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6 yrs ago
Current I teach my first online lecture today... this shouldn't be too hard right?
4 likes
11 yrs ago
Tout ce qui est fait n'est plus à faire
11 yrs ago
"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul."
11 yrs ago
"El amor es como el fuego. Suelen ver el humo los que están fuera antes que las llamas los que están dentro."

Bio



Hexaflexagon (Concept)
In geometry, flexagons are flat models, usually constructed by folding strips of paper, that can be flexed or folded in certain ways to reveal faces besides the two that were originally on the back and front.


Hexaflexagon (Person?)
Academic who somehow got conned into working for the Government. Been role-playing both on forums and TTRPGs for close to twenty years at this point. I'm like 99% retired from active RPing on the Guild, but I still like to poke my head onto here once in a while to make sure that I didn't leave the lights on.

Most Recent Posts

Some would call it more than just bromantic. I'm not sure how I feel about the deeper end.

So let me get this straight:
The way this magic (magery, I guess) works is that you need an element to use an element, as explained in the firewood analogy. As for the fire example you stated you can basically use the temperature of one's surroundings to fuel a flame. My question is, how much of your environment can you use? If someone was in, say, -50 weather in some ice cave, could they still conjure a large fireball or whatever through the temperature (and some good old Magi magic) and make all that ice even more frozen?

Is there an actual limit to the resources you can use or are Magi supposed to use their own discretion?

Or am I getting this all wrong?

Well I don't know either but the jamming out in the Church was pretty awesome.

You've actually got the general idea of it down pretty well. Basically how it works is this.

You have a magi, a desired effect, lacrimas, and outside energy.

Let us say a magi wants to make fire as you said like lighting a candle something real basic.

Your Desired effect would be: a lit wick right?

Well how you get there is basically broken down into the equation of Magi+ lacrimas + outside source (in this case for fire some sort of heat source) = desired effect.

So your magi is the catalyst that gets everything moving because they draw the other parts of the equation into them to basically channel to produce the magery.

Lacrimas or the natural base energy floating in the air the comes out of leylines is drawn in by a magi. Depending on their level of lacrimas control essentially their inherent natural born ability to act as reservoir to hold this energy and use it. A magi with more control and hence able to hold more lacrimas in their body will require less work provided by the outside source. For example with a C- level of control (the average of most magi) lacrimas does about 50% of the work in this equation. While somebody like Solomon the only S+ level would have his lacrimas do about 99% of the work.

Outside sources are funny in that basically the less abstract the source is the stronger it is. Meaning that it will take less energy to draw the heat required out of say another lit candle to create the small spark because the fire is a real tangible thing that you can feel and see. Or you could draw the heat from your body which is dangerous because you could kill yourself if you overdraw but to light a candle stick you should be fine. Using the temperature in the air though that is harder because the idea is starting to become more abstract and so while you can drag the temperature out of an area so that the resultant area would cool down to create your fire, a Magi could totally do that though in -50 the heat would very minimal and not provide a lot of get up and go. But it requires more skill because to perform something like this effectively and not tiring yourself out in the process you need more lacrimas control, becaus more lacrimas means less of heat of the air you need to drag out so less stress on your mind. Hell B+ Ranks about as high as most people will see of people in Lacrimas control will even go as far as dragging the geothermal heat of the earth rather than the air because their lacrimas provides most of the energy so they only need a little bit of outside source to fuel something.

Sorry if that got a bit wordy at the end but that should help clear things up a little bit. Basically the more abstract and devoid from the physical self the harder it is to use as a source.

Magi really don't have limits per say they can draw as much as they want but this provides great mental and physical strain on the body to continually draw from the source and process it through their tainted blood. I.E if somebody tries to go God Mode their own internal lacrimas reservoirs would not be able to handle it and their brains would explode. :)
You have peaked my interest sir. So what time period would this take place in? I get the feeling that it is more modern day?




