
Credit to Wraith for the banner

"From here, it looks like an achievement. From here, you can't see the enemy."__________________________________________________________________________________________________________________________________________________
C H A R A C T E R P O R T R A I T_________________________________________________________
C H A R A C T E R P O R T R A I T
_________________________________________________________C H A R A C T E R S U M M A R Y_________________________________________________________
C H A R A C T E R S U M M A R Y
Gotham City
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86 | American_________________________________________________________S U P P O R T I N G C A S T
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◼ The Bat-Family
◼ Gotham City Police DepartmentA N T A G O N I S T S-
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◼ Jervis Tetch/The Mad Hatter
◼ Drury Walker/Killer Moth
◼ Garfield Lynns/Firefly
◼ Lazlo Valentin/Professor Pyg
◼ Barton Mathis/Dollmaker
◼ Philip Reardon/The Ten-Eyed Man
◼ Arnold Wesker/The Ventriloquist_________________________________________________________P O S T C A T A L O G U E
P O S T C A T A L O G U EXX - Post Name
- ___________________________________________________________________________________C H A R A C T E R C O N C E P T
C H A R A C T E R C O N C E P TMany Gotham-based sheets are posted early and bring Bruce quickly into the fold, delivering either a daring reinterpretation or a tried-and-true classic foundation for the Dark Knight. Infrequently, but no less notable, a Gotham-based sheet might instead propose one of the Robins or their grown-up counterparts, heroes from the wider legacy of the Bat-family, or even unaffiliated Gotham characters like Zatana or Black Canary.
This is not that.
Gotham Nights is planned to be a series of vignettes with varying levels of relevancy to one another, each focused on one of the more overlooked members of Gotham’s extensive rogues gallery, re-imagining a handful of select villains and their dastardly schemes with Bruce and his many allies distinctly out of the spotlight. It’s a way to tell Gotham stories without tying myself up with the Beast Named Batman, and to allow room for others to approach that legacy from as many angles as they like while still enabling me to dip my toes in DC’s most characterful city. When evil plots need foiling, a hero will be there, but not one defined and therefore ultimately limited by me; until then, the Bats of Gotham remain flexible and available, and I still get to play.__________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )My goal with Gotham Nights is to play with the colourful villains of DC and Marvel (where appropriate) without tying myself (or anyone else!) down to one specific interpretation of Batman or his many allies. Even then, I'm more interested (at least initially) in visiting some of the less common rogues, so heavy-hitter villains like Joker, Penguin, Two-Face, Riddler, are still readily available for any Batman or associated sheet that might come along. Until those sheets do arrive, I'll utilize the heroes of Gotham sparingly and with broad strokes, and should someone apply I will remain flexible to their concept.
Ultimately, my intention is to write shorter, more self-contained stories focused on villain characters, and not bog myself down in weaving big concepts and expansive myth arcs that I would more than likely burn myself out on.
Keen eyes may note this is different to the brief ghost of a concept I floated in PMs but I thought I'd adapt the idea of doing a 'the Xavier Institute is a bit dodgy' Jean Grey concept into a 'The Strange Academy is a bit dodgy' story. I've done mutant stories a lot recently so felt like this might be a fun change. Involves quite a few magic based characters from both Marvel and DC I can trim down if required, or just rename.Z A T A N N A Z A T A R A
Z A T A N N A Z A T A R A
"I’ve spent my life learning to talk backward. I don’t have time for people who don't talk straight."__________________________________________________________________________________________________________________________________________________
C H A R A C T E R P O R T R A I T_________________________________________________________
C H A R A C T E R P O R T R A I T
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C H A R A C T E R S U M M A R Y
Zatanna Zatara
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21 | (Italian) American_________________________________________________________S U P P O R T I N G C A S T
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◼ Doctor Strange - The founder of Strange Academy and the closest thing Zatanna has to a living father figure. He treats Zatanna like a successor but also like a high-yield explosive and increasingly warns against the full use of her power. As the story continues and the darker side of the Academy’s mission is revealed Zatanna will eventually uncover that he is actually Strange Supreme, seeking to harness the magic of this reality to save his own.
