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19 days ago
Current Now running: World of Light: The Tale of the Dark Itself
4 mos ago
Forever and ever, amen
8 mos ago
Calling out from Scatman's world
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10 mos ago
Called into action - by threats that seem harmonized
1 yr ago
Tomorrow comes

Bio

Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.

Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.

Most Recent Posts

Lumbridge

Location: Lumbridge, the Land of Adventure




For the brief period he was with Linkle, Link seemed to be baffled. She spoke with such excitement and reverence, making him out to be a great hero, yet he knew he wasn't there yet. He didn't know whether to be bashful, proud, or what, but the end result appeared to be 'speechless'. Moving on like a whirlwind, Linkle left almost as quickly as she came, sending an entreaty before she rushed his way. Link answered her request to meet again with an energetic nod, then waved as Linkle went to help her friends. After a few more moments all the new arrivals were within Lumbridge, and the appointed guards were left to sort out their thoughts in curiosity and intrigue. Link knew one thing: if that girl liked people with his name and/or look, she'd be getting a kick out of this place.

In fact, on the other side of the Guild, another surprise lay in wait. While nothing of interest stood out to Linkle from the paddock she passed by on the way to her destination with her group, a brief journey beyond the castle would turn up another replete with birds. Anyone, but Linkle most of all, could tell the difference between chickens and cuccos.

Inside the Guild, Bowser's question scared the guildmarm half to death. In a whirl of papers she raced to answer the king koopa's question, settling at last on a contract card with a somewhat indistinct but still threatening drawing at the top. “H-here you are!” the poor woman stammered, not terribly assuaged by Kamek's interjection. “An F r-rank hunt, the toughest available right now!” So frazzled was she that she didn't even attempt to bring up the pool of bureaucracy and due process that adventurers were supposed to get through. Just handing out a dangerous quest to a bunch of newcomers not even signed up as adventurers constituted a despicable breach of professional procedure. The more she thought about it, the more the guildmarm couldn't bear to bring it up. After a few moments, against her every instinct, she cleared her voice to speak.

“S-sir!” she started, trying to get Bowser's attention. “I h-have to say, doing this is super...just, really out of line! There's a whole ranking system to go through, with certifications and such. Even the most promising newbies are supposed to start at C!” Despite her assertions, of course, the guildmarm couldn't to anything to enforce the guild's protocol.

Her situation did not go unnoticed. Well behind the counter, a robed figure turned to look with interest at the newcomers. Until now, he had evidenced no reaction to Bowser or his crew, but Kamek's words sparked a definite reaction. Walking over, he held up his hands in a show of surprise. “Weeeell, look what the cat dragged in! A whole herd of new faces, ready to put the screw to the rules and the baddest critters around, to boot!”

While anyone with half a brain could tell that outwardly the guy looked like the Master of Masters, given his garb, the fellow's manner was completely different. His voice, cheerful and quaint but with an unmistakable undertone of sleaze, harbored a certain compelling charisma, and the mystery man himself could not stop moving. Even with his features hidden, he looked every inch like an animated caricature.

The guildmarm's eyes went wide. “Guildmaster?”

Jiving up and down, he placed a white glove on the guildmarm's shoulders. She seemed to calm down, and her boss turned his attention to the others. “Now, normally it ain't how this works, but since it's a big week, I ain't afraid to make a bet or two.” He held up his other hand and twisted it about with a flourish. Nestled between his fingers were a number of cards, where none had been before. “See here, wheat? It's yer lucky number. Seven contracts, some easy, some tough. Last one's the hunt you seen already.” True to his word, the contract card given by the guildmarm moments ago was nowhere to be found but in the guildmaster's hand. One could picture the smug grin inside that hood. “In this neck o' the woods, things work a certain way, awright? You try that F-rank first, you'll be lucky to paint li'l missy Malon's new barn! Ankle on over if ya like, but don't come cryin' to me.”

He leaned forward, placing both hands on the counter. “But instead, howsabout youse folks wipe out summa these quests, huh? If I startcha at Rank C, anyone who participates in two of 'em gets to E, which ain't two shakes from F, y'know. Enough to give it to that monster but good!” Chuckling, he slid the cards across the counter, lining them up in a perfect row for inspection. “Plus, ya get all the quests' rewards. Betcha ain't seen a deal that sweet before! All I need's your Hancocks, right at the bottom.” His wiggling finger indicated one of the cards' dotted lines, where a signature or two need be signed.









