Avatar of Apollosarcher

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2 yrs ago
Current A quiet day is a good day, especially when it doesn't have to be productive.
2 likes
3 yrs ago
I made a new RP for the first time... In years. roleplayerguild.com/posts/5… please give it a look!
7 yrs ago
Fallout Tactics has death claws that can talk, scary killer robots, and the ability to have a tank. It just doesn't... Sit well with the rest of lore.
1 like
7 yrs ago
Very sick, will post when not hurting.
7 yrs ago
I'm awake at weird hours again.
4 likes

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@KoL I figured I'd drop my CS here see what you think. If he doesn't work I can rework him as needed.

Very interested. I'll work up a CS if your still taking people.
Ariin nodded. "Sounds like a good plan, I'd suggest a three volley rapid fire to ensure total annihilation. That will however melt the barrel. Two volleys might do it, but I'd overkill it then not accomplish the task, however I would be dead weight to the squad if the barrel melts down I'd have to evac. No point in having me hang around if I can't fight." He said sighing.

Moving the Paladin along slowly he moved to a good targeting point. "Sending targeting control over to you, be careful with the Pompey and remember to adjust for the weight of the shots. These are solid tungsten shells." He added, not wanting to over or undershoot the target. His mech might afforded him plenty of rounds so he need not worry about amount count as heavily but he did hate to miss shots.
@Jasonhero I mean Jason and Ariin could sync up targeting data, Ariin implant allows him to process targeting information and make corrections faster just by glancing at the image. (The joy's of technology. Of course you fry the implant and he gets brain damage.) If it's the last shot, Paladin can fire three volleys. (Six shots.) With the cooling system forced into overdrive. The barrel can fuse and he'd screwed completely if anything else shows up to fight.

On a side note the last time he fired the triple barrel it melted the barrel. Oh and Ariin's aim has been quite off today, he's missed well... A lot of shots.
Paladin lurched some as he took aim at the towers, nice stationary target who had no clue what was about to hit them. Letting off a volley from Paladin, Ariin listened of course they all knew their frames better than each other what they needed was dedicated teams. Fast attack group, heavy support team, and front line teams. An arrangement suits to help break what was a rather large squad into small fire teams able to be tasked and depend upon each with ease. He'd have to voice his thoughts later, right now they needed the towers down.

Turning he locked in a second volley and fired a second volley at the other target further out, they were easy shots to the blast alone even if he missed would probably collapse that part of the wall. His gun was more akin ground to orbit weaponry than anything else. "You can all go on ahead, Paladin's too slow and in tight spaces my guns practically useless. I can stay outside and provide cover if you need to make a retreat, I'd suggest our other heavy mechs do the same." He added letting them know his opinions on the matter.
@Jasonhero Hmmm that would be interesting.

I think if Ariin dies, I'll just have one of his sisters forced into the program to replace him. Assumption being that they don't need to clone him if they have more of the stock he came from.

Find the best from all of them and use that one.
@Ariamis I'll get a post up in the next day or so.
@Jbcool I don't know what else to do.
@Jasonhero @Mr Rage Well think about it like this we've lost any form of cover in narrow hallways. Paladin is not going to be able to dodge turret fire and he's too slow to avoid it. So then the next option is slowly advance popping every turret as travel with the large mechs having to single file or at best walk next to each other. Were sitting ducks and it will take to long, logically we should send lighter faster mechs to the back door.

The beat stick Brigade. (Yes I gave it a name. It fits.) Takes a slow advance clearing turrets so they exit through the front of the building.

However I don't want to Meta to hard so Ariin might suggest this and Jason can ignore and charge down the hall way trying to be a hero and get to Serah first. Ariin's got a mind for strategy and a lot training plus now combat experience and... A deeper understanding of Paladin so he's not as reckless as he once was.
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