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5 yrs ago
Current "Soon you will have forgotten all things. And soon all things will have forgotten you."
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courtesy of @Muttonhawk

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As this whole thing has taken longer than I thought I've chosen to reduce the numbers by half. I'll edit the relevant posts, if with extreme reluctance.
@Cyclone I disagree. A tribal nation should be able to muster up all its men, and even some of its women. They're nomadic people, they live to herd and fight, and when tribal honour is besmirched every warrior takes up arms.
@Double Capybara You think that excessively low populations are more realistic than ones that are quite high?

Plus, these populations are all pre-Realta invasion :\ unless we want Rukbany to be empty after the invasion, I'd go with high pops. as a starting point.

If Mongols did indeed have better technology and medicine, then I admit I'm unaware of that.

Edit: and when you say 'it's not something I want to see other players going around with' that's just plain odd to me. I'm not interested in conquering anything - this isn't a 'game' where you win or lose to me. I'm far more interested in Fikra's issues with Fihriyi and Shaqmar's love-life than I am with conquering stuff. These numbers are just meant to emphasise their warrior culture and whatnot - and the fact they're fighting each other emphasises their disunity and internal bitterness.
I think the fact that Cyclone, who wrote the damn thing with me, did not notice that he disagreed with it until now is ridiculous and should count towards leaving it as it is. Had it been my own post, posted on its own, and not in a CyKhollab, I would understand. But the fact that it's in a collab and could have been objected to in the writing process makes me less willing to retro-edit.

Moreover, the fact that no one objected to it, and it is a post now 2 months old, makes me even less willing to edit anything.

Lastly, I don't want to make editing the IC into something that is seen as acceptable - especially not older posts.

For all these reasons, I vote to leave the IC as it is and work on making sure that Galbar's population is growing and not shrinking.
If we want to retr-edit, here are the particular numbers:

it could only be massive when all the tribes of the Azad Confederation had gathered in one place.There were some six thousand Azad warriors, ten thousand warriors of the Mu'aykala tribe, eight thousand of the Huntalla tribe, twelve thousand of the Dhul’Dhanab, and some four thousand from the other smaller clans and tribes – which alone came at fifteen tribes and clans, each with their own Qa’id. If one were to count the women and children, the number would have been considerably more. In total, however, the united war party itself came at an earth-shaking, sky-splitting forty thousand warriors.
2nd CyKhollab
Anyway, everyone, will I have to retro-edit or are the numbers fine?
@Cyclone I've used games as my source throughout my life and I sit with history students at uni and teach them stuff, so I think I'm fine xP
Also, just to make clear that Galbar's population should be north of 5 million:

<Snipped quote by Kho>
Yes, by this logic the people should all worship Vestec and Jvan because in CK2 every priest and his mother is a member of Lucifer's Own/The Fellowship of Hel/The Cold Ones/*insert other copy and paste demon cults here* and they all get OP powers for virtually no penalty. :/

Point being that CK2 is silly lol


You dismissed a valid point and struck at something entirely different. The game is meant to be based on historical culture and civilisations and seeks to show the various advantages and disadvantages of the various forms of human organisation. I think in the particular context that I am using the game here, it is relevant. Beyond that, gameplay aspects are what players make of it - though I've personally never met any Satan worshippers or whatnot. What the hell kind of mods are you using? xDD
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