devil. However, being a Devilman caught the attention of the Public Safety Devil Hunters Bureau, and she was thrown into that line of work against her will, for the purpose of killing Devils. If she didn’t comply, she would simply be killed. After that, she became a Public Safety Devil Hunter, under Makima’s special squad.

Other
Pronouns are she/her.
Hidden 2 yrs ago 2 yrs ago Post by SkipTheKip
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SkipTheKip Mudkip Enthusiast

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image source
If it isn't showing btw he's a Midday Lycanroc IDK what happened to the link

"Let's do this!"

Name : Fenrir

Age : 32

Gender : Male

Canon : Pokemon Mystery Dungeon (OC)

Main thread or sandbox : Main thread

Starting Location : ------------------------

Personality : On the surface, he's just like every stereotype one can think of for a Midday Lycanroc. Loyal, calm, calculated, everything in the book down to a T. Unlike most of his species, however, he's far from reserved, and is always eager to socialize with anyone (and sometimes, anything). Despite his stoic looks, Fenrir is far from expressionless, and given a choice, he'd be the type to pick the neutral route. He likes to just relax and hang out with his friends.

Equipment(s)

Explorer's Satchel : A must-have for any explorer. Lined with numerous pockets and straps to carry as many items as efficiently as possible. Contains numerous items like Berries (Mostly Oran and Sitrus for healing, but there's a few others), Iron Thorns, Escape Orbs, Reviver Seeds, and Max Elixirs, just to name a few.

Iron Thorns : Commonly found in some of the tougher Mystery Dungeons (Or alternatively, forged by a blacksmith). Fenrir can throw these as projectiles accurately, despite his quadrupedal posture, to compensate for his lack of long-range abilities (Accuracy determined by dice roll)

Grappling Hook : A metal hook in the shape of a bird's talons, attached to a piece of rope. Perfect for climbing vertical surfaces, and much like the Iron Thorns, perfectly usable despite Fenrir's quadrupedal posture. It may also serve other purposes in combat too, as he recently discovers

Orange Vest : A plain orange vest (not shown on image) Fenrir wears. Made of regular fabric

Attributes

Pokemon Attributes : Much like any other Pokemon out there, Fenrir's physical attributes are far beyond most ordinary canines/lupines. And his stats (offense, defense, speed and whatnot) will increase with combat experience

Geokinesis : Being a Rock Type, Fenrir is able to manipulate rocks in a number of ways, as reflected by most of the moves he could use.

Stealth Rock : Using this move, Fenrir can lay a trap with numerous pointed rocks buried halfway into the ground, much like caltrops. Usually used in conjunction with Accelerock.

Accelerock : Fenrir's signature move, one only Midday (and technically Dusk) Lycanrocs can master, and a variation of Quick Attack. Upon using this move, Fenrir will be coated in a white aura and he'll receive a large burst of speed to charge at the opponent. Alongside this, Accelerock allows Fenrir to send rocks, pebbles and debris flying towards his target.

Stone Edge : With this move, Fenrir summons numerous jagged stone pillars from under the ground. He could use this move offensively, causing said pillars to rush at the opponent, or defensively, using said pillars as a wall to block attacks

Rock Tomb : Fenrir can create a barrage of rocks which fly straight at the opponent, restricting their movement if the move connects.

Backstory

The only son to a duo of explorers, Fenrir's been acquainted with exploring Mystery Dungeons for many years ever since he hatched. He and Hel have been inseparable friends ever since their childhood, owing to the fact that all four of their parents were part of an exploration team. Of course, this meant that Fenrir and Hel are what you could call child prodigies, learning everything about dungeon crawling and combat faster than most others could progress. They were soon accepted into a local guild as apprentices in a freelance program. Being resourceful and creative they devised a lot of simple yet effective tools to help fellow explorers in their dungeon-crawling experience.

Fenrir and Hel travelled across the world, gaining strength and experience from their explorations. After a long journey, they arrived at the Vast Continent (Just in time for a certain disgruntled Floette to flatten a mountain) They checked in to Traveler's Hub in Kanga Inn, and made friends with plenty of Vast's denizens. Despite the numerous strange incidents, world-ending threats and everything in between, they persevered. As of now, Vast is rebuilding from the disasters that plagued it in the past, and all is peaceful there... At least for now...

