Sorry about my lack of appearances. At this point Im taking a much needed hiatus from here after 5 long years. Not sure when I'll be back, but it won't be for awhile... sorry about that... : (
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likes
4 yrs ago
Revenge of the 5th has always been a thing tho...
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4 yrs ago
Do not forget about the GOD DAMN bacon.
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likes
4 yrs ago
Once upon a time, I used to cheer for May the 4th... now I cry with disappointment. *Except Clone Wars S7 and the Mandalorian - they are awesome*
I certainly like the idea of an undead Ice Warrior. As an undead he should have two additional weaknesses, Salt can temporary paralyze him on direct contact (And weaken his ice power) and a trail of salt can act as a physical barrier. He is unable to cross running water, but he can freeze that water to cross it. Mild aversion to holy bullshit, typical undead shit. Since he has been undead by a goddess (holy or not) he isn't as vulnerable to holy energy as other undead.
After including those, he will be accepted and be put into the char tab. His role will be a 'one-man army', he will be often tasked with certain tasks by his own power while his assigned allies work elsewhere in the area. Rarely will he be expected to stick with his squad.
Alright, I'll include those weaknesses. According to a past profile, it seems like I wasnt the only one to tinker with ice powers... only Scarecrow's ice giant was not accepted. Regardless Im thankful that you like him.
And sounds pretty accurate in regards to his role. I'll add them in and then post them to the char.
The Glacial Massacre; The Frozen Barbarian; The Wrathful Blizzard
Jakorion is a large and muscular warrior, who is often seen covered in thick iron armor that resembles those of vikings. Most of his armor is also covered by thick chunks of ice, which also add as additional protection and provides his armor with an eternal chill. His eyes glow a bright cold blue, which can be an intimidating sight when glaring into the souls of any unlucky fighter.
General Description
Race
Lich (Originally Human)
Age
44
Size
6'5"/1.95 Meters : 196 Pounds/88.9 Kg
Gender
Male
Sexuality
Heterosexual
Religion
Jakorion worships Morlida, or "Frozen Death" in latin, who is the Demon-God of ice and bitter cold. The warrior has taken the mantle as the Grand Frost Lord, the champion of Morlida, and has been given such powers by the god himself. The religion is brutal as it is war-like, having a tribe of vicious warriors, very akin to vikings and nordic barbarians, who pillage villages and issue annual sacrifices to please their god and grant his protection. Other rival tribes have attempted to take over their territory in the past, but Morlida was always able to use the weather to ward away the intruders, and when they were in combat, the god grants his more powerful abilities to Jakorion to win the day and defend their homeland.
Job
'One Man Army' - A special forces unit in a sense, Jakorion often works alone and will be often tasked with certain tasks by his own power while his assigned allies work elsewhere in the area. Rarely will he be expected to stick with his squad.
Personality
At first glance, Jakorion can be easily seen as a barbaric savage. With his cold and often rude behavior, along with his chilling glare and mostly silent persona, he isn't the type to often work with other people. Even in battle he is described as a ball of ravenous rage and fury, using brutal and animalistic techniques to slaughter anyone who gets in his way. However, despite his brutish looks, Jakorion is actually much smarter than one can give him credit. With hundreds of years of brutal combat experience, he masters the art of swordsmanship and the ability to wield the bitter cold to his will. He often uses the surrounding location to his advantage, often claiming the high ground, and is a respected commander when commanding his frost warriors. He can also quickly find weaknesses in his opponent's defenses and strike whenever it opens, making him a patient and calculative strategist. Overall, Jakorion is a man that speaks with action rather than words.
Biography
Jakorion Fraustous starts out his life in the brutal north, in the tribe known as Glaciendra. They are a war-like tribal community who act like mere savages, plundering villages, raping women, and killing all who get in their way for their ice lich god, Morlida. In fact, they were such a threat, that Camelot was forced to strike his hand upon them, having some of his most elite warriors contain their expansion and keep them within a particular space. Of course, this would fail after the fall of Camelot, in which Glaciendra had slowly gathered up supplies and stolen weaponry in order to break free out of containment, casting upon their terror across the glacial plain once more.
