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Meanwhile I'm not too far from being "old" by someone's definition, and my first PC was a Windows 98 machine... when they were new.

I've been online longer than some guild members have been alive.
@Dynamo Frokane
Anko Kitashirakawa from tamako market

I actually just started watching Tamako Market recently as I did not get to see it on its initial run; forget how it came to my attention, but I like it so far.

@Everyone
How do you guys not know one of the most standardized video formats.
The nameless thread you mentioned actually got linked to on an earlier page in this thread.

You cannot tell me these things and not tell me what page!

F A T A L S O U L S

O V E R V I E W
“In truth, it was all but a matter of time. Even the most cynical of ours surely did not expect what was to come upon us all as our realm fell into disarray and madness whilst greed, ambition, hunger, and pride would lead us all into the darkest hell.”

"Advanced roleplaying should focus on developing interesting and complex characters that become part of plot-lines which catch the imagination and inspire the writer behind them to exercise creativity. It is mature, humorous, imaginative, tragic, terrifying, passionate, and rife with descriptive language and characters with real personality and relatable cares. Quality posting is far better than needless novels, yet one should never neglect detail when one feels the need. However, while word and paragraph requirements ought to be unnecessary, single paragraphs cannot contain enough detail to suffice."​

I suppose as a disclaimer the best thing to mention is that this a game of collaboration and prose where the goal isn’t to be competitive “nation-style game” but rather a “concurrent sandbox-style game” which means there are few linear strangleholds and the narrative is open to the writer’s whims as long as they do not contradict others.

Fatal Souls is a sort of medieval-fantasy sandbox role-playing universe that has some subtle elements of fantasy. The idea came from me being way too self-conscious to write Game of Thrones continuity role-plays so… I spent more time it would’ve taken me to catch up on that lore and made this. I want players to have a lot of freedom with what they do and create stories from multiple perspectives; not just kingly ones. I will be playing it up on multiple perspectives myself as well as orchestrating events as time goes on, but what I really want is to see events from other sandbox stories sort of somehow effect the world as a whole to the point another player somewhere else hears about it.

Commonly, the idea is that players will pick a great or minor house from the continent of Orlandis to role-play as a member or member(s) of that house. There are a plethora of characters from the three core continents to play from including hedge knights, priests, pirates, mercenaries, herbalists, and so forth—really whatever your imagination favors. What stories are there to tell? For the short answer: many; there’s political ones they could want to craft but there could be also stories reflecting a kidnapped princess, a disgraced knight living out his days as a sellsword, an ambitious adventurer getting a taste of free life on a “totally-not-a-pirate” ship heading for an unknown island, and so forth. What you write may affect others and what I write likely will as well. This isn’t an authoritarian show, everybody can create a possible outcome that affects things around them.

This is not to say player-on-player interaction is discouraged or to not be accounted for—some people work better in groups and it’s always cool to see interaction as it was in the other sandbox role-plays I’ve been a part of. Some guidelines include: Don’t call shots on ‘important’ NPCs or other player characters, collaborate if you wish to, respect the GM decisions and so forth, don’t jump into a scene for the sake of it— make sure your perspective character has a reason to be there (for example, why is the crowned prince of Fedos Plur suddenly in Terijas helping a soldier in a war? Explain through narrative or to the GM if you need some air of intrigue).

What should you play?

Well, I have a bit of the ethnicity/regional information below so take a looksee and see what preset lore is done and go from there. Also, I recommend people playing a point of view character from the Kingdoms within Orlandis, since the RP has events as well as cohesive information designed for that continent. PM me if you want to be something foreign to Orlandis and maybe I can work with you to make it work. But we do need all of the Orlandis' Great House perspectives filled.

R E G I O N S
Orlandis is a large continent, and the Imperial Monarchy intends to keep it contained and content. What serves today as imperial provinces were once largely independent petty kingdoms and a handful of the original monarchies still continue on to this day as servants of the High King (or in rare cases, High Queen). Each realm holds unique resources, talents, affinities, or heritage and trade amongst each province is seen as beneficial. The following is a short description of each region as it stands;

The Crag –

The Expanse –

The Hinterlands –

The Lowlands –

The Northlands –

The Stormbroken Isles –

The Verge –

The Wetlands –

P E O P L E
The people of Orlandis are diverse, and hold different values depending on their locations and virtues.





R E L I G I O N
For hundreds of years, faith has been a strong word for the people of Orlandis and many changes have occurred over the last several centuries.


  • The central religion and official imperial religion followed in Orlandis.


  • Originating from the survivors of the fall of the Kingdom of Voltaan overseas, Diosaea is only centrally worshipped in Orlandis within the regions they called their new home in the region now known as The Verge.


