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11 yrs ago
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As if to answer Zaylin's question, and desire, the marching band came out with their instruments. They started playing pep songs. Amy looked over to Zaylin, "Well there you go. Not quite the same sadly. The rest of it is pretty much just that though." Amy explained, realizing she was the only one out of the small group that had been to a Bonfire at Northwood before.
@WilsonTurner Plan on posting? I don't want my character to get stuck. If you're not going to post let me know. @Everyone A friend of mine is planning on joining FYI.
I'm a huge fan of WoD. I'd be down for just about any of the WoD ones.
That's okay. As long as people check and post every couple of days. I'm on regularly. If you know you're going to be gone for a while please let me know and we'll work around your character. They can be napping or something.
calling this one dead
Victoria, carrying the weight of the ships trouble, wandered down toward where she most expected Higgens - The engine room. Checking on him was 90% warning him of the current passengers, and 10% checking the engines. "Higgens." She shouted as she got closer to the engine room. "Ya awake?" Victoria had fallen asleep her own fair share of times in the engine room growing up. Her father, a mechanic, had rocked her to sleep to the sound of the engine purring.
Name: Karen Winter Appearance: Including a number of scars. Several of her fingers appear to have been broken and re-set semi incorrectly. If she's seen with a tank-top, or a without a shirt (either unlikely) a scar can been found under her left clavicle. A knife scar on either side of her left hand. Skills: Karen has been at this a couple years, but she didn't have any help in the very beginning. That hardened her body and skills a lot. Her pain tolerance is insanely high, because of torture she has suffered. She has extensive notes on everything she has come across. Before she was a hunter she had an eclectic knowledge of random things, sort of a jack-of-trades. Not afraid to use people's assumptions against them. Sometimes Karen will sketch and you can see a bit of who she used to be when she does art. Equipment: Large Medkit A silver knife. Cross necklace, it was Tessa's, it reminds Karen that God isn't going to protect her she has to protect herself. Hand gun w/assorted bullets 2 Shotguns (one sawed off) Her car, a ragged beat up VW Bug. Back seat is converted to hide her tools. A normal tool chest, partially for working on the car, partially for handy-ness Anti-vamp kit Anti-werewolf kit Bag of costumes and identities. How you became a hunter: A few years ago Karen's friend Tessa went missing. Her and Lucille went looking after Tessa. Lucille didn't survive the encounter with the skinwalkers that had killed Tessa. One of the skinwalkers Karen ended up killing was wearing her skin. She hasn't looked back since, knowing full well her family buried someone that wasn't her. Gender: Female Age: 28 Personality: Karen was once a happy college girl. Studying art. After Tessa went missing she was scared. The decision to go look for her was primarily her's and so she blames herself for Lucille's death. She still retains a sharp wit and extreme sarcasm. Karen is great at dead panning that sarcasm. Bio: Karen had a fairly normal life with no clue about the supernatural until disappearances started happening in her home town. Her friend Tessa's brother went missing. It was at Karen's suggestion, after the police turned out useless for Tessa to investigate the last place her brother had been seen, a hotel outside of town. When Tessa didn't come back Karen and Lucy went after her. Karen only survived because two hunters showed up and killed the skinwalkers that had her cuffed to a pole torturing her. Lucy had had her lung punctured and died shortly after their rescue because she refused medical attention. Since then Karen has been hunting. She learned a bit from the two hunters who had saved her, and then went on her own way, despite their protests. Other Information: If it's cold out she limps slightly.
"Pleasure ta meetcha Hinschel." Beth gave the first mate a head nod and followed Captain Barakat. Once out of ear shot she said, "I see the mop." She shook her head smiling more to herself. Then her eyes took in the maps and lit up. She dropped her clothing bag and pulled out a smaller bag. This had a notebook, an almanac, an old tattered map with a lot of strange symbols on it, and the rest of her usual tools. "You said Hephaestus. I've been there. It's cold." She seemed less to be talking to Amir, and more to the maps themselves. After a few notes and checking the almanac, she free hand drew a curved line between the keys and Hephaestus. "Okay, that'll get us there the fastest, using the least amount of fuel, accounting for the cold and of course considering the altitude you wanna fly at." Beth smiled at her line, made a slight mark along the line of it with her pencil, "That's where we'll hit a good wind in our headin' that we'll wanna ride the rest of the way. It should take us about ten hours."
She's gone to bed, but yeah she's Scottish. So dinner, we'll set up tomorrow then. McH you're in charge of that post. Other stuff can happen before dinner, I'm just thinking ahead. After dinner I'm going to time skip a few days, to an event, a random encounter if you will.
@subject zero Whatever *shrug*
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