◼ Khalid Nassour - Unlike the mainline version where the Helmet of Fate is a chaotic burden, here the Helmet of Nabu is a Legacy Asset owned by the Academy. Khalid is the star pupil of the theology department, groomed to be the Academy's ultimate arbiter. Khalid is the perfect "Company Man." He believes the Academy’s containment is the only thing preventing a second Dark Age. He is Zatanna’s closest friend, but also the person most likely to catch her in a lie. He doesn't realize that the Helmet is slowly overwriting his personality to suit the Academy's needs.
◼ Magik (Illyana Rasputin) - A recent addition to the student body despite being of similar age to Zatanna and Khalid, having 'escaped' from the realm of Limbo only to be 'recruited' by the Academy. A ‘bad influence’ on Zatanna that encourages rebellion while also being an increasingly important part of the Academy’s hero response.
◼ The Runaways - The Academy detects "pockets of anomalous energy" in a low-income urban area. These are children whose powers have manifested naturally outside the Academy’s controlled bloodlines. An early arc rescue target for Zatanna who will become more ongoing younger students for her to help.A N T A G O N I S T S
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◼ Hellion (Julian Keller) - Coming from a wealthy family with even greater arcane connections, Julian represents the students who view magic as a birthright of power. He is the leader of a clique that bullies those with "lesser" or "messy" powers. A foil to Zatanna’s similarly privileged background.
◼ Mister Misery - An entity which serves as the Head of Security, Groundskeeper and ultimate weapon of the Academy. A demntor-esque foe for the more rebellious members of the Academy to deal with. Initially the antagonist of the more lighthearted student drama of the Academy, the full power of the being will eventually be a true threat to Zatanna should she rebel too fiercely.
◼ The Cult of the Empty Hand - The bad guys of the Academy's mission, servants of the Otherkind. The aim of this dark organisation is to undo any restraints on magical power, certainly at the expense of civilisation.O T H E R-
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◼ John Constantine - Influence from outside the academy. If he is not played I will NPC him at a later date._________________________________________________________P O S T C A T A L O G U E
P O S T C A T A L O G U EXX - Post Name
- ___________________________________________________________________________________C H A R A C T E R C O N C E P T
C H A R A C T E R C O N C E P TOriginally I was planning a concept that would adapt Mutants and the Xavier Institute, but I thought an idea that blended aspects of Marvel and DC together would be a more interesting combined reality project. In this, Zatanna Zatara is the star student of Strange Academy, within which she has spent most of her life following the early deaths of her parents. As well as connecting the magical worlds of both Marvel and DC, this in part also amalgamates her mainline and absolute backgrounds. She was still very much a child of privilege and prosperity, but lost her family early and is still hunted by the forces that brought an end to her father.
At the start of the game Zatanna is in the position of considering what a life separate from the Academy will be for her, even as she has become a mentor and support for more recent additions to the magical society. The Academy, as is typical of such organisations in comics, is a combined educational, containment and preservation organisation. The majority of its inhabitants may be there for their own learning and safety, but some, such as Zatanna, are expecting to act on the world, to put their magical arts to heroic use. Although she may be one of the most prominent members of the Academy student body, she has begun to feel considerable doubts about the organisation and her own role, whether the level of containment and coercion are really just even with the dangers that magic can create. Her curiosity and ambition have often been encouraged within the Academy, but now they are starting to outstrip the boundaries set for her in a way that could lead to greater self discovery, or self destruction.__________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )With the initial goal of a concept that links Marvel and DCs magical worlds together for the purpose of the RP, the prominent story of Zatanna will combine elements of Dark Academia Slice of Life with Superhero action. As this was adapted from an initial idea I had, this pulls inspiration from the X-men / Xavier in the educational facility for those with gifts they often can’t control, with the added element of finding and preserving magical locations/artifacts on top of just the students themselves.