Nero

Location: Dead Zone




Nero held back a moment before jumping into the fray, which turned out to be wise. While Ratchet display a refreshing inclination to trust the demon hunter's advice, Jak and Daxter held no such compunctions. Telling Nero that he asked them to come, which couldn't be farther from the truth, the pair just opened fire into the mobs. Nero sighed as the instant weapons discharge attracted every undead in the area immediately, also putting the empusa on guard—not that their vigilance meant much of anything to him. Worse, their aggression fired up Ratchet too, who sent a couple bombs hurtling at the empusa. The bumbling, insectoid demons took the blasts head-on and were sent sprawling to the ground, but a moment later they rose again. Jak's Morph Gun ripped through the zombie crowd next, and everyone else went to work.

From atop his hovering disc, Donnie struck down at ghoul after ghoul from a safe distance. Smart, given what Nero presumed to be a lack of immunity to whatever made these rotten wretched walk. Spending time to grab the spirits the zombies left behind left him low and open, and while it worked out for a while, he soon felt the sticky embrace of an abnormal zombie's tongue. It threatened to yank him from his ensorcelled platform and into the waiting, frothing maws of lesser undead beneath, but the monk held firm and put the disc into overdrive. One cunning maneuver later, the Smoker lay in a dubious pile against a crashed vehicle, filled the area with acrid fumes.

Nero watched as Donnie then found himself beset by an empusa, but just one presented little real threat. The fistfighter merely flipped it over and started pounding it, with Nero taking note of how many strikes it took to do the weak demon in. Even the weakest demons presented a non-insignificant challenge to conventional weaponry.

Meanwhile, Blazermate's turret plugged away the horde dutifully. It worked with mechanical precision, yet its inability to focus on more than one target at a time slowed its progress. That left Banjo and Kazooie with plenty of work to do, and despite their appearances they put their all into their closely-coordinated fighting. They dealt with a number of infected, barely avoiding bites on several occasions, and even dealing with a second Smoker that attacked from the flank without warning. In the end, the bear's instincts plus the bird's speedy pecks left the wretched thing dying in a cloud of stinging smoke. When he destroyed its spirit, Banjo received a stained paddle bat. While unremarkable, it would help make up for his lack of range, which against infectious enemies meant a world of difference.

Gene, staying away from Ratchet and Jak's wild shooting, wiped up his fair share of kills, too. His raucous brawling drew the attention of the obese shambler, however, and it vented its guts upon him in a nauseating shower. Its demise at Gene's indignant hand -or foot, rather- came next, but the Boomer left a parting gift in the form of a second helping of putrid sludge. Worse still, the smell seemed to aggravate the common zombies, the remainder of which flocked his way. Even with the efforts of his allies, Gene would have fallen beneath the onslaught were it not for the power of the God Hand. With its strength he laid waste to his attackers, their friends, and their friends' friends too. By the time he found himself back at the van, Gene had taken out the remainder of the horde thinned out by the gunners.

His foreboding words -a somber reality check- did sadly go unnoticed by Nero, who by that time took matters into his own hands. Walking with quiet confidence, the demon hunter approached the empusa. He placed one hand on the Red Queen's hilt and revved it like a motorcycle, complete with the roar of an engine and a spurt of flame. Then, in one motion, he shot forward, streaking across the pavement toward the demons to let loose a wide horizontal slash. Blood flew as his blade cut through, its force knocking the empusa down once more. Before the middle one could hit the ground, a wire hook zipped out from the elbow of Nero's prosthetic harm, buried itself in the demon's bad, and reeled it in like a fish on a line. An upward crescent slash carried it into the air, and Nero followed suit with slice after slice, hacking the demon into pieces. A final overhead blow through its body spelled its end and carried him downward into the empusa below.

The hapless demons could barely shriek before he renewed his assault. One, two, then two wide-reaching spin slashes that left them reeling. Gritting his teeth, Nero let out a cry as he extended his prosthetic hand. It thrust forward, opening up, and a burst of brilliant electricity thundered outward in a hand-shaped shockwave that blew them empusa into bloody chunks.

