STATUS:
You know you're getting old when you start getting excited after discovering a new cleaning product that makes it SO, SO MUCH easier to clean stains from the bathroom floor.
3 days ago
Current
You know you're getting old when you start getting excited after discovering a new cleaning product that makes it SO, SO MUCH easier to clean stains from the bathroom floor.
7
likes
4 mos ago
I'm back! Still recovering but I'm finally home again.
5
likes
4 mos ago
So... I ended up having to be hospitalized... Doing fine but not enough to go home yet. Sorry for the delays. Hopefully will be back home this week.
11
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9 mos ago
I've just realized that in all the 9 years I've been part of this site, I've never had to change my name, make an alt account or anything like that!
3
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Bio
"Humanity takes great pride in three things. Their willpower, their greed and their mortality.
Their will and endless greed allows them to grow and ascend past other creatures But their mortality denies them divinity
It's a delightful purgatory between being Fallen and being Divine"
Maeve curiously heard as Hilde explained her who was Madam Valia and what had happened with her. Apparently, she wasn't a noble as Maeve thought, but a master of dance, the one who taught young women to dance, which was an important cultural role in Kalla. She also mentioned a string of kidnappings and surprisingly enough, most of Valia's students were disappeared. Valia seemed to be the next on the list but whoever was the responsible wasn't able to kidnap her for some reason.
"A dancer! I would like to watch her performance sometime. It must certainly be really beautiful." Maeve said, tilting her head as she wondered how much different their dance was from the dances back in Tundral.
"That said... It's really regrettable what is happening, the kidnappings and everything. Whoever seems to be the one responsible for those appear to have quite an interest for dancers, as you mentioned that most kidnappings were from Valia's students." Maeve completed, looking to Hilde.
The moment she tried to pay for a room and her meal though, she was rather surprised when Allard, the owner said that even though he was a businessman, the coin Maeve was trying to give him was far too much for just a room and the meal and that he couldn't accept it.
"Is it...?" Maeve asked with a curious expression, which made clear that the young woman wasn't really accustomed in handling small quantities of money before she put the coin back into her things and searched around for a bit.
"Is this enough then?" Maeve asked, as she extended a single Isolan Silver coin to Allard..
"I'm afraid it's the smallest coin I have with me though... Treat it as merely the payment for your hospitality." Maeve said with a respectful nod, clearly expecting Allard to accept it.
Before Allard could accept her payment though, a new arrival caught her attention. As the man entered the inn, Maeve could only describe him as a giant, being taller even than the already big Allard. Wearing a very worn set of half plate armor, a very large sword on his back and a kite shield, which were all in a similar state of disrepair as his armor. The man was so tall that he had to actually crouch to pass through the door. Such strange patron couldn't help but draw Maeve's attention who kept looking at the man for a few seconds as he accommodated himself, before asking for a room, something to drink and, unsurprisingly, given the sorry state his armor was, asking Hilde for a blacksmith in Kalla.
Other than his height and strange appearance, Maeve couldn't help but to notice that the man had visibly frozen for a moment when their eyes met as he arrived on the inn, relaxing a short moment later. Such reaction coming from him was indeed strange, but Maeve couldn't think anything of it but simply he being surprised for seeing an Isoli so far away from their homelands.
After bringing the giant man what he had ordered, Allard looked through the window before saying for his daughter to go outside and see what the 'chief', whoever that might be, was addressing the public and that she should go there to hear what he had to say.
"I assume I wont be able to see the traditional dance form this town, seeing everything that is currently happening." Maeve said, taking a sip and a bite from the food Allard brought to her earlier.
"Whoever is behind the kidnappings seems to have quite an unhealthy obsession with the dancers from Kalla though..." Maeve mentioned to Allard as she continued eating.
Despite Dareen's bluff and the other attempts that were made to say that Faeril wasn't home, judging by how things were going, it was clear that the intruders would get in no matter what. According to Bellinar's words, that group was apparently targetting Faeril for a long time. It seemed like they had finally grew tired of waiting and decided to try to attain their objectives with brute force.
Despite everyone having their weapons in hand, Dareen was still unarmed, which explained why she was so concerned about the situation turning into a conflict, despite being clear that such outcome was unavoidable. When she turned towards Mikhail asking him to undo his trap, he answered her without taking his eyes off the door.
"A peaceful outcome is not an option anymore. I'm afraid it was never an option to those guys outside to begin with..." Mikhail said to Dareen, both his words and the tone of his voice making it clear his annoyance with the fact that Dareen was still unarmed despite them being attacked.
Fortunately, Gennar also seemed to share Mikhail's thoughts regarding why Dareen wasn't given her weapons back. With Gennar's angry words, despite the time it took, Dareen finally had her weapons back in her hands. With everyone ready, Gennar opened the front door with a hand movement. Feeling the slight movement of the wires on his left hand, Mikhail simply smirked as one of the three men who rushed inside began talking. Without actually paying attention to their words or provocations, Mikhail pulled the wires with a violent and agile movement of his hand, making his wires tighten around those who were caught by it.
In the blink of an eye, blood spewed from the three men who had rushed inside as their bodies suffered deep cutting wounds and lacerations due to Mikhail's wire. Unfortunately, the third one shielded himself, suffering lighter wounds than the other two, who suffered deep and grave wounds.
"Last warning. Retreat at once if you value your lives." Mikhail hissed, his voice and stare as sharp as his wires as he held them on his hand.
It was clear to all three men who were tangled into his wires that their lives were basically on Mikhail's hands and judging by how he was slowly pulling the wires more and more, he wouldn't hesitate in taking their lives.
The trap was set, now Mikhail had only to wait. Despite that, he still didn't want to show the full extent of his skills, it was never a good idea to do so unless one had complete trust on his 'companions'. It was a simple web, covering only a specific area in front of the front door, but it should suffice for that, showing more to the enmies might not be the best course of action.
Denvar already had his blade on hands while the others started getting ready to fight. Discreetly putting his free hand on one of his curved daggers, he waited in silence as Gennar answered to the ones who were outside the door. Despite him knowing Faeril wasn't home though, he didn't seem to know exactly where she went as he asked the rest of the group in a growl.
"She is with The Reaper." Mikhail said in a low voice, emphasizing Xandar's title, in a clear indication he didn't trust him.
"They went to the store of a man named Randalvar, near the Winged Boar." Mikhail completed, continuing in silence as he kept his eyes on the door, alert to anything that could happen.
It was obvious that he had nothing more to say to Gennar regarding that. For one, he was merely a guest, or better, a patient and had no right to tell Faeril what to do and even if he did, Faeril probably wouldn't hear him nor give his words any consideration knowing how she was according to what he saw and heard from the Eyrien brothers. It was clear on Mikhail's eyes and annoyed expression though that he believed it wasn't the time to be discussing things like that, given that there were armed men right outside the front door.