You are correct! I'm not going to name actually dates or anything but you can assume the time period to resemble our own for the most part cars, guns, smartphones, airplanes, and the like. There are some discrepancies in this reality's history that have occurred because of Magery, and well they aren't blatantly obvious ones either so unless your looking hard enough everything would appear normal.
You've caught my interest. I'm completely unfamiliar with anything Nasuverse, but I trust that won't be an issue, considering it's apparently only an inspiration.


Hey look another soul wandering through the void! And you are correct the Nasuverse is only really the starting point upon which it is all branched out of. The work of Kinoko Nasu among other things only served as the fuel to create this crack dream. So you will have no need to know anything about the woks, people that do would just have a better idea thematically I'm going with it, as well as probably understand my own obtuse magic system better out of the gate.

Oh and Sakamichi no Apollon is the most bromantic thing I've seen in a long time. XD


How


Would


You

Imagine


God?



  • Writing Level: High Casual
  • Style: Semi-Sandbox
  • Genre: Urban Fantasy
  • Group Size: TBD
  • Posting Frequency: TBD




Fear Not The Darkness
Fear Not The Abominations
Fear Not The Unknown
Fear Not The Chaos
Fear Not The End
Fear Not The Mind
Fear The Self.

The Magi's Creed, The Tenants of Solomon


Our world balances on a great precipice. The boundary between life and death, reality and oblivion, light and dark is becoming blurred. The center cannot hold and soon we will all come tumbling back towards the center point. This is the plight of humanity, we live on a dying planet, a dying reality and we cannot stop its eventual death. Though we can at least try to slow it down. For as long as humanity draws its breath their indomitable will we shall thrash against the chains of fate. This is where Magi come into play.

They trace their inheritance back to King Solomon of whom was the first to be able to see the slow death of our world. He was the first to attempt to battle the forces beyond the veil of our own reality by tapping into the natural energies found within the leylines to combat these forces. But Solomon as wise and brilliant of a man as he was was also filled with arrogance. So as he grew more accustomed and powerful in the arcane his mind wandered to fancy. In this great hubris he attempted to coerce these forces to his own will rather than banishing them from the realm of man. He would become overwhelmed by these forces, corrupted and eventually killed with his kingdom collapsing soon afterwards as the Tribes of Israel scattered.

The Magi originally were the descendents of Solomon who to pay penance for the King's greed took up the banner in the war that he originally started. This would mark the start of the Guild of Magi. The Guild still stands today battered by the test of time as the Premiere de facto leader of the Magi, policing their doctrine and making sure that the art of Magery would be preserved for as long as our reality held firm. But other groups have broken off from the original like branches upon a great tree and these competing "Philosophies" dominate most of the elder Magi's time as backroom politics is almost constant and unrelenting.

The most prolific and renowned group to come out of this all in the world of Magi are simply known as Keepers. Keepers have no allegiances, not to the guild, the other Philosophies or even each other. Each Keeper is an independent entity, an agent whose loyalty is only to the mission, the original cause of the Magi to hunt beasts. They are the men and women that keep the nightmares away, they are the demon hunters. Keepers work through contracts being hired out by the Guild or others to carry out their sacred duty. The most important of these duties is to deal with Reality Convergences.

Reality Convergences are what happens when leylines become corroded. Their inherent energy begins to leak out in great amounts like some sort of mystical reactor meltdown. When a Convergence occurs the line between our reality and the next becomes blurred and beasts make it through threatening the already fragile balance in our own world. Not to the mention the amounts of energy make them hotbeds of activity as other Magi began to fight over the sites to claim the Convergence. To be able to draw the power out of of the very life force of the earth itself to be able to cast true magic, that shapes the fabric of our very reality.