Exhaling, Nero turned to face the others. Everyone looked to be in one piece, with no serious injuries sustained. The gunk clinging to Gene, however, earned him a concerned look. “Yeah, get yourself cleaned. That stuff can't be healthy. Nico's got a shower in the van. After we reach the kids.”

At that moment, the vehicle rolled up, pushing through the cars and over corpses without much of a problem. Nico herself took one whiff of Gene and blached. “Wheeeew-ee! Yer one filfthy mister. I ain't havin' that stuff sittin' 'round in my van nowhere. Liable to be all kinds of diseased.”

Nero gave a sigh. “Well, we'll figure it out. First priority is that boy band.” He shook demon blood from his prosthetic and climbed in. The others could return to their vehicles if they wished, or just run up the street themselves. Nico didn't wait for them, instead forging onward in the direction of shouting and gunfire.




Cresting the hill brought the van onto the edge of a frenetic battle. A gigantic, swollen zombie had engaged all four, and while it sported a number of burns, oozing cuts, and bulletholes, it fought with outrageous intensity. Plain to see, the four could barely keep themselves out of its killer grip while sneaking a hit in every once in a while. Their fancy ride lay half-buried in a storefront and smoking, but right now, the Regalia was the least of their worries.

“Prompto, now!” the burly one yelled, barely wheeling out of the way of a brutal overhead slam while shearing off a chunk of gray flesh with a spinning strike. Seeing an opening, the straw-haired one fired shot after shot from his revolver, aiming for the Tank's comparatively small legs. It gave a snarl, tore a chunk of asphalt free from the street, and hurled it the gunslinger's way. Prompto dodged, and the greatswordsman, seeing his opening, made to hack at the Tank's damaged leg. But rather than chasing Prompto, the monster turned on the closer threat, poised to swat the boy's head into paste.

“Gladio!” Came a cry from afar, and in an arcane flash the messy black-haired one appeared, sinking his blade into the Tank's back. With a roar the monster reached up and threw the boy off, who tumbled across the hard ground with a yelp of pain. The Tank leaped after him, but at the last moment his target warped away, appeared near his glasses-wearing friend. “Guh!” he coughed, the wind knocked out of him. Too close, the Tank prepared to run the pair down, but a pair of bullets smashed into its shoulder from the side.

Gun smoking, Nero stepped up. He remained across the street, but now that he got a good look at it, the monster was even less pleasant than it seemed. A weird brownish patch of fleshy tumors and nodules dominated its chest and head, with red-bristled feelers extending from the mass. “Let's help 'em out,” he told his crew. “Watch your friendly fire.”
Tora & Poppi

Level 5 Tora - (7/50) EXP and Level 4 Poppi - (6/40) EXP
Location: Lumbridge
Word Count: 835


Peach did not let the vista offered by the Land of Adventure to distract her for more than a few moments. After letting out a small sigh, she returned to her vehicle and put it into gear, and down the hill she went. Though the village lay only a short drive away, she caught up to Agoston, and the two reached Lumbridge together. They found themselves greeted immediately by a trio of appointed guardsmen: a purple-robed warrior, a little mage, and a youthful swordsman. While not the most talkative bunch outside of the girl, they seemed welcoming enough, and in an odd turn did not seem at all repulsed by the idea of a bunch of strangers entering their town. Once they felt reasonably assured that the visitors would do the place no harm, they allowed the convoy to enter, once they left their vehicles behind.

After exiting behind the mercifully near-vacant rabbid truck along with Linkle, Tora lent his egg-shaped body to help Poppi walk into Lumbridge. The place featured every conceivably trait of a cheery beginning-of-journey town, complete with numerous useful facilities and an atmosphere of potential. The foremost guardsman suggested that the heroes check in with the Guild, which occupied a central position in Lumbridge not just physically, but in all its affairs. A walk there brought the heroes past a few different stores, a couple fenced-in paddocks with livestock, numerous houses, and businesses like a tanner, blacksmith, and apothecary.