Unfortunately, they couldn't stay there forever. Fortunately, they would eventually discover a place they can finally call home. Fenrir and Hel decided to settle down in Frosthelm Village, a small mountain village located in Steel Continent. Fenrir and Hel began to slowly work their way, turning Frosthelm from a quaint village into a small town, which just so happens to have one of the best guilds in the continent (and some might say, one of the best in the world).

While Fenrir and Hel may have achieved their dreams, their adventure continues...

Other : What the dog doin?
Hidden 2 yrs ago 2 yrs ago Post by SkipTheKip
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SkipTheKip Mudkip Enthusiast

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image source
If the image didn't show / link went wrong I took the image from the Burning Shadows Alolan Ninetales card

"Now... Let us dance"

Name : Hel

Age : 31

Gender : Female

Canon : Pokemon Mystery Dungeon (OC)

Main thread or sandbox : Main thread

Starting Location : ------------------------

Personality : Fenrir and Hel are like opposite sides of the same coin. Despite her elegant looks and gentle demeanor, Hel may slightly be more reckless than Fenrir. Sometimes she'll take on a Monster House by herself even when Fenrir asks to retreat. Whenever she's not busy doing Explorer missions, she fills her time with knowledge, be it reading or testing the boundaries of her knowledge with an invention or two. She may be more reserved than Fenrir, but once you get on her good side, expect her to be a loyal friend.

Equipment(s)

Medkit :A small pouch full of healing and medical items, with contents similar to that of a first-aid kit. Numerous Berries to cure a myriad of status effects, bandages, plasters and gauzes, and even a special compartment for Reviver Seeds

Hel's Journal :A messy, thick book with pages strewn all over it. Contains numerous schematics, sketches, common Explorer guides, and miscellaneous articles

Explorer Flashlight :A rudimentary source of illumination, essentially a Luminous Orb on a stick. Helps provide light in poorly-lit locations

Traveller's Cloak :A memorabilia of simpler times, this cloak is padded with several patches here and there, and the fabric's seen better days. Fenrir told Hel to get rid of it and get a new one, but it seems she couldn't let go.

Attributes

Pokemon Attributes : Much like any other Pokemon out there, Hel's physical attributes are far beyond most ordinary creatures. And her stats (offense, defense, speed and whatnot) will increase with combat experience

Cryokinesis : Being an Ice Type, Hel is able to manipulate ice and snow in a number of ways, as reflected by most of the moves she could use.

Snow Warning : An Alolan Ninetales' innate ability. It allows Hel to create a hailstorm to boost her Ice type attacks. She could also use a weaker version of this ability to cool the air around her, much like air conditioning.

Ice Beam : With this move, Hel is able to summon a bright blue beam which may freeze her opponents. Depending on the situation Hel may fire one large concentrated Ice Beam to hit a single target, or several smaller ones which are more spread out to hit multiple targets.

Blizzard : Hel can conjure a blizzard around her, which she could direct to target her opponent and may cause them to freeze solid. During a hailstorm, this move never misses.

Aurora Veil : A move that is both practical and stunning. Hel surrounds herself (and possibly her allies) with a veil of rainbow aura, allowing her to protect herself from attacks. This move only works during a hailstorm, and reduces incoming damage from magic type attacks

Hypnosis : Unlike regular hypnosis, this move gives Hel little control over her target's conscience, and must be done up close. It causes her opponents to fall asleep, and in the case they are already asleep when she uses it. The only indication of her using this move is her eyes glowing light blue

Snow Cloak : Despite not explicitly a move, Hel can produce ice crystals on her fur to act as armor, allowing her to fare better against physical attacks. This ties in perfectly with her Snow Warning ability, completely protecting her from hailstorms.

Backstory

Much like Fenrir, she's the only child in a family of explorers. Both Fenrir and Hel have been inseparable friends ever since their childhood, owing to the fact that all four of their parents were part of an exploration team. Of course, this meant that Fenrir and Hel are what you could essentially call child prodigies, learning everything about dungeon crawling and combat faster than most others could progress. They were soon accepted into a local guild as apprentices in a freelance program. Being resourceful and creative they devised a lot of simple yet effective tools to help fellow explorers in their dungeon-crawling experience.

