Personality: Daria at face value appears to be a rather simple minded, very empathic person. She seems submissive to a fault, always eager to please everyone around her, and rather easy to befriend. -Redacted-
Background: Daria was born to a single prostitute mother in one of the most inhabited colony worlds of the humans. She was an unwanted child, and her mother never stopped to remind her. Destined to be a destitute and a marginal, Daria's luck turned for the better when her mother managed to befriend one of her clients, and like a love story, they were about to become a real family. The man, an officer known as -redacted-, took a shine to the little kid, and soon began to lecture her in various subjects as if she were her own daughter.
-Redacted-[Dariya]...had a good aptitude for Framewerk piloting.-Redacted-
Notable Deaths: Her paternal figure, -redacted-
Other things: -redacted-
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Framewerk Sheet
Framewerk Code Name: Apophis
Appearance:Something like this. Apophis doesn't even resemble an humanoid form as a framewerk. It is serpentine in both form and function, with a sleek design. The lenght of the mech is considerable, and the top segment is the actual core of the mech, as well as the position of the bore device it employs to bury itself underground. It is also designed so it can withstand immersion in lava.
Signature Weapon System: Apophis' sensor array boasts a configuration that resembles more a scientific vessel than an actual combat borne mech. It possesses wide-spectrum analyzers as well as inbuilt top-of-the spec computers that can crunch data and give results in real time. However, due to the requirements of being it put on a mech, the range can be limited, and as such it requires to draw closer to the enemy to get the most accurate readings. Apophis' sensors are also adept at countering jamming and electronic warfare. They are a must for the underground navigation of this mech.
Signature Weapon System: Magma Jet: A compartiment that runs along the whole body of Apophis can be filled with actual molten slag and magma while it travels underground. The accumulated fluid is then launched as high pressure electromagnetic rail projectile, which can cause thermic and physical damage upon contact. The accuracy is not great, though.
Secondary Weapon System:Plasma Bore: A high-energy set of swirling blades across the top of the head of the mech, they are used to disintegrate and tear through sturdy materials, thus giving the Apophis the ability to dive underground and move through it as if it were a fluid medium. In a pinch, it can be used as a melee weapon for great effectiveness, although the Apophis itself has to grapple the target with its body in order to work.
Secondary Weapon System: Segmentated Recombination- Apophis construction is unique in that every single segment beyod the head (and the cockpit) can be shed and discarded, and subsequently reattached with ease, thus allowing it to adapt to the increasing damages that the mecha can sustain during battle.
Name: Maximus (no family name), The Revenant. Age:78 Gender: Male White Rock/Onyx: Onyx. Appearance: Maximus is a diminute, unimposing man, standing tall only to 5'4". He's thin and wiry, but his otherwise lightweight appearance does not do justice to the compact and sinewy nature of his physical shape and condition. Beneath the wrinkled skin, strong, dense muscles are woven to his bones like the pieces of a bow, and it is only upon closer inspection that despite his frail-looking appearance, he won't break easily. His hair, while not receeding is now completely white, a far shoot of the brown he used to have, and he has a vivid amber-colored eye, which can give a certain piercing gaze. His body is actually covered in dozens of scars, and his left side of the face has been burnt and scarred, resulting in the loss of said eye. He usually wears a black obsidian mask to conceal his deformity, and well-worn but rather comfortable full body clothes of a dark green, along a breastplate nicked with several chips. Personality: Quiet and somewhat polite, it is difficult to see Maximus as other thing than an old man tired of living. He carries himself with an air of somberness, and always thinks for a long time before replying. Almost impossible to disturb or make angry, he's akin to a soft wind or a rock in a mountain. He's here, but he isn't always felt nor heard, and usually keeps to his own business. The games of politics and socializing, while he tries his best to perform in them, clearly are something he's far comfortable with. He is also very conscious about his scars and disfigurement, trying to conceal his face as frequently as possibly, and rarely being seen in public baths. Beneath all of this, however, Maximus is a hardcore survivor. Years of experience and the sheer numbers of times he's had a brush with death have given a keen insight and an insane willpower. His favority strategy is to play in the long run, making his moves carefully in order to outlast his opponents. He's oddly fond of his Revenant moniker, which denotes how many times he has been declared dead only to resurface later.
