Hidden 7 yrs ago Post by Chenzor
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Chenzor

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Note: Custom races requires approval in the OOC before posting!


All of you are different. Some of you may be the same race but your people are different. You have endured different things. You have lived in different lands. No matter where you came from, you are seeking a new life for your people. Whoever your leader is, your people follow with loyalty.
Wether you were driven out of your home, or simply seek new lands to call your own, you have all come here without knowing of the others' pressence. You must survive.

Your first choices lie before you. You are...

A) Humans
- Basicly average in everything.
B) Orcs
- Has high strength, low technological capabilities and bad diplomacy.
C) Elves
- Low reproduction, high magical capability, average strength
D) Dwarves
- Low reproduction, high strength, low speed, high intelligence, morale boost
E) Ogres
- Very high strength, low intelligence, low reproduction, high speed and size
F) Trolls
- Average strength/speed, very cunning, low diplomatic ability, high reproduction, can regenerate fast ((Think the WoW kind of trolls))
X) Other
- Please specify averages, strengths and weaknesses.

You land upon the continent, and decide to settle...


Next:

Choose a color to represent your kingdom. May be any single color. This matters because the settlements I put on the map will have text bordered with the color of your kingdom, so that players and non-players alike can see what settlement belongs to who.
Additionally, write the name of your new settlement! What shall be the name of your new future?
Hidden 7 yrs ago 7 yrs ago Post by Polybius
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The Lothelonni



For months the cadre of ships plied the salted seas in search of dry land, and a respite from their journey. Cast anon from distant lands, the Lothelonni Elves struck out into the vast endless oceans in search of a new homeland. Their kingdom, which had stood for 5,000 years was in recent centuries the victim of a vicious and shadowy insurrection, the product of religious zealots and fanatics and fueled by the fires of foreign powers. The kingdom fell to secular violence, and in the shadows cast by the burning cities of that distant land, Lord Elaris of Brightflower emptied his coffers to fund an exodus and fled with his court and company.

After several seasons at sea, the small fleet assembled began to deteriorate. Lord Elaris scuttled all but the flagship, Cantivale. Desperate, and decimated by plague, mutiny or madness, the Lord of Brightflower ordered his ship to make landfall at the first sighting of a decent harbor. Within a week, an uncharted landmass appeared on the horizon, (blessed and merciful are the gods above), and Lord Elaris ordered the Cantivale to drop anchor and all crew and passengers to make for the shore. Within days of mooring, the Cantivale sank beneath the waves and Elaris ordered his men inland. After a days march, and making for a large mountain in the distance, the men chanced upon a forested plain, a small lake and a river.


Hidden 7 yrs ago 7 yrs ago Post by Cyclone
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The Iceborn




When Father Frost's grip found our Fatherland, it was a cold and windswept place, yet still green and lively. But with one long breath he brought a winter that knew no end, and so transformed that land into a frigid waste. Many things died. First, the crops. Then cattle. Then kindred.

The sea was merciful and her bounty spared us. The fish fed us, but they brought no warmth. Only ale or fire could warm our blood, and with the forests themselves freezing and the graincrops long gone, we had neither. The cold cut into our bodies and hearts. It remade us, and we became a hundred times stronger and crueler. It was said that we were so thoroughly changed that ice flowed through our veins, and so our tribe became known as the Iceborn. We are still only men, though of a hardier breed.

Eventually a mother must set loose her children to fend for themselves, and so it seemed that the ocean and Mother Nature herself were casting us away. The last of the deer were long gone and the seals were near hunted to extinction, and the bounties of fish grew smaller by the day. Initially we had turned away from the lesser tribes of our land and left them to fend for themselves. We witnessed many of them starving or succumbing to the cold, and could only deem them weak and unworthy of survival. But now, with resources so scarce, we could tolerate not even the strong and the fit that had survived alongside us. It was clear that only one tribe could ever rule the Fatherland, for the cold had claimed its due and now there was not enough to share.