From childhood, she's been interested in discovering new things. Be it a scientific breakthrough, a new invention, or just plain trivia. Whilst on their journeys, the both of them had a dream to run one of the most prestigious Guilds in the whole continent. Hel began sketching some designs at this point, jotting down concept sketches on her book. At the same time, she also started to dabble in researching, with Fenrir by her side to help her test out some of her creations.

Fenrir and Hel travelled across the world, gaining strength and experience from their explorations. After a long journey, they arrived at the Vast Continent (Just in time for a certain disgruntled Floette to flatten a mountain) They checked in to Traveler's Hub in Kanga Inn, and made friends with plenty of Vast's denizens. Despite the numerous strange incidents, world-ending threats and everything in between, they persevered. As of now, Vast is rebuilding from the disasters that plagued it in the past, and all is peaceful there... At least for now...

Unfortunately, they couldn't stay there forever. Fortunately, they would eventually discover a place they can finally call home. Fenrir and Hel decided to settle down in Frosthelm Village, a small mountain village located in Steel Continent. Fenrir and Hel began to slowly work their way, turning Frosthelm from a quaint village into a small town, which just so happens to have one of the best guilds in the continent (and some might say, one of the best in the world).

While Fenrir and Hel may have achieved their dreams, their adventure continues...

Other : Yes, their names are inspired by Norse mythology. Don't worry, it's just the two of them.

Hidden 2 yrs ago Post by MorgueofCrowz
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MorgueofCrowz LET'S ROCK!

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”LET'S ROCK!”


Name
HAPPY CHAOS

Age
Hundreds of years old

Gender
Male

Canon


Main Thread or Sandbox
Main Thread

Personality
Happy Chaos's original personality is largely unknown, but he is a man who became overwhelmed by the complete knowledge of the universe, seemingly losing his sanity and becoming an unusually "pure" being. He views the concepts of good and evil as equals values, making him potentially end up causing major incidents or being on the side of justice.

Chaos is an erratic and unpredictable individual, befitting his name. The reason he causes turmoil is due to him loving the "emotional part" of today's immature culture. As humans pursue efficiency, they become mechanical and "lose emo" once it arrives. Thus, Happy Chaos does his best to always "stir" trouble and cause problems in any sort of way he can without giving a direct answer. This leads to him oftently orchestrate scenarios purely to create drama, for example pitting humans against one another in life or death scenarios, sometimes without consequence.

Though mercurial and seemingly childish, Chaos is actually calculating and highly manipulative, and keenly aware of his own nature and weaknesses. He often plans many steps ahead, and is able to carry out exceptionally complex deceptions, often for little more than his own amusement. Even so, he enjoys taking things slow, enjoying the journey more than the destination, and prefers to devise strategies on the fly rather than to plan everything out ahead of time.

Chaos seems to be fascinated by the notion that things only come into existence when they have a purpose, and currently believes that his purpose is to help I-No achieve godhood by returning her power to her. It is also said that the future Happy Chaos sees is very boring, so he also sticks with her as she seems to be able to manage it.

Motivation
Something needs him. Something. That is his motivation.

Equipment
He often carries a pair of futuristic revolvers, though he seldom needs to use them in combat. One of his revolvers is the Crescent Moon, supposedly a heavenly gun of which only five exist in the entire multiverse, while the other is a replica of it. During the events of Strive he copied the unique properties of Nagoriyuki's blade to create bullets that halt Sol Badguy's regenerative powers. He also conjures a red XAM-X-MAX convertible powered by zeal as a form of transportation.



Attributes
As the man who discovered the Backyard, pioneered the use of magic, and created the Tome of Origin, Happy Chaos is the first and strongest magic wielder, surpassing even Asuka R. Kreutz. He can manipulate the world around him to suit his needs with minimal effort, casting powerful destructive spells or manifesting complex objects from thin air. He can also teleport, though he prefers to travel by foot or car, and can use his magic to easily hack into even the most secure computer networks.

He has the power to brainwash and change the appearance of humans, signifying this by giving them a pink rabbit head with the words "Love You" across the face with a strikethrough symbol behind it, and a rictus grin, and was even able to manipulate and enslave Nagoriyuki against his will. In his spirit form he also has the power to possess certain individuals, and often did so during the Crusades in order to sow chaos.

