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Nation Name: Bjergavjern
Type of Government: Volkist Fascism
Head(s) of Government: Staatfuhrer
Economy: Heavily industrialized due to an abundance of iron, silver, gold, copper, nickel, tungsten, chromium, aluminium and other metal ores and precious stones found in the mountains. Has a growing agricultural base due to the 5-year plan developed by the Volksfacistikefurband av Bjergavjern (VFFB), the ruling party of the nation. Has 120,000 miles of railways and nearly 60,000 miles of paved roads.
Unique Technologies:
Ball Tanks: Spherical armoured vehicles that carry two or more armaments at any given time. Can travel up to 26 mph on road or 13 mph off-road.

Armoured Bears: Big, ferocious, and cladded in armor, these warbeasts serve as a for a heavy cavalry for the military.


Heavier Artillery:




Primary Species: Dwarves
Population: 90 million
Culture: The dwarves of Bjergavjern are short and stunted in nature but possess an extreme degree of durability, endurance, strength, and stubbornness akin to a stone slab or an entire mountain in which they ive in. Most dwarves stand about 3 or 4 feet in height and have very strong and thick arms, broad shoulders, and short but powerful legs. Female dwarves share a similar body but only more curvaceous and instead of beards they fashion braids as a sign of age and status. Being short and strong makes dwarves natural inhabitants of the mountain's cramp environments. Being excellent miners and diggers makes them all the well suited for industrial work.

For a young dwarf, the rite to adulthood begins with military service or mining and ends when they are allowed to pursue their own careers. And they began growing their beards at an early age as beards signify status in dwarf society. The longer the beard, the greater the respect the dwarf receives from his peers and the rest of society. The life expectancy of dwarves are average 213 years though the select few are as old as 281 years old with magnificent beards to prove it.

Interesting note, Bjergavjern dwarves are famous for being alcoholic drinkers as beer halls and brewers are seen as respectable establishments and as a career choice. As such with their strong intake of alcohol, the Bjergavjern dwarves developed a rather resilient liver. Honor and oaths are another important aspect of dwarf society as the saying goes "Never make a pact you don't intend to keep." Such value is placed upon honor and oathkeeping that civil wars in Bjergavjern practically nonexistent.


Religion and Other Beliefs: Ancestral Worship. The Bjergs believe highly in the importance of oaths and honor in order to uphold the integrity of the family name. There's no greater shame than ruining the future generation of dwarves than disgrace of the family name.
Location/Territories: The red nation in the west.

Climate: The mountains and valleys of Bjergavjern are one the most sensitive ecosystems of the world affected by the climate change caused by the volcanic eruption. Being the main supply of freshwater and a source of hydroelectricity, the mountains experienced a greater increase in glaciers and the inhospility of the local fauna. Basically more dry and cold than before yet the ash from the volcano gave in an increase in soil fertility for future farms and ranches. The mountains themselves affect rain and wind on both sides as they block air coming from the west and from the Great Othean Ocean.
Military: Ever since the bloodless fascist coup at the capitol, the military of Bjergavjern has been in the process of centralization ever since. The obsolete bolt action rifles were phased out and replaced with semi-automatic rifles and smgs. 10 dwarf squads were given two machine guns to increase mid-range firepower. Assault troopers were finally formed armed only with smgs and satchel charges. Most importantly, a General Staff was created which was something lacking in the decades prior.

The battle doctrine the Bjergavjern chosen to follow the Shock and Awe doctrine where every battle hinged on the importance of heavy artillery and combined arms support. Where every victory is achieved as quickly as possible and as brutally as possible by blowing the enemy to pieces. This also meant that the military is more defensive leaning by fortifying the mountains with flak Towers, concrete bunkers, and heavy siege equipment and weapons.





The primary goal of the air force of Bjergavjern is to maintain air superiority over the battlefield through its use of heavily armed fighters and coordinated attacks with ground AA. Just like the Superior firepower doctrine the army uses, the air forces extensively uses bombers to carpet bomb enemy positions and cities into submission once air superiority has been achieved. Industrial complex, railway junctions, and enemy bunkers are primary targets for strategic and tactical bombers.

The Navy is currently a coastal one. Mainly filled with submarines, destroyers, and light cruisers.
Magic Prevalence/Usage: Used in runes put into charms and trinkets. Mainly used to increase the reliability and durability of items and tools.
History/ Background Info: Originally, Bjergavjern was a confederacy of kings ruled by a High King as the nation's leader. Technically speaking, the High King rules Bjergavjern without question but in reality, he rules at a council of advisors to cool his temper and to help him make decisions. The title of the High King is hereditary unless the throne is vacant of the heir in which a new royal line is elected.

The lesser dwarf kings rule their own clan and territory with complete authority yet they still have to obey the edicts and rites issued by the High King. This allowed for each clan to create their own army equal to the High King's own. This system soon found itself obsolete when Bjergavjern suffered a military defeat at the hands of Fenice. With each dwarf king his own commander in chief of his army, there was no coordinated assault or defence against Fenice. The island was lost and the dwarves retreated to the mountains.