Maybe it was due to the fact that whoever was inside the garden before she had arrived had almost no smell, but Ylva didn't notice a woman who was in the garden before she talked to her, asking if she was ok. Turning towards where the voice came from with a agile and sharp movement, assuming an alert posture that reminded how a wolf would upon being surprised, Ylva's almost predatory stare met with the woman who stood near her. The second Ylva saw the owner of the voice though, everything became clear. It was a Dryad, accompanied by a dog like, horned creature made of plants. It wasn't that she had no smell, it's just that her smell was almost the same as the garden's and due to that, Ylva thought that it was just the scent of the flowers and plants there.
Looking to the dryad woman with a deep and intense stare as she analyzed the woman in front of her, leaning forwards to sniff her scent. While she knew of the existence of dryads and other creatures of the forest, she never interacted that much with them in particular. The ones who did so were mostly the druids and shamans from back home. Most Lycans from the Asulf clan had no reason to search for them nor hunt them, as they were peaceful beings and well... weren't exactly what one would call a tasty meal...
"That explains why I wasn't able to feel your scent." Ylva thought to herself as she assumed a normal posture.
"Hov! Sorry for that! I'm Ylva, just arrived on the academy. No missions yet." she said, introducing herself after apologizing for her aggressive reaction with a strong Scandinavian accent.
"There are just so many different scents here that it's a bit confusing. Not only that but it's not exactly... pleasant for someone who lived their entire lives hunting on the wild to suddenly see themselves walking in the middle of such a big city coming here..." Ylva said, explaining herself to the dryad in front of her.
"Too many loud noises, too many weird, strong smells... While trying to figure things out inside the academy I ended up here. Probably due to being the closest thing to a 'familiar' smell for me." she completed.
It wasn't really that hard to figure out that Ylva wasn't really a normal human, especially due to how strong and apparent her instincts were, almost like an animal's and due to the fact that she didn't try to hide it at all.
Truly it was good to drink a well made, hot cup of coffee. It was a small thing, but Nenetl knew how to appreciate those small pleasures of life, things she couldn't even have hoped to enjoy before she died. Not only that, but the coffee from the Nox Tenebrae academy's cafeteria was really good, surprisingly, it was almost as if it was made especially how she liked it. Strong, but not overly so, with a rich fragrance.
The very moment she opened her eyes though, she was greeted by a very eye catching guy with pink hair, resting his chin on the palm of his hand as he looked at her with a curious stare after asking her why she was so happy with just a simple cup of coffee. Nenetl couldn't help but to wonder what he would think if he knew exactly who and from where she came before she replied.
"The secret is knowing how to appreciate every little thing you're experiencing. The delicate fragrance, the rich taste, the sensation of the hot coffee gliding smoothly down one's throat and warming your body, the calm and relaxing atmosphere this cafeteria has... It's about experiencing everything life has to offer. No matter how small it may be." Nenetl finished, looking to the guy in front of her with a calm and tranquil smile before she gently gestured towards the boy in front of her, silently asking if he wanted to taste some of her coffee.
Before they could say anything more though, almost as if coming out of nowhere, a petite, very pale girl fell face first to the ground with quite an impact which was enough to even send the small water bottle she was carrying rolling away from her, stopping as it touched Nenetl's foot.
"Oh! Tihuetz, noconetl! Are you fine?" She asked as she lowered herself to grab the water bottle. Those who had knowledge about history and old languages would quickly notice that the words Nenetl used were from a very, very ancient language, spoken by only a few people nowadays, which are direct descendants from the ancient civilizations from central america. Still, there was something in that woman that felt strange, old and ancient. Her eyes, her clothes... It was difficult to put it in words but somehow she didn't seem to be a normal human.
When she was about to get up from the chair to help the petite girl to get back on her feet though, she almost immediately scrambled to her feet, apologizing herself for what happened.
"Indeed, it was not your fault, you shouldn't apologize yourself nor worry too much about it. Come, sit and rest a bit." Nenetl said just after the eye catching guy with an amicable smile as she extended her hand towards the girl to give her water bottle back. The moment she took a better look at the petite girl though, Nenetl almost immediately noticed that there was something different with that girl's spirit and the overall aura she passed. It did take a moment for her to realize that the girl was a vampire though.
"Oh, I see! I suppose calling you 'child' wouldn't be that accurate, right?" Nenetl said to the girl with a chuckle, seemingly unfazed by the fact she was a vampire.
"Tlazocamati! I do not hear those words often." Nenetl said with a smile, turning to the eye catching guy when she realized he called her a 'cutie'. Truth be told, Nenetl was a bit surprised, as there weren't many people who called her that.
"I have just arrived on the academy so I'm afraid I don't know many people here, nor how to reach the classrooms yet. I'm Nenetl. It's a pleasure to meet you both." She said, with a tranquil smile as she looked to both the small girl and the guy.
"That said, I don't seem to have any classes right now. Would you two like to join me for a bit?" Nenetl asked, looking to both of them as she patiently waited for a reply.
Words in Nahuatl: "Tihuetz, noconetl" - "You fell, my child" Tlazocamati - "Thanks", "Thank you"
Interactions None Mentions None Location Academy Dorms -> Cafeteria
It did take a while for Nenetl to make her way into the dorms and organize her things on it (mainly finding somewhere safe to leave the heavy crescent pendulum she used as a weapon and as a medium for some of her rituals), but once there, she was pleasantly surprised to see that it was way more comfortable and luxurious than what she was expecting. That said, it would be really annoying to clean the blood off the carpet and the wooden floor when performing some of her rituals...
With that issue dealt with, it was time for her to take a look around the academy. The building itself was really big and she couldn't hope to know how to find her way to every single room by herself, but she had memorized the basic, for example, where the lounge and the cafeteria were. Still, she had some free time before her first class, so she really wanted to visit the cafeteria to get a good cup of coffee. After the coffee she would worry herself about getting to class. If she was lucky she would be able to find someone to escort her to the classrooms in the cafeteria.
Accustomed to draw a lot of attention everywhere she went, she had an interesting surprise as she started making her way through the halls and noticing that in that academy, being 'normal' was actually pretty rare, as it became evident by the sheer diversity of races that she saw merely by walking through the hallways. That said, despite that, she still drew quite a bit of attention, thanks to her exotic appearance and clothes... Apparently, even in such a place, Nenetl was still a really... unique person. Not that she disliked drawing attention, but she didn't cared that much about it either.
"How cozy!" Nenetl thought to herself as she entered the cafeteria. Not only the chairs and tables looked quite organized, but the whole atmosphere seemed to inspire calmness and comfort with the dim lit room and the candles. Everything on that room spoke sophistication, calmness and tranquility. That said, Nenetl stood out like a sore thumb immediately when she entered the room.
The delicate smell of coffee was clear in the room despite being relatively empty other than a few students and some teachers, who seemed to stop everything they were doing to gaze at the strange woman who just entered the cafeteria, resuming whatever they were doin shortly after. Raising her hand and waving with a delicate, tranquil smile, Nenetl continued walking and sat down comfortably on a chair almost as if nothing was happening.
