Avatar of Kho
  • Last Seen: 20 days ago
  • Old Guild Username: Kho
  • Joined: 12 yrs ago
  • Posts: 4742 (1.04 / day)
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  • Username history
    1. Kho 12 yrs ago
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7 yrs ago
Current "Soon you will have forgotten all things. And soon all things will have forgotten you."
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Bio


courtesy of @Muttonhawk

Most Recent Posts

What...you seek to harm Toby?!

*Gets Fiery Whip of Doom Out*
Humies can't fight :( they are peaceful creatures. They only eat, poop, breed and stare much at nice skies. They no even have language. They no even hunt. They eat fruit only. They very smart. They learn quickly. They not have chance to learn yet though. Soooon...
@Rtron

Since I was planning on my hero being a human (kind of like their god-given champion and protector) and humans are now hunted by your Dyun, I figure he's going to fight at least few of them. But this can be a good thing! Since you seem interested in Vestec meeting my guy eventually, how about he gain the chaos god's attention by defeating that guy with the Sword of Chaos?


Oh yes! This is it xD was trying to think up ways to have my poor humies fend off the chaotic scourge. We need to bring you about and send you forth, into the fray!

Unfortunately, doing some work right now with a tight deadline, so can't work on it JUST YET T-T
I thought I had it figured out how Might comes about, but reading through the OP again made me slightly confused. I'm not sure I've got this right. Do you get 4 MP per turn + whatever your level is + half the total might put into holy sites + any carried over from the prior turn?

And @Kho I recall you saying that demigods and heroes would level up. Is that going to work the same way?


Hmm, lets see.
Per turn, you get Might depending on your level (i.e. Level 1 - 4 Might; Level 2 - 5 Might; Level 3 - 6 Might etc.) if you are Level 0, for instance, you would get 0 Might per turn.
Basically, whatever your level provides + any spare from previous turn + half total might spent on a holy site.

Demigods do level up, and heroes too. I haven't written up the mechanism, but it would most likely work in the same manner as it does for gods. I'm not sure about demigods, but Heroes can do not get Might. Might change my mind on that as it's all still in my head though.

And Lugu, will get your stuff up soon xDD love them so much. So excited about all these new creations!

ALSOOOOO...lookie what I found xDDD



'no one is perfect'
'huh'

killed me xD
Remember, they're at Ug the Caveman level, but with intelligence to match the (more intelligent) gods.

Gah, you people are so distracting. I've got work to do!
CAN I TEACH STUFF TO HUMANS?


OOOOOH YESSS >D

<Snipped quote by Kho>

Perhaps there should be a continent on the other side of the world? It would be very interesting when races from the two separate ones eventually run into eachother.




And that little one on the right can be post-tilt flooding Arguilla
<Snipped quote by Kho>

And all of them up on my land. 4 different races on a South America sized Continent.


Someone might want to expand our little continent into something more of Pangaea
It has now begun >DDD
Dyun, Outsiders and Humans already. Don't forget to start sending me these creation sheets.

@Hael waiting on seagoblins, mermen and minikrakens xD
@Kho

Just read your post, I was gonna create the sea-life, Undasis being the God of Sea

What I think I'll do now is say that Undasis created about half the sea life, whereas Vowzra/Escre created the other half. Is that acceptable?


*shrug* your choice. In the end, any god can create anything. Being the god of water doesn't give precedence to creating anything water related. If anything, we have saved you the Might expenditure required for creating every single sea creature possible and you can now get on with creating the more interesting fantastical forms of sea life. If you really want to create lobsters, goldfish, sharks, whales and other Earth sea animals, you can go ahead and specify what Vowzra and Escre didn't create and create them yourself, Lugu and I don't mind ;P
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