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Back when dinosaurs ruled the Earth, I got started with writing online on the Spore forums. Man, those were the days. We're talking like 12 years ago 2010-ish!

I've been here on and off for almost as long, and have GM'd a bunch of different things to varying success.

Word of my splendor:


Most Recent Posts

In Godspeed! 8 yrs ago Forum: Free Roleplay
Seihdhra isn't about the monogamous life


we'll see about civilizing her
In Godspeed! 8 yrs ago Forum: Free Roleplay


In Godspeed! 8 yrs ago Forum: Free Roleplay
I'll add it to the other thread too

That abominable @Kho convinced me to let go of my pride and join even though I said I wouldn't. So I humbly offer this

@Muttonhawk Hummm, pre-Xerxes is good by me, but pre-Realta would be somewhat problematic - that would mean that Gadar's ants were not around to witness her murder (and so he through them come to know of her) and eventually aid her escape the grave.


Temporal anomalies are to be expected from the god of Memes(Time). Nobody has noticed that ants can timetravel because who pays attention to ants anyays.
@Kho@Double Capybara

My point wasn't to complain per se about the lack of interaction, but rather to counteract what was brought up before: that having lots of little islands will lead to people grabbing them for themselves and remaining really isolated until the invention of (very) good sailing technology. Just having an all land planet ironically causes more isolation both in the early stages and in the later ones when there's sailing.

Then there was the lesser point that having an all-land planet results in huge swathes of empty space on the map.

We've tried it both ways now between this and Mk. 1, and I have to say that in this iteration starting with all dry land was probably a mistake. It needn't be a 100% oceanic planet like in Mk. 1, but just having mostly oceans would go a long ways towards making a more natural-looking map if nothing else.
The problem with our current Divinus is that there's just so much vacant space.

I filled in a huge swathe by making the Sparking Sea, then the huge Firewind + Golden Barrens, and then this got expanded by the addition of the Great Steppe (you'd have to ask Kho what the difference between that steppe and the Golden Barrens would be) and the Venomweald. More recently there was also the canonization of that empty spot south of the Venomweald and east of the Firewind as being like the plains of North America and inhabited by a bunch of Hain tribes.

Even so, this whole "blessed land" as djinn/Zeph/Vetruvians refer to the area is still essentially an island. Due to the sheer distances involved and the fact that neither Vetros nor Rukbany do much on the seas, it's not meaningfully connected to Alefpria or Loralom or Mesathalassa.

This is the issue with having so much land available; it makes the map artificially huge and unless there is a concerted effort to concentrate a lot of civilizations in the same general area, you end up like in this RP where we're 20 pages in and there's still been very little meaningful contact between most of the big hubs of civilization.

Ironically it'd probably feel better if it was 80% ocean with two or three continents, so that each island could have a coherent theme and the nations on it could interact more with one another.
<Snipped quote by Cyclone>

GIVE ME INSTANT GRATIFICATION OR GIVE ME DEATH


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