From the moment that Hat Kid first started down the main path, the familiar activity of her hat suggested the presence of a nearby Time Piece, and a little searching brought her to the doorstep of the town's General Store. Its sign, on a wooden board near the steps to the door, identified it as 'Malo Mart'. From the moment she entered, a little, round face peered at her from behind the counter. Though Malo looked like a toddler, there was no mistaking the intellect behind his eyes. “Buy something..” he told her, gesturing at the shelf behind him. A number of items were on display with their prices, with several of denominations accepted. Above all of them was the Time Piece, with no listed price. The savvy entrepreneur caught his visitor's gaze. “Interested in that thing?” he asked, his tone remarkably deadpan. “Can't just sell it. Quest reward. Ask the guild. Or me, since you're here.”

Meanwhile, Peach led the main group toward the rather squat castle at Lumbridge's center, which constituted the Guild Hall. The transition from driving to walking allowed her to get a look at her team, however, and while she did assess the group's strength post-split, she found herself somewhat worried by Din. Dropping back to walk alongside her, Peach treated the dancer to a furrowed brow and concerned frown. “That's quite the drastic change,” she observed. “If you don't like it, I could try pulling the spirit out of you. Hopefully it'll put you back to what you were before.”

Her conversation allowed others to take the lead and approach the guild hall. They passed by the town sheriff having a few words with a young, eager-looking deputy, the both of whom fell silent to eye the new arrivals but did nothing further. The lawman's enormous, fearsome-looking hound looked at them most pointedly, but with no word from her master she patiently restrained herself. Inside the hall, across a large common area with open floor surrounded by tables, the guildmarm doled out assignments and reward vouchers from behind her desk with the help of her catlike palico companions.

The appearance of strangers, some pretty tough-looking, earned more than a few interested, wary, and awed stares from the hall's population. Nearest the door, a boy looked up from his lunch with shining eyes, and not far away, a genial duo exchanged hushed words. A mercenary watched with cold eyes, while a bizarrely-shaped man looked up from some woodworking for only a moment.

As fascinating as all the new faces were, Tora turned back from the guild's entrance to head toward the blacksmith. Even if they didn't have materials he could use to patch up Poppi, the felt sure that the ambient energy from the forge would help restore her supply of ether. After a few minutes of hauling his companion along, he struggled inside the smithy and keeled over in exhaustion. “Meeeeeh! So tired! Poppi much heavier than she looks.” Wiping sweat from his brow, he picked himself up to state his intentions, only for his jaw to hit the floor. The smiths, hard at work in the middle of a three-person project, were a trio of astonishing sisters, now looking up at the Nopon in a mix of irritation and curiosity. All of a sudden, Tora found himself flabbergasted, utterly unable to speak, and the next moment he keeled over once again. “Poppi...” he gasped. “Get Tora out of here! Cannot...function!” Since Poppi couldn't either, however, he soon realized he'd be getting out of nowhere fast.

Nero

Location: To the Dead Zone


Nero watched as, one after another, a couple of Gene's friends pledged to join him on his divergent path. First to lend their support were the two techy duos, Ratchet & Clank and Jak & Dakster. He shook his head with pressed lips, hoping the pairs fought harder than they looked. Next, a antiquated but tough-looking monk showed himself, claiming a record of demon slaughter. If so, Nero imagined he'd be an asset, but fists, feet, and simple blades wouldn't do much against anything tougher than an empusa. Last to join was another partnership, half bear and half bird. Their competence the demon hunter found himself doubting very much, despite not wanting to think ill of them. It already felt like he was back home with the orphans, trying in vain to keep them organized and safe, but this time he'd be herding chickens on a battlefield.

“If you're serious, well...I guess we'll get going.” He climbed into the passenger seat of the van, then leaned out the window. “I'll keep you safe, but please, if things look bad, you gotta turn back. No sense letting pride get ya killed.” Only at that point did he realize that the weird-looking robot girl would be coming along as well, piling along with the animal partners in their trolley.

He said nothing though, leaving Nico to follow up on his rather genuine advice. “Ya don't got yer own ride, hop in with us. Let's get this show on the road, folks!”

And in a matter of moments, she did just that.




