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9 yrs ago
Current Going to a festival fellas! So for the coming week I won't be able to post.
9 yrs ago
When you marathon Rick & Morty S2 and expected laughs but the ending just slaps you in the face...
9 yrs ago
School's in full "consume all his time"-mode so no posts for just a lil longer. Sorry folks! I promise I'll make up for it in the weekend!
10 yrs ago
Going to take a small break on most of my RPs for maybe a week or so.
10 yrs ago
Not near an actual keyboard until 21/06

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Oh, small question. Now that I have researched Dirigibles, do i chose an Air Type and get the Dirigible kinds that go with the airtype that I can make? Or do I research every desired dirigible kind seperatly?
Looks interesting.
In my latest post I got a hider that says "battle". That pretty much outlines how it goes (except Romero will give 2 options at the end of his part every time). The first block is written by Romero, the second by me (where they form up the shieldwall), the next is written by Romero again.
Biggest turn so far! I mean, Divine and Necromancy still didn't fight side by side. Still curious of what that would give.
I can work with them. And their desire to get into space rather plays into my current plots surrounding my space elevator. Afterall, wouldn't robots prefer to use efficient pre-existing options to boost their space program?


Definitly!
Anuria Surface
Kol’Kora – Central Quadrant
Soon the reinforcements Lander’s group requested began to arrive. One of the advantages of the grunts was that no matter what, they had numbers. Soon over 2 dozen guns opened fire at the crashed gunship. “I hit one!” yelled a kid. It was probably his first kill. Considering his happiness. Gunfire from the MSSC side began to die out as they started to notice nothing fired back. Carefully some began to cross the bridge. But once they were half-way and nothing shot at them, they broke into a sprint. On the other side they found the sniper. Clearly in pain, gripping his arm. Trying to stop the bleeding. But the Grunts had little sense of compassion. The drilled a few bullets in him, as retaliation for their fallen comrades. In the distance then saw the medic trying to make a run for it, carrying another wounded soldier.

“Hey! One is trying to run!” Yelled the squad that crossed the bridge. But not on Lander’s watch. He quickly jumped into some random technical. Three others, who knew Lander damn well, jumped in the back. It didn’t take much to overtake the soldier. Blocking his escape. All Lander’s rage turned into cold-blooded hatred. As he always did. The medic had no time for words as the stock of Lander’s gun slammed into his chin. Sending him to the ground. The wounded soldier fell down on the ground in agony. “Silence him.” Was enough for another of Lander’s squad to put 3 bullets in him. Lander himself hit the medic with the stock again. Making sure he was out. “Get this asshole to Epsilon. See if they can pry anything lose from him.”

Once the area was considered clear, the Ripper Squad was called in. Rippers were a breed of their own. Technicians, self-taught chemists, former-garage owners, illegal car modders. That sort of people. They had a talent to make something out of practically nothing. They were also extremely good at tearing apart anything. As soon as they arrived they began to drain the fuel, strip the metal plates. Even as a fire near the engines kept raging on. They didn’t care to put it out, it would take too long. They kept stripping apart the plane. Until of course the engine exploded. Sending a Ripper flying. You’d think that normal Grunts their life expectancy was bad, but Rippers had an even lower number. Their homegrown experiments became so dangerous that they got their own little base not too far away from Epsilon. Almost every month something explodes over there.

In the meantime the Grunts did what they had to do. The gathered the corpses of both sides and piled them up. Then they threw some car fuel on it and lit it up. Corpses bred diseases easily. If left to rot of course. After that, and some well-deserved downtime Lander’s squad moved out. Positioning the next crashed dropship. Heading deeper into the central quadrant where clearly a war was brewing.


Anuria Orbit
Cherubim-Class Carrier “Second Light”
Bridge

“Ma’am. Approaching designated battle position.” Someone at the monitors said out loud, while keeping eyes on the screen. Admiral Helen Lagare looked over the yet blank holo-table. In minutes it would come to life and show the full scale battle between the Ashtar and the Vaegir. Miss Lagare had strict orders to completely ignore the Vaegir fleet. The goal here was the capture of an Ashtar ship and the advanced technology onboard for further study. As well as imprisoning several Ashtar themselves to study their so called psionic abilities.

When “Second Light” came out of Warp it arrived fairly close to the Ashtar fleet. With it, 2 more Throne-classes, 7 Dominion-classes, 6 Virtue-classes and 10 MSSC Archangel-classes. They arrived on the portside of the Ashtar. Trying to come in by surprise. Using the full frontal attack from Vaegir as distraction, they would attempt to target a weaker ship at the back of the Ashtar fleet. Admiral Lagare quickly found her desired targets. A group of Ashtar Archangels sitting in the back. Firing their missiles. She selected them and marked them “board”. Thus began the action.