After obtaining half of I-No's power he gained omniscience and the ability to move through time and space, as she can. As such he seems to experience time in a nonlinear fashion, recalling Axl visiting him at a point five years in the future. He can also return I-No's power by using the Tome of Origin as a catalyst to merge with her, transforming her into a godlike entity that transcends time and can freely manipulate the universe itself. He can regenerate wounds near instantaneously, save for his right hand, which is his weak point.



Biography
During I-No's raid on the Illyria Castle basement, she extracted "something" from the Universal Will, and from Ariels' body. The extraction took the form of a human, calling himself "Happy Chaos". He then began assisting I-No, seeing her as his master and himself as her sacrifice. He revealed to her his desire to make her a god, explaining that he exists for a reason and he cares more for the melodrama than anything else. And of course, the journey, rather than the destination. Chaos is actually the original Man, That Man's mentor.

At some point during the Crusades, he discovered I-No in the Backyard and took half of her power in order to prevent her from becoming an entity transcending time, which could create a paradox threatening the very existence of the universe. The Universal Will, unable to directly attack the Original, then stole that power and fused it with him, transforming him into a devilish anomaly. Burdened with omnipotence and now carrying all of humanity's hope towards living, he lost interest in concepts like good and evil, instead creating conflict to amuse himself and remind humankind of their own humanity.

During the Crusades he would depart the Backyard in spirit form to wreak havoc, manipulating the populace to sow chaos and destruction, resulting in countless deaths including the massacre of Baiken's friends and family. Among those he manipulated during this time was the vampire Nagoriyuki. Many of his actions during the Crusades were wrongly attributed to the mysterious individual known as That Man.

In Guilty Gear Xrd, when Jack-O' Valentine awakened prematurely, she sought out I-No and revealed her true nature to her, as part of a potential contingency plan should Sol Badguy fail to defeat the Universal Will, mistakenly believing that Asuka had created a second Jack-O' unit named Happy Chaos, which could be used to save I-No by restoring her humanity, in the same way that she herself could restore Aria's. Unbeknownst to her, Asuka never actually completed the unit.

The Original takes the name Happy Chaos for himself.

While discussing the contingency plan with Raven she explained that the other Jack-O' had still not awakened, referring to her as Happy Chaos, unaware that the Original was eavesdropping on their conversation. After Raven chastised Jack-O' and departed to confront I-No, the Original could be heard maniacally laughing, announcing that he loves the name Happy Chaos to the point where he takes it as his own.[4][5]

At some point he was absorbed by Ariels, in order to attain his knowledge of humanity and acquire power with which to battle Sol Badguy. During a celebratory banquet Ariels went mad and began slaughtering her guests, until Chipp Zanuff, sensing something demonic lurking within her, intervened. Soon after she fled, murdered her hired assassin, Bedman, and began to carry out her plan to create a new Absolute World, only to be stopped by Sol and others, eventually being taken into custody by Ky Kiske and imprisoned in Illyria, with Chaos trapped inside her.

In Guilty Gear -STRIVE-, Happy Chaos was released from Ariels's body by I-No, with the pair departing the castle grounds before Ky Kiske arrived with more Illyrian soldiers. Outside, Chaos revealed to I-No his desire to make her a god, explaining that he exists for a reason and that despite most of the universe being undiscovered, the only thing that really interests him is drama. He then used his magic to materialize a red convertible and the pair set out.

While driving along a forest road, Happy Chaos outlined his plan to infiltrate the G4 Summit, steal the Tome of Origin from Asuka, and use it restore I-No's power, noting that he would need additional manpower to prevent Sol from interfering. Upon arriving in the city, Axl Low's time froze and he sensed Chaos lurking nearby, with Chaos remarking that they had last encountered in the year 2192. Afterwards Chaos took I-No to the high-rise under which Nagoriyuki was slumbering, destroying the building and enslaving him, explaining to I-No that he required his strength and unique abilities. I-No chose to remain behind, briefly chatting with Axl, who had sensed Chaos's arrival and used his power to freeze time, saving the lives of all the people trapped in the collapsing building. Afterwards she allowed herself to be captured by soldiers in order to distract the Illyrian government from Chaos's plans.