Ultimately, Zatanna’s misgivings won’t just be a question of personal growth and ‘what to I do beyond this’ but also a building suspicion that things are not quite right at Strange Academy, that the hoarding of magical learning, power and artifacts is not entirely a positive and whether this is an accidental danger of so conservative an approach or a deliberate nefarious effort. She will have to question the people who have raised her, deconstructing how much of her world view could be indoctrination and what is good sense, and whether they have been strangling her potential to both do good and find her true self. This is when the concept turns from a somewhat more lighthearted Academia/hero story to one toying with conspiracy and potential dystopia.
I am hoping this will both be an interesting concept to write/read, but also open up a lot of interaction with other characters.___

C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T ![]() _________________________________________________________ C H A R A C T E R S U M M A R Y _________________________________________________________C H A R A C T E R S U M M A R Y Francis 'Frank' David Castle Sr. _________________________________________________________ 57 | American S U P P O R T I N G C A S T S U P P O R T I N G C A S T A L L I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ TBC A N T A G O N I S T S -▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ TBC P O S T C A T A L O G U E P O S T C A T A L O G U E XX - Post Name - | C H A R A C T E R C O N C E P T C H A R A C T E R C O N C E P T You all know I like to try different things in these games these days. I like to experiment with different themes and stories. The one trait I have always followed is my desire to do proper capeshit. Largely Sci-Fi based. This time, we're going in the other direction. Do I need to spell out the exact origin? Frank Castle was raised, joined the military, served in practically every theatre of combat, and eventually became a training officer stateside. Until one day he's sat with his family at a local park having a picnic, where they are caught in the crossfire of a Mafia battle. His family die before his eyes, and a court case prevents him from being deployed. The guilt and the rage eat away at him; the perps walk free on a technicality. The Punisher is born. The Punisher tears through the criminal underworld. Some brand him a vigilante, others a murderer; the authorities call him a terrorist. He singlehandedly tears through the crime family that killed his family in cold blood, then, in the wake of 9/11 he disappears to the Middle East. His sightings inconsistent. Some American Soldiers claim to have been saved by him in the last second in a particularly harrowing ambush, then a week later, miles away, he volunteers to defend a girls' school from insurgents until backup arrives. Occasionally, an allied soldier is killed, but before a manhunt can ensue, evidence is discovered of their abuse and wrongdoing. All sightings end as Frank is recruited to Task Force X, until one day. He has finally had enough, and he retires. Amanda Waller tries to convince him to stay, but fails to intimidate him. The Punisher is doomed to the pages of history, or so he believed. P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S ) I want to tell a different story to the kind I usually do. I have a story planend out in my head, I have story beats and I have little tracks I'm going to go down in the process of telling that wider arching story. Frank is retired, his family, military life and Task Force X days are all behind him, or so he feels. I can't add too much to the backstory due to how I want to tie things in and together, so I hope what I have given is enough to whet some appetites. I will be open to interaction, and all the issues doing so with Punisher includes. |
Terribly sorry fat lingered a laugh react there.
Excellent!
<Snipped quote by Ezekiel>
I never know with this crowd.
G R E E N L A N T E R N
G R E E N L A N T E R N
"Grab the broom of anger and drive off the beast of fear."__________________________________________________________________________________________________________________________________________________
C H A R A C T E R P O R T R A I T_________________________________________________________
C H A R A C T E R P O R T R A I T
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C H A R A C T E R S U M M A R Y
Sojourner 'Jo' Mullein
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39 | Citizen of the City Enduring/American_________________________________________________________S U P P O R T I N G C A S T
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◼ Cameron Chase - S.W.O.R.D Special Agent-in-Charge of the Coast City Field Office, Mullein's Ex-Wife
◼ Simon Baz - Assistant Special Agent-in-Charge of S.W.O.R.D, Chase's partner and best friend
◼ Todd Rice - Friend, owner of Atom Bomb Café & Diner in Evergreen, Nevada
◼ Mark 'Manhunter' Shaw - CCPD, Detective, former partner
◼ Hal Jordan - Green Lantern 2814.1, homicide vic
◼ Guy Gardner - Green Lantern 2814.2, pain in the ass
◼ John Stewart - Green Lantern 2814.3, the competent oneA N T A G O N I S T S-
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◼ William Hand - ???
