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Object permeance is overrated.

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Tyrant from the West said
:c ik he needa try to git guud.


Just try to put meaning in things you write.
Make it reflect your character.

Scrub Mage is good at this because, honestly, I think he's clinically insane and writes what first comes to his mind.

Anyways, it doesn't have to be that long, or that special. Not everyone is mommy's special snowflake.
Lennon79 said
Class and Level:
Assassin Lvl 69


hue
huehue
huehuehue
huehue
hue
WanderingSpirit said
Bleh Unique, Magic and Production items are thrown in... time to reconfigure the EquipmentsHmmm on the other hand I think I look fine, I'll hold off for now unless GM has anything to say


Looks good to me. Don't know about Ostarion, though. He's always sleeping.
Alright, since we had overlooked this feature, this will be a post where I talk about how items work in Log Horizon.

There are 5 6 classes of items:

Common
Magic
Unique (custom)
Production
Artifact
Phantasmal

Common is the lowest of the bunch. They're usually called things generic, such as "Mail Pants", "Steel Chestplate", or "Longsword".

Magic are one tier higher. They have the same name as the commons, but have a prefix. This prefix is usually something like "Flaming Longsword", or "Frozen Steel Chestplate". Magic items have 1-2 new attributes, such as Flaming, or Sharp.

Unique items are above magic, but below ancient. They have custom names, and vary a lot due to their (not very powerful) random stats.

Production class is in a weird place. Mass produced items are on par with commons, more specialized ones are on par with magic items, and very specialized ones are on par with ancient class items. They're not as powerful as ancient, but they can be much less random in the stats they give. Production items are very good for pre-level 50's if they were created by someone with a level 90. They would be better than any other drop below production. These can have any name.

Ancient items are powerful items given by rare event quests, raids, and drops. If someone does do 1-2 easy 6-man raids for two weeks, chances are they will get at least one ancient item. To use an ancient item, you must declare yourself as the true owner of the weapon (something done in the menus). Once you do that, the item is (usually) unable to become unbound. Clean items are extremely rare due to this reason, and fetch high prices on the market. The stats and effects are completely randomized, and it is very hard to get an item you can actually use that fits in to your item set unless you can trade clean ancients. A good player can get 3-5 ancients while leveling to 90, while the more unskilled usually get 1-2 ancients while leveling to 90. They have completely new names, such as "Kunkka's Tidebringer", or "Blackblood Skirmisher".
*level 90 raids have a higher chance of ancient items. Every 5-7 level 90 raids will drop at least one ancient item.

Phantasmal items are a rare bunch. Only a certain number exist per server. 500 per expansion, meaning that only 6500 can currently exist. They can only be traded if the user has acquired a special item (Phantasmal Dimensional Cure). Only dropped in level 90 full raids (24 people) by raid bosses, and can only be repaired by gaining an item (Phantasmal Solvent). Each one is unique with unique aspects such as marking targets, chance to break channels, or even talking. Phantasmal items have completely new names, such as "Jinada", and "Mourning Wood". Before the catastrophe (3 days before start of the RP), when an Phantasmal item was found it would broadcast "{PLAYER} has found the Phantasmal item {name}. These weapons were referred to as its owner's name's weapon, such as "Raime's Mourning Wood".

Generally, we'll guess the quality of your items.
WanderingSpirit said
This is a serious question... what happens if we have an HP stat of 0 :D? ((Roleplay wise along with stat wise at lets say level 90))


A 0 in HP would most likely be around 4000-6000 HP at level 90.
HE WOKE UP!

THIS IS A ONCE IN A LIFETIME EVENT!
Vendrick continued to dig. The reason why he continued to do so was escaping him. All he knew was the contents of the boxes. As he continued to dig, his old ears kept on hearing something. Shivering, shaking, scratching, scuttling, and slicing. These sounds seemed to echo in his mind, and armour. He stopped whispering the hymn. What was that sound? Vendrick could barely hear these, but their near-silent echo reminded him of something. Perhaps something he had forgotten? That didn't matter. What did was how the noise continued. It was a pain. The sounds seemed to bring back a memory. A disgusting memory that Vendrick had forgotten.

The memory was that of when he was a child. An empty field? No... It wasn't empty. It was filled with corpses and fire. Many people were there. They weren't helping Vendrick. They pushed him aside, and tore the armour off of the carcasses. They hadn't even buried the bodies. The child Vendrick had no opinion on this, but the much older Vendrick was wrought with disgust. What a blatant disrespect for the dead.

Vendrick wanted to puke. He couldn't. He just had to finish his job. He remembered why he had to bury the boxes. Everything that had died must be buried. That was the teaching of the pious path. The path that Paete followed. Vendrick continued to hear the noises. It filled him with disgust. He hated the sound. He needed to stop the sound. The sound was horrid. The sound brought back those types of memories. He quickly tore the spear off of its harness that rested on Vendrick's back, and threw it towards the noise. It had not hit anything living, but a single wall. As soon as it struck, a bright flash of light illuminated the area, followed by a huge BANG. This would no doubt draw attention, but Vendrick didn't care. It stopped the noise. At least, for a while.
Ostarion lies. He was about to post it, and then the entire website went down (again), and he fell asleep.

That knob...

Anyways, ETA tomorrow at 3-4PM PST, 6-7PM EST, 11-12PM GMT, etc.
Asmodeus said
The reason I'm arguing about Big O's presence is that Evangalion is such a terrible and below substandard series that people mindlessly like. Despite it ripping off countless manga especially the superior Devilman manga by Uncle Go. That such high influence would indubitably creep in and spoil things with its stupidity. As opposed to Big O which has a lot more things going for it outside the aesthetics and that terrible "One more season please" baiting cliffhanger end.One more thing:Seeing that you're one of those disagreeable sorts over disagreements I shall duck out and ride out to much greener pastures where my discerning palate can be catered to


>Doesn't join RP because GM won't cater exactly to his wants and needs

wat

I'm not saying that Gnar is completely in the right, but he does have an entire plot (probably) planned out for the beginning. If the GM doesn't like something about your application, then try to A) compromise, or B) work around it. Don't just completely argue about one thing. "It's an endemic trope, though!" doesn't make it okay. The fact is, if the GM doesn't want it, it's okay for him to deny it. It seemed to contradict with his entire plot that he worked out, but why am I even still writing it. Chances are they won't see it, so eh.

also I can't join this RP anymore because work is shortstaffed and I won't be able to do anything for the entire time when the RP starts.
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