Fell, they/she, English, currently obsessed with DnD and other ttrpgs. I do art sometimes. I GM the Epyllion campaign Beyond Moonlight's Reach and the Daggerheart campaign The Witherwild on this very site.
@Digizel I'll admit, I'm leaning slightly towards Ferrin because he reminds me of certain others characters I've seen you play (coughHidoncoughAgumoncoughcough) and also that means we have an entirely neutral good party which... I dunno. I find it funny how we all picked the same alignment xD
On the other hand, Oki seems like he's got a whole 'jerk with a heart of gold' thing which could add an interesting dynamic to the group, since all the other characters seem to be fairly nice people.
Blucomon loosened his grip on Agumon, his gaze following to where the other dinosaur was pointing until it settled on Hide. Blucomon blinked before a wide grin spread across his face. "Wow, he looks so mature!" he said. He let go of Agumon completely and began to bounce up and down on the soles of his feet, both excited and obviously not really paying attention to the conversation going on around him.
Kieran, on the other hand, was listening, though didn't seem keen to interject. When 'Gotsumon' - as the golem-like creature was called - mentioned the dream, Kieran merely nodded. He'd remembered that previous dream very clearly when he had encountered Blucomon in the hut, as well as how it ended: with Blucomon asking where they wanted to go next. Kieran hadn't been able to answer back then, but thinking on it now, he might have chosen to stay in that dream for just a little longer, to spend some time with Blucomon in that strange world. Assuming this was the same place, it seemed he was getting his wish.
That being said, he still wasn't entirely convinced that this wasn't just another dream. For all knew, he may have never woken up from his nap, and was still peacefully asleep within his bed. After all, if a strange fantasy world really did exist, why would anyone pick him to be one of its saviors?
He turned his glance towards the other humans who had supposedly been summoned. He didn't recognize any of them, but they were all older him, at least eighteen or over, and while their response to the call to adventure was mixed, to say the least, they at least were curious enough not to refuse outright. Perhaps they would make good saviors, but him? Kieran slumped slightly in his chair and let out a small, dejected sigh.
Worth noting is that usually, you either roll for wealth, which you then use to buy your starting gear, or you get the basic gear your class and backgrounds give you.
If you choose the latter, your background is usually what will give you your initial GP, which is rarely more than 10.
Rolling for wealth is supposed to give you a LOT of GP that you can use to buy whatever starting equipment you want; it's not actually intended to go in tandem with the basic equipment.
So just for the sake of clarification, I'm assuming you want us to only use the predetermined stuff each class gets, right? Getting the starting equipment instead of rolling for wealth, use Average HP per level instead of rolling, etc?
I mean, I rolled for how much GP my character has... if that's not how we're doing this, I would like to know also.
Alright. I've just been stuck with a different thing for another RP, but I was able to figure that out. I'll try and get something up in the next couple of days.
Name: Eloween Pengelly Gender: Female Race: Ixi Colour: Purple Class: Ranger (Beast Master) [planning to later multiclass with Nature Cleric] Sheet:myth-weavers.com/sheet.html#id=2546527
Appearance: Eloween stands at about 5'1", and while her fur in mainly purple, her hair is a bright orange, with orange spots also on her face, arms and back. She has large magenta eyes, though her left eye is partially obscured by her bangs. Her hair is short but is also combed in a way where it can be hard to spot her small, stubby horns. She tends to dress in practical, outdoor clothes, often made of thick, protective material like leather or hide to offer some help against the elements and any dangerous flora or fauna she may encounter. These clothes tend to be in earthy colours so she can blend in to her environment, and often have some sort of hood to help hide her brightly-coloured hair and fur.
