Current
Noble Arms is now either four years old, or three years and eleven months. The third thread had lasted for more than one year.
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1 mo ago
New Interest Check, everybody!
2 mos ago
My Roleplay, Noble Arms: The ASEAN War, will reach its 4th year in June or July. It's been a long journey.
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2 mos ago
Despite its massive flaws, my RP, Noble Arms: The ASEAN War, is still one of the longest ongoing RPs in RPGuild - It turns 4 years old in July and the current thread itself is more than a year old.
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3 mos ago
On 4/14/2026 (on my end), my RP, Noble Arms: The ASEAN War, is now three years and ten months old, and the current thread is one year and four months.
Personality: William believes in the principles of hard work and freedom to enjoy the fruits of said hard work but is easily angered by what he sees as the misuse of freedom, which can lead him to some hypocritical actions. The hand he’d been dealt, the hand he’d been given, he plans to use it the best way he can, and overcome those who stand in his way. Upon finding out that Magic was real, and that there was a secret 'Magic World' existing in parallel to Earth, he was much more eager now to learn what he could. The possibilities seem limitless and he knew he can pursue them if he just worked enough...
Backstory: William was born in Chicago, Illinois, to a loving, caring family. He had school, he had friends, he had chores and books and cartoons. Then someone showed him the wonderful world of Anime, and his life changed forever.
Life grew brighter and more colorful for him, even as he cultivated more of his existing skills. He found confidence in himself to push on despite difficulty and even asked for placement in advanced classes when it was clear that he can prove himself more intelligent and hardworking than other folks. William wanted to prove himself better than other kids, to be like the protagonists he saw on TV and Crunchyroll.
But life was not just about proving oneself better, it was also about being kind and loving and liking other people and earning the right to be liked back. And so he stood up to bullies, got beaten up a few times, and learned to give an equal fight on other occasions. He also realized he was bisexual, liking both boys and girls and eventually dating both on and off. But he didn’t let that distract him from his search for excellence.
Then he received his invitation to Silvergate Academy, and after finding out that his education was fully free - A scholarship with as few strings attached as possible - His parents allowed him to go. It was a new challenge in his life, a new chapter. And so, he arrived at Seidoujima Isle and Rindou City, where Silvergate was. And his life changed a second time.
For when he entered Silvergate’s halls, he found out that Magic was real and he can wield it, but that he was much weaker than those who actually had lived in the Magic World and have been trained in it longer than he was. The news was somewhat deflating, especially to someone who was branching out to conventional fantasy, but after a period of sadness, William decided to take a Magic course along with Academic and Martial Arts courses anyway. He would not let being 'untrained' keep him from doing what he loved, nor would he ignore his strengths either. Either he had mastery of his environment or his environment would defeat him!
[Stat System] END: 10 (Spent 20 to raise Stat Cap to F) STR: 10 (Spent 20 to raise Stat Cap to F) DEX: 10 (Spent 20 to raise Stat Cap to F) AGI: 50 (spent 90 to raise Stat Cap to B) INT: 60 (Spent 90 to raise Stat Cap to D) WIL: 10 (Spent 20 to raise Stat Cap to F) CHR: 90 (Spent 170 to raise Stat Cap to B) SPT: 40 (Spent 90 to raise Stat Cap to D) LCK: 10 (Spent 20 to raise Stat Cap to F)
[Combat] -Equipment- Weapons: Wooden Kali Sticks, Taser, Pepper Spray Gear: First Aid Kit. Other: iPod, Smartphone, Laptop, and Wallet containing 5000 Japanese Yen + Passport. Also papers.
Independent:
Pledge of Friendship - By shaking hands and making a genuine pledge of friendship (No, it’s not required that you haven’t shaken hands before), one can get two benefits:
1.) An extra 10 points in the friend’s highest stat, unaffected by Stat Caps. These stack if multiple friends have the same highest stat.