"A cup of Arabica please!" Nenetl said as a waiter came to greet her, her strong, almost melodic latin accent clear on her voice.
It only took a moment until the waiter came back with the coffee requested by Nenetl. Gently grabbing the warm cup in her hands, Nenetl took a moment to appreciate the delicious aroma of the coffee before tasting it. Not only there were many varieties of coffee, but each place she went made it slightly different.
"Fantastic." Nenetl said to herself after a small sip, taking one of her hands to her cheeks and closing her eyes for a second in an expression of joy and satisfaction.
Interactions None Mentions None Location Gardens
Not having many possessions other than a few change of clothes, Ylva was quick to find her room and simply leave her things there. As it was common for people of her clan, they never carried many things with them other than a few change of clothes... Since if they weren't careful, transforming usually tore their clothes to pieces if they didn't take them off first. Even though she wasn't planning on spending too much time there, the dorms were surprisingly comfortable. The beds were also big enough for her to lay down without problems, even though they didn't look to be as sturdy as the beds back into where she lived with her clan, but if she was careful with it there shouldn't be many problems.
One thing bothered Ylva a little bit, other than having to go through such a big city on her way to the academy... The sheer amount of different scents inside the academy was just as confusing as it was on the city, but for a different reason... Interestingly enough, Ylva could smell many different creatures and races inside the academy, some which she didn't even recognize properly. That said, she could smell a faint, but slightly familiar smell... A Lycanthrope, just like her. What she did found strange though was the fact that his scent was different from hers and the rest of her clan. It was hard to put it in words, but it was definitely different from hers and her clan's. It was completely different of the scent a werewolf had, but still, it was strange.
Distracted by her own thoughts and the confusion of different scents and smells, Ylva somehow ended up in the gardens. Maybe amongst so many different scents, her mind unconsciously concentrated itself in what was most familiar to her nose, the scent of plants, trees and flowers. Taking a look around, the garden was surprisingly big for somewhere right in the middle of such a big city. It was still not enough for Ylva to do some exercise but it was a nice place to relax. There was also the portal room that according to what she had been told, she could use to go to distant places in a second so she figured that if she wanted to hunt, nobody would mind her using the portals for just having a bit of fun and a... fresh meal... Otherwise it would be really hard for Ylva to keep calm, since hunting was almost a daily event for her back where she lived with her clan.
Age: 19 (technically, over 490) Gender: Female Height: 1,68m Ethnicity: Central America, Ancient Aztec Empire Nationality: Mexican Race: Human
Appearance
Nenetl's appearance is quite something. Wearing a skin tight black shirt to hide her chest, abdomen and the ritualistic tattoos covering them, the uncommon ritualistic robes she wears are adorned with feathers, beads and decorations made of bones, animal scales and other similar materials, giving her an incredibly exotic appearance. Her skin tone and the unusual way her hair is tied, with two bronze decorations ending in two crescent blades only further contributes to her exotic beauty.
Her choice for clothes is perhaps what is most striking in her appearance. Hailing from the deepest parts of the Central American jungle where few dare to go, she favors light clothes and doesn't wear shoes as she prefers to feel the earth with her bare skin. When necessary, she wear shoes made of cloth or leather, similar to bandages.
Standing at 1,68m, Nenetl has a curvaceous and gracious body, but beneath her smooth skin, she hides well toned muscles, needed both to fight and to perform the rituals and dances she use for her magic.
Personality
Nenetl is a strong woman. The way she walks, her expression... All that contributes to the strong aura she emits. It's undeniable that she has quite an impacting presence, being almost impossible to ignore her. Regarding her personality, Nenetl is rarely in a bad mood and is almost always see with a calm smile on her face. Tranquil and quite amicable, Nenetl is easy to approach and generally pleasant to have around. Although she is a serious woman when she needs to be, it is still quite a rare sight to see her like that. Amongst friends, she is very easygoing and enjoys a good conversation, even though sometimes she might prefer being alone.
Notable Relations
None, since everyone she once knew, including her parents and the other shamans are long dead and forgotten.
Everyday Skills
Dancing
Herbal Medicine and Human Anatomy. She is knowledgeable enough to stitch large open wounds and perform first aid.
Good with her hands, she used to carve ritualistic sigils and runes on daggers, altars and sew the other shaman's robes & etc.
Knows how to prepare a bitter, hot beverage made with Cocoa and a herbs. Ancestor of what is known today as 'hot chocolate' it's a very bitter drink, said to be the beverage of warriors. It's highly invigorating and energetic. She also learned how to make sweet chocolate too, after she met with modern humans.
Biography
The Aztec empire. One of the biggest and bloodiest empires of the pre Colombian civilizations, flourished on a soil bathed by gold and blood, it's safe to say that the amount of blood sacrifices and bloodshed due to the conflicts between empires was enough to alter the flow of magic on that location. The native shamans and mages already knew about that, and often used that abundance of magic due to the favorable geographic location to make their empires prosper even more. In their endless greed for more gold and power, the flow of magic, the souls of the dead and the spirits of the land started getting out of control... Even though all those sensitive enough to the supernatural could tell that, the human greed knows no boundaries... As the blood flowed through the stone steps, bathing their temples and the soil... The very thing that made that empire flourish, was just one small thread away from sending it back to nothing. When other civilizations from beyond the sea came, invading that earth and bringing their greed with them and completely slaughtering the Aztecs, the land could take no more. It was at the brink of catastrophe... Ignoring their own lives and their own kin's, a group of shamans conducted a ritual in one of the last temple that wasn't completely destroyed by the invaders, sacrificing their own lives and a pure child's life to try and contain the huge outburst of magic.
There is where Nenetl's story begins...
Nenetl was the youngest child of a long lineage of shamans. Born and raised in a place teeming with magic, it was only natural for her to have an incredible affinity to it... Even though she was just a child, the fact that she was a shaman gave her much more importance than a common person. Raised in a prospering civilization, everything couldn't be more perfect. The Aztec empire seemed to be unbeatable. But everything changed when the Spaniards invaded. With their powerful guns, the powerful Aztec swords, spears and their mighty warriors were useless... Their cunning tactics and powerful weaponry far surpassed anything the Aztecs could even imagine... Even though the bloodshed was not strange to Nenetl, as she already did blood sacrifices even when young, there was another thing going on that left the powerful Aztec shamans unable to do anything to answer to the Spaniard invasion...
After years and years of blood sacrifices, conflicts and rituals, bathing the earth with blood, the flow of magic became too strong and distorted. In order to contain an outburst of magic, there was only one thing to do... Ignoring their own empire, their own kin and forfeiting their own lives, the shamans opted to do what they should have been doing for a long time... Their negligence in fulfilling their duties of maintaining the balance to favor their own empire was finally taking its toll...