Speeding down a coastal highway on the outskirts of Illyria, Chaos was spotted by Chipp and Anji Mito, who was now working for Chipp to help track down and identify Happy Chaos as the demonic entity that had possessed Ariels at the banquet, as well as the individual who had been falsely identified as That Man during the Crusades. Chaos soon also drew the attention of Sol and Jack-O', with Sol realizing that he must be the one behind I-No's attack and giving chase. Chipp and Anji joined the pursuit as well, with Chipp mentioning that Baiken and Delilah were seeking revenge on Chaos.

During the resulting high speed chase, Chaos summoned Nagoriyuki to help shake off all of his pursuers apart from Sol, then replicated the unique regeneration-halting properties of his blade to create special bullets and dismissed him. Sol fired a blast at Chaos, obliterating the left half of his body, only for him to regenerate nearly instantaneously. Chaos returned fire, striking Sol in the chest. When Sol realized the wound wasn't healing, he questioned what he was. Formally introducing himself as Happy Chaos, he stated that he can be anything or nothing at all, and compared his existence to that of the chicken or the egg, which he claims only came into existence for the sake of the omelette. At the same time he gave Sol a terrifying vision of a growing black miasma with two stark white eyes, then opened fire and forced him off the road.

Afterwards, Chaos used his magic to hack into the Post-War Administration Bureau's intel on the White House, uncovering encrypted data on Project Tír na nÓg. A short while later he and Nagoriyuki arrived on the outskirts of Washington DC. There Chaos brainwashed a secret service agent to ensure that a gap would be left in security during G4, then explained to Nagoriyuki that he brought him along because he's the only one who knows his weakness, which could result in an interesting turn of events and provide some real drama. Noting that he actually likes Nagoriyuki for being a rare person who actually holds himself to his own standards, Chaos introduced him to the post-revival United States of America for the first time, claiming that it could soon be transformed into hell.

On the morning of the G4 summit, Giovanna picked up Chaos's scent. A short while later he began to brainwash soldiers and secret service members outside of the White House, taking an agent's jacket in the process. After sharing his hacked intel with Illyrian government, he casually walked into the West Wing of the White House, having already brainwashed all staff inside, and entered the Cabinet Room, interrupting peace talks between world leaders and Asuka, who was transmitting from the safety of the Presidential Emergency Operations Center. Excusing Asuka for not recognizing him in his current form, he introduced himself as Happy Chaos and cut off the video feed. Among the representatives in attendance were US President Colin Vernon and Third King of Illyria Daryl.

Chaos began to toy with the representatives, first ordering one to shoot Daryl lest he murder everyone in the room, only to save Daryl's life at the moment the gun was fired. Chaos next offered them world peace "ready in just five minutes," hacking into weapons systems around the globe and launching the attending nations' Albatross missiles, directed at one another, while offering them controls to trigger their self-destruct systems. When the representatives detonated their missiles in atmosphere, Chaos congratulated them for achieving disarmament. Admitting that he had only done this to demonstrate his power, he demanded that Colin help him access the PEOC so that he could take the Tome of Origin from Asuka.

When Colin agreed to the demands and began to lead Chaos to the exit, Sol kicked down the door, knocking Chaos into a wall and rescuing the President. For the next several hours Sol would attempt to flee the White House while pursued by Chaos's brainwashed minions. Chaos remained in the Cabinet Room bantering with Daryl about the nature of reality and human achievement, explaining that people are only interested in history when it becomes part of their personal narrative, and expresses to create history filled with real drama. He then activates Tír na nÓg, transforming the White House and the entire National Mall into a gigantic airship which rapidly ascended into the sky, preventing Sol and Vernon from escaping.