◼ Keith Kenyon - Hitman
◼ Hector Hammond - Billionaire maniac
◼The Controllers and the Blackstars - ???_________________________________________________________P O S T C A T A L O G U E
P O S T C A T A L O G U E#1 - The Pilot
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C H A R A C T E R C O N C E P TThis is my attempt to blend my two favorite Sojourner Mullein runs: the original Far Sector and the utterly fantastic Absolute Green Lantern run. In this continuity, Jo's one year tenure as the City Enduring's 'sheriff' has turned into a decade long posting at the frontier of known space- a place so distant from Oa that her sector has no official numerical designation. She's built a life in the City Enduring: she has a voice on the Trilogy council, oversaw the return of emotions for twenty billion souls, and married Syzn of the Cliffs, by the Streaking Ice.
Just as she allowed herself to feel comfortable, disaster struck. The preeminent Green Lantern of Earth, Hal Jordan, is dead. Murdered by forces unknown. Worse still, his ring refuses to seek out a replacement. While Guy Gardner and Jon Stewart are busy protecting the most chaotic sector in the galaxy, the Guardians of the Universe have elected Sojourner Mullein to investigate Jordan's death. She's forced to leave her new life behind, returning to a world so far in her rear view it may as well be alien.__________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )My goal with this run is to introduce my favorite Green Lantern to a more 'mainline' continuity. The Green Lantern Corps and the other flavors of the emotional spectrum are all present and well established, both to act as background for my own run as well as to leave other players plenty of toys in the sandbox- if they want them. I'm more than keen to establish the cosmic side of the game if there's interest in that.
If other players want to write for the Corps, I'm happy to make room. Characters like Guy, John and Simon will feature in my stuff but their roles aren't so vital that they're unavailable to interested parties. And Kyle, Jessica, Jade and Alan are completely off my radar. Hal Jordan's a fucking corpse, though. Sorry.
As for my solo act, Sojourner Mullein is not a traditional green lantern. Her power ring is designed in such a way that it has a lower power ceiling than an ordinary variant, but its self-charging, requiring no trip back to a power battery to juice up. That makes it poorly suited for knock down, drag out fights with Atrocitus or Sinestro. For Sojourner, its an investigator's tool: a means to see that which cannot ordinarily be seen, go where she could not ordinarily go, and a way to dig up the secrets people try to bury."In brightest day, in blackest night..."___

C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T ![]() _________________________________________________________ C H A R A C T E R S U M M A R Y _________________________________________________________C H A R A C T E R S U M M A R Y Buffy Anne Summers _________________________________________________________ 28 | Sunnydale | Themyscira S U P P O R T I N G C A S T S U P P O R T I N G C A S T A L L I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ Willow Rosenberg, Tara Maclay, Rupert Giles, Cordelia Chase, Anyanka, Spike, Angel, Andrew Wells A N T A G O N I S T S -▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ Faith Lehane, The Watcher's Council, The Master, Drusilla, Darla P O S T C A T A L O G U E P O S T C A T A L O G U E XX - Post Name - | C H A R A C T E R C O N C E P T C H A R A C T E R C O N C E P T Into every generation a Slayer is born: one girl in all the world, a Chosen One. She alone will wield the strength and skill to fight the vampires, demons, and forces of darkness; to stop the spread of their evil and the swell of their number. She is the Slayer. Far away on the hidden island of Themyscira, the Amazons feel the moment the Scythe reawakens. Long ago, their oldest warriors secretly forged the weapon after witnessing the Shadow Men create the Slayer through domination and dark magic. When Buffy drew the blade from its resting place the magic rippled outward to reach the Amazons, signaling that the champion they prepared for has finally appeared. P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S ) With this interpretation of Wonder Woman, the story will function largely as an origin narrative which is something I haven’t really explored in this type of game before. Rather than beginning with an already-established hero, I’m interested in exploring the moment where Buffy’s story intersects with the mythology of Themyscira and leans into my love of Greek mythology. Alongside this, I’ll be introducing elements of supernatural lore drawn from Buffy the Vampire Slayer; vampires, demons, Old Ones, and other creatures that translate naturally into a comic-style world and expand the kinds of threats and stories available particularly with some of the characters I have already seen listed - I see