Personality: - Kind and gentle, with not a mean bone in her body - Patient and forgiving of the flaws and mistakes of others, while simultaneously being very critical of her own - Sensitive towards the emotions of others, particularly animals - Dislikes conflict, often trying to defuse it as quickly as possible - Hardworking, putting a lot of pressure on herself to do a job as well as possible - Has a hard time saying 'no' to people - Plagued by anxiety and self-doubt - Strives to be someone others can look up to, and becomes extremely upset if she feels she's let someone down
Backstory: Born and raised in the small, marshland village of Bogshot, Eloween is the oldest children born to Gustan and Syve Pengelly, and as such, as always strived to be someone her family, as well as the other villagers, can depend on. Very early on, her parents taught her how best to navigate the swamps, and in her teens, taught her basic combat and archery just in case she ran into anything particuarly dangerous. Her mother especially, who was the village's local herbalist and druid, taught her many things about what plants had useful medicinal properties, which were safe to eat and which were dangerous, and even taught her a few spells to aid her. Eloween was an obedient child and fast learner, so she quickly picked up these skills, and when her two younger siblings, Zennora and Austell, came along, she passed on these lessons and would often accompany them whenever they went out to play in the swamps. This protectiveness and responsibility soon extended to the other village kids too, and Eloween became quickly known as big sister figure to all of them, and other villagers would often congratulate her parents for raising such a responsible daughter. One day, however, one of the kids in her care went missing, and while they were eventually found alive and well, with only a couple of minor scrapes, the child's parents were very unhappy with her and both them and some of the other villagers were hesitant to put their children in her care for some time afterwards. This was the starting point of Eloween's anxiety, and while the village didn't hold this against her for too long, she started being much more protective, especially of her own siblings.
As the Pengelly children got older, attention shifted away from Eloween and over to her sister Zennora, who proved to be something of a prodigy in academics and magic, and even got a scholarship to a posh school in Brightvale. Eloween was happy for her sister, of course, but secretly felt resentment, not just because her sister was getting more attention than her, but because she feared that her little sister no longer needed, that she'd 'outgrown' her and one day all of Eloween's friends and family would do so too. Eloween fell into a bit of a depression after her little sister left, spending a lot more time at home and just altogether unhappy. Her parents grew worried about her and deliberated much on how they might best help her. Gustan, who had been a travelling musician back in his youth, suggested that perhaps Eloween should get out of Bogshot for a bit, that a change of scenery and new experiences would help her mood. Syve was hesitant; she'd spent pretty much all her life in Bogshot, and was afraid that seperating Eloween from her home and support would only worsen her mood. Eventually, they came to a compromise of sorts, and broached the subject with Eloween that perhaps she would like to go spend some time in Meridell with distant relatives. That way, she still had people she could rely on. Eloween was reluctant at first, even worried that her parents wanted rid of her. She did agree, however, and spent the next couple of years in Meridell.
Her extended family lived on a small ranch, raising and selling petpets for a living. It was hard work, but Eloween grew to enjoy it quickly, as her nurturing nature meant petpets were very receptive to her, and it grately improved her mood. During her time working there, one of the ranch's gallions had recently given birth to large litter, and the smallest and youngest of the litter was being bullied by its siblings, meaning it was getting a lot less food and attention from its mother. Feeling bad for it, Eloween started keeping an eye on the petpet, bottle-feeding it whenever it didn't get enough food, giving it attention and breaking up any fights between it and the others. Eventually, this little Gallion stopped caring too much about its own mother and started following Eloween around, constantly seeking her attention and sometimes trying to 'help' Eloween with her various chores, to mixed results. Eloween's family eventually decided to let her keep the Gallion, partly because no one else could even get near the creature without getting bitten or scratched. Eloween named the Gallion 'Wyler', and began training her as a sort of 'guard dog' for the ranch. There were a lot of beasts, monsters and rustlers around Meridell, after all, and there had been a few close calls with petpets almost being snatched up during Eloween's time there, and the ranger was determined to make sure they didn't lose any of their livestock. Using her own survival training, she set up traps, trained Wyler how best to detect and handle threats, and even stood vigil herself some nights, her bow at the ready. She and Wyler even gained a small bit of renown among the local farms after taking care a particularly troublesome creature that had been stalking around the area.
However, Eloween did eventually grow to miss her home and family, and was considering returning to Bogshot for a bit when she recieved a letter from Zennora, inviting her to come spend some time with her in Brightvale. Excited to see her sister, she made arrangements to leave the ranch for a bit. She DID initially try to leave Wyler there, telling the Gallion that she had to stay and protect the ranch, but a little ways into her journey, she quickly noticed that Gallion trotting behind her. After some failed attempts to get Wyler to return, she caved and let her stay.