When the volcano erupted and covered the mountains with ash, a food crisis occurred in Bjergavjern yet the government was paralyzed due to the fact that none of the kings could decide on what to do. The crisis was growing dire by the day as food was quickly running out until a fascist coup happened at the capital. It was a shock to the nation chose to flee instead of denouncing the act.

It was then did the fascist party immediately embarked on a centralization process to restore order and to unite the nation where the dwarf kings failed. The party, called the VFFB, championed the idea of "Volkism", that no matter what social rank the dwarf holds, everything depends on the advancement of dwarf-kind. Despite winning a two thirds majority to keep the fascist party in power, there were still plenty of monarchist sympathizers and supporters within and without the fascist party. Only time would tell if the Staatfuhrer would do anything to about it.
Nation Relations: The Pact of Steel with the Western Neigher to divide the individual states between each other. Also establishes a DMZ for 50 years.
Tension with the GCR over treatment of the Bjergavjern dwarves inside their territories. Currently, the VFFB is doing a campaign to get the dwarves to immigrate back into the home mountains.
Flag:

Nation Name: Bjergavjern
Type of Government: Volkist Fascism
Head(s) of Government: Staatfuhrer
Economy: Heavily industrialized due to an abundance of iron, silver, gold, copper, nickel, tungsten, chromium, aluminium and other metal ores and precious stones found in the mountains. Has a growing agricultural base due to the 5-year plan developed by the Volksfacistikefurband av Bjergavjern (VFFB), the ruling party of the nation. Has 120,000 miles of railways and nearly 60,000 miles of paved roads.
Unique Technologies:
Ball Tanks: Spherical armoured vehicles that carry two or more armaments at any given time. Can travel up to 26 mph on road or 13 mph off-road.

Armoured Bears: Big, ferocious, and cladded in armor, these warbeasts serve as a for a heavy cavalry for the military.


Heavier Artillery:




Primary Species: Dwarves
Population: 90 million
Culture: The dwarves of Bjergavjern are short and stunted in nature but possess an extreme degree of durability, endurance, strength, and stubbornness akin to a stone slab or an entire mountain in which they ive in. Most dwarves stand about 3 or 4 feet in height and have very strong and thick arms, broad shoulders, and short but powerful legs. Female dwarves share a similar body but only more curvaceous and instead of beards they fashion braids as a sign of age and status. Being short and strong makes dwarves natural inhabitants of the mountain's cramp environments. Being excellent miners and diggers makes them all the well suited for industrial work.

For a young dwarf, the rite to adulthood begins with military service or mining and ends when they are allowed to pursue their own careers. And they began growing their beards at an early age as beards signify status in dwarf society. The longer the beard, the greater the respect the dwarf receives from his peers and the rest of society. The life expectancy of dwarves are average 213 years though the select few are as old as 281 years old with magnificent beards to prove it.

Interesting note, Bjergavjern dwarves are famous for being alcoholic drinkers as beer halls and brewers are seen as respectable establishments and as a career choice. As such with their strong intake of alcohol, the Bjergavjern dwarves developed a rather resilient liver. Honor and oaths are another important aspect of dwarf society as the saying goes "Never make a pact you don't intend to keep." Such value is placed upon honor and oathkeeping that civil wars in Bjergavjern practically nonexistent.


Religion and Other Beliefs: Ancestral Worship. The Bjergs believe highly in the importance of oaths and honor in order to uphold the integrity of the family name. There's no greater shame than ruining the future generation of dwarves than disgrace of the family name.
Location/Territories: The red nation in the west.

Climate: The mountains and valleys of Bjergavjern are one the most sensitive ecosystems of the world affected by the climate change caused by the volcanic eruption. Being the main supply of freshwater and a source of hydroelectricity, the mountains experienced a greater increase in glaciers and the inhospility of the local fauna. Basically more dry and cold than before yet the ash from the volcano gave in an increase in soil fertility for future farms and ranches. The mountains themselves affect rain and wind on both sides as they block air coming from the west and from the Great Othean Ocean.
Military: Ever since the bloodless fascist coup at the capitol, the military of Bjergavjern has been in the process of centralization ever since. The obsolete bolt action rifles were phased out and replaced with semi-automatic rifles and smgs. 10 dwarf squads were given two machine guns to increase mid-range firepower. Assault troopers were finally formed armed only with smgs and satchel charges. Most importantly, a General Staff was created which was something lacking in the decades prior.

The battle doctrine the Bjergavjern chosen to follow the Superior Firepower doctrine where every battle hinged on the importance of heavy artillery and combined arms support. Where every victory is achieved as quickly as possible and as brutally as possible by blowing the enemy to pieces. This also meant that the military is more defensive leaning by fortifying the mountains with flak Towers, concrete bunkers, and heavy siege equipment and weapons.





The primary goal of the air force of Bjergavjern is to maintain air superiority over the battlefield through its use of heavily armed fighters and coordinated attacks with ground AA. Just like the Superior firepower doctrine the army uses, the air forces extensively uses bombers to carpet bomb enemy positions and cities into submission once air superiority has been achieved. Industrial complex, railway junctions, and enemy bunkers are primary targets for strategic and tactical bombers.