So we turned on the other tribes and a war was fought, and though many of us fell, the Iceborn stood victorious and alone. A hint of spring came, and we took it as a sign that we were Father Frost's chosen. Then another winter came, and it was ten times worse than any that we had suffered before. Tribespeople froze in their own homes, turned blue and entombed by hoarfrost, and then were buried beneath the blizzards of ice.

Our Fatherland was nothing now but a frozen rock that promised death, and not even we Iceborn could survive it now. We took our weapons and tools and the last of our foodstuffs, and we stowed them upon our ships and sailed into the distance. The tales of our ancestors spoke of some other lands, but we found them dead and just as frozen as our own. So we could only sail past them, farther south, following the warmth.

By no means of our own will did we find this new land that we now stand upon; a storm battered our fleet and cast our ships into the rocky cliffs. Many drowned and much was lost, but here we survivors stand upon a new and green land, and so that storm was both a blessing and a curse. Like all things.

We gathered what we could from the wreckage of our ships, then followed the coast in search of a new place to build our settlement. Eventually we found an island between the mouths of two rivers as they empty into the ocean. In the distance beyond the second river, we can see some forests. It is a fine place to build a port, so here we shall settle.

I, Dag, am chieftain of this tribe, so in my own honor I shall name the new village Dagshall.



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Hidden 7 yrs ago 7 yrs ago Post by Chairman Stein
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The Bonesnapper Tribe




For ages the Greenskin Tribes of the southern sands have remained in their vast and limitless deserts and steppes, fighting amongst each other for supremacy of a rather literal empire of dirt and sand. For the northern realms this was a blessing, as they could focus their coffers on other affairs than maintaining a military force capable of dealing with the greenskins. However, times have changed...

What brought the Bonesnapper Tribe is anyone's guess. Perhaps their tribe was forced into a rout by a rival tribe, or perhaps the tribe shaman had visions of a land of plenty worthy of Nagrub Teefsmasher's conquests. Regardless of the reason, the great Orc rallied his greenskin tribe for a great migration north through the desert. This long march lasted many seasons, and the Bonesnapper tribe's population fell to numbers pitiful for any supposed warlord. At last, however, after great trials and tribulations the greenskins poured out from the south-eastern forests and mountain passes in a green tide... The Orcs had arrived in the realm.

Seeing a land of rolling hills, amber pastures, and plentiful vegetation and resources, Nagrub demanded his 'boyz' to establish camp at the crest of a great hill just north of the southern forests, where the trees meet the stone. This camp, now known as 'Iron Rock', would be the capital of the Orc Warlord's new realm; and all who opposed him would meet his wrath. For this new continent did not belong to any other races or creeds. No... This continent was green.

Hidden 7 yrs ago 7 yrs ago Post by Chenzor
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The First Arrivals


Note: Game hasn't started yet. We're still at turn 0. Waiting for 1 or 2 more players.

The Lothelonni

The elves have landed upon foreign shores, and your people seem happy about starting a new life for themselves, far away from the hardships of their former homeland. You do not yet remember how long it has been since you set sail, all you can think about is the new opportunities you will create for yourselves in this new land.

Indeed, you are elves. But there are many elven breeds blessed by different Gods upon the realms.
You are...
A) High Elves
Known for their great magical prowess of all kinds and their spiritualism. Their skin is fair and their hair blonde, their eyes glowing yellow or white. The greatest mages and wizards are these.
B) Wood Elves
The greatest rangers and the best hunters of all elfkind are the Wood Elves. They are known for their ability to befriend any animal and their druidic powers are considered the best. Their skin is fair and their hair brown or ginger, their eyes glowing green or blue.
C) Dark Elves
Feared for their powerful weaponry and armor and the best footsoldiers of all elfkind, they bolster their ranks with powerful shadowmages wielding dark powers, sometimes necromantic.
Their skin is pale and their hair black or white, their eyes glowing purple or red.
D) Folk Elves
This strange breed of elves are known for housing every kind of elf in their presence, effectively become the most diverse and average elf breed, with potential to become adept at everything the other elf breeds can do combined, but cannot reach quite the same height than a specific elf breed.