On the day that the ritual would be performed, Nenetl was not afraid, nor sad, instead she displayed no emotions. Now with 18 years, she knew deep down inside that it was time to pay for not only her negligence, but the other shamans as well. As they made their procession to the top of the pyramid, their expressions were of shame and guilt. They were the only ones accountable for that disaster. Blinded and consumed by their own greed, the time to pay the price had finally come...
One by one, the ceremonial axe descended, cutting their heads clean off as their blood bathed the stone steps. From older to younger, they would sacrifice themselves, then the remaining shamans would swiftly take out the deceased's heart, placing it on a bowl together with the others. One after another, they silently fulfilled their duties until Nenetl was the last one remaining.
Nenetl knew that her part was the hardest one. She would have to quickly take out her own heart and place it on the bowl before dying. Ironically enough, the one to pay the heftiest price, was the youngest one, who wasn't nearly as guilty as the older ones...
Holding the ceremonial bone knife pointed to her chest, Nenetl looked up, to the sun shining over their heads, as if it was patiently waiting for the ritual's completion. She was nervous not with her death, but with the ritual. She didn't know if she would be able to deal with the pain and complete the ritual...
"Tonatiuh, give me Nanauatzin's determination, help me to complete the ritual..." Nenetl said, in a prayer to the god of sun and the previous god of sun, who had sacrificed himself in a fire so that the sun should continue to shine over the world.
As Nenetl plunged the dagger into her chest, she screamed with pain. She could feel it piercing her chest, forcibly cutting her arteries, carving a path around her heart.
"Just... a... bit... more..." She thought to herself, as she struggled to stay conscious although she was already feeling her arms and legs loosing their strength.
It didn't matter how much she tried, the loss of blood was too much as she found herself without strength to even keep herself standing up, falling on her knees...
She opened her mouth in a silent lament as her voice failed her. Crawling towards the stone bowl where the other hearts were, tears rolled down her face. She failed. She had no strength left to even hold the dagger anymore... As she fell on the ground to her last breath, the bowl fell off the sacrifical table, bathing her with the blood of the other shamans, as their hearts fell over her. The ritual failed. The ensuing magic outburst would be enough to wipe the entire Aztec territory off the map...
Her vision, red with the blood of the very shamans who created her started to become dark. The last thing she could see and hear was the sun on the sky and a thunderous crack as the pyramid opened beneath her, sending her to what would be her cold, stony tomb.
"...failed..." Nenetl thought with her last breath...
A long time passed, the Aztec empire was forgotten, everything that they did, everything that they were was now lost to the ages, together with the ruins of the pyramid Nenetl died... The ruins, forgotten and untouched for centuries, were still there, exactly how they were over four hundred years ago.
Amongst the ruins, covered with plants and skeletons, Nenetl opened her eyes once more, with a panicked gasp. Where the dagger once were on her chest, now was covered with an intricate tattoo, glowing with a faint blood red color and covering all her abdomen. Dizzy and confused, the first thing she did was to get out of the ruins. After a long time moving the stones she was finally out. Surrounded by a forest, she looked up, only to see the sun once more. Exactly the same way it was when she 'died'.
Right at the entrance of the ruins, the ceremonial axe's head stood there, completely untouched by the time, side by side with the ceremonial bone dagger she plunged into her chest centuries ago...
Nenetl didn't know what happened on the day she died, but she was alive once more. Standing over the grass, feeling the sun kissing her skin... She still remembered the pain, the shame and guilt she felt... They were all too real, but even though... she was there, standing up, breathing... alive.
Getting the bone knife and the ceremonial crescent axe head, she stumbled through the forest, wearing the same clothes she was wearing on the day she 'died'... This time, she wouldn't fail...
Combat
Fighting Style
Nenetl's fighhting style mixes both magic and physical combat. Strengthening her body with her magic, Nenetl swings her Crescent Pendulum, using it's momentum both to strike and to move herself, resulting in a highly mobile, unpredictable and incredibly dangerous fighting style, both for the wielder and enemies. She can also imbue her weapon with elements according to the elemental spirit she contracted before the combat.
Strengths
Highly mobile, unpredictable fighting style and heavy strikes.
Powerful elemental magic.
Close/medium range combat.
Weaknesses
Has problems fighting in closed, confined spaces.
Can only perform contracts with 2 spirits at a given time. While performing a ritual with a minor spirit in the middle of combat can be done, it will require another sacrifice (blood or flesh) every time and it will take a few seconds before it's complete.
Highly dependable on her movement. Restraining her movement can make her incredibly vulnerable, since she actually needs to move herself to attack and her only defense is dodging.
Depending on the spirit she is currently contracting, it can be incredibly taxing to provide a sacrifice for it.
Due to her fighting style, she has problems against opponents who can match her agility and keep getting into really close to her (about an arm's length or less.)
Nenetl's fighting style is very taxing on her body. Even though her physical capabilities are strenghtened with a spiritual contract, if she suffers any wound that makes it difficult or painful for her to move herself, it will heavily impact her performance.
Equipment
- Animal Leather Pouch and Bone Dagger: Inside the animal leather pouch on her belt, there is a thin, needle like bone dagger, carved with an intricate pattern. Made of an unusually strong bone, it is used both for rituals and as a backup weapon.
- Crescent Pendulum: Previously, it was the head of a big ritualistic axe, used for executions and blood offerings. Now, she uses it tied with a rope made of braided silk strips as a weapon and as a medium for her rituals.
Magic Abilities
Shamanism - Nenetl is a shaman, a bridge that links this world to the spiritual world. She is able to sense spirits and see the spiritual world, being able to talk and interact with them. Using dances and sacrifices (often blood or flesh), she can conjure spirits such as elementals to strengthen her own body and physical capabilities or imbue her weapon with elemental energy.
Nenetl is also able to make spiritual contracts with stronger spirits. Although spiritual contracts are a hard and lengthy thing to do, requiring some preparation, they cannot be violated by either parties without suffering some sort of punishment for doing so, which often turns out to be either incredibly painful or even deadly for the one who broke it. These contracts can do many things, but they need to be accepted by either parties.
All in all, there are a lot of things that Nenetl can do depending on the spirit she is contracting with, but she always need to offer a sacrifice (a drop of blood would suffice for minor spirits such as the ones to strengthen her body, her physical abilities and most minor elemental spirits) and if she tries to conjure a powerful spirit, she needs to give something more, since the spirit itself will demand an equal exchange. Dealing with powerful spirits (differently from elemental spirits) its incredibly tricky, since they are intelligent and if you do something wrong, including messing up the ritual they can and will possess the shaman or take what they desire by force.
By projecting her spirit out of her body (her body enters a coma like state) she is able to directly interact with the spiritual realm and it's residents, effectively 'spirit walking'. Her very soul is vulnerable when she does that though. If something or someone causes the link between her body and spirit to be severed, it will take a long time for her spirit to make it's way back to her body. If her spirit is attacked and dies while in this state, Nenetl will be forever in a coma like, catatonic state.
Weaknesses/Limitations
Can only perform contracts with 2 spirits at a given time. While performing a ritual with a minor spirit in the middle of combat can be done, it will require another sacrifice (blood or flesh) every time and it will take a few seconds before it's complete.