The Navy is currently a coastal one. Mainly filled with submarines, destroyers, and light cruisers.
Magic Prevalence/Usage: Used in runes put into charms and trinkets. Mainly used to increase the reliability and durability of items and tools.
History/ Background Info: Originally, Bjergavjern was a confederacy of kings ruled by a High King as the nation's leader. Technically speaking, the High King rules Bjergavjern without question but in reality, he rules at a council of advisors to cool his temper and to help him make decisions. The title of the High King is hereditary unless the throne is vacant of the heir in which a new royal line is elected.

The lesser dwarf kings rule their own clan and territory with complete authority yet they still have to obey the edicts and rites issued by the High King. This allowed for each clan to create their own army equal to the High King's own. This system soon found itself obsolete when Bjergavjern suffered a military defeat at the hands of Fenice. With each dwarf king his own commander in chief of his army, there was no coordinated assault or defence against Fenice. The island was lost and the dwarves retreated to the mountains.

When the volcano erupted and covered the mountains with ash, a food crisis occurred in Bjergavjern yet the government was paralyzed due to the fact that none of the kings could decide on what to do. The crisis was growing dire by the day as food was quickly running out until a fascist coup happened at the capital. It was a shock to the nation chose to flee instead of denouncing the act.

It was then did the fascist party immediately embarked on a centralization process to restore order and to unite the nation where the dwarf kings failed. The party, called the VFFB, championed the idea of "Volkism", that no matter what social rank the dwarf holds, everything depends on the advancement of dwarf-kind. Despite winning a two thirds majority to keep the fascist party in power, there were still plenty of monarchist sympathizers and supporters within and without the fascist party. Only time would tell if the Staatfuhrer would do anything to about it.
Nation Relations: The Pact of Steel with the Western Neigher to divide the individual states between each other. Also establishes a DMZ for 50 years.
Tension with the GCR over treatment of the Bjergavjern dwarves inside their territories. Currently, the VFFB is doing a campaign to get the dwarves to immigrate back into the home mountains.

Name of Nation: Vaerheim

Species: Human

Culture and Society: hierarchical caste system:

The Væringi (Varangian proper): Full citizens of Vaerheim are few in number that enjoy full political and civil rights. However, their dedication to physical discipline and military service may seem to be an eternal punishment to others. They’re able to own property, thralls, and vote on political matters that occur in the Thing, a meeting between all Varangians that occur every four years. Varangians can perform manual labor if they choose but it is highly frowned upon if the decision was carried out.

Male Varangians were expected to be perfect soldiers the moment they were born while female Varangians were expect to become strong healthy mothers and capable athletes. Babies that were born defective or deemed unfit by the elder judge would be demoted to become a Thenn. Rarely is a baby put to death but only in the most extreme cases.

Education was universal as literacy was expected from all Varangian youths when they reach adulthood. However there are divergences in some subjects: the men had to learn administrative duty when not training or retiring while the women were taught basic self-defense, music, and festive tradition. As a result, Væringi are famous for their drop-dead beauty and their unassuming wit.

The Thenns: Argurably the second class populace of Vaerheim, Thenns are free men and women but non-citizens of Vaerheim. However, they are given the luxury of free movement inside and outside of the state as well as full economic opportunities. They could be landowners, serve as auxiliary in the Varangian Banners, or even become a Væringi if their loyalty and military competence exceeded beyond expectations. Thenns are mainly the source for blacksmiths, merchants, priests, scribes, tax collectors, and sometimes city labourers. They are also fully protected by the law even though they have no say in politics. Ironic since they are the ones doing the basic legal and administrative work of Vaerheim.

The Thralls: The third class non-citizens of Vaerheim; originally the conquered people enslaved by the Varangians, the class has diversified when the Varangians began taking captives and prisoners of war from villages and battlefields. Thralls lived basically as slaves as they were forced to perform all the hard labour such as farming and mining to fuel the Varangian war machine. They were in constant danger of being murdered by a young Varangian going through one of his many trials.

However, despite the bleak lifestyle, Thralls have some rights in Varangian societies: they can live in their own accommodation, allowed to keep some of their farming yields, can marry and permitted to avenge an insult about their wives, form their own families, as well as buying their freedom through exemplary military service or through saving what little coinage they have. Intermarriage with a Thrall and Varangian proper was absolutely forbidden though a Thrall could gain freedom and enjoy second class freedom by marrying a Thenn. Of course, a conversion to the Varangian faith was a big requirement.

History:
Originally, the Varangians were once a large band of nomadic people that worship gods foreign to any nation they come across. They serve as a band of mercenaries to any crown willing to pay for their service. And the Varangians serve with such distinction as either shock troops or armored line infantry.

In their contracts, however, there was that one special agreement that the Varangians get to keep what they plunder whether it be gold, captives, or other spoils. The Varangians did not care about land as they were nomadic at the time. While they did serve under their clients, the Varangians would usually learn a few new methods from them such crafting more complicated armor and weapons or learning some literature.

