Avatar of Kho
  • Last Seen: 16 days ago
  • Old Guild Username: Kho
  • Joined: 12 yrs ago
  • Posts: 4742 (1.04 / day)
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  • Username history
    1. Kho 12 yrs ago
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7 yrs ago
Current "Soon you will have forgotten all things. And soon all things will have forgotten you."
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Bio


courtesy of @Muttonhawk

Most Recent Posts

<Snipped quote by Kho>

Didn't you withdraw Vowzra as a player anyways?


Kicking me out of the RP already T-T I see how it is, I shall Mar your experience and you will rue these words of yours

Vowzra is jumping on the next joint holy site HYPE train
<Snipped quote by Kho>

Yeah, I think this joint Holy Site was a first and I wasnmt sure on how it'd work. Did you make that ruling just so that you wouldn't have to deal with pesky 2.5 Might incomes?

I'll edit the Might Summaries to reflect this.


Nop, I've actually had it in mind from the beginning, but just wanted to see if anyone would dare: fortune favours the bold.

what's the verdict on hiding Holy Sites in divine pocket dimensions?


Fortune Favours the Bold
@BBeast@Cyclone

The Might expended on the Holy Site was, in total, 10. That is a 10 Might Holy Site created by two gods. That will generate 5 Might for two gods. Each god gets 5 Might.
<Snipped quote by Mardox>

x'D Well, there are 20 or so Gods, and she's only giving 5 moons. So the vast majority of people are excluded.


<Snipped quote by Mardox>

x'D Well, there are 20 or so Gods, and she's only giving 5 moons. So the vast majority of people are excluded.



<Snipped quote by Kho>

So can the planes be moved/ permission revoked?


The thing is, whether a god has permission or not, they can access another god's personal plane so long as they know where it is. Gods like Vowzra, for instance, who are very much about dimensions and Time, can simply find another god's personal plane if they put their mind to it for a while (other gods would specifically need to be led to the personal plane). So permission isn't really important for most gods, it is more the fact that they don't know where it is.

Moving a personal plane...don't think that's possible xP just make sure you don't tell anyone how to get there, and Vowzra won't be telling anyone either so don't worry xP
@Cyclone Can we break 1 point of might down into ? free points?


@The Omnipotent Sphere

Nobody's ever done before. I'll let @Kho have final judgement but my opinion is no because there isn't much need. Might is meant to be the superior currency anyways.

By the way, in case any of you didn't realize you can spend 0.5 Might; you don't have to use whole numbers. So if you're out of FP and want to do something small, there's always that option.


I just figured if we had an exchange rate from MP to FP we wouldn't have to keep track of might decimals, etc. When you wanted to do something for less than one might, get change.


Interesting idea. With regards to using 0.5 Might, that is possible, but I'd say try to keep that to a minimum.
As for transferring Might into FP, I never really thought about it.

I'd say the exchange rate would be:

1MP : 4FP

<Snipped quote by The Omnipotent Sphere>

True, true. He should have that power then.

@Kho Does the private plane mechanic allow a one-time reveal of location or is permission needed every time someone wants to visit? I'm rather hoping for the second as otherwise they could lose their privacy quickly.


Once discovered/accessed, private planes can be accessed by the ones who have discovered/been given access to them.
It's a bit like showing someone to your house - they'll know where you live forevermore.
<Snipped quote by Kho>

Ooohhh, shots fired.


Astarte is doing a better job at mischief than all the gods of deceit, chaos and trickery combined...
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