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I wanna get this started xD.

Man Zardoric, I bet Chaz might wanna get his hands on Light's power. Course I wonder how that works, because of her toon touch and whatnot.
@Zardoric I did answer that question before, but here you go. I call them Fog Detectors.

<Snipped quote by Treue>

More specifically, CotD can be detected by these up to three meters away.


That doesn't mean much to Light. Shes pretty obviously a CotD from a distance with her alien appearance compared to everyone else. xD

Man, I'm not 100% how I wanna work her in background wise short of her being a streets wandering person being more or less a superhero at times. xD Kinda like Batman, but without the Bruce Wayne bits. (I perfer Marvel, but Marvel doesn't have any big namers that do that. Hulk is too 'rampagey' of a hero to work even though he'd be a bit closer in scope.)
So when is this starting? And are we missing anyone?
@Treue You got it boss, done and done.

<Snipped quote by Archmage MC>

Does that include a sweet soundtrack to the bad time? That might make it obligatory then.

And last time I played SkullGirls, was learning to play Big Band. Good times, there, good times.


I dunno, maybe. Probably... I know she has sunglasses for that though.
@Archmage MC She reminds me of Peacock from SkullGirls, and she was the most dangerous ranged character in that game in my opinion. I was always a Squiggly user myself. Dem air combos tho.


I played both of those. Squiggly was awful unless she got a combo in. If she did, good chance she just took you from full to near dead. xD And peacock was just poke, poke, poke.

Light does melee instead of Ranged though. xD
Oh, BTW. Light for the most part will be comedic relief. Don't take that as she is weak though, as if you make her really mad, she'll show you "A Bad Time". Think Sans, but even more murder-y. xD And unlike him, she wont get tired.

But yeah, shes made for autohit slapstick guys, so go for it.
Just wanted to know everyone's opinion, geez. :)


You also asked on some advice too, which we all gave. xD
<Snipped quote by Jabber>

Honestly the entire point of a One Piece RP seems to be going on adventures like the Straw Hats do and pursuing all the different goals--find One Piece, find All Blue, become the strongest swordsman, etc--so removing the whole "do what you want cause a pirate is free, you are a pirate!" aspect of it would kind of defeat the purpose in my opinion. Unless these new marines have undergone vast reforms and aren't as Knight Templar as they are in the canon, being Pirates would probably suit the story much better.

As for whether it should be set in the future of canon or an AU, my vote goes to an AU where the canon characters have simply all been replaced by either player characters or NPCs of some sort. This would allow the GM to create their own Seven Warlords, Four Kings, so on and so forth. It would, however, be more work for the GM. Again, this is where communication with players can come in handy--you could potentially offer players that you think would do a good job of it the task of designing such important setting NPCs, as long as they don't end up doing things like "I call dibs on making a Four Kings character!" and try to use that as their MAIN player character. It'd be a balancing act to make sure people don't powerplay or intentionally bring the fleet of a warlord down on some first timer pirates just for funsies and to make themselves look "so extra special badass and cool."


remember if your doing all the warlords and emperors or whatnot, you don't need to do them all at once, only bring them up when relevant. Just like the show!
@JabberEh... I'd rather do an AU kind of thing where we take the place of the Straw Hats, really. ^^; That premise doesn't seem to be doing anything for me, honestly.


This.
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