This continued on as the Varangians grew in status as an elite mercenary band until a particularly ambitious leader of the Varangians heard of rich soil in the north, rich with game and mineral ores. He took the gamble and led the Varangians north while still taking on mercenary contracts along the way.

When they finally reached their destination, the area was already settled so the Varangian leader decided that conquest was the solution. With the natives turned thralls, he used their labor to build a new city that would be the seat power for the Varangians, that it would be called Vaerheim.
Territorial Claims:

Economy: With fertile soil and access to abundant mines and woods, agriculture and urban industry dominate Varangian trade. Though income can also be gained by renting out Varangian soldiers as mercenaries to other nations

Army: The Varangian Bannermen, the army of Vaerheim, have trained their whole life in the art of war making them one of the most recognizable soldiers on the battlefield. The most iconic weapon of the Varangian Bannermen is the Long Axe, a two handed polearm that has a large axehead that cleaves through armor. (A comination of a Bearded Axe and Dane Axe to maximize armor piercing capabilities.)
The round shield of the Bannermen was also iconic as it was quite large, made of three layers, and has a grip that was at the edge of the shield and a leather fastening at the center. This allowed greater mobility for a Varangian soldier as well as more versatility in its offensive power.

The biggest downside of the Varangian Bannermen is that they win battles not wars. The generals that lead them are great tacticians but not competent strategies.
Army strength: 500k, 100k Varangians and 400k Auxiliaries
Navy: Hardly call it a navy, the Varangians have no experience in naval warfare.

Traits:
The Agoge - Military service is inseparable in Varanagian society. It was in war where their identity was found and it in war when Vaerheim became their new home. Because of this, Vaerheim will always have an elite professional army ready to deploy at any moment.
access to elite tier heavy infantry,such as the Varangian Guardsmen, one of the world's most legendary warriors for their skill and bravery in combat.
Industrious - Being a band of wandering mercenaries, the Varangians have learned much knowledge from their clients such as metallurgy and craftsmanship. Skills that would later be taught to the Thenns. Weapons, armor, and metal tools used by the Varangians are of remarkable quality. Even the Thenns and Thralls serving as auxiliary positions enjoy adequate equipment when going into combat. However, this leads to a dependancy on slave labor in order to fulfill agricultural demands.
lower army maintenence
decreased domestic agricultural income
Fierce Negotiators - Any Varangian is worth his weight in gold, ivory, or other spoils of war. They will fight and die for you, IF the tithe was paid. Sadly, rich nations may turn down the services of the Varangians if the payment was too high for their taste.
increase Mercenary profit
minimal Monthly War exhaustion when majority of the Varangian army is under mercenary service
Well Connected - The Varangians were nomadic people, but as time went on and serving under a myriad of clients; they earned newfound reputation from their employers that would later help them when they established their own country.
improve relations overtime with foreign nations
Must be under mercenary contract for effects to activate
Tyr's Pride - A Varangian Bannerman is bound by three things: his flesh, his weapons, and his armor and equipment. Magic has no place among war banners as sweat, blood, and faith is all that a Varangian needs to become one of the most legendary warriors in history.
Increased morale and discipline in the army
Magic cannot be used in military service under a combatant role
Foreign Relations: Due to their exceptional service in the past, most nations regard Vaerheim is benign neglect or silent respect although some are willing to hire them again for mercenary contracts.

Rolls:
Land Area: 6
Land Fertility: 18
Development: 14 (12 + 2)
Land Power: 14 (9 + 5)
Naval Power: 1
Economy: 15 (7 + 5 + 3)
Magical Reserves: 8 (13 - 5)
Magical Sophistication: 15 (18 - 5)
Population: 6,000,000

Other: The religion of the Varangians are a pantheon of gods but they mainly worship Tyr, the god of war.
Shield design:

Name of Nation: Vaerheim

Species: Human

Culture and Society: hierarchical caste system:

The Væringi (Varangian proper): Full citizens of Vaerheim are few in number that enjoy full political and civil rights. However, their dedication to physical discipline and military service may seem to be an eternal punishment to others. They’re able to own property, thralls, and vote on political matters that occur in the Thing, a meeting between all Varangians that occur every four years. Varangians can perform manual labor if they choose but it is highly frowned upon if the decision was carried out.

Male Varangians were expected to be perfect soldiers the moment they were born while female Varangians were expect to become strong healthy mothers and capable athletes. Babies that were born defective or deemed unfit by the elder judge would be demoted to become a Thenn. Rarely is a baby put to death but only in the most extreme cases.

Education was universal as literacy was expected from all Varangian youths when they reach adulthood. However there are divergences in some subjects: the men had to learn administrative duty when not training or retiring while the women were taught basic self-defense, music, and festive tradition. As a result, Væringi are famous for their drop-dead beauty and their unassuming wit.

