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@Muffinator5' 10''? Wow that's pretty much human-sized. Hmm, maybe I'll just sleep on it and decide tomorrow. Speaking of which, gonna go ahead and turn in for the night now.
@MuffinatorI'm not entirely sure what being Giant does for Budew.
@MuffinatorBaby-Doll Eyes is a low-level move (level 9 I think?), so chances are it probably either started out with it already or learned it pretty soon after their journey started.

Added a very basic background. It's not finished by any means, as I'm probably gonna turn in for the night pretty soon and will write a background with some more detail tomorrow. But the basic gist is that Shane comes from Dewey City, had an older cousin (Janet) who herself was an accomplished Eevee trainer. When her Leafeon and Glaceon produced an Egg she decided to give it to Shane as a birthday present right around the time he was getting ready to receive his Trainer license.
@Muffinator To be fair, the anime showed small Pokemon like Pumpkaboo managing to fire off a Shadow Ball despite it's size... not to mention the countless number of times Pikachu's Thunderbolt did way more damage than it likely should have done, so I can see your point. Suspension of disbelief will just have to do. 8D

One more question? Do I get to choose Eevee's evolution or will it depend on IC circumstances? In other words is it my choice if it evolves into, say, Espeon or Umbreon or Sylveon since all three of those evolutions revolve around happiness/affection? I'd like Sylveon if it's my choice.
Well, I was moreso questioning their RP application, Budew's in particular are fairly meta-gamey and would be difficult to explain in "realistic" terms how something could, say, have poison point when it has no points on it anywhere, or it can just randomly heal status just by being switched out thanks to natural cure. With Eevee, yeah those Abilities are pretty straight forward but when the OOC mentioned "usefulness" I wasn't quite sure what it meant by that, so I'll retract the question regarding Eevee.

As for the Budew's moves thing, doesn't the OOC say this?:

Choose 2 Pokemon at their basic form and no dream abilities; the exception to this is when their abilities are deemed not that useful within the role play. One of the pokemon must be part of a three stage evolutionary line (e.g. Charmander -> Charmeleon -> Charizard) and will be allowed one move that can be learned through breeding/move tutor/TM at the start.


I assumed that, since Budew is my token 3-stage Pokemon he could be allowed to start with a TM/Egg/Tutor move such as Energy Ball, or Sludge Bomb since I was planning to switch it to that.


So, how will you determine which abilities are deemed useless? Both my chosen Pokemon have Abilities with questionable usefulness, or at least they seem to be outside of the Meta Game anyway, though Eevee's is more so since it's stuck with Run Away.
In --- 10 yrs ago Forum: Casual Roleplay
<Snipped quote by Double>

Whoa, calm down there partner, don't blow your top over my faulty memory. The vengeful ghost dude with a second chance at life was already written up, even if they are completely different characters. Ghost thing may seem like the only thing similar, but the two characters deal with similar core concepts.

And to be fair, I have no issues with roleplaying with your character, I'd actually like to, so don't be blowing your top at yer fellow undead bitches, even if you're doing it as quietly as you are. We got enough drama that already went down, don't need no more yo. I say put that sonovabetch in and let's have a ghosty party.

Edit: There's something wrong with me why am I typing like this


That's just it. Jackson has his second chance thanks to a vague magic ritual preventing him from dying all the way. Ryan actually did die all the way and is still dead. He only gets a "second chance" if he completes his trials and does it before a year runs out, otherwise his death becomes permanent and he's gone forever. Plus, he's not vengeful, at all. If anything, dying has made him even better person than he was when he was alive because as a wandering ghost he's gained new respect for life and death and has even forfeited opportunities to progress with his trials in order to save other peoples' lives. They are not the same. At all. They don't even compare.
In --- 10 yrs ago Forum: Casual Roleplay
<Snipped quote by Double>

We shared some abilities .-.


The corporeal thing was only one ability. And of course they would share that since it's pretty much required for ghosts. Oh, and your half-ghost only flickered between corporeal and incorporeal briefly, mine just straight up did it at will (perk of being a full on dead guy as opposed to only being half) so I could argue that wasn't even the same. Otherwise, no, our abilities were completely and totally different from each other.

Being a ghost was literally the only thing remotely similar about them. But yeah, I totally copied and pasted your character sheet, right.
In --- 10 yrs ago Forum: Casual Roleplay
@Double Everyone knows full on ghosts can't touch or do anything. XD


One, suspension of disbelief. Two, ghosts can very easily interact with physical things, where do you think paranormal activity comes from? Three, MY ghost's primary enemy was other ghosts so that point is pretty much completely moot. Also, my ghost's corporealness was intended to be tied directly to his feelings and emotions, so technically he was invisible and unable to interact permanently by default. Having strong enough emotions would have been the deciding factor on whether or not he could make himself corporeal.

Regardless, that ship has long since sailed so there's no point in debating it now.
In --- 10 yrs ago Forum: Casual Roleplay
<Snipped quote by Gilgex>
So you're not breaching my territory at all 8D


I could probably make a case that I wasn't either. Being only partially dead and being full on dead (and desperately trying to complete a fool's quest to revive oneself within a year's time limit) are two very different things. But sure, I'll just pretend I was copying you verbatim. 8D
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