The man who orchestrated the tribe's escape was Jakorion himself, who by the age of 34, is known as a respected and inspiring warrior. Ever since his parents were taken away from him at the age of six, he had trained practically his entire life to one day overthrow Camelot's forces and transcend his tribe into an empire, all for the glory of Morlida himself. When word broke out that Camelot had fallen, Jakorion took no time in assembling his warriors and swiftly broke through the perimeter defense. Yet not only did he simply break out, he also slaughtered every single Camelot soldier that attempted to cage them in like wild animals, in cold blood. When the deed was done, he lead his forces to pillage the nearby villages and burned them all to the ground. The screams of agony coming from the village victims pleased Morlida greatly. In return for his noble leadership and savage tactics, the God gave Jakorion the title as Glacienda's "Champion", a warrior proclaimed as a "prophet" of Morlida and granted a special warhammer that he'd use for the rest of his days.
However, two years into his regime, he was assassinated by four extremely skilled warriors from within his own tribe, all jealous about his position. It was a brutal bloodbath, one that Jakorion, and practically no one, ever saw coming. However, Morlida still had plans for the fallen "prophet". He wasn't going to let him go to waste just yet. Using dark magic, he was able to revive Jakorion as an undead lich. Stripped from every emotion other than vengeance and fury, Morlida set him loose on the four who betrayed him, striking them down without hesitation and with brutal carnage. His rule has been secured and now he's back stronger than ever. The lich had given him powers that allow him to wield ice and frost, including the ability to reanimate fallen soldiers in battle, making him seemingly unstoppable.
When Lancelot summoned Jakorion into his services, he was hesitant at first. However, he eventually joined to seek new allies of his growing "Frozen Empire" and to gather more power if possible.
Traits and Equipment
Lich - The Lich are undead warriors that are resurrected by Morlida himself. When resurrected, these mindless fallen warriors are in cased within an icy aura that allows melee units them to create armor and new weapons out of ice and for mages to wield spells revolving around ice. They're basically zombies, some having more flesh on their bones, while some are completely skeletal and have nothing but their armor. They show no sympathy, no fear, and no care in the world.
-: The Curse Of The Lich :- - Jakorion was resurrected by the Ice Lich God Morlida, who in turn was transformed into a lich himself. With the grace of his god, he is able to wield the power of ice, from creating weapons and tools out of ice, to casting snowstorms upon the battlefield, his powers are as cold as his persona. He is even able to resurrect fallen warriors in battle, however only once, to continue the fight for his name.
Ice Generation/Cryokinetic Constructs:
Jakorion can construct almost anything out of ice at his disposal. Usually he constructs weapons and armor, but he can also generate walls and golems, as well as to block attacks and manipulate the ground in order to trap his opponents in ice. His ice is virtually unmeltable, and isn't as easily broken compared to regular ice.
Frozen Aura:
Jakorion can surround himself in an aura of freezing mist and intensify it at will, making anyone around him feel as if they are freezing to death. Of course, it doesn't have much effect if the opponent is wearing warm clothing, is in an extremely warm environment, or happens to wield fire.
Blizzard Creation:
Jakorion is able to create blizzards on the battlefield, restricting his opponent's line of sight and bombarding it with sharp shards of snow.
Frozen Touch:
When in extremely cold environments, Jakorion can simply touch anyone with organic matter and temporarily freeze them in place. He can also freeze the ground in cooler climates as well.
Ressurection:
As a the Grand Lich, Jakorian is able to resurrect fallen warriors and allow them to keep on fighting as undead (and competent). However, he can use this on a character once and after they die a second time, they are unable to be resurrected.
Master Of Cold:
Thanks to the powers given by Morlinda, Jakorion embodies the cold embrace in wielding ice. He can survive perfectly in even the coldest of environments and is stronger in such climates.
Incredible Strength & Durability:
Jakorion expresses an incredible amount of strength, especially when it comes in wielding his massive warhammer. With a mighty swing of his hammer, he can send soldiers flying and with a single fist he can lift an average person right off the ground and punch them several meters away. He is also known for taking quite the punishment from non-extreme heat hits as well, even after falling from a considerable height that would usually kill mortal men, which is mostly thanks to his natural iron and ice-infused armor.
