Avatar of Fabricant451

Status

Recent Statuses

22 days ago
Current You'd think after like 15 years I'd stop feeling like a fraud when writing posts but I still do which is both a statement on my self confidence and a compliment to how good my partners are as writers
15 likes
5 mos ago
Why are you talking about Final Fantasy 10 like that
5 mos ago
Final Fantasy 13 is a top five entry in the franchise but ya'll still ain't ready to have that conversation
5 mos ago
This Bears/Packers game is gonna make me believe in the power of Chicago Pope
2 likes
6 mos ago
The older I get the more I start to think BBQ potato chips are the worst flavor, actually.
3 likes

Bio

Look, I got lost on the way to getting some jajangmyeon and it'd be foolish to leave now.

Most Recent Posts

They chose the Destroy ending.
<Snipped quote by Fabricant451>

Tbh, my gripe is mainly plot-related, and I guess that's sorta unfair especially since it's technically minor, but I really find it glaring and hard to forgive. Purely personal, it disappointed me but I'm another schmuck throwing money at it and whatever sequels come out anyway so it is what it is.



That's totally fair. I guess I'm just sort of used to Square games underwriting half their cast.

If KH3 is a disappointment I'd hate to know what isn't. KH3 is pretty on par for the series and slots in at second over all.
Thoughts on KH3?

Are the tired to death disney story telling tropes still considered 'charming' by people approaching their 30s?


Considering the Disney stories in this are equal parts pseudo-sequels to the movies with the occasional retelling but with thematic relevance to the more important narrative I'm not sure what 'tropes' you are referring to that are specifically 'Disney story telling'. If you're just trying to stir the pot then you should mention JRPG story tropes, not Disney ones.

Anyway here are thoughts on KH3:

It is a good game. There are often too many pointless options in combat. The combat isn't quite as floaty as the other Osaka team games and bosses actually stagger and have openings like they should. It is fantastic visually. Only two of the worlds aren't fun to explore and play through. The music is fantastic. There are smart changes to the way Keyblades work since you can equip three of them and they are all easily upgradeable so you're encouraged to pick some to suit your playstyle or mess around instead of just always going for the biggest number or the most useful ability. Party member A.I. is actually good this time. The first three quarters of the story exists to find new ways to deliver information that is already known to old players while doing little to actually make it newbie friendly; the last hours of the game are Kingdom Hearts in all its wonderful glory - take it as you will. The lack of a colisseum sucks but there's a substitute that's not as good. There aren't any Final Fantasy characters unless you consider all the Nomura OCs to be FF characters and at this point why wouldn't you. It really sucks that they call Remy 'Little Chef' the whole time but I guess it makes sense because rats can't talk human words even though ducks, dogs, and mice can. In terms of world design it is the best game, in terms of story it's...the best game but only if you're genuinely a fan of the story and its colorful cast, overall it's the second best game in the entire franchise which isn't bad considering the long wait.
I don't know why you brought this up all of a sudden but okay.

@Fabricant451

1) X still has towns, NPCs, and various areas that let you slow down, relax, take in the sights, and learn more about the culture, world, and backstory in an organic way. XIII has you on the run for most of the game and does the bulk of its worldbuilding through datalog entries.


This is untrue. Also, FFX has a total of two towns that aren't fucked to shit and you're hardly there to relax. FFX moves at a constant forward pace, pausing only so you can do bad pushy block puzzles.

2) Many areas in X have multiple or branching paths, whether or not they all lead to the same exit (ex: Kilika Island), as well as more open areas (ex: Thunder Plains) so even if you only have one direction to ultimately go, it's not just one constant tunnel. Most of XIII suffers from hallway syndrome, and almost all deviations from the narrow main path are dead ends.


Just because a tunnel has the circumference of a pipe doesn't make it any less a tunnel.

3) X gives you control over your whole party within the first few hours of the game, as well as a fairly open-ended leveling system that becomes totally open by the end of the game. Every play through can be different if you want. XIII locks you into who you play as, what they can do, and how much you can level up till like 30 hours into the game. Every play through is essentially the exact same.


Except without the benefit of the open grid added later every character except for Kimahri was locked into set roles until damn near the end of the game. The game was literally designed around this which is why even in the end game you're still fighting dogs, birds, and flans all coordinated to the individual character that is meant to kill them most effectively. FF13 has much more customization in terms of party and ability because every character takes to the roles differently as opposed to FFX having everyone on a long enough timeline being exactly the same.

4) X spreads its optional content across the game. Finding Al Bhed primers, playing Blitzball, fighting Belgemine, nabbing extra aeons, finding spheres left by Braska's party, unlocking legendary weapons, etc. XIII throws all its optional content into one area near the end of the game.


Literally all of those except for the Blitzball and some of the primers are either done on the straight path to the end or else after all you do is select where to go from a drop down list. Because you reach the end of the line and then decide to just go back over and skip it all. Which is to say the optional content of FFX is relegated largely to the endgame, discounting Blitzball because once you get the two useful things out of that who wants to bother.

I hear this "X is linear so why do people complain about XIII" argument all the time, but it frankly feels rather disingenuous to me if you've played both games.


Both games are linear. FFX is a worse game in almost every way; the excuse it can have is it being the first outing for the series on new hardware.

@TheWildBunnii It was a little meme joke is all, fam.
@TheWildBunnii If you have to ask...
how many level 1 crooks are there
Attractions in Kingdom Hearts 3 are nifty a grand total of the first time you use a new one and they are far and away the worst new feature in a combat system that is already dangerously close to being visual overload.
The ship is flyable. She will do.
© 2007-2026
BBCode Cheatsheet