Depending on the spirit she is currently contracting, it can be incredibly taxing to provide a sacrifice for it.
Breaking a contract with a high spirit can be fatal for Nenetl. In the best of cases she might lose one or two limbs.
While Nenetl can use blood, flesh or organs of others as a sacrifice, they always need to be fresh.
Other
- Nenetl (pronounced Nenet) in Nahuatl means "Doll" or "Idol".
- Part of Nenetl's tattoos can be seen even over the black shirt as they glow with a faint, but noticeable blood red color.
- She loves chocolate, coffee and pepper. She doesn't know exactly why, but those things are certainly her weak spot.
With a tall and athletic build, Ylva is a woman of presence. Standing at 1,83m, she has the body of a Skjaldmær, strong and with defined muscles. Both her biceps and thighs are covered with runic tattoos, depicting ancient protection runes and sigils, according to the tradition of her clan. Despite her strong muscles, her body is still feminine and curvaceous, giving her an exotic, Amazonian beauty.
Her long, blonde hair, which she often keeps in traditional Norse style braids, is often adorned with wooden carved hair beads coupled with a pair of bone carved earrings, with a spiral pattern on them. Her penetrating hazel eyes, coupled with her hair, earrings and the piercing on her nose give her a wild, untamed feel to her appearance, which is further reinforced by the traditional face paint she sometimes uses when going hunting or in certain occasions.
Preferring light clothes in order to move herself freely, unlike many women, Ylva doesn't seem to have any problem in showing her body to others.
Personality
Much like her appearance, Ylva is an intense and fierce woman. With strong opinions, she isn't afraid of getting her hands dirty and isn't the type of woman to lower her head to others. Near those she considers friends or members of her 'pack' she is surprisingly friendly and approachable, enjoying drinking, feasts and thanks to her lycanthrope nature and being raised by such a traditional clan, fighting and hunting. While to others it may appear to be strange, Ylva does not have a particular aversion to killing, even enjoying it to some extent. Still, she never hurts innocent people.
That said, Ylva can be incredibly intimidating to those she doesn't know due to the fact that she has a lot of wolf traits on her personality, thanks to her strong instincts. Approaching her with an aggressive stance is a quick and easy way to get punched in the face. The best way to interact with Ylva if you're a stranger would be to treat her almost as a wild wolf, being especially careful on how you approach her and your body language.
Notable Relations
Astridr Asulf - Her mother, the Alpha Female in the Asulf Clan. She holds as much influence and power as her mate.
Gunnarr Asulf - Ylva's father and the Alpha male of the Asulf clan.
Everyday Skills
Good sense of direction.
Although not exactly using it for combat, Ylva knows how to handle a hunting knife to clean and cut carcasses of animals she or others hunt to eat. That includes seasoning and cooking it (Even though most Lycanthropes from her clan prefer to eat it raw, it is still tasty to actually prepare it on some occasions)
Can actually hold her alcohol pretty well.
Biography
Considered by many to be a fierce and aggressive clan, the Asulf clan is one of the few who, even nowadays, continue to follow the old, ancient traditions of the Lycanthropes such as feasting on the corpses of their enemies and eating their hearts, being seen even as barbaric by modern Lycanthropes. Despite this fact, very few are those who dare to mess with the Asulf clan. Maybe it's due to the ancient blood, that runs deep within the Asulf family's veins, or maybe it's because of their tradition to feast on their enemies, but they're widely known for being incredibly dangerous, ferocious and strong Lycanthropes.
Despite the dark reputation the Asulf clan has, they are known to be fiercely loyal and honorable, respecting those who respect them and being fearsome allies to those who conquered their trust. Differently from some other clans, they are proud and greatly value being a Lycanthrope, transforming themselves incredibly often compared to other clans. Having a history of actively hunting, killing and feasting upon rampaging werewolves and most evil magic practitioners, despite the bad reputation, they actually contribute to keep things in order.
Ylva, much like any other member of the Asulf clan was born and raised knowing she was a Lycanthrope and being taught to be proud of that. After completing 18 years, Ylva felt it was time for her to leave the mountains she was raised on. The Asulf clan was always very traditional, closed and recluse but Ylva knew that if the clan didn't evolve, it would, sooner or later be extinguished. Magic, both good and bad evolved and changed everyday, new rituals were discovered and if the Asulf clan wanted to fight against potential threats, they had to either to change themselves. After hearing about the Nox Tenebrae academy, Ylva thought it would be the best place to go if she wanted to further expand her knowledge about dark magic, how to fight against it and potentially establish friendly relations between her clan and the Agents of the Veil by becoming one herself.
Combat
Fighting Style
Ylva's fighting style is centered around her Lycanthrope form. Sharp claws, a deadly teeth, strong maws... While in her transformed form, Ylva is a deadly threat in close quarter combat. Fast, agile, strong and brutal, her fighting style makes it clear why the Lycanthropes are so feared. While in human form, Ylva knows how to throw a good punch despite not being a martial artist. She also knows how to wield a hunting knife to a certain extent.
Strengths
Highly mobile, almost feral like fighting style, focusing on her physical strength, her claws and teeth.
Thanks to her enhanced senses, strength and physical capabilities, fleeing from her or trying to keep distance if she is focused on some is almost impossible as she is able to track her target by smell if needed.
Thanks to her Lycanthrope healing factor, even if she is wounded she can recover herself rather quickly depending on the size of the wound.
Weaknesses
Doesn't use weapons while fighting in her lycanthrope form.
Due to her sheer size, it can get a bit complicated to fight in narrow corridors and spaces.
Doesn't have any long range attacks or abilities and doesn't know any type of spell or magic other than the few sigils and runes of protection, albeit she doesn't have the magical knowledge to use them herself though (the ones in her biceps and thighs were made by an old shaman village deep within the Danish mountains. The Asulf Clan offers protection to the shaman village and works together with them to fight against harmful magics and creatures that wish to harm humans or themselves.)-
Equipment
- Nothing other than a sharp hunting knife, adorned with runes and sigils to destroy magic.
Magic Abilities
Lycanthrope - Being a Lycan from the Asulf clan means that Ylva is incredibly dangerous while transformed. Her claws and teeth can easily tear a human body apart and her speed when running in all fours means that unless someone has some type of fast vehicle, it will be almost impossible to run away from her. She has enhanced senses and physical capabilities even outside transformed form (albeit less than when transformed).
Runic Tattoos and Sigils - The runic tattoos and sigils on her biceps and thighs offer protection against magics and spells targeting her mind to a certain extent and allow her to 'feel' when magic is being used, being able to hear it as a ringing on her ears and smell it.
Weaknesses/Limitations
Wounds made by silver weapons will not heal without outside help, be it healing salves, medicine or magic.
Her healing factor takes a lot of energy, making her eat more than normal to heal her body. If wounded too much, her healing factor kicks in full force, making her incredibly hungry, incredibly fast. In this state, she can and will enter in a feeding frenzy and will have problems distinguishing friend from foe.
