Avatar of Aerandir
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  • Old Guild Username: Aerandir
  • Joined: 10 yrs ago
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    1. Aerandir 10 yrs ago
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GAHHHHHHHH Finally done


@Experiment 249missed ya too man. Glad to see you are still around!
@AerandirNo problem just throw me a quirk idea through pm!




Uhhhhh crap now I got to think of one
*@Experiment 249*Pokes head in.* bruh!
@ReaptheMusicwat up guuuurl

This looks interesting... mind if I throw in a cs for review?
@Aerandir - Just one question, how does Master Swordsman and Brilliant tactician fit together? O_O

Because the main job of a swordsman is to charge in the front lines and hope for the best ~ And the main job of a tactician is to spam the retreat button. They are like two completely opposite roles~


Knights and samurai were swords men that were also taught stratigy, leadership, politics and what have you. You were probably thinking of infantry/ man-at-arms. The peasants that were placed on the front line with little to no training and used more as cannon fodder/ buffer. While the archers and Calvary got into place or did their thing.

Tactics are far more complex than yelling for retreat, they are there for taking the situation they have and finding the weak points to exploit or protect themselves from.
@Crimson Raven

<Snipped quote by Aerandir>

So, my first nitpick is his magic's effect. Admittedly, I get that it's a unique concept, but we literally spent three days picking apart a spell that Technowizard has that essentially does the same thing, though with his eyes rather than his blood. Anyways, I can get the whole cancellation of magic, and can accept it. The issue with the blood part is that you're rather vague on how it does what it does. Does the blood absorb into the body or is there another way it does what it does?

The magic name is odd, and Ex probably has a point in changing it's name, but I'm fairly indifferent to it.

Also, we were in a Final Fantasy RP together run by Lennon79.

This is answering both of your guys Concerns

Also I should say I prefer not to go into much detail with character sheets because I personally do better in fleshing out the character in the rp. That's why it is bare bones.

I was was tired and thought I put it down... possitive I did but might of deleted it with my mouse pad.

So to add to it and also explain a little why it's overpowered.

For it to use it's entire effect latch would need to get his own. Blood on his opponent's skin. Or thick enough on the clothes for it to seep though and touch the skin. It will negate the power of what ever it is, until they wipe it off. Otherwise it will only make it harder to consentrate on their magic.

It also only effects caster magic, not holder magic.

Also, because this is so powerful is why I also made it extremely dangerous for him. He had to cut himself or use previous wounds to get his power to tuely work. Now bleeding constantly and moving around, getting his blood pumping, means he has to put down his openly quickly, or risk losing too much blood. This all depends on how much his opponent is clothed and what type of magic they use. Fully armored and or ranged is his pure weakness and hardest battles. Even with people who cover themselves up entirely with clothes.

This is why he is a "master" of his sword. Because he can't control his magic he has only one form of combat he can train and focus on. I understand gaining a mastery of the sword is difficult and doesn't "magically appear" nor does his strategy. With a life of hunting down wizards or training to do so, with a family who focuses on it. It's clear that the family would teach their children these skills.

Now I thought I put his in his history, but it was late and I was changing my wording often I could have left it out. He joined the guild to figure out his magic as well as getting a better paycheck. I understand bounty hunting in real life is not glamorous and axtremley difficult job. But this is a anime roleplay, reality doesn't really apply here. Even though I myself try to keep it as real as possible. Example. Ezra fighting with two extra swords with her feet. Dumb as hell.

Anyway I digress.

As for the magic name I thought it would be interesting for the rp, as slayer magic is gone it would create confusion and add more to the rp, as well pay omage to the dragons later magic and perhaps give a hint to how old the magic is. However I can change it to blood sacrifice and be just as content. If caits wishes for more history then I will give it.

With the history I understand the cannon makes no mention of it, and the time before zarrif mostly dealt with dragons, but there is so much to history of our own world that we do not even know of that were a main part of history and what formed it today. Also this is a roleplay. All of our characters and our story is non cannon so it really doesn't matter in the end does it? It only matters to the Gamemasters if they want it in their history. The hole point of this is to build upon the history and world of fairytail.