The Cherubim-Class and Throne-Classes would be far too slow to reach the Archangels in time. But the ‘Second Light’ had the main force of the Space Intervention Force onboard. Thus they still pushed their engines hard. With the Thrones opening fire. First a few shots with their main rail gun, but at a lower than standard velocity. So to only break the shields. The 10 accelerator guns began to open fire too. But no torpedoes yet. The Dominions and Archangels pushed forward fast. The Archangels mainly served to shoot down large anti-capital torpedoes and cruise missiles. While the Dominions fired their internal rail gun freely at the Archangels. The main objective was not to harm the ships bad but to cripple their shields. The Virtues on the other hand made a small arc and went for the engines of the Ashtar Archangels. Once in range they too opened fire, and launched their cruise missiles at the speculated places where their FTL could be.
I see that there is some worry about my race. First of all, the Qai are small. Very small. Not fragile or easy to pick on but they are low in numbers. They can also be concidered as children seeing the world for the first time. To assure their own survival, they will most likely engage in the same diplomacy, politics and trade as any other faction.

They are NOT just robots programmed with a set of commands. They can think for themselves, create opinions and share these. If you really want the best example off which i'll base the Qai, think of the Geth from Mass Effect. I'll pull a lot of inspiration from them.
MSSC


Species

MSSC mostly employs humans. But other species are welcome too.
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Nation Name

Morelia Special Security Conglomerate

Nation Description

History
It all began with the Crimson Claws. A united band of mercenaries, smugglers, assassins and bounty hunters. Why did they unit themselves? Because the empire/union/republic they used to operate within started a crackdown on the underworld there. Together the Crimson Claws bought a deep space station and made it their home. The station quickly turned into a space Tortuga. You could find all sorts of scum there, but you were never safe. After a few years some very lucrative contracts passed through the station. Mercenaries hired smugglers to obtain newer weapons. Assassins and bounty hunters teamed up. Soon a local mercenary group's boss, Victor Cheknov, saw that working together would yield more money.

He did have his troubles uniting the Crimson Claws. Some people had to "disappear", others executed, and others bribed. After 15 years of bloody unification, Crimson Claw Security Conglomerate spawned. At the same time, entire systems began to declare their independence. The CCSC were hired by both large factions to get these small planets back in line, and were hired by the smaller factions to protect them. Playing both sides was a lucrative business indeed. As Victor Cheknov's son, Yurio Cheknov, took over the Conglomerate was already bursting out of its seams. With the mass of wealth, Yurio bought the rights to a newly discovered system with a single, lush, terran planet. He transformed it into a high class, high freedom resort. Morelia was born and quickly reached the top 10 of galactic resort spots. On the barren moon of Aer however, the newly formed MSSC built an imperial scale base. Filled with subterranean simulator rooms, dry-docks the size of Archangel-class Invasion Carriers, system wide defenses and many other facilities.


Nation Involvement

50 years ago MSSC was approached by the Far Rim Banks & Industry Union (or FRBI). As they were a relative small faction (compared to the empires and unions everywhere in the galaxies), it merely wanted its name to get known. For some reason they thought starting a small campaign for Anuria would do that. However, the FRBI rapidly grew. Every 5 years the campaign contract was revised and every time they paid more and more. Recently the contract was once again revised and the FRBI paid up for an Archangel level invasion.

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Technology

WIP

Navy Description









Air Force Description







Infantry Force Description

Unlike in most military, real ranks only start during the second tour you go on. Every guy or girl starts out as a Grunt during his/her first tour. Grunts have their own ranks (private, corporal, sergeant) but these people can only command grunts below them. For example, a grunt corporal cannot command a Private. But he can command a Grunt Private.






Ground Mechanized Force Description





Common Armaments








Experimental weapons

Expermimental weapons are not often seen upon the battlefield. They are however carried by specialized task forces for specific objectives. As their name suggests, these weapons are still very experimental and thereforinherently dangerous. Also, due to their high classified level, only top ranking Spec Ops Soldiers, SIF and Wraiths are allowed to handle them. For the first two, Aer command must release the weapons over to a single person. He/she only is allowed to use the weapon. The Wraiths are allowed to take up any experimental weapon of their choosing and only need to tell command that they have it.


Emplacements and Deployable




Headquarters

Right now, the Seraphim-Class Invasion Carrier serves as over-arching HQ. With several outposts and fortified positions down on the surface.

Persons of Importance

Yurio Cheknov. Old, powerful, dangerous. Mr. Cheknov may never seen a battlefield for real, unlike his father, but he is a fierce opponent at the negotiation table.
@Lauder Woohoo! Welcome back to the party!
I was indeed aiming for few numbers but higher technology grade due to the fact that their Deep Code originates from an alien artifact. Also, in terms of EMP, while obviously effective, my Qai aren't stupid and know this too. Therefor they have developted ways to protect themselves against such weapons. Of course the entire effect of EMP cannot be negated completely. Think of it as a flashbang.

Further, I'll see how I'll develop them in relation to humans. It's a fact that the Qai right now are pretty much a blank slate when it comes to humans. So when they make first contact, that will mark if future encounters will be met with hands out stretched or guns pointed.
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