The sky grew noticeably darker, bit by bit. Dark clouds seemed to surround the Dead Zone, lending it an appropriately dire atmosphere. As the incoming vehicles grew closer, sharp eyes could begin to better identify a looming tower of darkness within the city center. Too cylindrical to be natural, or a building, its monolithic coils spiraled high into the dusky air, leaving little doubt as to the dire nature of the phenomenon dominating the city. Nero and his friend remained quiet as they got closer, the presence of strangers putting a damper on what would otherwise be occasional friendly banter, but they left the radio on, and Nero did consent to light her cigarette despite clearly hating the smoke. Of the two, only Nero glanced at the sign that passed on the right heralding the ruined metropolis' name: Redgraccoon City.

Almost immediately, the zombie attacks began. Shambling, ragged, rotting things stood on the road, wandering among the wreckage in a vain, endless search. Nico showed no compunctions whatsoever about pancaking the things, crushing them into vile brownish-red pulp under her van's weight, but the smaller vehicles following behind had no such luxury. For a couple, in fact, a collision meant a totaled kart or a closer encounter of the vicious kind with a struck zombie's upper half. However, the road wasn't as full as it might have been; a few other nauseating stains suggested the passage of another sturdy vehicle a short time prior.

Nero leaned out the window, examining the road ahead. A handful of shapes loomed a short way in front of a burning truck, larger and stranger than the dead things all around. In a flash, he produced a handsome silver revolver of prodigious size from his jacket, and fired. A hole appeared in the head of one of the demons, and a second the next instant dropped it to the ground. Another, clinging to an exit sign, was too far to the left for a good shot, so instead Nero aimed for a nearby traffic sign. His bullet sheered through the metal, sending the sign spinning through the air, and with uncanny precision its sharpened pole impaled the demon straight through. While not terribly hurt, it fell from its perch with a shriek, and the pole stuck in the ground, pinning it. Nico's van hurtled by the next moment, and another demon leaped onto the driver's side. For the first time, the heroes could get a good look at it. The monster was grotesque, a lowly mockery of human flesh. Without so much as looking Nico plucked her cigarette out and smushed it against the empusa's nose, and the thing tumbled away with a shriek.

“First things first: find those kids,” Nero shouted into the rushing wind. “Once they're good, we need to meet up with a guy named V. Then, straight for the Qliphoth. I think.” The last bit he didn't enunciate quite as well. After a few twists and turns, the van came to a stop at a wreck-glutted intersection with an especially high number of zombies.

From the other side, up the street, echoing shouts could be heard and the glow of magic could be seen. How exactly the four friends from before managed to clear this infested intersection was a mystery, particularly given the presence of a couple interesting specimens, both more conspicuous and less. A few had been re-killed by empusa, who were busy harvesting blood from the corpses. “I'll get those,” Nero asserted. “Rest of you wipe out the shmucks. Let's clear a path.”

Casting him a glance, Nico leaned over. “Y'know, I could prob'ly just ram straight in, won't hurt the van too bad.”

Nero shook his head and whispered, “This'll be just a second. Plus, I need to get an idea of their abilities.” With that, he stepped outside. On his back was a gorgeous greatsword, picked up from somewhere inside the van. When he brandished it, it flowed in his hand like water, or maybe liquid fire. In that moment, before the demon hunter even took a swing, his new friends could catch a glimpse of just what sort of man they'd tagged along with.
As the others went about pulling together their teams, Hugo watched stone-faced, ready for the action to begin. A giant spider-construct he did not expect, but it made little difference. He'd just need to be aware of its size and speed, particularly if that Hiyori girl showed herself to be the rushdown type. If she put her partner's legs to work carrying its size straight at him, things could get rough, but how would she know to target him? He eyed Emi as she unveiled Viscera, contorting the disturbing thing into a combat-ready form. Nobody would be rushing him down until those two, the more active and obvious threats, were dealt with—at least, if the other teams had any tactical bones in their body.

They wouldn't realize the true threat until it was too late.

A few seconds later the three-for-all began. Hiyori's spider thundered forward, making Hugo agitated for a moment, before stopping in the center of the clearing. Were he not so focused, Hugo might have nodded in approval. Not only did her move -making herself into a centralized hazard- shine of intelligence, but it also ironically meant her downfall. No defensive stratagem could stand up against his trump card. Chidori's Nehla and Emi's Viscera went to work, their energy no doubt meant to secure victory in an impressive display of skill and strength. While they seized his enemies' attention, Hugo had other plans.