crossover potential for sure. I’m drawn to the idea that the mythology of the Vampire Slayer and the legends of Themyscira can be woven together into the origin of a different kind of Wonder Woman and rather than erasing the darker beginnings of the Slayer line, I want to keep them central. The Shadow Men still exist and the Slayer still begins as an act of forced creation with power drawn from demons then imposed on a girl to turn her into a weapon, with the Watcher's Council playing an antagonistic role in this. At this point in the story she has not yet faced the First Evil or awakened the Slayer line... But she has died. She is still the "only" Slayer, still carrying that burden alone. The discovery of the Scythe and the connection to Themyscira therefore marks the beginning of a deeper and more complicated destiny. I plan to write with several familiar characters: Willow, Spike, Andrew, and Faith, with the Scooby circle still playing an important role in Buffy’s story. I’ll also be bringing Cordelia back into the narrative, rewriting the strange and unfair direction her story took in Angel. My intention is to tell a story about the evolution of the Slayer toward something larger and more mythic. Buffy will still be surrounded by the people who helped her survive her early battles, but as the story unfolds she will begin to encounter forces and histories that push her beyond the traditional Slayer role and toward a new destiny connected to the Amazons. At the end of the day I'm just a lifelong Slayerverse fan, and to me, Buffy is Wonder Woman. I want to get nerdy with a load of my comfort characters and go balls to the wall with it. |
5x Thank
P U N I S H E R
P U N I S H E R
"Leave the dead to their guilt, action is for the living."__________________________________________________________________________________________________________________________________________________
C H A R A C T E R P O R T R A I T_________________________________________________________
C H A R A C T E R P O R T R A I T
_________________________________________________________C H A R A C T E R S U M M A R Y_________________________________________________________
C H A R A C T E R S U M M A R Y
Francis 'Frank' David Castle Sr.
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57 | American_________________________________________________________S U P P O R T I N G C A S T
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◼ TBCA N T A G O N I S T S-
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◼ TBC_________________________________________________________P O S T C A T A L O G U E
P O S T C A T A L O G U EXX - Post Name
- ___________________________________________________________________________________C H A R A C T E R C O N C E P T
C H A R A C T E R C O N C E P TYou all know I like to try different things in these games these days. I like to experiment with different themes and stories. The one trait I have always followed is my desire to do proper capeshit. Largely Sci-Fi based. This time, we're going in the other direction.
Do I need to spell out the exact origin? Frank Castle was raised, joined the military, served in practically every theatre of combat, and eventually became a training officer stateside. Until one day he's sat with his family at a local park having a picnic, where they are caught in the crossfire of a Mafia battle. His family die before his eyes, and a court case prevents him from being deployed. The guilt and the rage eat away at him; the perps walk free on a technicality.
The Punisher is born.
The Punisher tears through the criminal underworld. Some brand him a vigilante, others a murderer; the authorities call him a terrorist. He singlehandedly tears through the crime family that killed his family in cold blood, then, in the wake of 9/11 he disappears to the Middle East. His sightings inconsistent. Some American Soldiers claim to have been saved by him in the last second in a particularly harrowing ambush, then a week later, miles away, he volunteers to defend a girls' school from insurgents until backup arrives. Occasionally, an allied soldier is killed, but before a manhunt can ensue, evidence is discovered of their abuse and wrongdoing.
All sightings end as Frank is recruited to Task Force X, until one day. He has finally had enough, and he retires. Amanda Waller tries to convince him to stay, but fails to intimidate him. The Punisher is doomed to the pages of history, or so he believed.__________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )I want to tell a different story to the kind I usually do. I have a story planend out in my head, I have story beats and I have little tracks I'm going to go down in the process of telling that wider arching story. Frank is retired, his family, military life and Task Force X days are all behind him, or so he feels. I can't add too much to the backstory due to how I want to tie things in and together, so I hope what I have given is enough to whet some appetites.