Realizing that Chaos is in fact his former mentor, The Original, Asuka contacted Sol to share the information with him. Chaos simultaneously revealed his true identity to Daryl and the others, explaining that his heart and mind were both broken during the years he spent in the Backyard. As Chaos, reveals his real plan to return half of I-No's power, Daryl outsmart Chaos into stealing his gun and point it at his head, telling the former Savior to let him and all leaders at the meeting room go, so Chaos can only deal against both Sol, Vernon and Asuka. As Chaos accepts Daryl's deal, he is still disappointed that he should kept the Third King at least. He is surprise that Daryl was able to completely outsmarted him even more through secretly implementing a secret magic communication beneath the glass of cold bitter coffee which the former drank. Once Asuka made his move, they begin a magical fight over controlling the White House airship. As Asuka is disappointed to see his former teacher's current state, due to his disappearance, Chaos is knocked-out by his former disciple.

In his coma, Chaos envisions himself in a destroyed room floating in middle of the air alongside the Universal Will, who explains who she is and her reason on why she became human, among other deeper stuff related to the both of them as well as I-No's godlike powers, once explaining that he don't want to win or lose and he just want to be there, he wakes up and resumes his fight with Asuka, making him to realize he is I-No's other half before finally defeating his disciple and departing away from the office.

With the White House already on the air, Chaos notices Potemkin forcing against the direction the place is flying, much to his excitement. As Sol and Vernon reaches their point of encounter with Asuka, it is revealed that it was Chaos transformed, but as he thought he would have a proper climax with Asuka, he is pushed away from inside the PEOC by Sol Badguy at Asuka's command.

However, after Asuka revert Sol back to human, just as an injured Giovanna (who was beaten by Nagoriyuki) arrive and planning not to keep high-ranked member's cartoony badge, this makes the second Illyria King Leo Whitefang realize that Chaos only stole a jacket of a recently new agent Udos instead of Stryper. Even worst, Sol's reversion back to human is on a bad timing when Chaos was revealed to be still in the white house and steals the real Tome of Origin from within Asuka's body and immediately summons I-No to start their merging. In the final battle, I-No is destroyed, but Chaos survives, and founds himself at a beach, completely unharmed, sometime later. His current location is unknown, but in his words, "something needs him."

Other
He/him pronouns. Goes by "Happy" more than Chaos (headcanon).
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"History is written by the victors..."

Name: Perniciosa


Alias: Perni, Penny Feryerth Oughts


Age: About 14 billion 16


Gender: Female


Canon: Pantheon OC


Main Thread or Sandbox: Main Thread


Personality:
War is one of the most hated and dreaded of all the concepts, as was its deity, long ago. For as long as the life has existed, so have the flames of conflict, and so has Perniciosa, its goddess. Since time immemorial, the goddess’ power has been a core part of existence, mortals whispering in fear at her very presence, using her name in their tongue to represent the words “bane” and “dangerous”. Millenia ago, such a reputation was earned, as the goddess’ name carried with it the promise of bloodshed, and the very sight of her bronze armour and looming wings was enough to send a mortal army turning tail, fleeing rather than staying to face her. Her red hair, the mortals whispered, was coloured with the same shade of red as the blood she so often spilled.

That… is no longer who she is. It has been millenia since ancient times, and in the intervening eons, she’s mellowed out quite a bit from the edgelord demonic beast that she used to be. Now, after centuries of anger management classes, she’s a calm, pacifistic, albeit rather sarcastic person who attends a high school rather than a battlefield. Make no mistake, however, for though she no longer ravages any who dare oppose her, mortal or divine, vestiges of her former infernosque flame still flicker within, ready to scorch any who incur her wrath. She hasn’t spoken with her fellow deities in millenia, having distanced herself from divinity, but the proud and deadly war goddess who, to the other gods, vanished one day without a trace, widely presumed to be dead, still lies dormant within the tired high school student that she acts as today.


Equipment:
Valor
Perniciosa's divine weapon, birthed alongside her. It has not seen the flames of battle very often, as she rarely used it after crafting Bane and needed it even less once she left Bane behind. Despite that, it is a deadly weapon, both due to its divine nature, as well as its connection to the goddess of war. Unlike Bane, which she went out of her way to craft, this weapon is connected to her soul in a way that her stronger spear never was. While Bane represented the negative aspects of war and conflict - anger, vengeance, death, and hate, among other things - Valor represents the fewer positive aspects of war. Bravery, determination, loyalty, and justice are a few that come to mind. The weapon is said to be able to pierce through most shields and barriers, even enchanted ones, and, like most divine weapons, can only be held by a god, or by one given explicit permission to wield it by its owner. Should someone not fitting these criteria take hold of the spear with intent of using it, they will be incinerated by it.

