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2 yrs ago
Current I've been on this stupid site for an entire decade now and it's been fantastic, thank you all so much
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3 yrs ago
Nine years seems a lot longer than it feels.
4 yrs ago
Ninety-nine bottles of bottles of bottles of bottles of bottles of bottles of bottles of bottles of bottles on the wall
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6 yrs ago
Biting Spider Writing
9 yrs ago
They will look for him from the white tower...but he will not return, from mountains or from sea...
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Ohoho bug girl bug girl

Thanks for the deadline extension, and sorry for pestering you so hard.



There was a crash as the door to the faction hall was flung open and a titaness of a woman in heavy blue and brown armor clomped loudly into the open doorway, a grin on her face. She spat out a strand of white hair, leaning casually up against the jamb.

"Yo! Who's here? What faces in this crowd do I know?"

As she panned her head around the room, her grin grew even wider as she caught sight of a familiar readhead who sat at a table with someone who Alja knew she'd seen before, but couldn't quite place. Pausing only to grab a tankard full of some kind of ale from the bartop, she threw herself down uninvited into a chair at the same table, slinging her knees over the armrest and lounging back.

"Ay, it's Rael! Looks like Aaginim's pulling out all the stops if he's bringing you in on a raid team!" She took a long pull from the beer, then none-too-gently dropped it back down and wiped the foam from her lips and chin. She paused for a moment before continuing. "Wow, slots for a raid team this large for one dungeon? Lotta people here." she swept her long arm around. "You and Aaginim are supposed to be able to solo floors or something--and I'm not half-bad at this dungeon thing either. We must be up some kinda creek, huh? This dungeon must really be somethin' else."

She twitched her fingers. Fog coalesced on her gauntleted hand, then solidified into a thin shell of ice. She promptly knocked her armored fists together until the ice fell off in chunks, which she scooped into her drink (only half of it left at this point). Sure, the shards'd disappear back to mist and magic in a couple seconds, but hey, any chill was better than the lukewarm that the drink had been. SHe took another drink, smacking her lips appreciatively at how much colder it was. "Looking forward to workin' with you again, though." Another draught of ale. "Sure, you drive me nuts sometimes, but you damn sure know your stuff. Nothin' better than slappin' some Tundra Glass on that spear of yours and watching you go!" She punctuated the remark with a loud laugh, pulling herself into an upright position, more or less using the chair how it was meant. She leaned her head back into her hands, then turned to the man at the table and snapped her fingers--or at least made the motion, since gauntlets didn't snap well and she seldom removed hers--in an exaggerated show of attempted recollection.

"Know I've seen you somewhere, but I'll be damned if I can place. If ya don't remember me, name's Alja Frostguard." She grabbed Glacier Chain up from the floor where she's put it along with her backpack, tossing it casually over her shoulder and letting it rest there."Think I could grab yours, jog my memory some?"
In Lem's Stash 5 yrs ago Forum: Test Forum
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Physical Description
Kelly Mackay is a tiny girl; 19 years of age, she's still only about five feet tall. A bit of a doormat and wallflower with something of an anxiety problem, she's too afraid of people to go to the gym, ending up a bit of a social recluse who closes herself in her room most of the time. This leads to a couple of things: firstly, her skin is ghostly pale, as she rarely gets outside for any length of time. And secondly, she looks like a doll or something: because of how anxious she tends to be, she doesn't do anything that could result in any excitement or injury. Her skin is unmarked, and her hair is kept in perfect order, though it does sport quite a collection of split ends from constant nervous brushing. The only 'daring' thing that she ever brought herself to do was to bleach her naturally red hair and dye it a pastel pink.

So, in short, her appearance in real life has NOTHING to do with how her avatar Alja appears. The first thing that most notice about Alja is just how big she is. She soars past six feet tall, ending up somewhere six inches above that, towering over most people she meets. And her size isn't just in her height, either. She's wide as well, with broad shoulders and hips. Whatever figure she might have between those two is hidden by the layers of huge, bulging muscle that ripple across her body. Her unkempt white hair is left undone, hanging down to about her massive shoulderblades. Most of the time, she wears a set of heavy armor forged of steel, stained blue and lined with brown fur. When she's not armored, she tends toward heavy fur clothing, especially long cloaks. Capping everything off is the wild grin that usually dominates her face, a promise of either a good time or absolute mayhem. Or both.

Character Conceptualization
There are people that shy away from problems that don't have to do with them. Who don't want to get involved with arguments that they have no business being involved with, and who tend to keep to themselves.

Alja is...decidedly not one of those.