Due to her enhanced hearing, loud, high frequency and high pitched noises can cause her pain and confuse her depending on the loudness.
Wolfsbane is a deadly poison to Lycanthropes and can be used to prevent her to transform if she is in human form and weaken her.
While she can transform at will, moonlight will force the transformation.
Even when in human form, Ylva's animal instincts are strong and she will feel restless and start getting incredibly stressed and aggressive if she's not allowed to hunt and run in her transformed form for too long.
Other
- Skjaldmær means 'Shieldmaiden' in Old Norse.
- Ylva means she-wolf in Old Norse. It's derived from 'Ulfr' which means wolf, while Asulf is Old Norse for Aesir's Wolf.
Age: 19 (technically, over 490) Gender: Female Height: 1,68m Ethnicity: Central America, Ancient Aztec Empire Nationality: Mexican Race: Human
Appearance
Nenetl's appearance is quite something. Wearing a skin tight black shirt to hide her chest and abdomen and the ritualistic tattoos covering them, she wears uncommon ritualistic robes adorned with feathers, beads and decorations made of bones, animal scales and other materials, giving her an incredibly exotic appearance. Her skin tone and the unusual way her hair is tied, with two bronze decorations ending in two crescent blades only further contributes to her exotic beauty.
Her choice for clothes is certainly unique. Hailing from the deepest parts of the Central American jungle where few dare to go, she favors light clothes and doesn't wear shoes as she prefers to feel the earth with her bare skin. When necessary, she wear shoes made of cloth or leather, similar to bandages.
Standing at 1,68m, Nenetl has a curvaceous and gracious body, but beneath her smooth skin, she hides well toned muscles giving her an exotic beauty.
Personality
Nenetl is a strong woman. The way she walks, her expression... All that contributes to the strong aura she emits. It's undeniable that she had quite an impacting presence. Be it because of her appearance or her personality, its almost impossible to ignore her. Regarding her personality, Nenetl is rarely in a bad mood. Although she is a serious woman when she needs to be, amongst friends, she is rather easygoing and enjoys a good conversation, even though sometimes she might prefer being alone.
Notable Relations
None, since everyone she once knew, including her parents and the other shamans are long dead and forgotten.
Everyday Skills
Dancing
Herbal Medicine and Human Anatomy. She is knowledgeable enough to stitch large open wounds and perform first aid.
Good with her hands, she used to carve ritualistc sigils and runes on daggers, altars and sew the other shaman's robes & etc.
Knows how to prepare a bitter, hot beverage made with Cocoa and a herbs. Ancestor of what is known today as 'hot chocolate' it's a very bitter drink, said to be the beverage of warriors. It's highly invigorating and energetic. She also learned how to make sweet chocolate too, after she met with modern humans.
Biography
The Aztec empire. One of the biggest and bloodiest empires of the pre Colombian civilizations, flourished on a soil bathed by gold and blood, it's safe to say that the amount of blood sacrifices and bloodshed due to the conflicts between empires was enough to alter the flow of magic on that location. The native shamans and mages already knew about that, and often used that abundance of magic due to the favorable geographic location to make their empires prosper even more. In their endless greed for more gold and power, the flow of magic, the souls of the dead and the spirits of the land started getting out of control... Even though all those sensitive enough to the supernatural could tell that, the human greed knows no boundaries... As the blood flowed through the stone steps, bathing their temples and the soil... The very thing that made that empire flourish, was just one small thread away from sending it back to nothing. When other civilizations from beyond the sea came, invading that earth and bringing their greed with them and completely slaughtering the Aztecs, the land could take no more. It was at the brink of catastrophe... Ignoring their own lives and their own kin's, a group of shamans conducted a ritual in one of the last temple that wasn't completely destroyed by the invaders, sacrificing their own lives and a pure child's life to try and contain the huge outburst of magic.
There is where Nenetl's story begins...
Nenetl was the youngest child of a long lineage of shamans. Born and raised in a place teeming with magic, it was only natural for her to have an incredible affinity to it... Even though she was just a child, the fact that she was a shaman gave her much more importance than a common person. Raised in a prospering civilization, everything couldn't be more perfect. The Aztec empire seemed to be unbeatable. But everything changed when the Spaniards invaded. With their powerful guns, the powerful Aztec swords, spears and their mighty warriors were useless... Their cunning tactics and powerful weaponry far surpassed anything the Aztecs could even imagine... Even though the bloodshed was not strange to Nenetl, as she already did blood sacrifices even when young, there was another thing going on that left the powerful Aztec shamans unable to do anything to answer to the Spaniard invasion...
After years and years of blood sacrifices, conflicts and rituals, bathing the earth with blood, the flow of magic became too strong and distorted. In order to contain an outburst of magic, there was only one thing to do... Ignoring their own empire, their own kin and forfeiting their own lives, the shamans opted to do what they should have been doing for a long time... Their negligence in fulfilling their duties of maintaining the balance to favor their own empire was finally taking its toll...
On the day that the ritual would be performed, Nenetl was not afraid, nor sad, instead she displayed no emotions. Now with 18 years, she knew deep down inside that it was time to pay for not only her negligence, but the other shamans as well. As they made their procession to the top of the pyramid, their expressions were of shame and guilt. They were the only ones accountable for that disaster. Blinded and consumed by their own greed, the time to pay the price had finally come...
One by one, the ceremonial axe descended, cutting their heads clean off as their blood bathed the stone steps. From older to younger, they would sacrifice themselves, then the remaining shamans would swiftly take out the deceased's heart, placing it on a bowl together with the others. One after another, they silently fulfilled their duties until Nenetl was the last one remaining.
Nenetl knew that her part was the hardest one. She would have to quickly take out her own heart and place it on the bowl before dying. Ironically enough, the one to pay the heftiest price, was the youngest one, who wasn't nearly as guilty as the older ones...
Holding the ceremonial bone knife pointed to her chest, Nenetl looked up, to the sun shining over their heads, as if it was patiently waiting for the ritual's completion. She was nervous not with her death, but with the ritual. She didn't know if she would be able to deal with the pain and complete the ritual...
"Tonatiuh, give me Nanauatzin's determination, help me to complete the ritual..." Nenetl said, in a prayer to the god of sun and the previous god of sun, who had sacrificed himself in a fire so that the sun should continue to shine over the world.
As Nenetl plunged the dagger into her chest, she screamed with pain. She could feel it piercing her chest, forcibly cutting her arteries, carving a path around her heart.
"Just... a... bit... more..." She thought to herself, as she struggled to stay conscious although she was already feeling her arms and legs loosing their strength.
It didn't matter how much she tried, the loss of blood was too much as she found herself without strength to even keep herself standing up, falling on her knees...