He clenched his jaw and deftly swerved to the right to avoid the incoming venom blob. While its arc and composition left him a manageable amount of time to avoid it, he nevertheless felt his pulse begin to pound, and wrestled down the urge to retreat. Calmly, he tapped Hume's body, signaling the time to begin. “Ten-second dose,” he murmured. “Usual plan. For whoever's last, do the thing.” Instead of confirming his instructions via words, Hume simply opened his mouth. His spherical body split in jagged half, revealing a gigantic maw in his belly, and from its lips issued a great fog. In a matter of moments it filled the whole clearing like a smokescreen, but despite appearances it was far more than just a cover.

It took just one breath to begin feeling the symptoms, for enemy and ally alike. Adrenaline and excitement would begin to drift away, like a lost dream. Muscles slackened, joints loosened, and concentration lapsed. Those with the presence of mind, self-awareness, and lack of distraction might catch on after just a few seconds, clamping a hand or arm or garment over their noses and mouths to stop the haze from flooding their minds, but those who did not found their strength leaving them. Each second of exposure made it harder to maintain composure. After ten seconds, those who'd taken enough of Hume's mist would find it impossible to stand, let alone fight. Through the fog came Hugo's icy tone, tempting them to sink deeper and deeper. “It's too late for you. There's no point in continuing to struggle. Just relax. One loss isn't a big deal. You'll win your next fight, so don't worry about this one. Stuff like this just happens. No hard feelings, just let it go...” A bright white cord arced through the mist, cracking like a whip. Hugo, immune to his partner's sedative, targeted any opponents trying to cover their noses and mouths, aiming to sting them until they were forced to let go and let Hume's mist seep in. This was the rare but terrifying tactic Hugo employed to secure his continued presence at Geiru: Whiteout.
I was thinking of letting everyone else in the fight go first, but I'll go ahead and post tomorrow.
Hammerhead




Moving with mechanical precision, the barkeeper served the Courier, then Hat Kid, then Bowser. While he said nothing, he made it clear by writing figures on a chalkboard behind the counter that the new customers had just started their very own tabs. If they didn't pay today, they would need to settle the tabs some other time. Hat Kid, though got her water for free; if anything, Fire Man seemed eager to be rid of the stuff for more than a few seconds. When the Courier got his booze, he found the top of it momentarily alight, no doubt thanks to the server's fiery personality. The koopa king's order required that the robot master duck into the back room for a while, but he reappeared with the food soon enough. Before Bowser was placed a pair of perfectly standard burgers, exactly alike and lacking heart, as well as a bunch of fries stacked like logs.

All the while, 6's poker game with the dogs proceeded in an interesting fashion. As it turned out, the dogs' understanding of the game and their ability to play it left a lot to be desired. Things took a while to happen, and while the long-necked pup cheated unabashedly by looking at other players' cards, he didn't seem to spend even a solitary moment considering his own hand. The pot, a pile of dog treats, drifted the practiced Courier's way steadily.

Outside, the sudden influx of new arrivals only halted Hammerhead's activity momentarily. With Gene having broken the tension, the party of young men parted ways with the white-haired swordsman and his friend, and the Regalia pulled out of the station to head northward. For better or worse, the adventurous foursome would be heading to the Dead Zone too. The punk watched them go with a resigned, mildly exasperated look while Gene made his case. When he finished, a honk resounded from his friend's van, since he'd been about to get in before Gene stopped him. Glancing at the God Hand, he told him, “Never heard of this Angra demon. But like I said, if you and your friends want to be heroes, be my guest. I've got business to attend to.”

The woman leaned out of the window. “Great job Nero” she said, grinning, “Y'ain't talked a single soul outta runnin' in there 'n gettin' killed. But hey, didja consider that this whole worlds collidin' dealeo might mean there's more people who can slap demons around?” She turned her eyes on Gene. “Maybe we don't gotta do this thing alone. If we got people kickin' though the fodder, ya got a clear shot at that throne-sittin' sonuva.”

Nero's face darkened. “I'm not gonna hang back and let other people do my work for me. When I send that bastard to hell, Dante's gonna eat his words.”