Formidable Commander:
Despite being mostly a loner, Jakorion has no problems when leading his own army of liches into combat. They are extremely loyal to him and will do whatever it takes to achieve his bidding.
Intimidation:
His size and chilling glare make him a rather intimidating, even scary, foe to face on the battlefield, especially if it takes place in a cold environment.
Heavy Weapons Expert:
While Jakorion's hammer makes him look slow and bulking, he can fight surprisingly well while wielding it, issuing quick swipes and issue powerful hits with it. In fact, he wields nearly any heavy weapon (Longsword, battleaxe, etc) like an expert, utilizing every aspect of it to his advantage.
Mild Holy Aversion:
While holy damage can still have a decent effect on Jakorion, he isn't as vulnerable to it compared to other undead characters. This is mostly thanks to his resurrection coming from his god Morlinda.
Extreme Heat
Considering that Jakorion wields ice and cold, his natural enemy is fire and heat. While he can tolerate mild-climates, he doesn't work at his maximum in extremely hot climates, such as deserts and active volcanic terrain. His attackers are weaker in such environments and if exposed for a long period of time, it can cause him to melt to death. Fire won't effect him nearly as grievously in cold climates, as he can gather cold energy from around him, and is even capable of freezing fire if at max power, but regardless a solid hit of extreme heat can still deal decent amounts of damage to him.
Salt
Jakorion is weak to salt, as getting in contact with it will render him temporarily paralyzed and weaken his ice powers. In addition, adding a salt trail can act as a physical barrier and can stop him right in his tracks.
Lone Wolf
Jakorion prefers to work and do things alone. While he can tolerate being around people, he isn't quite the character to take orders from anyone other than Lancelot (and even then it's not always every single time). He'll often disobey orders and some advice from other comrades and do things his way. He also doesn't speak much, which can lead to many people being uncertain on whether he's listening or not.
Dagger (For Emergency Purposes)
Frusen Krigs-hammare
A massive warhammer, this weapon was created directly by Morlinda as a gift for Jakorion after his ressurected as the "Grand Lich". This hammer is not only powerful in the right hands, but it can also freeze any inorganic object that comes in contact with it. It can easily shatter rock, break through metal, and even freeze the ground if it impacts the ground. Every kill that comes from this weapon, it's victim's soul would be sacrificed to Morlinda himself.
As the group approach the erie walled city, Sayatachi couldn't help to notice the ominous wasteland that they've just entered. The sky above them was dark and gloomy, like an eternal storm, with the thick air coming from the almost suffocating dust, and the dead foliage that lay withered on the ground. Then again, this entire place is literally a ghost town in a literal sense. Saya didn't mind the environment however, even as some dust may get onto her white clothes, something she can easily clean off later.
They then reach a small abandoned-looking station, which connects to Adamond City with a monorail. Apparently they are required, according to the armored person behind the ticket booth, to wear an iron wristband that will protect them from the ethernano inside the city. It was so highly condensed, that it is claimed "radioactive" and in large doses it can kill a person. It was interesting to say the least, yet she felt neutral towards the entire scenario, even with the risk of possible death that outweighs being attacked. She can hear Dochas sighing to himself and mentioning how 'comforting' this is. The armored man also noted that any of form of magical communication to the outside world will not work inside the city. In short, they were all on their own.
It's a creepy and rather unnerving feeling to realize the fact that you will be alone in such a 'haunted' location, but perhaps it makes things all the more fascinating. Sayatachi looks at the armored man in an almost oddly stoic manner.
"We will be weary not to get caught up in any of the resident's actions." she simply responds, "Just take us inside if you may."
I won't deny you from making that character, and if you can really sell it to me I may accept it. I just really want to keep dragons as a rare concept here.
No no, if you don't think one should make anymore dragons in this RP, then I will oblige by that. That you shouldn't worry.
Unless you really want to see what I really have in a PM then maybe, but still.
Hmmmmmm... this RP looks interesting. I have a few characters in mind...
One of them being an undead three-headed dragon from the Event Horizons RP that is stuck in limbo due to the available power level not being opened... even till now...
Can I bring it into this RP?
(If not I can always create a new character or two, that's no problem)