2.) Access to a weaker version of the friend’s Independent, for example, a pledge with a Beastman friend gives you a weaker transformation.
Drawback: These benefits work only as long as the other person regards you as a friend, meaning that if they perceive you as taking advantage of them, they can cut William off from the benefits of their ‘friendship’.
(Among your skills both minor and major, you have 15 points to spend)
Major Skills: (Major skills are things such as studies, martial arts styles, masteries, and so on. They’re the foundation of your combat abilities.)
Study (Healing Magic): 3 Study (Defensive Magic): 3 School (Kali/Eskrima/Filipino Martial Arts): 5
Minor Skills:
Charger: 1 Multiplier: 1 Iron Will: 1 Iron Body: 1
Spells:
Heal Barrier
Techniques:
Triangular Footwork - William treats his feet as two points of a triangle, and his next step as the triangle’s third point. Thus, he is able to prevent his feet from colliding with each other should he have to evade an attack, a mundane but powerful advantage especially when enhanced with Ki.
I'm not particularly satisfied with it myself. I just can't figure out how to properly expand on it yet, partially because in my head he's defined by other characters I haven't yet totally defined either. Though that's part of his in-character issues as well, I'd imagine.
Then I'll give a provisional approval, but can you add a note saying that it'll be extended in the future?
Bio: Rialto ‘Alto’ Ganze was born in the nation of Edelweiss, now-conquered by the Hermannreich. He remembered a happy life there, with his father, a wandering inventor who had settled down to enjoy his extended lifespan, which he claimed was due to powerful but rare magic (it wasn’t, he was a son of Lynx). His mother, meanwhile, used the extra time made by her husband’s labor-saving devices to devote herself to running the local militia, which Alto also joined in time. Then, war came, and the Edelweiss armies were routed in the first crucial engagements, leaving mostly militia forces behind - It was then that Alto discovered his one Meta-Power, a power that wasn’t Magic and was more limited than Magic, but was strong anyway.
He had the power to slow down his subjective time so that he can calculate hits and plan new strategies and tactics more. This allowed him and his mother’s militia to hold back the invading Hermannreich forces long enough for much of the population to flee to Iliad City to the east, before tragedy struck - His mother was killed by a Hermannreich sniper, and he himself was captured, along with many of his militia folk. The Hermannreich was built on slavery and the latter was the most common punishment for resistance, and Alto had resisted longer than other folk.
And so he was sold and bought, but despite ending up as a possession, nothing happened. He couldn’t understand it, but nothing happened.
In time, it emerged that he had been bought by a secret Iliad sympathizer who disagreed with the militaristic and self-destructive course his nation was taking. This person treated him kindly, making him realize that the Hermannreich weren’t all that bad, and then arranged for his ‘escape’ to Iliad, where in his late 20s’, he learned from both Marduk and Ishtar, back when the two schools were in harmony. He developed an interest in cosmology, and developed the Heretical-but-Permissible theory that The One was only omnipotent in his own Universe, and had limited power in others. Not just that, but other ‘Gods’ might also exist in other worlds.
Skip to the present day, and Alto wants to test out that theory, and so has sided with Nergal...
Mundane Skills: Melee and Ranged Combat, History, Military Tactics and Strategy, and Magical Theory and Metaphysics/Cosmology. Oh, and Math.
Magic:
Metahuman Power: Laurel of Victory - Being one-third Custodian, Alto has a power that isn’t Magic, or if it is, is more specialized. This power allows Alto to learn at a hyper-accelerated rate (able to learn new fighting styles in a matter of months and entire disciplines of academics in a year) and store huge amounts of memory.
Magic Spell: Chosen Hero - Enhancement Magic which increases Alto’s strength, speed, and stamina by a factor of 5, but at a cost to his magical energies.
Magic Spell: Power over Light - Basically, Alto can conjure up light, whether to illuminate a place, create lasers, or serve as ‘Hard’ Light which can shield him from harm.