The Iceborn

Father Frost has either forsaken you or molded you to become stronger. Perhaps it was he who guided you to this new land, perhaps now. Your beliefs are your own, however, the land is yet not yours. As chieftain Dag oversees the construction of his new settlement, he contemplates of how he is to govern his people. Is he to do as he has always done through tradition and culture, or does he seek to change his old ways to lead his people into a new age?

Dag chooses...
A) Feudalism
Feudalism means a class-based society with farmers making up the bulk of the populi and warriors are few. Eventually vassals would rule lands in their liege's name and erect mighty castles. Getting there would take time, however, as the Iceborn has not known this type of life.
B) Tribalism
A tribal society have settled, but they are not entirely focused on raising crops and livestock. They embrace their culture, perhaps raiding their neighbours for supplies and loot. A warrior-society, much like the Iceborn has known before, if not entirely.
At the cost of lesser food and growth than a feudal society, the tribal society would be able to prospect more resources from around their area.
C) Nomadic
A nomadic society never settles in one place for long. They're hunter-gatherers, and focus solely on survival. The Iceborn would have had a taste of nomadic life back when their winters forced them to move after the livestock, chasing the seasons. It would harden them, however they wouldn't found a place to permanently call home for a long time. Is this what Dag wants for his people, after such hardships?
X) Other
Dag has an idea... But will it work? (Own choice, could be a mix of several options or something entirely new)

The Bonesnapper Tribe

Clearly, the breed of orc on Iron Rock is greenskin orcs. That means they are quite an average breed of orc, compared to those available. They also have the ability later on to "develop" their shamans into druids, unlocking a different kind of spellcasting and spiritualism.
The greenskins are also the better builders and "organizers" of orc-kind, if there would be such a thing as organization among such savagery.

There are other kind of Orcs breeds however.


Hidden 7 yrs ago Post by Lady Selune
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The scouts wiped their sweat-soaked brows and looked around, satisfied at the place. Maerinum scouts had been journeying out in a mass exodus, the worst the war at home got, the more and more streamed away, desperately looking for a fresh start for the peoples. This island they had found, the mainland was in sight, the towering peak of the tallest mountain they had ever seen hovering off in the distance, clouds almost obscuring it. Across the narrow strait, a forest stood, and to the south of the forest stretched hills and plains. They would do well here, the Maerinum. They would do more than well.