She opened her mouth in a silent lament as her voice failed her. Crawling towards the stone bowl where the other hearts were, tears rolled down her face. She failed. She had no strength left to even hold the dagger anymore... As she fell on the ground to her last breath, the bowl fell off the sacrifical table, bathing her with the blood of the other shamans, as their hearts fell over her. The ritual failed. The ensuing magic outburst would be enough to wipe the entire Aztec territory off the map...
Her vision, red with the blood of the very shamans who created her started to become dark. The last thing she could see and hear was the sun on the sky and a thunderous crack as the pyramid opened beneath her, sending her to what would be her cold, stony tomb.
"...failed..." Nenetl thought with her last breath...
A long time passed, the Aztec empire was forgotten, everything that they did, everything that they were was now lost to the ages, together with the ruins of the pyramid Nenetl died... The ruins, forgotten and untouched for centuries, were still there, exactly how they were over four hundred years ago.
Amongst the ruins, covered with plants and skeletons, Nenetl opened her eyes once more, with a panicked gasp. Where the dagger once were on her chest, now was covered with an intricate tattoo, glowing with a faint blood red color and covering all her abdomen. Dizzy and confused, the first thing she did was to get out of the ruins. After a long time moving the stones she was finally out. Surrounded by a forest, she looked up, only to see the sun once more. Exactly the same way it was when she 'died'.
Right at the entrance of the ruins, the ceremonial axe's head stood there, completely untouched by the time, side by side with the ceremonial bone dagger she plunged into her chest centuries ago...
Nenetl didn't know what happened on the day she died, but she was alive once more. Standing over the grass, feeling the sun kissing her skin... She still remembered the pain, the shame and guilt she felt... They were all too real, but even though... she was there, standing up, breathing... alive.
Getting the bone knife and the ceremonial crescent axe head, she stumbled through the forest, wearing the same clothes she was wearing on the day she 'died'... This time, she wouldn't fail...
Combat
Fighting Style
Nenetl's fighhting style mixes both magic and physical combat. Strenghtening her body with her magic, Nenetl swings her Crescent Pendulum, using it's momentum both to strike and to move herself, resulting in a highly mobile, unpredictable and incredibly dangerous fighting style, both for the wielder and enemies. She can also imbue her weapon with elements according to the elemental spirit she contracted with prior combat.
Strengths
Highly mobile, unpredictable fighting style and heavy strikes.
Powerful elemental magic.
Close/medium range combat.
Weaknesses
Has problems fighting in closed, confined spaces.
Can only perform contracts with 2 spirits at a given time. While performing a ritual with a minor spirit in the middle of combat can be done, it will require another sacrifice (blood or flesh) every time and it will take a few seconds before it's complete.
Highly dependable on her movement. Restraining her movement can make her incredibly vulnerable, since she actually needs to move herself to attack and her only defense is dodging.
Depending on the spirit she is currently contracting, it can be incredibly taxing to provide a sacrifice for it.
Due to her fighting style, she has problems against opponents who can match her agility and keep getting into really close to her (about an arm's length or less.)
Nenetl's fighting style is very taxing on her body. Even though her physical capabilities are strenghtened with a spiritual contract, if she suffers any wound that makes it difficult or painful for her to move herself, it will heavily impact her performance.
Equipment
- Animal Leather Pouch and Bone Dagger: Inside the animal leather pouch on her belt, there is a thin, needle like bone dagger, carved with an intricate pattern. Made of an unusually strong bone, it is used both for rituals and as a backup weapon.
- Crescent Pendulum: Previously, it was the head of a big ritualistic axe, used for executions and blood offerings. Now, she uses it tied with a rope made of braided silk strips as a weapon and as a medium for her rituals.
Magic Abilities
Shamanism - Nenetl is a shaman, a bridge that links this world to the spiritual world. She is able to sense spirits and see the spiritual world, being able to talk and interact with them. Using dances and sacrifices (often blood or flesh), she can conjure spirits such as elementals to strengthen her own body and physical capabilities or imbue her weapon with elemental energy.
Nenetl is also able to make spiritual contracts with stronger spirits. Although spiritual contracts are a hard and lengthy thing to do, requiring some preparation, they cannot be violated by either parties without suffering some sort of punishment for doing so, which often turns out to be either incredibly painful or even deadly for the one who broke it. These contracts can do many things, but they need to be accepted by either parties.
All in all, there are a lot of things that Nenetl can do depending on the spirit she is contracting with, but she always need to offer a sacrifice (a drop of blood would suffice for minor spirits such as the ones to strengthen her body, her physical abilities and most minor elemental spirits) and if she tries to conjure a powerful spirit, she needs to give something more, since the spirit itself will demand an equal exchange. Dealing with powerful spirits (differently from elemental spirits) its incredibly tricky, since they are intelligent and if you do something wrong, including messing up the ritual they can and will possess the shaman or take what they desire by force.
By projecting her spirit out of her body (her body enters a coma like state) she is able to directly interact with the spiritual realm and it's residents, effectively 'spirit walking'. Her very soul is vulnerable when she does that though. If something or someone causes the link between her body and spirit to be severed, it will take a long time for her spirit to make it's way back to her body. If her spirit is attacked and dies while in this state, Nenetl will be forever in a coma like, catatonic state.
Weaknesses/Limitations
Can only perform contracts with 2 spirits at a given time. While performing a ritual with a minor spirit in the middle of combat can be done, it will require another sacrifice (blood or flesh) every time and it will take a few seconds before it's complete.
Depending on the spirit she is currently contracting, it can be incredibly taxing to provide a sacrifice for it.
Breaking a contract with a high spirit can be fatal for Nenetl. In the best of cases she might lose one or two limbs.
While Nenetl can use blood, flesh or organs of others as a sacrifice, they always need to be fresh.
Other
- Nenetl (pronounced Nenet) in Nahuatl means "Doll" or "Idol".
- Part of Nenetl's tattoos can be seen even over the black shirt as they glow with a faint, but noticeable blood red color.
- She loves chocolate, coffee and pepper. She doesn't know exactly why, but those things are certainly her weak spot.
With a tall and athletic build, Ylva is a woman of presence. Standing at 1,83m, she has the body of a Skjaldmær, strong and with defined muscles. Both her biceps and thighs are covered with runic tattoos, depicting ancient protection runes and sigils, according to the tradition of her clan. Despite her strong muscles, her body is still feminine and curvaceous, giving her an exotic, amazonian beauty.
Her long, blonde hair, which she often keeps in traditional norse style braids, is often adorned with wooden carved hair beads coupled with a pair of bone carved earrings, with a spiral pattern on them. Her penetrating hazel eyes, coupled with her hair, earrings and the piercing on her nose give her a wild, untamed feel to her appearance, which is further reinforced by the traditional face paint she sometimes uses when going hunting or in certain occasions.
Preferring light clothes in order to move herself freely, unlike many women, Ylva doesn't seem to have any problem in showing her body to others.