Gene listened in on what the country chick was saying, pondering her words. Seemed like she was at least open to the idea of inviting more people along to head to that Qliphoth place, though the white haired punk, Nero apparently, was still reluctant. Almost sounded a bit bitter even. "Oh come on, uh, Nero! I don't doubt that you can kill demons by the dozen, but you said it yourself, the place is dangerous. Having some back up wouldn't be too bad, right? And hey, that 'throne sitting guy' is all yours once we get to him. What do you say?"

Looking downright annoyed at this point, Nero seemed ready to just walk away, but after a moment he sighed instead. “If you're that dead-set on it, fine. But Urizen's all mine. Got it?”

Gene grinned, practically ready to break out into song and dance at that. But he kept his composure, instead giving a nod as a reply. "Got it. So uh... When we heading out?"

With a shrug, Nero replied, “Right now. If your buddies are headed to the city, tell 'em to get moving.”

Gene nodded, prepared to go tell his companions about the journey to the Qliphoth, only to suddenly remember something...hey were heading to the Land of Adventure. “Oh crap oh crap oh crap! Play it cool Gene, play it cool... You can figure this out! It's not like this little adventure will take that long, right? Just in an out, twenty minutes tops! ... Hopefully.” He continued on his way to where most of the group was holed up, and spoke up so they could hear him. "Hey, guys, it's me, Gene, you all know me... I don't wanna say well, but a bit. I met this dude named Nero, and he's planning on heading to the Dead Zone to take down this spooky thing called the Qliphoth. I'm planning on going, so if any of you wanna join us, you're all free to!" Well, he hoped that at least some people would accompany him. He didn't imagine they'd appreciate it if he just up and left them without saying a word.




The sudden activation of a dormant robot master following an examination from Tora, Poppi, Linkle, Din, and Blazermate led to a brief but furious brawl, thoroughly messing up the interior of the garage in which it took place and leaving Poppi barely functional. Cid and Cindy were taken aghast, especially by Tora's involvement, after he seemed so enthused to be at Hammerhead. Peach, while clearly lacking patience, apologized on behalf of the miscreants and offered to cover the damages out of the royal treasury, but once he came to understand the situation, Cid waved her offer off. “Accidents happen,” he assured her. “All the same, iffen yer crew's done refuelin' 'n such, y'might roll on t'wherever yer headed.” His dubious glance at Junior and friends' repaired Brother Grimm made it clear that the heavily-armed cohort made him uneasy.

In short order, the heroes would embark once again, albeit with a few losses. Most of the rabbids elected to continue no further, being far from home and uninterested in a long campaign. The Buckler, by far the most intelligent among them, knew that the long, dangerous journey would sooner or later spell the end of the whole rabbid pack. As such, only two ziggies and three jumpers remained with the heroes, but the others' departure didn't mean that the separate crews might not meet again someday.

Compared to the morning's journey, the last leg of the trip seemed to fly by. The southbound road brought the remaining vehicles of the convoy out of the dusty, rocky waste, through a briar-strewn brushland, and toward greener pastures. It wasn't long before Peach crested a hill whose road sported green grass on either side, came to a stop, and looked out over a lush region of plains, forests, and limitless opportunity: the Land of Adventure.

After putting her kart in park, Peach stood up and took in the view, crossing her arms. Since her fusion with Mr. Grimm's spirit, she'd born a cold countenance in stark contrast to her usual cheery optimism, but this sight seemed to lift her spirits. There were birds running across the grassland, cows grazing, and even a strange dinosaur soaring through the sky. As her gaze roved over the landscape, she identified a village to the south on the other side of a copse of trees, complete with smoke rising from its chimneys. The town wasn't the only one sending up a hazy beacon, though. When the princess glanced to the left -the east- she spotted another column of fumes rising skyward from a small castle structure a short ways up a mountain surrounded by pine trees. She pursed her lips. While interesting, it made for too great a detour. The town would be the convoy's next destination.