Well this is where you come in isn't it? Jizakai City within Hokkaido Prefecture is set to be the first Reality Convergence to occur in Japan since the Sengoku. You shall take the place of a young Magi gunning for glory, either working as a Keeper for one of the Philosophies, as an emissary of the Guild or as a freelancer trying to make their own move. But this battle for supremacy is only the top layer beneath is an underlying mystery that beckons to be solved. Jizakai is a dangerous place and the events of this Convergence could very well shape the rest of human history as the boundaries between realities has begun to collapse and this could be the end of it all.


Magery

Magery is as classically defined by the Guild as the art of pushing the boundaries of our reality. The more practical would think of it as an aspect of science but on an accelerated scale. While Magery of our time is at the pinnacle of continuous research culminating in an entire millenum, it is nothing compared to the power the original founders of the guild wielded who in turn would be dwarfed in comparison to the great powers that Solomon wielded his powers of true reality shaping that can now only be tapped into briefly through drawing in the power of a Reality Convergence. The leylines of the world naturally losing power as Technology grows.

Magery like most highly evolved concepts has very precise rules about them. These rules are broken into many tenants that are study over by Magi with an almost religious fervor. The most basic tenet though can be broken down to the fact that there most always be wood to fuel a fire. Basically to get energy out you need to put energy in. To create a fireball you must draw heat from your surroundings, an open flame or your own body to mix with the energy provided naturally by the Magi to create the desired effect. As a result air manipulation or at least basic air manipulation is a much easier concept for beginners to learn than fire manipulation as air's abundance is much easier to grab from.

The natural energy provided by Magi is best summarized as all Magi have limits. Magi are born naturally with what is called "tainted blood" tainted blood is simply blood that is able to carry the energy radiated by leylines known simply as The Lacrimas a supernatural substance that flows through the air around us, in varying densities depending on the concentration of leylines. Lacrimas control (the amount you can draw in lacrimas from your surroundings to fuel magery) is the mark of any true Magi. To control the very life force of the planet is to control everything. Lacrimas control is not something that can be learned but is rather gifted to a person at birth and measured is letter grades for F to S with most Magi leveling out at the C- level, extremely powerful casters at B+. Nobody since Solomon has ever been able to break past an A- Rank with Solomon himself being the only theorized S+ in existence.


The Four Philosophies


The Four Philosophies are simply the four greatest authorities of Magi in our reality. They included The Guild, The Unseen Church, The College and The Abbey. They each hold different views upon the place of the Magi in the world and how their power should be used as a result there is a lot of infighting between them all as they scheme to get the upper hand over the others.

The Guild of Magi:
The oldest of all, the Guild is still seen by most as the dominate force in the world of Magi, with most Magi following their rules and heading to their regulations. Generally they are the most conservative of the bunch and try their best to preserve the all mighty status quo. They are against human interaction and tampering as long as it can be helped and would prefer if everything just remained on its course as they try and stop oblivion day by day. They have their own standing army of sorts a group of emissaries and enforces that ensure the Guild's doctrine is followed under penalty of death as they spend most of their time hunting rogue Magi.

The Unseen Church:
The Church are an interesting bunch, one of the first splinter cells to break off from the Guild many years ago. The Church's whole ideal breaks down to the fact that the power they have been granted is a punishment put onto them by God for their unfaithfulness. Their penance is to save the realm of his creation from the beasts and they will do it through any means. They have their own group of Keepers known as Exorcists who deal with any and all "heathens" beast or magi alike and are considered some of the deadliest Magi to live and breath. They generally are considered allies of the Guild as both groups conservative ideologies mold together nicely.

The Magi's College:
The Magi's college consist of researchers and scientists. They are concerned primarily with the history and the further development of the art of Magery. They believe only through pushing the boundaries of what is accepted of Magery. Through extensive archeological digs and testing they are on the cutting edge of Magery with some very interesting developments indeed. They believe only through the mixing of technology and magery to unlock the soul will our reality ever be able to put back into balance again. They have little friends or allies but because of their reclusive nature the others tend not to worry about them.