I will be open to interaction, and all the issues doing so with Punisher includes."Witty Quote #2"___
<Snipped quote by Colonel Sep>
Old Man Frank is accepted!
You now have your license to kill.
<Snipped quote by Lord Wraith>
Well it's no fun if I have permission
<Snipped quote by Colonel Sep>
Please don't kill anyone.
<Snipped quote by Lord Wraith>
Ugh, I see through you.
"From here, it looks like an achievement. From here, you can't see the enemy."__________________________________________________________________________________________________________________________________________________
C H A R A C T E R P O R T R A I T_________________________________________________________
C H A R A C T E R P O R T R A I T
_________________________________________________________C H A R A C T E R S U M M A R Y_________________________________________________________
C H A R A C T E R S U M M A R Y
Gotham City
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86 | American_________________________________________________________S U P P O R T I N G C A S T
S U P P O R T I N G C A S TA L L I E S
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◼ The Bat-Family
◼ Gotham City Police DepartmentA N T A G O N I S T S-
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◼ Jervis Tetch/The Mad Hatter
◼ Drury Walker/Killer Moth
◼ Garfield Lynns/Firefly
◼ Lazlo Valentin/Professor Pyg
◼ Barton Mathis/Dollmaker
◼ Philip Reardon/The Ten-Eyed Man
◼ Arnold Wesker/The Ventriloquist_________________________________________________________P O S T C A T A L O G U E
P O S T C A T A L O G U EXX - Post Name
- ___________________________________________________________________________________C H A R A C T E R C O N C E P T
C H A R A C T E R C O N C E P TMany Gotham-based sheets are posted early and bring Bruce quickly into the fold, delivering either a daring reinterpretation or a tried-and-true classic foundation for the Dark Knight. Infrequently, but no less notable, a Gotham-based sheet might instead propose one of the Robins or their grown-up counterparts, heroes from the wider legacy of the Bat-family, or even unaffiliated Gotham characters like Zatana or Black Canary.
This is not that.
Gotham Nights is planned to be a series of vignettes with varying levels of relevancy to one another, each focused on one of the more overlooked members of Gotham’s extensive rogues gallery, re-imagining a handful of select villains and their dastardly schemes with Bruce and his many allies distinctly out of the spotlight. It’s a way to tell Gotham stories without tying myself up with the Beast Named Batman, and to allow room for others to approach that legacy from as many angles as they like while still enabling me to dip my toes in DC’s most characterful city. When evil plots need foiling, a hero will be there, but not one defined and therefore ultimately limited by me; until then, the Bats of Gotham remain flexible and available, and I still get to play.__________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )My goal with Gotham Nights is to play with the colourful villains of DC and Marvel (where appropriate) without tying myself (or anyone else!) down to one specific interpretation of Batman or his many allies. Even then, I'm more interested (at least initially) in visiting some of the less common rogues, so heavy-hitter villains like Joker, Penguin, Two-Face, Riddler, are still readily available for any Batman or associated sheet that might come along. Until those sheets do arrive, I'll utilize the heroes of Gotham sparingly and with broad strokes, and should someone apply I will remain flexible to their concept.
Ultimately, my intention is to write shorter, more self-contained stories focused on villain characters, and not bog myself down in weaving big concepts and expansive myth arcs that I would more than likely burn myself out on.
W O N D E R W O M A N
W O N D E R W O M A N
"I think I speak for everyone when I say... Huh?"__________________________________________________________________________________________________________________________________________________
C H A R A C T E R P O R T R A I T_________________________________________________________
C H A R A C T E R P O R T R A I T
_________________________________________________________C H A R A C T E R S U M M A R Y_________________________________________________________
C H A R A C T E R S U M M A R Y
Buffy Anne Summers
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28 | Sunnydale | Themyscira_________________________________________________________S U P P O R T I N G C A S T
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Willow Rosenberg, Tara Maclay, Rupert Giles, Cordelia Chase, Anyanka, Spike, Angel, Andrew WellsA N T A G O N I S T S-
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Faith Lehane, The Watcher's Council, The Master, Drusilla, Darla_________________________________________________________P O S T C A T A L O G U E
P O S T C A T A L O G U EXX - Post Name
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C H A R A C T E R C O N C E P TInto every generation a Slayer is born: one girl in all the world, a Chosen One. She alone will wield the strength and skill to fight the vampires, demons, and forces of darkness; to stop the spread of their evil and the swell of their number.