The Thenns: Argurably the second class populace of Vaerheim, Thenns are free men and women but non-citizens of Vaerheim. However, they are given the luxury of free movement inside and outside of the state as well as full economic opportunities. They could be landowners, serve as auxiliary in the Varangian Banners, or even become a Væringi if their loyalty and military competence exceeded beyond expectations. Thenns are mainly the source for blacksmiths, merchants, priests, scribes, tax collectors, and sometimes city labourers. They are also fully protected by the law even though they have no say in politics. Ironic since they are the ones doing the basic legal and administrative work of Vaerheim.

The Thralls: The third class non-citizens of Vaerheim; originally the conquered people enslaved by the Varangians, the class has diversified when the Varangians began taking captives and prisoners of war from villages and battlefields. Thralls lived basically as slaves as they were forced to perform all the hard labour such as farming and mining to fuel the Varangian war machine. They were in constant danger of being murdered by a young Varangian going through one of his many trials.

However, despite the bleak lifestyle, Thralls have some rights in Varangian societies: they can live in their own accommodation, allowed to keep some of their farming yields, can marry and permitted to avenge an insult about their wives, form their own families, as well as buying their freedom through exemplary military service or through saving what little coinage they have. Intermarriage with a Thrall and Varangian proper was absolutely forbidden though a Thrall could gain freedom and enjoy second class freedom by marrying a Thenn. Of course, a conversion to the Varangian faith was a big requirement.

History:
Originally, the Varangians were once a large band of nomadic people that worship gods foreign to any nation they come across. They serve as a band of mercenaries to any crown willing to pay for their service. And the Varangians serve with such distinction as either shock troops or armored line infantry.

In their contracts, however, there was that one special agreement that the Varangians get to keep what they plunder whether it be gold, captives, or other spoils. The Varangians did not care about land as they were nomadic at the time. While they did serve under their clients, the Varangians would usually learn a few new methods from them such crafting more complicated armor and weapons or learning some literature.

This continued on as the Varangians grew in status as an elite mercenary band until a particularly ambitious leader of the Varangians heard of rich soil in the north, rich with game and mineral ores. He took the gamble and led the Varangians north while still taking on mercenary contracts along the way.

When they finally reached their destination, the area was already settled so the Varangian leader decided that conquest was the solution. With the natives turned thralls, he used their labor to build a new city that would be the seat power for the Varangians, that it would be called Vaerheim.
Territorial Claims:

Economy: With fertile soil and access to abundant mines and woods, agriculture and urban industry dominate Varangian trade. Though income can also be gained by renting out Varangian soldiers as mercenaries to other nations

Army: The Varangian Bannermen, the army of Vaerheim, have trained their whole life in the art of war making them one of the most recognizable soldiers on the battlefield. The most iconic weapon of the Varangian Bannermen is the Long Axe, a two handed polearm that has a large axehead that cleaves through armor. (A comination of a Bearded Axe and Dane Axe to maximize armor piercing capabilities.)
The round shield of the Bannermen was also iconic as it was quite large, made of three layers, and has a grip that was at the edge of the shield and a leather fastening at the center. This allowed greater mobility for a Varangian soldier as well as more versatility in its offensive power.

The biggest downside of the Varangian Bannermen is that they win battles not wars. The generals that lead them are great tacticians but not competent strategies.
Army strength: 500k, 100k Varangians and 400k Auxiliaries
Navy: Hardly call it a navy, the Varangians have no experience in naval warfare.

Traits:
The Agoge - Military service is inseparable in Varanagian society. It was in war where their identity was found and it in war when Vaerheim became their new home. Because of this, Vaerheim will always have an elite professional army ready to deploy at any moment.
access to elite tier heavy infantry,such as the Varangian Guardsmen, one of the world's most legendary warriors for their skill and bravery in combat.
Industrious - Being a band of wandering mercenaries, the Varangians have learned much knowledge from their clients such as metallurgy and craftsmanship. Skills that would later be taught to the Thenns. Weapons, armor, and metal tools used by the Varangians are of remarkable quality. Even the Thenns and Thralls serving as auxiliary positions enjoy adequate equipment when going into combat. However, this leads to a dependancy on slave labor in order to fulfill agricultural demands.
lower army maintenence
decreased domestic agricultural income
Fierce Negotiators - Any Varangian is worth his weight in gold, ivory, or other spoils of war. They will fight and die for you, IF the tithe was paid. Sadly, rich nations may turn down the services of the Varangians if the payment was too high for their taste.
increase Mercenary profit
minimal Monthly War exhaustion when majority of the Varangian army is under mercenary service
Well Connected - The Varangians were nomadic people, but as time went on and serving under a myriad of clients; they earned newfound reputation from their employers that would later help them when they established their own country.
improve relations overtime with foreign nations
Must be under mercenary contract for effects to activate
Tyr's Pride - A Varangian Bannerman is bound by three things: his flesh, his weapons, and his armor and equipment. Magic has no place among war banners as sweat, blood, and faith is all that a Varangian needs to become one of the most legendary warriors in history.
Increased morale and discipline in the army
Magic cannot be used in military service under a combatant role
Foreign Relations: Due to their exceptional service in the past, most nations regard Vaerheim is benign neglect or silent respect although some are willing to hire them again for mercenary contracts.