The Abbey of The Void:
The Abby follows a malleable philosophy of the supremacy of Magery. Magi that follow the teaching of the Abbey believe that the gift of tainted blood is not a curse, a blessing. or the path to the future. They believe that it is the only path. They believe in the so called Inheritance of The Void. Meaning that each reality will eventually come crashing down upon itself and so it is pointless to fight it because Magery itself helps facilitate the problem and it is actually the Magi's duty to bring about the collapse of our reality. So within this collapse the Magi can arise as the new rulers of this transcendence. They are considered radicals and deeply opposed by the Church, The Guild and most of the College mainly because it is believed that their teachings facilitate corruption.

+Bonus+ Keepers
Keepers as mentioned earlier are the fighters of beasts and nightmares, the things that slip through when the barriers between worlds becomes weak. They hold value in their tenets and mission to purge the world of all beasts. These Magi are taken from a young age from their families and sent off to become remorseless killers. Keepers while can be hired out by other Magi to deal with dangerous, near suicidal problems that nobody wants to deal with they hold no loyalties. And so if their employer is perceived to be helping the cause of the beasts, they may be as easily stabbed in the back as well. Their name demands respect and fear amongst Magi as they are things that go bump in the night and they are watching you.



Hello! Have you managed to read through all of that crash course on lore and come out the otherside intrigued? Well if so that would make me very happy. You could voice any questions and comments you have down below and also voice your interest, once we get a few people I will move everything over to an OCC where I can explain a few more things as well as show off the fancy CS. Alright? Alright! Stay cool dudes!
Hey look people! I wasn't really expecting that.

I might recommend that you post an Interest check in the general thread as well, to garner more interest and indeed, attention.


Honestly I didn't expect this thing to get any interest really. It was more of one of those well If I don't write it down now things then the entire idea will be lost forever deals. For the idea is just a little too obtuse for most people's tastes. And putting it in the general thread honestly in my long amount of years on this site have deduced does really nothing at all. Expect for a few outliers everybody only checks the interests checks in the writing level they are currently looking for probably because it is easier. Doubly so because this is advanced so people get scared by that idea even though that notion is a silly one indeed.

So I'll let it stagnate here for a little bit more and if nothing comes from it I don't mind really.
A Forward

Usually, I start something like this with a sliver of story. The juicy beef tenderloin that latches people into expressing interest. I'll get to that at some point or another. First though... first I'm going to preface this interest check with a warning. I was dealing with some emotional instability at the time I wrote this and like all great psychopaths, I mean writers used this instability and channeled it into a "story" like some sort of dark voodoo shaman prancing through the night high on pills.

So before you embark on this adventure I'm warning you now things are not going to make sense. This is a story with so many backends and twists that double back onto one another that it makes a circus contortionist cringe in sadistic delight. It is dirty and frank and sometimes disgusting to your innate humanity. In my own words I would describe it as bleak, terrifying and completely honest. It is emotionally debilitating at points and ripe with an angry cynicism that only angry cynical people in deep dark pits of despair can dredge up from the scum pits at the bottom of our imaginations. If you are looking for a happy ending, an answer to life's questions, or a moral that makes us all feel fuzzy inside that is not here.

If you have not already tabbed out of this yet well maybe you are just that special brand of crazy. If you are still here, intrigued by the idea of a dark DMT infused trip through the human psyche. Well then let me usher you into this little world created out of anger, fear and nightmares. As we try to answer a simple question, "Is it a good thing to be alive?"



The Death of Mister Hisakawa

Inspirations


  • The Work of Vannevar Bush
  • The Scientific Research of Winfried Otto Schumann
  • The Writings Of: Paul Bowles, Ryū Murakami, Roberto Bolaño, Jean Genet, Boris Vian, and Thomas Ligotti
  • Serial Experiments Lain
  • 20th Century Boys
  • 19th Century Philosophy
  • Charles Dickens
  • My Messed Up Head


Predominant Genres


  • Neo-Noir
  • Post-Cyberpunk


"The applications of science have built man a well-supplied house, and are teaching him to live healthily therein. They have enabled him to throw masses of people against one another with cruel weapons. They may yet allow him truly to encompass the great record and to grow in the wisdom of race experience. He may perish in conflict before he learns to wield that record for his true good. Yet, in the application of science to the needs and desires of man, it would seem to be a singularly unfortunate stage at which to terminate the process, or to lose hope as to the outcome."