Belligerence
The second half of Perniciosa's divine weapon, a shield to match Valor's spear. Unlike Valor, she never created a replacement for it, for her old self was too arrogant to believe that she would never need it. Now, in more peaceful times, she has no need for a shield. Even still, it stands alongside Valor as a representation of the better side of war and conflict. It holds the same power as Valor, though it is notable that unlike her spear, mortals are able to hold and even use Belligerence without Perni's permission. To answer the age old question of the all piercing spear against the unyielding shield, Belligerence is one of the few things that Valor cannot pierce through. In a contest between this shield and that spear, this shield would triumph.

The Point of Wrath
As is the case with all other gods on the Pantheon, Perniciosa has a divine artifact, a manifestation of her divine power. As love and war are innately connected, it mirrors the artifact of Love. The Point of Wrath is a more violent parallel to the Point of Desire, a beautiful compass with ornate designs, which points towards whatever the holder despises most, or the thing that they wish was destroyed the most, the latter taking priority in the order of importance to the Artifact. If the holder hates no one, it points towards Perni. As the Artifact’s true owner, Perniciosa can control the compass, able to manipulate it to hide a mortal from the enemies using it to hunt them. She can control the way it points, and is even able to force it to point in the opposite direction of the holder if she so pleases. This represents one of her domains that her greater domain of War encompasses, her power over hatred and grudges, as well as a bit of wrath and vengeance, all very common elements of a war. This is one of the objects that she hid away after pretending to die, thinking it might be believable that her Artifact was destroyed with her in the story that she crafted to fool the other Gods into believing her dead.


Attributes:
Godhood
As a primordial god, she is incredibly powerful even without getting into her divine domain. She has true immortality, unable to die even in the face of reality warping, though she has faked her own death before, making up a so called one use god slaying sword that was, in reality, enchanted with a single magical ability - the ability to glow red. That’s it. It made for the perfect prop for a hero to use to stab her, however, allowing her to pretend to die. Of course, being a god, she has all the powers of one, with physical traits, such as strength, speed, and stamina rocketing past anything mortals are capable of even at their peaks. Her power is directly proportional to the amount of conflict going on in her home universe. Even here, she draws power from the strife in her own world, making her an immensely old and powerful deity, as conflict and war have existed as long as existence have, and will never truly die. She does not merely hold dominion over war and conflict - she is war and conflict.

Warmonger
Perniciosa is the goddess of war, and has all the powers that one would come to expect from one. Some examples of this are telumkinesis, odikinesis, and more. Telumkinesis makes her a master of any weapon, modern or ancient, that she lays hands on, though her prowess will always be with the spear above all else, due to the influence of Bane. Guns, axes, swords, you name it, she’s got it mastered. She can conjure any weapon as long as it’s not a unique weapon or set of weapons. When she sees a weapon, she knows everything about it, and she is able to turn weapons into something far less threatening, such as turning arrows into rubber. If she must, she is able to disarm all opponents in a small range, of about 10 metres in radius. Her odikinesis, which is the power to manipulate negative emotions typically associated with war, such as anger, hatred, and fear, is her main power in the modern day, as she can use it to get out of situations without actually harming anyone, using it to lessen such emotions and calm people down, rather than intensifying them like she used to do to make soldiers fight harder back in the day. Other such emotions that she can manipulate with this power are nervousness, loyalty, and, of course, bloodthirst. Odikinesis is a power that her demigod descendants still receive to this day, but is considered a curse more than anything, as it was prominently used for inciting violence, and any who used it for good were usually hiding their power to use it, using it subtly for fear that they would be lynched for their ability. She has more abilities, of course, such as the power to see any grudges that a person might have for someone in the near vicinity, or the power to sense hostile intent in a range around her. She has rather powerful pyrokinesis, due to the association of fire with war, though it’s not nearly as powerful as that used by gods of fire or the sun or other domains of that kind.