  • Originating from the nomads who crossed the Sea of Echoes to settle in the frozen north of Orlandis, the faithful of Kaard are scattered throughout The Northlands and scattered areas in the northern Hinterlands.


  • The old faith of The Hinterlands and The Stormbroken Isles; generally only worshiped in The Stormbroken Isles in current times.

M A P

R U L E S
I. The most important thing is to respect and follow the rules of our host site, which is no question. The themes are undoubtedly mature but we need to understand what we can and cannot write blatantly. Prose has many techniques referential and subtle where we can show the idea without outright being overtly over the line. If there’s sexual content there is always “fade to black”, if it is a particularly dark and questionable scene it can be referenced or hinted at instead of shown.

II. Respect fellow role-players. This is a collaborative project in nature so we shan’t dismiss or patronize those we should be working together with—lighthearted humor is fine but remember not to insult outright or start flame-wars; generally you know the drill so don’t be a dick and things should be kosher.

III. No meta-gaming—in Game of Thrones Robb Stark wasn’t prepared for the Red Wedding, so by good logic you shouldn’t be as well. The characters can’t know things outside of their timeframe, knowledge, and so on.

IV. Characters can and will die in this role-play. This means if five armed swords surround an unarmed individual there will be certainly a terrible end. Although, this is not to say GM’s or other players can kill others outright and without consultation—the characters in your house sheet are your de facto legacy characters and you have a say in plot progression but do remember this is a game of collaboration.

V. This is a role-play of interaction, character development, story progression—not one that fits the sub-forums of arena or nation RP. While yes, as rulers we have militaries and soldiers we should remember the sole purpose is not to do so. Interaction should be diverse and dick-measuring contest should be absent or at least kept to a minimum.

VI. Post length should fit the scene progression; also defer to the quote at the top of the page regarding “advanced role-playing standards”.

VII. You accept the responsibility that you can post every ten to fifteen days once. If you are taking a leave of absence you will be required to inform the GM’s.

VIII. This last one is more of a suggestion—both GM’s have skype accounts, and as such it would be highly useful if you are available to join the Fatal Souls group on skype. Skype is more active and eye-grabbing than any chatzy or mibbit and are more immediate for concerns and world-building.
I’m sure we’ve all improved since Horizon of Despair. It was three years ago.
Haha, @DruSM157 might find this conversation nostalgic as well. But yeah, a lot of those characters I made are all ones I still quite enjoy. I ought to retrofit it and do another survival horror things at some point.
I am not sure why you are thinking about amalgamations when the post makes mention of no such prospect in the first place— coexistence of DC and Marvel is stated, not this commixture or blend that you seem to be implying? Whilst I haven’t talked to GG specifically on this front, I sincerely doubt the aspect of Maximum Comics being a joint universe (see: coexistence) has changed to that point.
  • Madoka Magica. You call getting her head bitten off 'dark and gritty'? How about me not seeing the logic of how a 12-year-old brat girl whining for 11 episodes straight then suddenly she gained some super-wisdom out of nowhere and becomes a goddess of the universe? Don't get me wrong - it is a decent anime on its own, but the fandom is a different story. Watching it objectively on my own it's cool, but when you get the fans who're trying to brainwash you into worshiping the anime, now that's not cool.


It doesn’t come out of nowhere— the framing of said wisdom does not come out of nowhere and there is development leading up to it for several episodes (a fact of which cumulates in the third film). Honestly here wisdom isn’t that inherently complex if you look at to what the wish entails by her words and what she’s experienced since the first death that has been echoing and chasing her for the entire series up to that point. Madoka as a work of art has a reputation for a very good and important reason but instead of getting into that and having a dialogue about it I want to move on to Madoka’s fanbase. I’ve met Madoka Magica fanatics, and I would agree that on the radical end of it they are probably one of the most obnoxious people that exist— but that goes for all fanatics, it’s kind of in the definition of the terminology.

fanatic
: marked by excessive enthusiasm and often intense uncritical devotion.
: a person with an extreme and uncritical enthusiasm or zeal.
: a person whose enthusiasm or zeal for something is extreme or beyond normal limits
: someone who has very strong beliefs that often make them behave in an unreasonable way


Fanatics by the truest form of the word do not live in reality— they are not humble, rational, or perceptive. They are significant elitists that put their idol on public view for agreeance. That’s why I currently do not consider myself words that describe the same thing like “otaku”, because it is the language of arrogance. You can be passionate about something and enjoy the artistic expression but you should still be largely understanding of opposing views and be able to look at what you like with as much criticism as the person who is not a “believer”.

Thus universally fandom as a concept is a insane, delusional, and irrational belief that exists only to worship instead to have discussion.

Oh, that’s right. She wasn’t a maid— she was a nurse. I’m re-reading it right now.
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