~ Vannevar Bush, As We May Think, July 1945




Our story begins in a city that will only be known as The City. A city in a time not too isolated from our own where you can almost taste the depravity on your tongue. It is the day after Christmas and the clouds above are grey and filled with snow and people are already moving their christmas trees out to the curb to be picked up by the garbage men. On this picturesque morning, the grey sky moves above in a brilliant display of natural sfumato that would make even da Vinci weep in its beauty. On this picturesque morning, one Mister Hisakawa, a salaryman jumps from the roof of his office building and it is a well known fact in the medical field that falls over six meters usually mean instantaneous death. Mister Hisakawa's building was 60 meters tall. Needless to say he hit the ground and impacted in such a way that it made the resulting sidewalk look like some sort of macabre pollock painting. Hisakawa #1. Mister Hisakawa would be the first of ten suicides that day that would follow the same methods. A kind and reasonable person, with a stable family life and good job apparently ending their short trip at the slaughterhouse prematurely for no apparent reason. One hundred of these suicides occurred on average in The City since late August.

At around the same time the mysterious Hana Movement came onto the scene. This "new wave" cult supported the idea of transcendental memory exchange through the use of new neurotechnology. Nothing exactly strange about them except for their meteoric rise to popularity and acceptance in every social circle from the bums drinking on the streets to the high rambling about Jesus, to the high and mighty snorting cocaine off of hookers and dying of heart attacks in night clubs. The Hana Movement promised acceptance on a grander scale, that anybody could become enlightened if they just "opened their minds". The acceptance of the movement by minor celebrities, rock stars and the like only drove others to flock to their shrines located in the city. Though there are rumors that something dark lies behind the oppressive scent of burning incense and beginners yoga sessions.

And still around the same time as the start of the Hana Movement and the murders, a mysterious hacker seemingly was able to access every single living person's email account in the entire City. Every day up until the first of November he would send out a new email, and so a new testament to his "faithful readers". This man who would only become known by his handle as The Apostle preached that the Rapture was coming, that the big cataclysmic destruction of biblical proportions was on its way, that he could see the seams of reality and that they were breaking. The Apostle claimed that he has found Heaven and God within the Machine, within the Internet and that he was chosen to lead his people into salvation through a mass transcendence. While most dismissed the Apostle as some sort of prank or coked out hacker, he gained a few believers especially among intense technophiles intrigued by the resulting schematics and ideas the apostle presented that would lead to this new singularity. But on the first of November he left a final message a warning that when he returned it would mean the end was coming.

And finally there was the outbreak of Wonderland Syndrome. Wonderland Syndrome was a neurological disease of sorts that had been spreading through the city. The most obvious symptoms of the disease is that when afflicted a person falls into a deep coma where upon which they have brain activity very similar to that of when a normal person is dreaming. Expect that this is a dream that you can not wake up from, no matter how much you want to. No doctor can figure out why this disease seems to ravage the populace.