Rolls:
Land Area: 6
Land Fertility: 18
Development: 14 (12 + 2)
Land Power: 14 (9 + 5)
Naval Power: 1
Economy: 15 (7 + 5 + 3)
Magical Reserves: 8 (13 - 5)
Magical Sophistication: 15 (18 - 5)
Population: 6,000,000

Other: The religion of the Varangians are a pantheon of gods but they mainly worship Tyr, the god of war.
Shield design:
Question: How are rolls decided? Do we make up our own number or is there RNG involved?

Edit: Nevermind. I didnt scroll down when checking the app

February, part 4

The Imperial Palace was silent as a tomb ever since the Nankyo Massacre has occurred. For the first time, Shogun Emperor Eikou felt furious at every turn of events. This was not what he had planned nor could he have anticipated. The protests were growing too disdainful too quickly and it meant his plans for national revival would fall apart from the sheer speed of general dissent.

His thoughts of this whole situation was developing was interrupted when Genki Abe, head of the newly established Kempeitai, came into his office.

Upon seeing the Shogun Emperor in a brooding mood, Abe cut straight to the point:

“We established contact with the Meiyo Kaitukukai, Tōseiha, and Kōdōha factions and they have agreed to work with each other and with you. Already, the Kōdōha have alerted their secret militia camps to begin mobilizing while the Meiyo Kaitukukai began gathering public support from the villages and towns. The Tōseiha are in the process of establishing munitions and armaments factions in said villages and towns. Some are hidden; some aren’t.”

“And what of the Secretariat?” Eikou asked, his mood lightening a bit.

“The list provided by the Yllendyr proved to satisfactory. We have captured and begun extracting the information of agents from the handlers. So far, we got a dozen names that I can send my agents after at this very moment. This will certainly help protect the movements of our militia. Also, the new Shogun have recently arrived in the Treaty Port and will proceed to make his way to Nankyo.”

“Tell the Kōdōha to send 60 men armed with rifles to intercept the Shogun’s movement. If they cannot gather that much guns, contact the villagers and townspeople to “donate” some weapons from the local armories. Continue with the purging of the Yllendyr secret police. Keep them blind and toothless.” Shogun Emperor Eikou ordered, “And get me Gael!”

Abe left the Imperial Palace in secret with his newfound orders, leaving Eikou more brooding than before. This was a dangerous gamble that would cause the Imperium to send more troops. He was highly suspicious of Velendaal’s goals in sending over 9 thousand soldiers to the Shogunate. This seem to prove some rumors that the southern elves were secretly siding with Ecruir. Of course, that spurned on even more rumors, rumors that put the Yamato in constant wariness while the more radical bunch already saw the Shogunate already at conflict against the Velendaal and openly attacked the intervention force. Not exactly what he wanted, but having less soldiers to deal with is always good.

“I need an army.” Eikou mumbled under his breath. "I need one real fast."
roleplayerguild.com/topics/175581-the…

Can you please remove this post? The one that says redacted?

February, part 3

The Meiyo Kaitukukai 16th assembly
Location: rumored to be Yakumo or Oketo


Passage taken from Hideki Tojo, party leader of the Nationalist Movement, as he radio broadcast his speech the after the title “Shogun Emperor” was reformed throughout Kitagawa.

“Ladies and gentlemen, the young and the old, the meek and bold, lend me your ears…. 60 years have passed since the unhappy day when the Yamato people, blinded by promises from foes at home and abroad, lost touch with honor and freedom, thereby losing all. Since that day of dishonorable victory, Hachiman has withheld his blessing from our people. Dissension and hatred descended upon us. Bushido broken and defiled. With profound distress millions of the best Yamato men and women from all walks of life have seen the unity of the nation vanishing in a blink of an eye, dissolving in a confusion of political and personal opinions, economic interests, ideological differences, and the slaving nature of the Yllendyr. Since that day, as so often in the past, the Kitagawa Shogunate has presented a picture of heartbreaking disunity. We had never received equality, fraternity, and justice ever since the day the Shogun Emperor was executed. We lost our liberty to boot when we grow tolerate of the sufferings of our fellow countrymen when they were put in chains of Naerzo the Defiler. For when our nation lost its political place in the world, it soon lost its unity of spirit and will…

We are firmly convinced that the Yamato people entered the fight in 1832 without the slightest hesitation on its part and filled only with the desire to defend the Home Island which had been attacked by foreign aggressors and to preserve the culture, nay, the very existence, of the Yamato people. This being so, we can only see in the disastrous fate which has overtaken us since those dying days days of 1841 the result of our collapse at home. But the rest of the world, too, has suffered no less since then from overwhelming injustice. The balance of power which had evolved in the course of history, and which formerly played no small part in bringing about the understanding of the necessity for an internal solidarity of the nations, with all its advantages for trade and commerce, has been set on one side. The insane argument of the Yllendyr being the wielders of civilization is hypocritical when they are practitioners of slavery, executioners of surrendered belligerents and ignorant of our people’s customs and religion.