Rather, Alja is the kind of person who actively goes out of her way to get involved with things that aren't even slightly her business, and for whom 'someone else's problem' translates roughly to 'opportunity to meet a new drinking buddy.' Despite being more than capable of solo play--her tank/DPS spec letting her get away with things that she really shouldn't occasionally--Alja is what might be referred to as a social butterfly if such a term didn't sound far too delicate for her particular brand of friendship. She's the kind of woman who makes an acquaintance with everyone, and considers every acquaintance her friend, and so she's never been short of allies for dungeoneering. Her free and loose attitude towards money and her competence as a smith doesn't hurt either.

All that being said, as friendly as she is--as loud as she is--because of her tendency to make friends with everyone and so think the best of them by default, she is very easy to deceive. Her Tyhrien pathos is a painful reminder of a few incidents in the past, the worst of which--a trade-scamming betrayal from a loose group of people she'd been playing--left her alone in the wilderness with nothing to her name but Glacier Chain, a single health potion, and a halfhearted apology.

But regardless of all that--however many times her kindness and preoccupation with honorable conduct have gotten her taken advantage of, or in danger--she refuses to back down from her worldview. The day that she stops believing in the best of people--Wayfarers and advanced NPCs alike--is, to her, the day that the people that scam, the people that betray, the people that hurt...the day they all win. So she continues swaggering through Pariah with that same cocksure, wild grin on her face, always ready to dive deep for her friends.

Other Information
Her signature weapon, the Glacier Chain, is a massive heavy flail made of enchanted ice that never melts. It has the unique effect of buffing ice damage from the wielder. While she certainly doesn't need it for her Primordial spells to do work, it certainly doesn't hurt.

I'm just asking @Kuro if she fits the setting or if I should swap back to the previous sheet. After that, I'll whip up the sheet.
So if you do the nasty in the pasty with a bug alien girl, does she eat your skull?


She might not make it into my final sheet at all, depending on whether I go back to apping the cybernetic-limbed human. But if she sticks as a character...probably.
@TGM In my defense, it's also pretty difficult to find "anime girl all four limbs homemade cybernetics."
Decided to go with something other than questionable cybernetics. Instead, here: enjoy a WIP bug girl.


Etoile


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She's fine. Thank Sol.

Yes, she would have some explaining to do regarding the Inquisitor uniform. But Clara would be okay. Etoile's eyes narrowed, and she nodded once to the injured woman. She would leave the densus ventus to help shield the Clara as she recovered. But the Thlecian was right: Zestasia wasn't looking so hot. Right, the sun. There must be no ignis for him to use here. And, also, he seemed...not thrilled at her presence anymore, what with the whole Inquisitor thing. Well, that's inconvenient, isn't it? As skeptical as Etoile was regarding Zestasia's intellect, he was a good enough kid. And she would be damned if she let him die, even if he probably wished she would die at this point. She sucked in a ragged breath and resolved to ignore the pain in her throat, nodded once to Clara, and then stood. She murmured a word under her breath and a gap parted in the densus ventus just large enough for her to slip out. And as she did, and the vines rushed to her, she barked out with the voice of one sick of this:

"Gladius ventus!"

Eyes locked on Zestasia as the vines closed in, she grit her teeth, slicing like a hurricane through the rampaging foliage. There was a lull--though not a break--in the vines as the Malum mage and Sparky managed to scratch two treeants out of the fight, and Etoile took the opportunity, breaking through the writhing plants and taking a position above Zestasia. "Kill me later. Get up now." She looked up. Sun, right? She motioned jerkily with her unoccupied hand at some of the branches above: "Acer ventus!"

A blade of slicing wind sheared through the foliage, raining leaves down on the two of them. She grit her teeth, barely holding back a scream, as a bolt of hot pain stabbed down her forehead. She was using a whole lot of magic at the same time when she'd already been drained a fair bit. But still, she continued, each slash of her magic driving another burning nail into her skull. I am going to regret this later.

"I swear to Sol, Zestasia," she hissed as she clumsily batted at an oncoming vine, only barely glancing it and letting it clip in the shoulder, "this had better be worth it."

As she finished the sentence, she made a final cut of air and went down on one knee with a moan of pain. But it was enough, as a lance of sunlight burned through the gashes she'd made in the trees above, blazing through the gloom. She rattled out a ghastly laugh, then pitched forward, only barely catching herself, resting her weight on the tip of her sword and her metal arm. The auras of wind around Clara and her sword went dead, and the vines rushed back in.

It was an acceptable risk to take: Zestasia would be more use in this fight than she would. And she would be just fine in a few minutes, if he managed to fend them off.

If.
Dope. I'll get on her soon.
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