History: Maximus was born as the unrecognized son of a imperial noble and a concubine. While said noble welcomed him at first into his fold, and gave him education and training, he soon was the target of vindictive intentions by the rest of the family. Her mother died when he was 7 due to poisoning, after drinking a cup that was destined to him. An arrow nicked his neck in a training accident at age 13, when they decided to start shaping up the kid to serve in the military as a trade-off for not being officially recognized. While he appreciated the old man's efforts, Maximus never felt protected nor loved by that person, and his half-siblings and adoptive mother certainly hated his guts. But what could a bastard kid do to take revenge against such opponents? It was when he decided. He would endure, endure and outlast every single one of them. Dodge death everytime. Survive. Endure and grow strong and disciplined as a result.
His first test would come as age 17, in the Dragon Fang mountains. After a rather difficult expedition in order to try and assess the feasibility of a new mine, Maximus and his colleagues were assaulted by a fire-spitting beast, which killed the rest of the team and gravely wounded Maximus, sending him tumbling down a ravine towards his sure death. But it didn't come. Maximus' bones were broken, his face was burnt, but he still crawled himself out of the ravine, heaving with each breath. Wolves sought to eat the spoils of the broken mind, but the pack was driven after he managed to kill a couple of them.
Which then became his nourishment and garments. Slowly but steady, he began to wander, each day regaining more and more strength even while at the verge of perishing. It was then when he found the beast's sleeping nest. However, not everything was hopeless, as he also spotted a patch of unstable ice and rocks above the creature's heads. Cursing the gods, and bracing himself for his grim retaliation, Maximus poured his everything in triggering an avalanche who then trapped the beast. Unable to move, and wounded, the creature proved to be felled easily. Why did he stopped by to do such a deed, Maximus never knew. Maybe it was because his teammates were among the few people who had shown genuine concern for him.
Meanwhile, at the capital, his fellow survivor brother in arms held a symbolic funeral for him, and while his family was present, they were more or less trying to corroborate Maximus was dead. The look on everyone's faces was ghastly when Maximus crashed his own funeral, with the dissecated monster's head in tow. He had become someone who had returned from death, a Revenant. It was then when his family stopped trying to conspire against him, out of fear rather than respect, and Maximus career, boosted by his ordeal, was fruitful.
However, Maximus' reputation worked against him. No matter how good his service was performed, his dreadful moniker still stood. Enemies sought to test the apparent immortality of the Revenant, only to be rebuked in turn by Maximus, and thus perpetuating his circle. At the same time, the amount of disfigurement and scars he kept accumulating over the years made all but possible to settle down and form a family. And after decades of struggle and service to the empire, he began to notice something he never thought he would ever reach to witness.
Old age. His strenght was beginning to wane. It was time to close the curtain in the final act in his life. Hopefully Castle Grimm would be an end befitting his life.
Why I Fight: It is the last opportunity I will have to earn a peaceful retirement. Hopefully, I could get a spouse (noble preferrably) and peaceful last years trying to raise a son and overseeing my hard-earned possessions. However, should that be denied, I will dance madly one last time, no matter if i have to tear the castle apart. The Revenant does not die easily. Skills:Having a long career in the military, Maximus is no slouch when it comes to the art of warfare and using weapons and he can competently use a vast array of weapons of all shapes and sizes. He however, has never taken the path of mastery of said weapons, and his movements are a bit unpolished. Maximus is a cultured man, and he knows the importance of the more subtle aspects of warfare, such as tactics and patience. He's somewhat rusty with diplomacy, though. He however, is very perceptive, as years of narrowly dodging death have made him, and his lifeforce is second to none. He's got an unshakeable poise and will, able to keep getting up after taking staggering amounts of physical or psychological punishment. Last but not least he's accumulated a decent experience in survival tactics, creating improvised weapons, foraging and first aid as a result of his many brushes with death. He's also good at sewing.
"heh." Umbra just sneered at the comment of the other elf, her hand resting in her hip as she made a motion to pick up her cloak and once again, fasten it. She then began to walk inside the door, in graceful catlike steps. "Sir Borifos, you're also deluded. Do you think that numbers are everything? This little personality-cult you have with that fast mercenary of the spear cannot afford to even lose once, and yet she still acts as if she can defy everyone. Talk about the pot calling the kettle back, it was your leader's refusal to stand down what started this in the first place. We can afford to lose multiple times, as we're the a longstanding order of knights. You simply cannot compete with a knightly order in the long run."
She paused.
"Within a hundred of years this little group of yours will be nothing but bone and ash, and I will be laughing as the Iron Roses will still be standing." She huffed as she went inside, examining the corpses with certain disdain, as if they were just pieces of game meat ready to slaughter. "But go ahead, try to lecture me, try to say you're good enough and puff your chests. Beneath that flippant attitude your dear leader was afraid of getting caught in the middle of something without even wanting it."