She arrived in Brightvale and stayed with Zennora for a couple of months. While the two sisters were happy to see and spend time with each other, it was a little awkward as they hadn't seen each other in some time. Zennora had grown from the shy, quiet girl who loved reading into a confident and smart young woman. During their outings, they'd often be intruded upon by various school friends of Zennora's, who were always talking about how clever and talented she was. Eloween could also detect that they seemed surprised whenever Zennora revealed that they were sisters, and she could feel her old feelings of resentment and envy returning, much to her horror. She tried her best to keep this concealed, but musn't done a good job as one evening, after a particularly harrowing outing, Zennora called her out, claimed she had been 'weird' during dinner, and that her friends had told her she'd been 'rude' to them. This quickly turned into a full-blown argument, which ended when Zennora called Eloween a "sad farm girl who'd never done anything important in her life" and Wyler bit her arm. Half upset, half in panic, Eloween quickly ran out of there, heading to a local tavern and renting a room for a few days while she figured out what to do. She didn't think Zennora would want her back after that, she didn't want to return to Bogshot in case her parents asked about what happened, and she didn't feel up to going back to the ranch in her current state.
During this time, news about King Hagan searching for adventurers for a unknown mission started spreading, and, both unable to turn away from someone in need and out of a need to prove herself to her sister, Eloween signed up as part of Hagan's test to see if she was worthy to help out on this mysterious mission.
Name: Wyler Gender: Female Species: Gallion
Personality: - Acts as both as Eloween's emotional support and a bodyguard, being sensitive towards her emotions and protecting her from those who might take advantage of her kindness - Wary of and slow to trust strangers - Has been known to bite under very little provocation - Stubborn and independent; doesn't listen to anyone except Eloween, and even then, she has been known to go against her ranger's wishes if she thinks she knows better - Proud of her power and skill, tending to show off from time to time and loving compliments, even those she mistrusts or dislikes
(Stats courtesy of @Birdboy and @Digizel) Medium beast, unaligned Armor Class 13 (natural armor) Hit Points 18 (4d8) Speed 35 ft., fly 20 ft. STR 12 (+1)
DEX 16 (+3)
CON 11 (+0)
INT 2 (-4)
WIS 10 (+0)
CHA 13 (+1)
Skills Acrobatics +5, Performance +3 Senses darkvision 60 ft., passive Perception 10 Languages — Challenge 1/2 (100 XP) Keen Smell. The Gallion has advantage on Wisdom (Perception) checks that rely on smell. Pounce. If the Gallion moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the Gallion can make one bite attack against it as a bonus action. Actions Bite. Bite: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. Claws. Claw Attack: [+5] to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage.
Planning to have my CS up this weekend. Sorry it's taken so long. I actually have the mechanics side of things done, I just am trying to properly articulate backstory and personality.
Like, does anyone else have the problem where you basically know what a character's personality and backstory are, but putting it into actual words is weirdly difficult? Because ever since I got back into RPing, I've noticed that's a bit of running thing for me xD
@Digizel Alright, I'll look into that. I have already finished my sheet with the revised ranger in mind, but if you think there are better options, I'll take a look. Like I said, I'm still new to DnD so my knowledge of what is and isn't mechanically 'good' is shaky.
Fell, they/she, English, currently obsessed with DnD and other ttrpgs. I do [url=https://www.deviantart.com/fellsnfairfolk]art[/url] sometimes. I GM the Epyllion campaign [url=https://www.roleplayerguild.com/topics/188627-epyllion-beyond-moonlights-reach/ic]Beyond Moonlight's Reach[/url] and the Daggerheart campaign [url=https://www.roleplayerguild.com/topics/195470-daggerheart-the-witherwild/ic]The Witherwild[/url] on this very site.
<div style="white-space:pre-wrap;">Fell, they/she, English, currently obsessed with DnD and other ttrpgs. I do <a target="_blank" rel="nofollow noopener" href="https://www.deviantart.com/fellsnfairfolk">art</a> sometimes. I GM the Epyllion campaign <a href="https://www.roleplayerguild.com/topics/188627-epyllion-beyond-moonlights-reach/ic">Beyond Moonlight's Reach</a> and the Daggerheart campaign <a href="https://www.roleplayerguild.com/topics/195470-daggerheart-the-witherwild/ic">The Witherwild</a> on this very site.</div>