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Cool, so for weapon profiency skills, it'll only be by weapon category, not specific weapons?

e.g Two Handed Sword Mastery, not Katana Mastery
Now you just need to do the list for weapon types. ;3
Mmm, I suppose that the easiest way to compromise would be to just remove the concept of HP. So people who want to specify how much damage they do in relation to their stats can do so, and people who just don't want to do that can do so, and it'll have no real bearing on whether or not how quickly someone should die.

Using the Kobold Lord as an example...the dude only had around 7000 HP, but was being bombarded by Sam for around 600 damage per shot, not including all the damage that's been done with Ren's arrow spam too. It shouldn't have been a fight at all, from my point of view. If you simply removed HP as a marker though, that'd basically be fine, because then, there's no way to prove mathematically that something should be dead before, y'know, they do anything at all. I'd argue the same for MP too, really, cause there's no real point in tracking it.
DEX scales with ranged weapon damage? Thought you said it was just accuracy and crit chance...but sure, no problem. Now he'll be doing about ten times more than what he's already been doing then? With Strafe stacking LCK into his arrow shots too.

To add to what Burning's saying though, if you plan on stats mattering in a numerical sense, rather than just a flavor sense, you'll have to think a lot more carefully about the stat-boosting cheat skills that currently exist.
Ah. But he got the skill after he was already blowing things up with arrows, yeah? So presumably, he'll be nuking things even more now?
Presumably it means you can do zany things that show up in cartoons. e.g run on air, get flattened into a piece of paper, develop physically impossible bruises, and speak while split in half.

Also, Travesty, will you be making like, idk, a proper system for calculating damage? Or is that thing you did for Double Strafe largely just for flavor?
Milo runs at least nine times faster than normal human beings. If he wanted to, I figure he'd catch up pretty easily.
Name me another character who can slap the ground and cause a magnitude 9.2 earthquake. STR is hilarious.
"Special skills? Stealing powers? Increased profiencies? Naw, just beat them up with your stats."

*Then Zhao claps her hands and induces nuclear fission.*
Ok, yeah, with 300 STR, Ren's already making arrows with enough rotational spin to grind through meat-bodies. If Zhao draws and fires an arrow with, what, more than 70 times that amount of force, she'd probably evaporate armies with every arrow fired. XD
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