She is the Slayer.
Far away on the hidden island of Themyscira, the Amazons feel the moment the Scythe reawakens. Long ago, their oldest warriors secretly forged the weapon after witnessing the Shadow Men create the Slayer through domination and dark magic. When Buffy drew the blade from its resting place the magic rippled outward to reach the Amazons, signaling that the champion they prepared for has finally appeared.__________________________________________________________________________________P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )With this interpretation of Wonder Woman, the story will function largely as an origin narrative which is something I haven’t really explored in this type of game before. Rather than beginning with an already-established hero, I’m interested in exploring the moment where Buffy’s story intersects with the mythology of Themyscira and leans into my love of Greek mythology. Alongside this, I’ll be introducing elements of supernatural lore drawn from Buffy the Vampire Slayer; vampires, demons, Old Ones, and other creatures that translate naturally into a comic-style world and expand the kinds of threats and stories available particularly with some of the characters I have already seen listed - I see crossover potential for sure.
I’m drawn to the idea that the mythology of the Vampire Slayer and the legends of Themyscira can be woven together into the origin of a different kind of Wonder Woman and rather than erasing the darker beginnings of the Slayer line, I want to keep them central. The Shadow Men still exist and the Slayer still begins as an act of forced creation with power drawn from demons then imposed on a girl to turn her into a weapon, with the Watcher's Council playing an antagonistic role in this.
At this point in the story she has not yet faced the First Evil or awakened the Slayer line... But she has died. She is still the "only" Slayer, still carrying that burden alone. The discovery of the Scythe and the connection to Themyscira therefore marks the beginning of a deeper and more complicated destiny.
I plan to write with several familiar characters: Willow, Spike, Andrew, and Faith, with the Scooby circle still playing an important role in Buffy’s story. I’ll also be bringing Cordelia back into the narrative, rewriting the strange and unfair direction her story took in Angel.
My intention is to tell a story about the evolution of the Slayer toward something larger and more mythic. Buffy will still be surrounded by the people who helped her survive her early battles, but as the story unfolds she will begin to encounter forces and histories that push her beyond the traditional Slayer role and toward a new destiny connected to the Amazons.
At the end of the day I'm just a lifelong Slayerverse fan, and to me, Buffy is Wonder Woman. I want to get nerdy with a load of my comfort characters and go balls to the wall with it."If the Apocalypse comes, beep me."___
C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T ![]() _________________________________________________________ C H A R A C T E R S U M M A R Y _________________________________________________________C H A R A C T E R S U M M A R Y Clark Joseph Kent / Kal-El _________________________________________________________ 27 | American (ish) S U P P O R T I N G C A S T S U P P O R T I N G C A S T A L L I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Lois Lane ◼ Jimmy Olsen ◼ Perry White ◼ Jonathan Kent ◼ Martha Kent ◼ Lana Lang ◼ The Brain Interactive Construct, 'Brainiac' A N T A G O N I S T S -▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Lex Luthor ◼ Toyman ◼ Parasite ◼ Metallo ◼ Livewire ◼ Others TBD P O S T C A T A L O G U E P O S T C A T A L O G U E XX - Post Name - | C H A R A C T E R C O N C E P T C H A R A C T E R C O N C E P T I don't intend to reinvent the wheel, but I'm harkening back to his early appearances in the comics by having him be generally mysterious as opposed to being everyone's friend who's already earned the public's trust. He's been saving people since he was a teenager, more or less doing the Superboy thing, but has only started wearing the suit and going by the other moniker for a year. Otherwise, people have only really known him as a powerful gust of wind, a streak of red and blue, or the rare eyewitness account - like any cryptid or alien sighting, but on an active scale. The big change I want to make is to move the action away from Metropolis. Lois is actively covering LexCorp's misdeeds, and Lex has taken the company worldwide. So she and Clark are on assignment out of the country, far too busy to focus on one city. By expanding the scope of the adventures, I want to make whenever they do appear in Metropolis be that much more meaningful. Clark hasn't even actually