Please! People of the Kitagawa, open your eyes! The misery of our people is horrible to behold! The chaos gripping the Shogunate, the millions of the industrial proletariat are unemployed and starving; the whole of the middle class and the small artisans have been impoverished, the fruits born from the burden of being a Yllendyr servant. When this collapse finally reaches the Yamato peasants, we will be faced with an immeasurable disaster. For then not only shall a nation collapse, but a two-thousand-year-old inheritance, some of the loftiest products of human culture and civilization. This cannot continue…

All about us the warning signs of this collapse are apparent. The anti-monarchist revolutionists of Avalia with its method of madness is inspiring a powerful and insidious attack upon our dismayed and shattered nation and divine Shogun Emperor. It seeks to poison and disrupt in order to hurl us into this epoch of chaos.... This negative, destroying spirit spared nothing of all that is highest and most valuable. Beginning with the family, it has undermined the very foundations of morality and faith and scoffs at culture and business, nation and belonging, justice and Bushido. 60 years of Yllendyr have ruined the integrity Kitagawa Shogunate; one year of revolution would destroy her. The richest and fairest territories of the world would be turned into a smoking heap of ruins. Even the sufferings of the current decade could not be compared to the misery of a Avalia in the heart of which the red flag of destruction had been hoisted. The execution of the entire royal family, both child and adult, should be a warning of the storm which would come. We must defend our Home Island and the Shogun Emperor from the insidious forces of revolutionary thought and the tyrannical regime of the Yllendyr.
In those hours when our hearts were troubled about the life and the future of the Yamato nation, it is to struggle for freedom once more, in unity and loyalty, for the salvation of the Kitagawa nation. This time the front lines are at home. The venerable Shogun Emperor Eikou has already burdened himself with this noble endeavor. And as the leader of the Meiyo Kaitukukai, I vow to the Shogun Emperor, to my conscience, and to my people that I will faithfully and resolutely fulfill the task conferred upon us. I will help restore stability and honor to our people and I call upon you to do the same.

Show no fear for you are a Yamato! The blood of Samurai and the countless martyrs that died flow through you. When the time has come, we, the Meiyo Kaitukukai, will march on Nankyo and liberate the oppressed, the beaten, and the enslaved. The Yllendyr have overstayed their presence; their puppets corrupt and incompetent. We will free the Yamato, the Home Island, and the Shogun Emperor from the clutches of wanton greed and exploitation!”


February (part 2)

The Imperial Palace, constructed to be a mere house for the puppet Emperors of the Shogunate, had taken the initiative to wield executive power throughout the Shogunate. The incompetent Yllendyr Administration was unable to sooth the fury of the Yamato ever since the massacre had occured in the capital. With the citizens becoming dangerously anarchic and the underground movements growing bolder and defiant with every passing hour, Emperor Eikou wrestled with the Yllendyr administrators and succeed in restoring “Shogun Emperor” title, even if it was temporary to the Yllendyr bureaucrats. At least the restoration calmed the moods to an extent in the Shogunate but a new situation has developed for the Shogun Emperor to resolve.

A Yllendyr, dressed in his culture’s businessman attire, stood in front of the door that connected to the Shogun’s office. He arrived under disguise but the palace was secure of any traitor elements, thanks to the help of the Emperor’s own secret police. Two Yamato guards flanked the doorway but one of them allowed entrance to the Yllendyr. After hearing the closing of doors, Shogun Emperor Eikou looked away from the reports and saw his benefactor. He wasn’t alone though, another Yllendyr named Gruthran Gael and a Yamato named Genki Abe are also present.

“Elfod Arloth,” Eikou greeted cheerfully, clearly enjoying the presence of the newly arrived Yllendyr, “What brings you here? Any news happening today?”

“First things first, Your majesty.” Arloth grunted, wanting this meeting to already end. “Here’s the new list.”

He handed a few pieces of paper to the Shogun Emperor.

“These are the names, aliases and faces of all 36 Securitariat handlers that will be arriving to Nilrandell by the end of the tomorrow and their target locations throughout the Shogunate. Thankfully, my fellow countrymen haven’t suspected me of treason yet.” The last remarked was directed to the Auxiliary Legion Commander who glared right back at the nod from Arloth.

“Being in charge of the Securitariat branch stationed in Kitagawa would certainly help.” Gael grumbled.

“Thank you for your humble service.” Eikou smiled as he then handed the papers to Genki Abe. “You know what to do with them. Make sure that they never leave the Port City.”

With a bow, Abe took the papers and quickly left the room with new orders. Gael followed suit. “Make sure the legions are in position.” the Emperor called out to him.

“Now, news.” Eikou resquested.

“There’s a new Shogun that will be arriving, the brother of the murdered Shogun, as well as reinforcements from the other dominions. Arloth reported before commenting under his breath: “What a hideous mess this is becoming.”The image of saviors and liberators of Yllendyr is being shattered by the brutality of Ecrurir and his equally incompetent brother.”

“Look at yourself: you’re undermining the Imperium.” Eikou raised an eyebrow.

