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<Snipped quote by Dynamics>

Alright. Sounds like a reliable system!


It is. And now it's just a matter of finding the final ace.
<Snipped quote by Dynamics>

How long will he be there?


I'll have his coordinates as long as ADMIN continues to track his location.

<Snipped quote by Dynamics>

Where? And what is your stand on causalities?


What do you mean by where? I also have no regard as to how many casualties there are.
<Snipped quote by Dynamics>

Where's the target?


I have the coordinates.
<Snipped quote by Dynamics>

Fine by me. I can guarantee the ability to carry my own weight, and then some.
*Glances at Kat sideways*

<Snipped quote by Realmatic>

I wouldn’t call myself up for hire, unfortunately.


Very well. We'll put that to the test.

<Snipped quote by Dynamics>

I can stay on the back line and attack when opportunity presents itself. Make ‘em count!


I hope you're packing some serious firepower.
<Snipped quote by Dynamics>

Then we’ll do that and generally take care of the Outside situation. I’ll analyse more during the fight so I can see if I can grant us an out without granting him, you know, the Outside. Anything else?

<Snipped quote by Unhinged>

Hey! What a great ability. You wouldn’t be willing to help me if a bunch of pesky reality benders come knocking at my door, would you? I foresee that happening in the nearish future.


I would rather stop his exit than allow us to escape.
<Snipped quote by Dynamics>

A vast array of weapons and ways to dish out damage at range and up close, and I’m practically a strategic supercomputer, capable of analyzing the enemy’s capabilities and adjusting plans of attack and defense around what I learn in the fly.


Hm. Very well; we'll need to hit very heavily.
<Snipped quote by Dynamics>

I can hit very, very hard. Also, when my vision is not heavily filtered-
*Shifts my red sunglasses*
I can very firmly lock down everything regarding reality within my field of view. It’s very handy for making it easier to break noses of pesky reality benders.


A low-impact reality anchor? That sounds like a very useful skill. For this opponent, the strength will be more useful.
<Snipped quote by Dynamics>

*Seems to move in slow-motion and then returns to normal speed* Actually, now that I think about it, we have the same "cannot leave" problem no matter what. But if I anchor the folding to our movements, we can drag him along with us when we move. No matter what, he'll always be in close proximity to us, but in the moving case, we are the pilots. My solution to the Outside problem is to make a much larger fourth dimensional arena through which our restricted space will move. We still cannot leave the larger arena, but we'll be able to move freely within it, and I can make everything big enough for size not to be a hindrance.


I'm in favor of this motion.
<Snipped quote by Dynamics>

This logic seems to line up. A shame, because he seemed to be of mind to help with Nemid, but to eliminate a threat when the opportunity presents itself like this should save more lives than saving the deed for later. I’m convinced.


Wonderful. Then in regard to you strengths and weaknesses?
<Snipped quote by Dynamics>

I can fulfill support quite efficiently, but I can do assault just as well! Whatever’s needed!


What do you possess in regard to combat?
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