Her hands wandered once again, and in a quick gesture, she deftly picked a small critter off the ground. The black puffball of the rat squealed at first, but seemed to settle down as Umbra reached for her pocket, gently offering some bread to the rodent, and scratching the back of its head.
"I'm going to interrogate a witness, don't mind me." She said to her fellow knights, as she stared deep into the squeaking rodent, her mind and senses sharpening.
Tell me what happened here, little one. She conveyed to the rat.
Karin sighed at her own predicament, as she watched the fairy still trying to devour her remaining lunch. Deciding to be more proactive, she wolfed down the remains of the battle, despite the meekly protests of her backpack stowaway. She felt somewhat comforted, after having let steam out and some food in her system, but she was still pretty much hungry.
And then some awfully racked was happening in the nearby districts. The containts of her backpack shuffled once more, the tiny chubby fairy trying to tell something.
"What NOW!?" She hissed at her own backpack, disregarding the oddity.
"Negari." Depardieu spoke. "Troublesome."
Karin gulped. It was going to be one of these shitty days, wasn't she? She quickly pieced together a excuse, marvelling herself at how ironic it was to put "spoiled food" as the case for her absence. She also gesticulated and acted out the part, quickly grabbing her utensils and then dashing to the bathroom, her other hand in her mouth as if she was going to unload the ill-filling food she had just eaten on the courtyard.
She sighed, as she pronounced the magical words.
"Ignite Heart...whatever." She sighed, making sure nobody looked. The toilette stall had also a window to exit, so she made short work of that, struggling slightly because her scarf got snagged. With deft jumps and a fat fairy on her shoulder, the 10-year old quickly navigated to where the menace was.
She reeled.
"Well, I no longer have appetite, it seems." She grimaced, the disgusting display of a Negari blob making her stomach freeze all of a sudden. Oh well, not like I can do much about it. She resigned herself. Depardieu had given her quite a lame power, had she? So, the ten year old cupped her hands around her mouth opening and hollered.
"Hey, listen up! If you touch me, I can make a bond with you and share senses and my magical energy, that oughta help!".
Now, this was the worst part. Waiting to see how the usual magical girl reacted. She hoped that they weren't too ego-conscious this time. Otherwise she could never fight the thing on her own... without resorting to THAT.
Not really sure how to 'level' it but I'd say medium at most. The world itself has a fairly low level of the supernatural, the most action probably being a fantasy type creature like a goblin or something. Even traveling about the more remote areas you'd probably have a low chance of meeting anything really supernatural. Now as for withing Castle Grimm, we'll call it a bit of a hot spot so chances are raised considerably of something strange happening. Still, most things will be more 'physical', like monsters, than magical type beings but they may appear every so often.
Well to be fair i was thinking on a character that got half his face burnt because a battle with...yeah. A dragon.
Umbra's swift movements continued, even as she had been blocked by the barrier. A gigantic fist made her alarmed for a second, lamenting that no one had take her cue to suppress the magic spellcaster to be too late. She performed a quick backjump, her swords ready in a combat stance.
And then, the familiar sound of sheathing was heard, as she put away her weapons. "Well, that's about it, hm. I probably should thank Sir Tyaethe for that." She started speaking in common again. "Your mercenary force has been shown in full. Your leader's game has been unmasked as mere posturing and bloodlust. And you're about to be in a bad time, because the people who were holding back all this time, might not chose to do so." She said, as she kept still ready for more attacks coming her way, but with no intention to fight back. Her gaze wandered to Tiral, and the massive spell he was preparing.
"So, sir Borifos, since you're the one with the most common sense, why don't you tell your captain to stop picking on Fanilly? Because if you spill blood of the captain of the Iron Roses, bravado and guts might not be enough to go through this situation." The elf said, as she pointed as the still struggling troopers.
To be fair, I was getting antsy, and my patience was waning, so forcing things a little seemed pretty fair.
Sult and Nero looked at eachother, witnessing the blasphemous swearing of Sir Indrau, and couldn't resist making a giggle or two. Even though he was pretty serious, there was something absolutely hilarious on how he waddled with barely contained anger. Both twins nodded to eachother, and dismounted their own steeds, flanking the irate veteran knight. Two sets of arms aided him to stay steady, as if they were two healers aiding a cripple. Which in a sense, it was true.
"My, my. Sir Indrau, don't do that." Sult said.
"Boots are very expensive, sir Indrau!" Nero chided in reply, as she exchanged a sight with Sult. Hopefully, there would be no need of intervention yet, but both began to channel her magic as well as Tiral did. Just in case.