Refugees they were, thought Maxim. There was a few soldiers here and there, but this was not a fighting force. Carpenters, blacksmiths, farmers, fishers, tinkers, tailors, sailors, rich men, poor men, beggars... There was a slice of society within each of these boats, and whilst not all of them would make it to the new world, most would, and that was all that mattered. The last of them was waiting for him to step on, and step on he did, steeling himself and his stomach for the new world that would await them.

~~~

Their boats landed, people taking unsteady steps out. They had sailed across the sea to the west, then when the island had been there just as the scouts said, wheeled north to tuck into the strait. They had arrived late in the day, just as the sun was setting down, and tents needed to be placed down fast. Already men and women were streaming out, as well as sheep, cows, bundles of food being tossed down as they used the last of the rations on this new day in a new world. The thudding of pegs and the first few billowings of canvas echoed throughout the area they had camped in, and Maxim watched. There were not many of them, perhaps twenty-two score, and some of those would not be capable of working, but nonetheless it was enough. The Maerium had survived worse, and here, in their New Matem, they would thrive once more.


Hidden 7 yrs ago 7 yrs ago Post by LordZell
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The Serpetist Tribe




As the High Priest lead his cadre of followers to the Great Serpent’s resting place, finally arriving after years of traveling losing followers along the way. They made it and roars of cheers could be heard throughout his cadre he took a moment and stood before them all to unveil their destiny.

Sssssssons and Daughterssssss of the Great Sssssserpent, we have finally arrived at hissssss resting place. Though we have lost many on our trek their sssssacrifice will not be forgotten I have had visionsssss of our desssstiny and it ssssstartssssss here for have ssssssseen in the flamesssss that we ssssssshall raise acrossssssss thisssss land and prepare again for the arrival of the Great Sssssserpent all sssssssshall bow or die before us. Now we begin the building of our nesssssst for generationsssss to come.

After the speech finished there was once again a cheer from the cadre before they set about their jobs of constructing the city of Vesss Tu’k which means resting place. The High priest went before the swamp and looked deep down almost as if he could see through to the Fru’kk Tet or Otherworld as it would be known in common and could see his lizard brothers and sisters and heard of voice perhaps of the Great Serpent.


Hidden 7 yrs ago Post by Pirate
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The Children of Artemon


The passengers of the great white ship were reluctant to leave their splendorous homeland, in many ways it felt like a betrayal towards their kin as well their children. But in the world beyond their own the gods raged in conflict and cast out one of their own, Artemon, whose domain included fire, craftsmanship and ingenuity. As he was chased out of the pantheon, in the corporeal world his cult was disbanded, his effigies dismantled and his followers persecuted. Many of them remained loyal, claiming to know the truth of his innocence in the deific conflict, but it all fell on deaf ears as the most devout followers of Artemon's destructive rivals punished them with a frenzy that many would consider unfitting to their civilised race.

Yet the cult failed to gather sympathy, as few were keen to be seen as standing against the pantheon. Increasingly they began to view fleeing as the only option that would allow them to survive, prosper and worship their god as their ancestors had done before them. And so many of them did, numerous ships such as this one left their lands seeking refuge. The journey was harrowing, for most the sorrow they felt over the loss of the harmony they once lived in was intense and setting sail meant giving up a chance of seeing those times again. Nevertheless when land was finally sighted on the horizon great relief showered over them. Their long journey was finally over and they had made their escape unscathed, finding a place of relative safety.

They landed and diligently set to the work of creating a sustainable settlement. It would likely take centuries before it even began to resemble the great high elven cities of their homeland, but with running water, the open plain and a nearby forest that might hold great game for the men to hunt, it seemed like a decent place to make a new life. They named their settlement Celebrimbor, in honour of an ancient Elven hero.


Hidden 7 yrs ago 7 yrs ago Post by Cyclone
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The Iceborn




X) Other

With a mighty heave, a dozen men lifted up the log that they had dragged along the ground. With another great heft, they added it to the crude framework that was the skeleton of a longhouse. Several such longhouses were being built; they were huge by the standards of the dwellings that most people inhabited, though each of the longhouses were also shared by a dozen people. The Iceborn built in an organized and planned manner, which each of the longhouses arrayed in a circle around a small hill. Atop that hill they would eventually build a great mead hall that would house their chieftain.

As in for their chieftain, he sat upon a nearby rock and looked at their progress without truly watching; he was deep in thought. He was similarly building, though his struggle was a mental one. He grappled with how he would lead his people, for he knew that in the future, all eyes would look back upon him as an example of how to rule the tribe.

