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2 yrs ago
Current Smarty Jones... Just... Consider removing the 'Smarty' part of your name if you're going to try and kick up a side-argument here, there's no reason for that. Otherwise, let's just move on.
2 likes
2 yrs ago
People don't tend to think about rules when in disputes. Instead, just point out that whoever stops arguing first gets to see the other make a fool of themselves if they going after it all stopped.
3 likes
2 yrs ago
The best part about being on the Guild this long is that nowadays, I can sit back and chuckle as the newcomers try to start a fight an instead get all the old hands ganging up on them. Popcorn for me.
5 likes
3 yrs ago
Got my first covid vaccination today. I was terrified, but the staff there were very well trained and things went well.
3 likes
3 yrs ago
Every few minutes playing Mass Effect: Legendary Edition, I tear up from the memories. It's not often you get a game that truly pulls at the same heartstrings as your childhood playthrough's once did.
3 likes

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"NAVOPCPU-6234-773, respond."

Cake was not fond of Advanced Navigation Computers. Their responses were too simplistic, they had zero emotion and were annoying to deal with. They were cheap though, and that's why various freighters and other civilian ships used them over full shipboard AI. After all, why would a company pay for a human navigator when a computer could do that for them for a cheaper long-term cost? In some cases, all a freighter needed was an Advanced Navigation Computer to take the ship from point A to point B. On safe routes, it could definitely save a lot of money for interstellar shipping companies, but even out here it helped with calculations or just meant the crew could focus on other tasks, such as maintenance. They even coordinated their own docking sequences, and could run communications and data between ships and stations. The pirate ship probably even had one. The only problem was that Moray's one wasn't communicating.

That could mean one of several things. It could mean that the communications array of the Moray was down or disabled, it could mean that the navigation computer had been disconnected from the communications array, or it could mean that the navigation computer had been disabled entirely. Cake began to knock through the possibilities, starting with the communications array. It seemed that the pirates had decided to go the manual route, as some of the major communication nodes had been not disabled but entirely destroyed. Most likely the pirates had told the Moray to drop shields, and then nailed the nodes to keep her from squawking. That alone told her that communications had to still be up, if spotty, but she had to be sure. The ship didn't have a lot of power as it was, so Cake had to play it safe. She tapped the few remaining nodes very gently and quietly with minuscule pings, and getting just as quiet pongs in response. Each node she pinged sent an individual response to her, the sending device's address differing each time. That confirmed to her that the Navigation Computer was down entirely - if it was up, communications, even pings, would have been routed through it in case it was a ship or station navigation query. As it was, each node she was pinging had defaulted into maintenance mode, and was responding via their own programming. She stopped her efforts, wishing to conserve the tiny scraps of power that the ship had left.

Cake could also tell the Navigation Computer was down by the fact that the Moray was making no attitude adjustments whatsoever, but that was easy. She had to look smart somehow.

As she worked, Cake kept an ear on the briefing by the Captain, having manifested herself in the Situation Room as a hologram that drifted around slowly, listening to the senior crew's plans in order to generate her own tasklist to support them in the field. Astrid's plan appealed to Cake greatly, and she added in her own thoughts and discoveries. "I'd be happy to give the Moray a joyride. I've never owned a racecar before," Cake chirps, an obvious bit of sarcasm - Moray was anything but a racecar. "Okay, maybe it's not a racecar, but at least I'll have the space whales swooning. There is a minor snag however, which Lieutenant Faust has already alluded to."

Cake brought up two diagrams of the Moray - one top down view and the other side on, and presented them both on the screens. She overlaid these diagrams with a series of green dots, each with a corresponding number next to it. "Moray uses a COMSPOKE type communication system. These are all of the transmit-receive nodes on the ship's hull, thirty seven in all. Silly number, silly system." She proceeded to turn thirty-one of the dots red, leaving a measly six dots green. "The pirates hit most of them to stop Moray from squawking, likely with point defence so they didn't do too much damage to the ship itself. While the remaining six are functional, the connection with the ship will be spotty at best. This wouldn't be too much of a problem if the Navigation Computer wasn't offline. It could handle the micro adjustments while I handle the big picture. If it hasn't been torn from it's housing, it'll should be an easy fix when the engines come back on and start feeding the ship power."
Question before I pass out for the next five hours, what's the name of the ship with the hostages?
let's say the Prize has been active for 3 years. Carabello joined as Captain only a month ago.

Everyone can add, if they want, how long they have been on the Prize.


I edited that Cake has been on the ship for two years, in that case.
Also, are you still planning on making that secondary character, or are you just gonna stick with Cake?


I'll probably think up a second character, but that'll take a bit longer, so I'm good to go with just Cake for now as I think a second one up. Thank you for accepting her!

"Piece of cake" jokes are expected
She's doneeeee!

AI is almost done. I'm going to finish her off tomorrow when I wake up.
<Snipped quote by datadogie>

You know, I really hadn't considered it.

My main concern is that I plan on having us visiting various planets or other ships a lot. That might not leave a Ship AI with as much to do, since leaving the ship would he more difficult. You could be limited compared to the others.

But, we could probably think of work arounds. (Maybe a portable device that carries your program? Or an android body you can hope into?) If that's what you wanna do, go for it.


Portable devices, communication up to the ship when needed, and such. Plenty of workarounds, yus yus. I'll probably make the Shipboard AI and a normal character, so in case they're separated from the ship I have a second character to play.
<Snipped quote by datadogie>

As a player's character?


Yeah, as a player character.
I was hoping for one, actually. It wouldn't be proper sci-fi without a machine to remind us what frail meatbags we are.


In that case, how do you feel about ship AI?
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