set roots there, he's still staying on the farm back at home on the rare occasion he isn't saving the world or doing his job as a reporter. Another change I want to make is that, apart from Ma and Pa, Superman has nobody in his corner right now. Lois has been burned too many times by powerful people claiming to be benevolent, so she's a skeptic. Jimmy is nobody's pal at first, acting as a rival of Lois and Clark while freelancing through Flamebird, an indie news outlet. And Lex is Lex - the sooner this interloper is burned to ash, the better. Clark Kent, glasses edition, is the side of him that'll develop interpersonal relationships. He's still a little new to the Planet, tagging along with Lois as she travels across the world on a tear to unseat Luthor from power. Clark is the one who really develops as the core of who Superman is. P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S ) It's always fun to revisit Superman every couple of years and I feel like this time, I have a take that is more interaction friendly. Since I want to stress Clark not being focused on saving Metropolis more than the world itself, he can appear anywhere at basically any time and lend a hand. And it feeds into the ongoing narrative to have him do that, since if he appeared strictly in the places Lois and Clark are stationed, he'd arouse suspicion. My hope is that I can develop him and his supporting cast to a point that I can tell interesting stories with everyone, not just Superman, and start to go places that the comics either haven't or have barely tackled. As for the narrative, LexCorp is up to no good and powerful enemies are born as a result of that no-gooded-ness. But there may be others that look to try and oppose LexCorp with a more destructive approach, forcing Superman to have to step in and stop the world's most powerful man... and sometimes protect him. |

C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T ![]() _________________________________________________________ C H A R A C T E R S U M M A R Y _________________________________________________________C H A R A C T E R S U M M A R Y Charles Victor Szasz Victor Charles "Vic" Sage _________________________________________________________ 29 | American S U P P O R T I N G C A S T S U P P O R T I N G C A S T A L L I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Professor Aristotle "Tot" Rodor - Vic's mentor and father figure. ◼ Samuel "Sam Starr" Starrsky - Owner of Starrstruck. ◼ Fred Pine - Editor-in-chief of Starrstruck. ◼ Nora Lace - Newsroom assistant. A N T A G O N I S T S -▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ The Things That Go Bump In The Night P O S T C A T A L O G U E P O S T C A T A L O G U E 1.01 - The Happening In The Hub, Part One - | C H A R A C T E R C O N C E P T C H A R A C T E R C O N C E P T Starrstruck. The youngest and most sensationalist news journal based out of Hub City, Illinois, putting out a plethora of podcasts, daily web articles, and a weekly physical newspaper all covering everything from local events and regional sports to political exposes and true crime. One of the most popular columns in the last year has been In Search Of With Sage, written by up and coming star Vic Sage. In the column, published biweekly both online and in the paper, Sage covers the history of the occult and paranormal in Hub City and the rest of Cowan County as well as investigating strange occurrences throughout the county for himself. In his day job, Vic delves into esoteric history books, conducts interviews with experts, and heads out into the field, all in search of the truth behind the myths and legends of Illinois. At night, he dons his faceless mask to investigate the supernatural underbelly of Hub City and the surrounding towns in Cowan County, occasionally crossing paths with the criminal element as well. P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S ) This is not the Question as we know him, fighting street crime and political corruption. This is the Question as I've always wanted to write him, tackling the occult and paranormal in the vein of Carl Kolchak from Kolchak The Night Stalker or Mulder and Scully from The X-Files. There will be hints of his typical comic escapades, occasionally busting up a bodega burglar or taking out a local mob outfit, but these will be rarer occurrences in favor of leaning more into supernatural horror. Cults worshiping forgotten pagan deities, isolated towns with dark secrets, ghosts and voodoo and maybe even scary aliens. The sky's the limit. I will mostly be telling self contained stories (wouldn't be a one universe game if I wasn't playing with my toys by myself), but I am open to collaborations and crossovers if myself and the other player(s) are able to come up with something cool. |