Their warrior culture and ancient traditions were sacred and those were the things that had made them strong; he could not give that up. At the same time, this new land was green and much larger than their Fatherland; to fully utilize its resources and seize control of it, the tribe would need greater organization. That same organization would prevent the various villages and their petty chieftains from quarreling with one another and fighting. Iceborn were not meant to fight one another.

At the end of that day, Dag proclaimed himself High Chieftain. Though there were no settlements other than Dagshall, in time more villages were sure to be built, and when those villages were raised, their chieftains would swear fealty to him. Such would be the way in which the tribal kingdom operated; gone were the days of disorganized and bickering villages under the arbitrary banner of some confederation or tribe. The Iceborn would be one people, and they would have one High Chieftain.



Hidden 7 yrs ago 7 yrs ago Post by Chenzor
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Civilization: Begins

Turn 1




The Lothelonni

@Polybius


The Iceborn

@Cyclone


The Bonesnapper Tribe

@Chairman Stein


The Maerinum

@Lady Selune


The Antari

@Murtox


The Serpetist Tribe

@LordZell


The Children of Artemon

@Pirate
Hidden 7 yrs ago Post by Polybius
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The Lothelonni



A) High Elves

Lord Elaris marveled at the bountiful land that the gods had bestowed upon his people as he walked among the small hovels his people had constructed. The simple timber dwellings would suffice for now, but what Elaris dreamed of building in this new land was something much more marvelous. He envisioned soaring temples, and great manor houses for his company of High Elves.

But those things would have to wait. Elaris was a practical elf. Cantivale was but a meager settlement, and crops would have to be laid in to harvest to sustain his people. And with such a bountiful land surely wild berries and nuts could be foraged, and the ample wildlife would add to the diet of his people.

A) Improve food
Hidden 7 yrs ago 7 yrs ago Post by Lady Selune
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A: Improve Food

If there was one thing that the Maerinum knew well, it was the toil of hoe and shovel and the crook of the shephard. The old city of Mater had grown from a small collection of farming communities, and they had the blood of their ancestors still with them, and with the plentiful livestock they had taken, increasing their food stocks would be easy.

The first fields were being formed, bags of grains and wheats being unloaded so that their payloads, more precious than gold at this early stage, could be discharged and planted, providing them with the essential foods they needed. Already, he saw, some were spreading the seeds around, although some made bread.

The livestock they had taken was already being lead off, and a child was playing with a number of hens, a rooster scratching the ground near them. Pigs too, they had the whole summer and autumn to fatten them up for the inevitable winter, and the few sheep who had escaped being shorn were now being relieved of their fluffy garments.

The village was filled with the noise of people already. The distinctive metallic clangs of a blacksmiths hammer, the hard smacks as an axe bit down into a tree, the hustle and bustle of people, the screams of a babe. The old city had been full of these little snippits of society, and it was good to see them returning so soon.

Yes, this land was rich. His people would need a strong government to guide them, but the land would not be a barrier. He would need his senate, a way if keeping checks and balances in place for when he could no longer rule, but for now he saw all was good.


Hidden 7 yrs ago 7 yrs ago Post by Murtox
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The Antari People


Turn Action:
A) Improve food

Amari Asto knew that they had to secure their food supplies , whatever supplies they had would not last for much, if he was unable to get some food production soon his vision of a new kingdom would never be achieved, his first thoughts were to search for local flora that could be used in agriculture, but that thought soon vanished as he remembered how harsh was nature to humans and that many of the things that looked like edible food could be poisonous or worse, however , he remembered that in some crates were potato seeds and soon send people to the coast to find those seeds and bring them back.

Back in his homeland the potato was the most common food in the entire continent and especially in the empire of his father , where at least two hundred of varieties were harvested every year , this crop could be found in the tables of the poorest peasants to the table of the emperor himself, Amari Asto could remember how he often sneaked up to the kitchen to get some potatoes when he was hungry.

But Amari Asto himself knew little of how to cultivate it and so he left most of it to his trusty advisor, Manco Kuqira a member of the lower nobility that had become a friend of Amari Asto and because of his knowledge often accompanied Amari Asto when he planned the travel to colonize new lands, his mind undoubtedly one of the best the Empire had to offer made him also quite the asset for Amari Asto who had asked to the emperor himself to allow him to travel along in his voyage to which the emperor agreed only because Manco agreed and also asked for it.