Personality
Much like her appearance, Ylva is an intense and fierce woman. With strong oppinions, she isn't afraid of getting her hands dirty and isn't the type of woman to lower her head to others. Near those she considers friends or members of her 'pack' she is surprisingly friendly and approachable, enjoying drinking, feasts and thanks to her lycanthrope nature and being raised by such a traditional clan, fighting and hunting. While to others it may appear to be strange, Ylva does not have a particular aversion to killing, even enjoying it to some extent. Still, she never hurts innocent people.
That said, Ylva can be incredibly intimidating to those she doesn't know due to the fact that she has a lot of wolf traits on her personality, thanks to her strong instincts. Approaching her with an aggressive stance is a quick and easy way to get punched in the face. The best way to interact with Ylva if you're a stranger would be to treat her almost as a wild wolf, being especially careful on how you approach her and your body language.
Notable Relations
Astridr Asulf - Her mother, the Alpha Female in the Asulf Clan. She holds as much influence and power as her mate.
Gunnarr Asulf - Ylva's father and the Alpha male of the Asulf clan.
Everyday Skills
Good sense of direction.
Although not exactly using it for combat, Ylva knows how to handle a hunting knife to clean and cut carcasses of animals she or others hunt to eat. That includes seasoning and cooking it (Even though most Lycanthropes from her clan prefer to eat it raw, it is still tasty to actually prepare it on some occasions)
Can actually hold her alcohol pretty well.
Biography
Considered by many to be a fierce and aggressive clan, the Asulf clan is one of the few who, even nowadays, continue to follow the old, ancient traditions of the Lycanthropes such as feasting on the corpses of their enemies and eating their hearts, being seen even as barbaric by modern Lycanthropes. Despite this fact, very few are those who dare to mess with the Asulf clan. Maybe it's due to the ancient blood, that runs deep within the Asulf famiy's veins, or maybe it's because of their tradition to feast on their enemies, but they're widely known for being incredibly dangerous, ferocious and strong Lycanthropes.
Despite the dark reputation the Asulf clan has, they are known to be fercely loyal and honorable, respecting those who respect them and being fearsome allies to those who conquered their trust. Differently from some other clans, they are proud and greatly value being a Lycanthrope, transforming themselves incredibly often compared to other clans. Having a history of actively hunting, killing and feasting upon rampaging werewolves and most evil magic practitioners, despite the bad reputation, they actually contribute to keep things in order.
Ylva, much like any other member of the Asulf clan was born and raised knowing she was a Lycanthrope and being taught to be proud of that. After completing 18 years, Ylva felt it was time for her to leave the mountains she was raised on. The Asulf clan was always very traditional, closed and recluse but Ylva knew that if the clan didn't evolve, it would, sooner or later be extinguished. Magic, both good and bad evolved and changed everyday, new rituals were discovered and if the Asulf clan wanted to fight against potential threats, they had to either to change themselves. After hearing about the Nox Tenebrae academy, Ylva thought it would be the best place to go if she wanted to further expand her knowledge about dark magic, how to fight against it and potentially estabilish friendly relations between her clan and the Agents of the Veil by becoming one herself.
Combat
Fighting Style
Ylva's fighting style is centered around her Lycanthrope form. Sharp claws, a deadly teeth, strong maws... While in her transformed form, Ylva is a deadly threat in close quarter combat. Fast, agile, strong and brutal, her fighting style makes it clear why the Lycanthropes are so feared. While in human form, Ylva knows how to throw a good punch despite not being a martial artist. She also knows how to wield a hunting knife to a certain extent.
Strengths
Highly mobile, almost feral like fighting style, focusing on her physical strength, her claws and teeth.
Thanks to her enhanced senses, strength and physical capabilities, fleeing from her or trying to keep distance if she is focused on some is almost impossible as she is able to track her target by smell if needed.
Thanks to her Lycanthrope healing factor, even if she is wounded she can recover herself rather quickly depending on the size of the wound.
Weaknesses
Doesn't use weapons while fighting in her lycanthrope form.
Due to her sheer size, it can get a bit complicated to fight in narrow corridors and spaces.
Doesn't have any long range attacks or abilities and doesn't know any type of spell or magic other than the few sigils and runes of protection, albeit she doesn't have the magical knowledge to use them herself though (the ones in her biceps and thighs were made by an old shaman village deep within the Danish mountains. The Asulf Clan offers protection to the shaman village and works together with them to fight against harmful magics and creatures that wish to harm humans or themselves.)-
Equipment
- Nothing other than a sharp hunting knife, addorned with runes and sigils to destroy magic.
Magic Abilities
Lycanthrope - Being a Lycan from the Asulf clan means that Ylva is incredibly dangerous while transformed. Her claws and teeth can easily tear a human body apart and her speed when running in all fours means that unless someone has some type of fast vehicle, it will be almost impossible to run away from her. She has enhanced senses and physical capabilities even outside transformed form (albeit less than when transformed).
Runic Tattoos and Sigils - The runic tattoos and sigils on her biceps and thighs offer protection against magics and spells targetting her mind to a certain extent and allow her to 'feel' when magic is being used, being able to hear it as a ringing on her ears and smell it.
Weaknesses/Limitations
Wounds made by silver weapons will not heal without outside help, be it healing salves, medicine or magic.
Her healing factor takes a lot of energy, making her eat more than normal to heal her body. If wounded too much, her healing factor kicks in full force, making her incredibly hungry, incredibly fast. In this state, she can and will enter in a feeding frenzy and will have problems distinguishing friend from foe.
Due to her enhanced hearing, loud, high frequency and high pitched noises can cause her pain and confuse her depending on the loudness.
Wolfsbane is a deadly poison to Lycanthropes and can be used to prevent her to transform if she is in human form and weaken her.
While she can transform at will, moonlight will force the transformation.
Even when in human form, Ylva's animal instincts are strong and she will feel restless and start getting incredibly stressed and aggressive if she's not allowed to hunt and run in her transformed form for too long.
Other
- Skjaldmær means 'Shieldmaiden' in Old Norse.
- Ylva means she-wolf in Old Norse. It's derived from 'Ulfr' which means wolf, while Asulf is Old Norse for Aesir's Wolf.
"Humanity takes great pride in three things. Their willpower, their greed and their mortality.
Their will and endless greed allows them to grow and ascend past other creatures
But their mortality denies them divinity
It's a delightful purgatory between being Fallen and being Divine"
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<div style="white-space:pre-wrap;">"Humanity takes great pride in three things. Their willpower, their greed and their mortality.<br><br>Their will and endless greed allows them to grow and ascend past other creatures<br>But their mortality denies them divinity<br><br>It's a delightful purgatory between being Fallen and being Divine"<br><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Character 'archive' (because graveyard really doesn't sound nice)">Character 'archive' (because graveyard really doesn't sound nice) [+]</button></div><div class="hider-body" style="display: none"><a href="http://www.roleplayerguild.com/topics/144877-13orgs-characters/ooc" title="http://www.roleplayerguild.com/topics/144877-13orgs-characters/ooc">roleplayerguild.com/topics/144877-13o…</a></div></div><br></div>