What follows is a resultant crazy drug trip without the drugs through the dark covered streets of this deep labyrinthine city. As a unlucky group of people are brought together in the early morning of December twenty sixth as each is brought in their own way to the same street corner where Mister Hisakawa comes splattering to ground right in front of them all. The result is a journey through the depravity of men through the lens of a world right out of a Tom Waits song, where everybody has their problems and nobody is safe. A story of cults, gods, murder, injustice, happiness, sadness, and of course tragedy all ripped in the slight gaussian haze of a future that could be ours. Welcome to the human experience we take cash and credit.
*crickets*


Lalia and I are working on the next post don't you worry.
----------- Bio Data -----------
Team Assignment:
Failures

Name:
Farah Yates

Nickname:
N/A

Gender:
Female

Age:
15

Birthday:
12/26

Residence:
Salt Lake City

Occupation:
Student


----------- Appearance -----------
Height:
63in/5’3”

Weight:
90lbs/40.82kg

Hair:
Auburn

Eyes:
Brown

Skin:
Olive

Ethnicity:
Bedouin/Welsh


Physical Description:
She is a small girl and certainly not one of an intimidating physical figure. What muscle she does have is not the kind that is developed through desired and aesthetic reasons it is fibrous and sinewy not hard and well defined. Her hair is a wispy affair that refuses to stay down and is maintained by a tight and short ponytail. One who pays close attention when she smiles could notice that her teeth are crooked not terribly but noticeable enough to draw attention. Her eyes have a surprising amount of confidence to them, confidence that only comes through living and not much else.

Clothing & Style:
Her clothing style is charchtertized by clothing that really does not fit her. Due to her family’s economic circumstances they couldn't go buying clothes everyday and resorted to hand me downs and things picked from the rubbish bins. A style that some would describe as construction worker attire consistent variations of work boots, some sort of blue jeans, and a flannel shirt of some color. Though her defining article would probably be a red and black windbreaker, a gift it has seen its use and is dependable if a bit rundown by this point.


----------- Personality -----------
Self Description:

  • Courageous
  • Sociable
  • Self Dependent
  • Kind
  • Quick Thinking

Other's Description:

  • Rash
  • Impulsive
  • Tempermental
  • Book Dumb
  • Naive

Hobbies/Interests:
Farah’s hobbies come mostly from having to entertain herself and things that allow her to stay as far away from home for as long as possible. These include Urban exploration usually foraging about for plants and other interesting tidbits and nicknacks anything somebody else may have abandoned that she may find interesting or “cool”. Her older brother also taught her how to play the guitar though she is pretty bad at it and when at home she likes making little origami animals in her room. That and she runs a lot simply because with no bike or car it is quicker than walking. She ain’t the fastest but she can go the distance.

Motivations/Dreams/Goals:
Farah ideas for goals and dreams is rather mundane when you break it down. Whenever her brother would come home he would tell her stories of the world and she became enthralled with it. She is enthusiastic about the idea of the world, this idea that there is so much out there and yet she is stuck where she is. She just wants to get out there to be free to able to go wherever she wants and she’ll do anything to try and get this idea of freedom.


----------- Interview Questions -----------
Question 1:“You washed up on a deserted tropical island, alone. Right beside you is a box, what’s inside the box?”
”A deserted tropical island? Sounds kind of nice when you really think about it? Beach, sun, water and you can do whatever you want? A box? Is it some kind of present? Oh... well if it is a present than it is probably nothing. We can’t afford any presents.”

Question 2:“The world has gone in the way of monsters, fire and brimstone is falling on earth. What is your plan for survival?”
”Monsters? Oh well this is a lot less fun than the tropical island. I would... scanavage across the land getting food and stuff, get some allies and then stab them! You know like all those action heroes in my brother’s comic books!

Question 3:“Who is/are the people you will go to/for in case of an emergency. Why them?”
”An emergency? The police or the fire department right? That’s who you are supposed to call right?”

Question 4:“You have been tasked to do something important far beyond your capabilities. Doing said task will have severe consequences to you, but it will also greatly benefit others. Would you do said task?”
”Sure! Consequences or whatever they don’t really matter as long as I can get out of here and do something. Beside if somebody is telling you to do it and its going to help a lot of people that means it gotta be important!”

Question 5:“You are hiding in your shelter fit for one person that will last months to escape a nuclear disaster. Outside of the door is someone you hate asking for help. Who is that person, and will you allow them inside?
”Outside the shelter is.... my Mom. I..I wouldn't let her inside because she abandoned us once and I’m not stupid enough to let her do it again!