Biography:
Perniciosa is one of the eldest gods, a primordial deity born at the dawn of creation. The goddess of war was said to have been born at the same moment as her sister, Dilectia, goddess of love. As ancient gods, they had no parents, rather manifesting from the very concept that they represented. The two manifested when the eldest gods first met each other, giving rise to the concept of relationships, and with it two gods to embody its halves. The newly created Perniciosa was the negative half of relationships, representing the ideas of war, conflict, resentment, and the like. Dilectia, on the other hand, embodied the positive half of this new concept, namely love, friendship, and other such things. Perhaps it is this connection that led the two deities to view each other as sisters, or perhaps it is the similar time of their birth.

Either way, when the gods first assembled, a twin bursts of light interrupted their meeting. One was a faint, soft pink that glowed warmly, creating comfort to those near her. The other was a roaring ball of pure flame, its burning inferno threatening to scorch the gods that would draw close, and yet also instilling fury and anger within them. Before the gods could act on this new development, the lights seemed to explode into a supernova, and when the divine flashbang faded at last, two new gods stood in their place. The first was an indescribably beautiful woman, with flowing pink locks that complimented her perfect skin, so alluring that it led to the first instance of desire in creation. The other seemed to take on a younger form, radiating power in oppressive waves, birthing wrath that threatened to drown the gods in vengeful hatred, though no sins had yet been committed to warrant it. The emotional radiation of the divine twins seemed to work in opposite directions to cancel each other out, allowing love and war time to get a better grip on their auras.

Though they had been born only seconds prior, the twin divinities instinctively moved together, the Lady of Conflict taking a protective stance over her sister. Being little more than a child at the time, the Lady of Desire, took offense, outraged by the insinuation that she needed protection. She squirmed past her sister’s stalwart form, taking her place next to War. The sisters regarded the gods, who examined them in kind. Love and war, as new concepts, were unfamiliar to the gods, but they recognised the young ones as fellow deities. As such, the gods welcomed Perniciosa and Dilectia into their ranks, the twin gods moving forward to claim their divine domains, and so the two approached the three goddesses of Fate. Perniciosa stepped forward, and spoke in the language of the ancients. “Who are we?” She asked the past, present, and future.

“Perniciosa,” They began, weaving their web of fate as she spoke in that same celestial tongue, “Goddess of War and Conflict. She who strikes down those who oppose her whilst never touching them. Thou shalt slay with sword and word alike, for war claims lives through convincing mortals to slay each other.” The Fated ones turned their gaze to the second twin, speaking once more. “Dilectia, Goddess of Love.” They proclaimed, their hallowed whispers echoing throughout the starless void, the sound moving even with no medium to carry them. “She who claims the lives of mortals before their time comes to an end. Thou shalt bring even gods under your servitude with the snare of love, for love is a powerful force indeed.” The Spinstresses of Fate regarded the young goddesses for a moment more, before turning away to return to their weaving of fate. Given purpose by the Fated ones, the young twins turned away, only to be greeted by the swirling galaxies and glimmering twinkle of stars, for the other gods had begun the Creation whilst they had spoken to the Spinstresses. With their destinies in mind, love and war moved to assist in the crafting of the world.

Perniciosa would grow into a particularly violent goddess of war. Much of her past has been lost to ancient times, though it is noted that she fell in love with her opposite, Benedictia, the goddess of peace. When her lover disappeared from the world, she went on a rampage of untold wrath, bringing forth countless wars and conflicts across the world. This would be her last rampage, however, as after a few decades of nonstop death and destruction, she found she felt none of the usual joy that she experienced from slaughter. The euphoria that she so craved to drown out her sorrow was gone. She had literally burnt herself out on war, and from there, she found no other way to vent her frustrations. The nagging of the other gods, the cries of the dying mortals, and all of the other pointless annoyances made her at last realise what she needed, to get away from all of this. As such, she crafted a plan that would finally put an end to her tantrum, and roped a mortal friend into pretending to slay her. 

Now, gods can never truly die. When the ever boastful war goddess never showed her face, however, the other gods grew to believe that she was gone. Perniciosa spent the next few thousand years adjusting to mortal society, leading us to the modern day of 2021, where she is a mild mannered teen attending high school and working minimum wage. What awaits the mellowed out war goddess now that she has been pulled from the middle of a regular school day is unknown, but she is apprehensive and excited to find out.


Other: Myths Doc




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