Manco was truly lucky to survive the storm as he wasn't with Amari Asto the moment it struck the fleet , his ship a small vessel like many others almost collapsed by the strong waves but it ashore nearby the ship of Amari Asto. It was in his ship that many supplies were stored and he was cautious enough to also take with him the seeds, so when Amari Asto asked him about the seeds Manco told him not to worry about it as he had already brought along the seeds so sending people back to the wreckage was not necessary.

And so the cultivation of potatoes started under the supervision of Manco Kuqira, at last , they had the luck to arrive in summer where potatoes just when potatoes would be cultivated and harvested at home.


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The Iceborn




A) Improve Food

In the back of one of the new longhouses the Iceborn had designated an area as their food stockpile, though by this point it was generous to even call it a stockpile. There were but a few barrels and crates of smoked fish and salted meat, and that was expected to feed the entire tribe as they worked on their stomach. With a grunt Dag opened one barrel to see if the provisions were beginning to turn, and with mixed disappointment and fear he found that barrel empty.

It could wait no longer. Now that they had roofs above their heads, the tribe's attention would need to be turned towards finding food and averting a starvation. Fortunately, Dagshall was blessed to be upon the coast and have not one but two rivers within eye's sight. It hardly took imagination to see what they should do.

By his decree, a band of workers was immediately assembled to begin building a small pier on the coast as well as a few small fishing boats. With those the tribe would never have to hunger, be it winter or be it summer.

As the chieftain left the food store, he caught sight of one small girl eating a piece of fish for dinner. Her smile warmed his cold heart like the sunlight warmed one's face, yet a girl that could only be her elder sister almost choked upon the food. His eyes snapped towards her immediately to see if she spat it out. Though the taste fish did grow bland if it was all that one had, to waste food was a grievous thing indeed for the Iceborn. They had lived the past decade on the brink of starvation, so not even a morsel was allowed to waste. The girl noticed Dag and locked eyes with him. "Does this new land have milk and cheese?" she asked hopefully.

Without thinking, he answered with words that cut like a frigid wind, "An Iceborn takes what she is given, and thanks the gods for her blessings." He left with a scowl, but it melted as her words still echoed through his mind. The last of their livestock had been butchered long ago, probably before that girl had even known how to speak. Yet she still remembered milk and cheese. They had endured so many hardships...

For the children, he would try to give them their milk and cheese. To do that they would need some sort of livestock, yet here they had none. Memories of the mountain goats of his Fatherland came back to Dag, and he knew that they could be milked. Hopefully, he looked to those harsh mountains in the distance. His tribe's ships had wrecked upon those fjords, yet with every curse there came a blessing too. Perhaps some goats lived in those mountains?

Dag arranged a small group, and ordered them to search those mountains and capture him a herd of goats. It was a tall order, to be sure, but it would be well worth it.



Hidden 7 yrs ago 7 yrs ago Post by Chairman Stein
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The Bonesnapper Tribe




A) Improve Food

Greenskins, like most orcs, become restless without a strong leader willing to bash some 'eadz' and yell orders. Thus, the Warlord was right to work. Within days of their arrival and establishment of Iron Rock, Nagrub organized small warbands to scour the immediate surroundings of Iron Rock for wild game. However, the Warlord made it very clear to his "Unter Boyz" not to kill their prey. After bashing the heads of any orc that questioned his order, Nagrub explained to his boyz the necessity to create a stable supply of meat for the tribe. To ensure the boyz stayed to their task; tribe Shaman and Advisor to Nagrub, Wurtag the Greenseer was assigned to oversee the hunt.

While the warbands scoured the land, Nagrub himself oversaw the construction of a vast 'boar pen' suitable for his new encampment. If the tribe was to thrive in this new land, their stomachs would need to be filled and their encampments properly organized to both defend themselves and to run day to day tasks. In Wurtag's vision of this new land the Shaman saw 'camps fit for the mightiest warboss' and Nagrub would ensure that the mad Shaman's vision would become reality.

It did not take long for the hunters to return, and within days passing the makeshift boar pens began to fill with brutish and furious looking beasts with tusks already dirtied with the blood of orcs foolish enough to anger them. Soon, these boars would breed and more boars would fill even bigger pens. Perhaps a feast would need to be arranged to honor this new home for the green tide and thank the pantheon of orcish gods for this new land. But most of all, to honor the great orc host Nagrub for his strategic brilliance in... Capturing animals. In the Warlord's defense, these boars likely were of the same intelligence as many of his boyz.

Hidden 7 yrs ago Post by LordZell
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The Serpetist Tribe


---------------------------------------------------------------------------------------------------------------------

S’llk heard the voices in his head [i]You must build an empire that will satisfy my hunger do this and more and you shall raise me once more [i] he then awoke and began laying out the foundations for city starting with a large temple devoted purely to the Great Serpent this would be seen for miles and built upon the tallest hill so whenever one looked up they knew the serpent looked below.