Question 6:“It is the middle of the night and you hear a knocking at the door. You look outside and see that it is a stranger. They are asking to come inside to seek shelter. Will you let them in?
”No, nope nadda, not even once! Do I look like an idiot or something to ya? Invite one stranger into your house and they become a crazy serial killer wanting to eat you or something I don’t know.”

Question 7:“Someone you love is dying, the cure is at the hands of someone who will never give it to you. What will you do save your beloved?”?
”I would try and steal it from them, because if I was able to just grab it they wouldn't be able to catch me!”

Question 8:“Someone who has wronged you is at the hands of your mercy, their future is in your hands. What do you want to do to them? What will be your judgement?
”I wouldn't want to kill em, I mean that sounds a bit harsh don’t you think? So maybe banish them to like antarctica or something. And if they wronged me? Well yeah I think I would definitely banish them. They already wronged me once what says they won’t do it again?”

Question 9:“You have just been granted a chance to do whatever you wish with no consequences whatsoever, the effects will be permanent. What will you do?”
”I would get as far away from her possible to somewhere awesome.”

Question 10:“There is no one around you. You are lost, exhausted, starving, thirsty, and there is no light at the end of the tunnel. On your hand is a pill, if you swallow will make you fall asleep, dream of happy times, and die a peaceful death. Would you take the pill or move forward?”
”I would move forward. My dad before mom died always had a saying you know? He said, “There are times you shall be thrown into the fire of adversity. At these times you can either jump out and get burned or stay in the fire and let it shape you, let it make you stronger.” So yeah I gotta sit in that fire.”


----------- Skills & Talents -----------
Name:
Cordwainer

Origins:
Her father before her mother died was fairly successful cordwainer or as most people would know it a shoemaker or more specifically he ran a shoe repair shop. As he began to drink more and more Farah was forced to pick up the slack and started helping repair some of the shoes she has a fairly decent understanding of the process.[

Plans:
Shoemaking is a versatile process and the skills involved beside just making shoes learning how to patch things up, make shoes, work with leather. It has its uses especially in the apocalypse beside who does’nt needs shoes?

Applications:
Shoes are pretty rad and leather working and minimal knowledge of sticking helps on an occasion.

Thoughts On:
”I mean it's pretty stupid isn’t it? Shoe repair why repair your old dirty shoes when you can just buy some new ones? Dad seems to like it though... I kind of wonder why. You get all dirty and the curing chemicals for the leather makes you cough a lot and makes your eyes water.”


----------- Background -----------
Family & Friends:

  • Mother: Deceased
  • Father: Shoe Repairman, occasional missionary and more recently semi-functional alcoholic
  • Brother: Older by ten years, war reporter that got hired out a lot for freelance work.

Home & Lifestyle:
Farah and her father live within their three bedroom house that was more often than not littered with crushed beer cans and empty bottles. It was a small one floor dwelling but it served its purpose well enough. Farah would occasionally go to school but more often than not she would have to stay home rose her father from his druken stupor and hand guide him through his morning procedure and make sure that he opened the shop. Somedays when he was feeling good she would leave but those days were rare most days she worked in the back fixing up old shoes and helping set the molds for new ones. She would then come home, sleep and do it all again.

Defining Character Moment:
Her mother’s death when she was ten years old. Before that their life was almost pleasant and nice but when she died that all changed when her dad began to drink very heavily to cope with the grief and she was forced to become the “adult” to make sure her dad didn't drink himself to death.