As you said @Crimson Raven you are trying to help me, however instead of saying "nothing is coming out as I want it so I'm just going to say it not matter how bad it sounds" you could have added more time (as clearly you did ripping my character apart) you could have found a better way of saying it. there is constructive criticism. Then there was "your help". Which really just felt like criticism. If this happened to anyone else with less thick skinned they probably wouldn't have joined and just quit here and now. Which in my opinion is not ok. The guild was created to be a place with those who were interested in writing to grow and learn. Not to be slapped down because they are not at your level.

I would be more understanding in an advanced section but this is casual.

Point is, if you are looking to better yourself constantly. I would work on your "constructive criticism"

So....I know every body is busy. But anything else on my cs?
It's a bit late where I am so I'll be off soon.

<Snipped quote by hatakekuro>

Ya, in the future I was thinking to do one or two things with Caelum. Curious about those ideas?

<Snipped quote by Aerandir>

After reading through the CS, it seems okay. But If I had to nitpick, I would say to try changing the name of the magic. I'm aware that it is not like dragon slayer magic. The name also fits the description. But I suppose I'm afraid that it may confuse a fee people that haven't read or seen the magic being used.


I can see that, I kinda wanted to do it that way for that reason, but I'll change it if needs be.

@Crimson Raven
I have been away from role playing for a while, so I am a bit rusty, and for sure not happy with my own draft. I welcome some constructive criticism.
<Snipped quote by Aerandir>

There's a familiar face! Caits' last post has to do with plot, but I'm not sure she's laid out the whole thing just yet. Basically the first Grand Magic Games in one hundred years ended two months prior to where we are now with no clear winner. We've got a couple of people waiting to join a guild, of which the current main light guilds are Dragon Fang, Phoenix Wing, and @Lugubrious's Frenzy Plant, though he hasn't posted recently.

<Snipped quote by hatakekuro>

I hear sparring sessions are incredibly therapeutic XD


Hey thanks! I'm sorry I can't remember if we rped together.>.< I got a horrible memory

Edit: rough draft of the cs!

Name: Lach (Lock) The Blood Samurai

Age: 23

Birthday: November, 15th

Magic: Magic Slayer: his families blood has been tainted by a powerful anti-Magic spell known as Magic Slayer, Its sole purpose is to negate all magical power. Those around him, in a close proximity, can still use magic. Although the longer they stay around him it becomes harder for them to use their magic. How ever, if he gets any of his blood on them, he can cancel their magic all together.

Magic Level: A

History: Lock was born into a family that was descended from clan dedicated to hunting wizards. Long before Zeref, before magic was accepted as normal. There were people who were afraid of all wizards, and dedicated themselves to eradicate them, ironically with a magic spell that tainted their very blood. Dangerous and effective as they were, they were defeated and fled the country.

He grew up training with his father to become a Wizard bounty hunter just like his fathers before him. Because he didn't have to spend any time training on making his anti magic stronger, he focused on his swordsmanship and tactics with fighting different kinds of magic. He was a prodigy, quickly mastering his sword he was already bringing home bounties at the early age of 18.

A few years as a bounty hunter brought him some good money, but he wanted to learn more about his anti magic, and being in a magical guild would and could help him learn how to control it more so. Another reason being he wanted to be apart of something more...

Personality: Loyal, Charming, Mischievous, Relaxed, Dedicated

Guild and guild mark location: NA Wanting to join Phoenix Wing

Team Members: None

Three Strengths: (Not just combat)
1. Mastery of Swordsmanship
2. Endurance/Sheer will power
3. Brilliant tactician.

Three Weaknesses:
1. His magic can be deadly to him if not careful. (Can loose too much blood)
2. Ranged Magic
3. Lonely

Greatest Love: N/A

Motivation: To train and become a master over his ability,

Appearance:


Because of his magic and fighting style, he has countless scars all over his body.

Additional Details:
His weapon that was handed down to him from his father. It's been in his family for generations.


meh, sorry it's not really good, a bit out of practice
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