Upon the morrow the people saw the grand plan and began contruction this would take a lot of time to build but the foundation maybe laid for now.

D:Improve Culture.
Hidden 7 yrs ago 7 yrs ago Post by Pirate
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The Children of Artemon

In truth, the children existed in a somewhat anarchic state. They did desire the hierarchy, the holy harmony, of the their old homeland and still considered themselves subjects of the king. But among them he had no representative, in fact their numbers were almost entirely lacking in noble blood. The cult was primarily one for commoners, especially the middles class, and their forays into the halls of power tended to be limited to being administrative middlemen and the informal influence important crafts guilds can wield. The closest figure to a leader they had was Theldaneth, an administrator who had in no small part been responsible for the organisation of their voyage. With the respect that earned him, in addition to his experience, it became natural that people sought his council as he oversaw the orderly construction of their new home. He had never been considered much more than just another grey clerk, but what this new land would make of him remains to see.

G/D) The children desired to resume practising their faith and re-establish contact with the gods, to be able to practise their religion was after all why they had come to this place. Proper veneration of the gods demands proper ritual, which in turn requires places and objects of worship. Among the numerous artisans a spirit of competition developed, many desired to make their imprint by being among the first to create worthy idols to their gods. Masons, carpenters, woodcarvers, sculptors, jewellers, blacksmiths, every type of artist and artisan who had a stake in the game set forth into the nearby lands seeking metals, clay, stones, trees, amber, anything their hands could work with which was of quality that would please the gods. They were duly reminded to keep their heads cool and not get themselves into danger as they explored the nearby lands.

Notably the first idol which was to be made was not to Artemon himself, but to Orowuen, king of the gods. For he was the first among the gods and so he would be the first to be honoured.


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Turn 2




The Lothelonni

@Polybius


The Iceborn

@Cyclone


The Bonesnapper Tribe

@Chairman Stein


The Maerinum

@Lady Selune


The Antari

@Murtox


The Serpetist Tribe

@LordZell


The Children of Artemon

@Pirate
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Hidden 7 yrs ago Post by Chairman Stein
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The Bonesnapper Tribe




E) Explore

Upon seeing the great heights of the western mountain, Nagrub smiled wide. This land had beasts of strength and size to give even one as great and fierce as him a struggle, what other wonders did this new land hide in her vastness? Raising his mighty war axe, or 'choppa' as orcs tended to call them, and pointing the great weapon in the direction of the western peak, Nagrub loudly proclaimed that the Bonesnapper tribe would see what lied there and beyond. For it was a sign from the green gods! Surely anything that laid within the shadow of that great height was worthy of a orcish brawl.

Thus, with high spirits and a hope for a good fight in their hearts, a expedition was sent with Nagrub himself leading the warband. In his abscence from Iron Rock, Wurtag the Greenseer would administrate the camp and ensure stability while the Warlord was away. What the mad Shaman would get up to without the domineering presence of his warboss was anyone's guess, though from the mad look in his eyes and his obsession with spiky, and thus orcish, architecture gave the boyz around him an idea of his intentions.

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The senate was still not complete sadly, although Maxim had assembled a few men and women that certainly knew their stuff had been assembled. General Caerium, although long past his days of holding a sword, was a tactician admired throughout the old empire. Lady Virgila, widow of one of the greatest business tycoons the empire had seen, and with no small amount of experience running her own assets. These men and women would be essential, and as he turned to the tents he realised that they could not do anything without security and comfort.

A stockade, he realised, would need to be constructed. Tents would need to be moved around into areas where houses and villas could be built, and roads would need to be implemented. A barracks where they could have a small force of dedicated guards would also be essential in case of attack, perhaps only twenty or so to form a militia, but that would be enough for now.

Said barracks was put up quickly. All that was needed was for one of the largest tents to be put up in a central location, and for it to be stocked. There were bunks, crude things with straw stuffing that would not be comfortable, but would do for now. They didn't have many weapons, but what they did have would do. Boar spears, hunting bows, and a few of the men had brought over their gladius', short, lethally sharp, and designed to stab in and be done with it.

Outside, wood and clay was being crafted into bricks and planks, items to make the houses somewhat like those back home. The tents too had been organised, and the paths most trodden were turning fast from grass to sun-baked earth, the slap of sandals becoming clearer without passing days. The Maerinum would have made their mark, if not for long.


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