History:
The younger of two children of the resultant chance encounter between two relief workers in East Africa. Farah’s life was okay for the first ten years, she grew up and went to school her parents got along and she was a pretty okay student. Her parents were generally accepting people. Her brother was almost never home having moved out to New York City. Though when he did return he always brought home items and trinkets for his journeys all across the globe. This incited Farah’s wish to travel the world at a young age. A desire that only became stronger and stronger as her own home life fell apart. He acted as a big inspiration and driving force in her life. Things changed of course as time progressed and it was found out that her mother had a Astrocytoma Grade IV primary tumor whose aggressive nature would eventually lead to her death. As stated her father turned to drinking soon after to cope, becoming dependent and only semi-functional half of the bright eyed, smart and intellegent best friend that he used to be to his daughter. This forced Farah to grow up quicker than most and develop issues of abandonment and a hatred towards her mother for not just dying but for “taking her dad away”.

Last Moments:
Things were relatively quiet as they usually were. Her brother had called earlier and given her some few last words of wisdom and her father had passed out hours before from another drinking binge. It left Farah alone really with her thoughts and nothing else.


----------- Personal Equipment/Belongings -----------

  • Shoe Repair kit (Contains some tools for basic stitching and leather working as required.) All easily bundled up for travel.
  • Her Red and Black Windbreaker
  • An Old Cigarette Lighter
  • Entrenching Tool


----------- Other IC Information -----------
“The world began without man, and it will end without him.”
~ Claude Levi-Strauss


----------- OOC Data/Writer's Info -----------
Why do you, the writer, think your character was chosen?:
I think that Farah was chosen for reasons of pure tenacity at this point. She is naive and not wise about much of the world as some and she has trouble following orders, and dependency issues all may be but she’s shown through the situation with her father the ability to be able to learn new and important skills and be able to push through the worst on her own. That and her own skills would make her a useful addition to most times.

What are some plot lines that you want to see in the story?
Have you watched the New Mad Max Movie? You know the quote at the end, “Where must we go, we who wander this wasteland, in search of our better selves.”. I would kind of like to see that idea explored how in this place of despair and death how people adapt and become better. You know addressing this with some big moral dilemma or something like that. I like that idea of trying to be force between preserving our humanity or preserving ourselves.

Where do you physically want to take your character in the US?
All over I guess. I’m kind of excited to see how the world had been changed by the celestial impact on a ground level.

What do you plan to do with your character once he/she is the story?
You know that thing I said earlier about Standing in the Fire? Well I guess those could be described as the arc words within Farah’s character arc. To continually put her through an array of situations that push her to the limit and see if she can stay true to her father’s wishes and become stronger or breakdown. To test the limits of our own perceived ideals and our own willingness to do better than ourselves.

What is the eventual future of your characters and what kind of role will they fulfill?
I guess in a good ending of sorts she would become a craftsman of sorts an experienced leatherworker and hunter able to provide for the group and eventually the new world helping them make it one step closer to the future. In a bad ending she would fail, she would pull back from the fire instead of facing it and get burned and probably broken in the process.

What's the future of your character? What kind of things do you want to see them experience?
I guess hardship right? That’s the problem with most Post-Apoc RPs on the site they say they are Post-Apocalyptic, they say it is about surival and then their just aren't any stakes, they never run low on food, they never are forced to do morally ambiguous things. Their values aren't forced into question except when the plot demands it. I guess I just want it to actually be hard for her so that if she does make it out the other side it feels like it was earned and not bestowed.

Wait a minute... Aren't we towing Trapp back to the ship?


No? Trapp be crashing. Its all part of my master plan... -mumbles incoherently.-


You should expect a sudden snap of your towing cables for one reason or another. I was originally going to keep to keep this a secret to preserve drama and the like. But it's going to happen because reasons, terrible, terrible reasons. Or are they terrible? XD
A small and indiscernible figure floats down from the angelic dying light of a full moon being swalloed by the light pollution of the roaring city below. An indiscernible shape somewhere betwixt man and other. It says only one two words before fading away another lost mirage in a dying world. "Number 1...."

But seriously hi Genkai! I've figured out life again and managed to make things less crazy which is always nice. And as you know I'm always a sucker for good cyberpunk and you are one of the finest curators of good cyberpunk in the guild.
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