“I did what I did to settle my score with Yirlu.” Arloth rebuke sternly. “What I’m doing now and ever since was out of my gratitude for you making it easier for me. And I have no sympathy to the Imperium in its current state.”

“Do you even know the Imperium?”

“It is a nation meant to bring civilization to the barbarian nations of this world. To bring technology, enlightenment, and purpose to this dark world.” the Yllendyr answered.
“A lie we all agree to be the truth.” Eikou smirked.

“And what happens when we stop agreeing to it?” Arloth quickly interjected. “Chaos. A bottomless pit waiting to swallow this world.”

“No.” Eikou sneered, leaving Arloth speechless. “Chaos is not a pit.”

“Chaos is opportunity.”

“Many who try to use it fail and never get to try again. Their revolution consumes them.”

“Those who attempt to orchestrate it could not control it. The fires of failure burns into their face.”

“And some are given a chance to use it, but they refuse. They cling to their world or the foundation or the status quo. All illusions. Only opportunity is real. The will to use is all there is.”

Eikou continued: “But chaos is only for opportunities. Now is a time for action.”

Elfod Arloth secretly left the Imperial Palace with the usual request: more names of Securitate agents. It wasn’t hard; after all, he was in charge of the branch stationed in this island. Thankfully, a crowd was forming around a nationalist organization passing out leaflets and hanging up nationalist propaganda posters causing a big enough distraction for the Yllendyr to quickly return to his department.

He prayed that the nationalists, the Meiyo Kaitukukai, would never target him. After all, in order to not be caught, his friendship with the Emperor must not be known to the public. No doubt the month would get even uglier if a legion was ordered to silence the leader group since the citizens are more likely to defend him than hand him over to the Yllendyr.

February, the Month of Strife

The streets were dangerous these days, they've always been since the conquest of the home island. Even the Shogun didn’t feel safe with his dozen bodyguards as they could’ve have been infiltrated by revolutionaries, religious zealots, and nationalist fanatics. Eyes and ears are everywhere on the streets of Nankyo, the capital of the Shogunate, as the motorcar traveled along. Ever since the title “Shogun Emperor” was split in two, Adolo Yirlu, like all of his predecessors, could see the ire of every Yamato. His own mother reported having recurring nightmares ever since he was picked to be the Shogun and Viceroy of the Kitagawa as it was a very stressful and sometimes dangerous job. After all, it was a common sight to see a car bombing or a murder of a Yllendyr policeman in the newspapers throughout the Imperium. The Shogunate was the main source for basic news that could be put on paper. Yirlu hate going to sleep wondering if he was going to make it into the morning.

The Securitariat were also not having fun dealing with the Shogunate as every agent being sent into the home island end up with two agents in coffins and a thrid reported to be MIA. Insurgent cells sprang up faster than the secret police and Shogun’s efforts combined. Even though no major rebellion has ever occurred, the efforts to contain them was quite frankly taxing in terms of manpower and logistics. It was a burden to hunt down a camp due to the sheer size and geographic terrain of sub-continental island.

Suddenly, the motorcar stopped with the bodyguards rushing ahead of them.
“What is going on?” Yirlu demanded.
“Sorry sir, there’s a protest blocking the street.” his Yamato chauffeur answered, “Our security is trying to assist the police in redirecting the traffic.”
The Shogun sighed as he swore under his breath that traffic jams and protests would be the death of his sanity.
“Just….take us to the Imperial Palace.”
“Yes sir.”

Few streets away, a man in police uniform entered an alley and found package hidden inside. Afterwards, man switched his uniform with civilian clothes in package, where he also found Theilmu Navy .36 revolver. Fully loaded too.

After mindlessly watching the streets and buildings moved past him, Yirlu realized that the security haven’t returned nor in the process of catching up to them.
"Ru? Where are our bodyguards?" asked with concern in his voice. Wait a minute…..is the motorcar going slower now?
“I believe they are still trying to disperse the crowd.” the Yamato answered, “I can still hear the chants.”
Whilst chauffeur tried to explain odd and risky situation, the inconspicuous man moved quickly from the street's corner, opened the driver’s car door and shot the chauffeur twice in the head, before he could react in any way.
The shooter in disguise will never say it to any living soul, but it was his eyes, which will remember forever, from everything happened and will happen. Yirlu looked so...surprised. So much surprised, indeed, that a Yamato murdered a Yamato in front of a Yllendyr.

He briefly smiled like a tiger being friendly to the Shogun before his face hardened again.

“Hiro did a fine job but his services are no longer required.” the gunman remarked before shooting the remaining bullets into Yirlu’s chest, leaving him to bleed to death in his motorcar.


Everything happened in matter of seconds as the gunshots from the assassination panicked the protestors and the security causing the police and bodyguards to open fire onto the crowd, killing dozens of civilians.

As for the assassin, he simply disappeared, having accomplished his mission in revenge.

Soon, newspapers would bear the news:
Shogun Adolo Yirlu assassinated! State of Emergency declared in the Shogunate! Massacre at the capital! Emperor Eikou requested the return for the "Shogun" title!
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