Personality: Alto does not share Gilgamesha’s imperialistic views, and is a genuine believer in Professor Nergal’s ideal of taking Iliad City to another world, even if it is a world without Magic. He desperately wants to see what other worlds, especially with multiple Gods, are like, although he still prefers the monotheistic model. He also wants to see if Omnipotence is truly ‘Omnipotence’ and if Omnipotent beings can truly restrict themselves.
Faction (Marduk, Ishtar, or Cassandra Club when it's founded): Ishtar.
Bio: Rialto ‘Alto’ Ganze was born in the nation of Edelweiss, now-conquered by the Hermannreich. He remembered a happy life there, with his father, a wandering inventor who had settled down to enjoy his extended lifespan, which he claimed was due to powerful but rare magic (it wasn’t, he was a son of Coyote). His mother, meanwhile, used the extra time made by her husband’s labor-saving devices to devote herself to running the local militia, which Alto also joined in time. Then, war came, and the Edelweiss armies were routed in the first crucial engagements, leaving mostly militia forces behind - It was then that Alto discovered his one Meta-Power, a power that wasn’t Magic and was more limited than Magic, but was strong anyway.
He had the power to slow down his subjective time so that he can calculate hits and plan new strategies and tactics more. This allowed him and his mother’s militia to hold back the invading Hermannreich forces long enough for much of the population to flee to Iliad City to the east, before tragedy struck - His mother was killed by a Hermannreich sniper, and he himself was captured, along with many of his militia folk. The Hermannreich was built on slavery and the latter was the most common punishment for resistance, and Alto had resisted longer than other folk.
Everything was taken away from him, every shred of dignity except for a collar which cut into his neck every time he moved or swallowed. He was gawked at, leered at, and for once in his life, he was afraid he’d be wishing for death soon. But nothing happened. He couldn’t understand it, but nothing happened.
In time, it emerged that he had been bought by a secret Iliad sympathizer who disagreed with the militaristic and self-destructive course his nation was taking. This person treated him kindly, making him realize that the Hermannreich weren’t all that bad, and then arranged for his ‘escape’ to Iliad, where in his late 20s’, he learned from both Marduk and Ishtar, back when the two schools were in harmony. He developed an interest in cosmology, and developed the Heretical-but-Permissible theory that The One was only omnipotent in his own Universe, and had limited power in others. Not just that, but other ‘Gods’ might also exist in other worlds.
Skip to the present day, and Alto wants to test out that theory, and so has sided with Nergal...
Mundane Skills: Melee and Ranged Combat, History, Military Tactics and Strategy, and Magical Theory and Metaphysics/Cosmology. Oh, and Math.
Magic:
Metahuman Power: Laurel of Victory - Being one-third Custodian, Alto has a power that isn’t Magic, or if it is, is more specialized. This power allows Alto to learn at an accelerated rate (able to learn new fighting styles in a matter of months and entire disciplines of academics in a year) and store huge amounts of memory (a small book's worth of info in a day, a large book's in a week, an entire set of encyclopedias in a month, an entire library section in a year, and a public library in two years).
Magic Spell: Chosen Hero - Enhancement Magic which increases Alto’s strength, speed, and stamina by a factor of 5, but at a cost to his magical energies.
Magic Spell: Power over Light - Basically, Alto can conjure up light, whether to illuminate a place, create lasers, or serve as ‘Hard’ Light which can shield him from harm.
Personality: Alto does not share Gilgamesha’s imperialistic views, and is a genuine believer in Professor Nergal’s ideal of taking Iliad City to another world, even if it is a world without Magic. He desperately wants to see what other worlds, especially with multiple Gods, are like, although he still prefers the monotheistic model. He also wants to see if Omnipotence is truly ‘Omnipotence’ and if Omnipotent beings can truly restrict themselves.
Faction (Marduk, Ishtar, or Cassandra Club when it's founded): Ishtar.