Land of Adventure

@MULTI_MEDIA_MAN


With the details he'd gleaned from the guildmarm in mind, Geralt set out from Lumbridge not straight north, but northeast. His journey brought him within visible distance of the no-man's land where the Land of Adventure came to an end and a dusty scrubland began, and where no herb-rich castle in the woods would be found. In just about an hour and a half, though, the directions provided to him guided him to the top of a hill that overlooked a sea of pines. It continued northward for a long way, stretching all the way to a shadowy region far removed from the Land of Adventure. When he looked to the right, he spotted a stone structure a short way up the side of a small mountain, it being part of the range that formed the shifting land's northern edge. The easy slope, with sparse trees and boulders but abundant in smaller plants, would be no problem to navigate, even now that the sky had grown cloudy and gray. Geralt's only major challenge would be the strange monster that he knew lurked within. Before heading there, he would no doubt be able to scare up some wild wolves in the pine forest to kill for their fat.

When he eventually did approach the castle, it would become apparent that the edifice was on the smaller end in terms of scale. The trees closest to it looked dead, gnarled and gray, and as Geralt grew closer, he could make out a few puzzling details. In terms of design, it bore a gothic appearance, but sported a number of amenities he couldn't place. Its walls featured lanterns instead of torches, but without any sign of flame. Instead, immaculately rounded bulbous glasses lay within. While his angle obscured much, he could spot a large balcony on the second floor without any kind of door or window, instead leaving much of the second floor open to the air. Farther up stood only a couple spires, their spiky tips pointed skyward. A chorus of strange noises could be heard from the second floor. While one was probably no more than the suppressed burning of a forge, the other -a sort of low, humming roar- confounded his experience. Most poignantly, Geralt couldn't see any living thing, but signs of life he found aplenty. Long, deep claw-scratches in the wall and inhuman footprints in the soil confirmed that he'd come to the right place.
Even if Hugo wasn't the target, he still froze in his tracks when the icy voice of Nehla offered up some scorn. Then, when she turned her attention to him, claws of ice clamped tight about his heart. Hume, already on the case, nudged up against his partner with a cheery expression. “Looking forward to working with you, madam,” he said, before leaning in to whisper to Hugo, “Don't worry, she doesn't know a thing about you. Just a mean spirit. She'll be singing a different tune once the action starts.”

After his words sunk in for a moment, Hugo found himself relaxing. His construct always knew just what to say. With zero idea who he was, Nehla could only be acting out of malice, and such a person had no right to sit in judgment of him. She existed as just another obstacle for him to meet and overcome. At least the birdbrain's partner seemed to be a bit nicer, although from what little he'd seen of her so far Hugo already felt she was probably too extreme in the other direction. Her stuttering introduction left him taken aback. Just what was the right thing to say to a very shy, unsure girl three years younger than him?

Hume knew. While there existed no confirmation that Chidori would be joining them, he greeted her as though she would be. “A pleasure!” he said warmly, looking thoroughly chuffed. “Allow me to assure you: you're in good hands.” A strange sentiment, maybe, from someone who at first glance appeared to have zero hands, but they would see soon enough.

Next, a lurking presence made herself known. Until now she'd remained the sort of noisy and annoying that could be tuned out, but now Emi had set about bothering Hugo in earnest, even if doing so was far from her intent. Her agitation threatened to set him off, but this time he kept a hold of himself without Hume's reassurance. Whoever his friends and foes would be in the coming moments didn't matter one ounce. Only triumph, and earning enough points to give him some peace and quiet until next time. The other captains could take Emi up on her offer if they liked, but if they did not, he didn't mind accepting her.

Reaching into his pockets, Hugo began to warm up in secret by conjuring coils of cord, then letting them disappear. If his opponents turned out to be quick enough on the uptake that they didn't succumb to his strategy immediately, he'd need to apply a little pressure, and for that he needed a quick lash and precise aim. Of course, the thought of him having to intervene personally to ensure victory meant the possibility of him messing up, and therefore bringing about a loss, and with that notion came anxiety. Saying nothing, Hugo worked to keep it under control. All this time, and he still got nervous earning his keep? He felt almost as frustrated as he did uneasy. Yet, all the while, his face scarcely changed.
As exuberant chaos unfolded around him, Hugo remained a little way off, watching the two archrivals bicker. The younger students sure liked to strut their stuff, didn't they? Yusuke and Ren made a boisterous pair, their eternal war so much larger than life that it never failed to snap up random passers-by, and today that included two of Geiru's more obscure faces. Of course, Hugo never attributed his ephemeral reputation to others' dislike or distance, as might the oddball first-years who unconsciously rubbed others the wrong way and found themselves ignored. As eye-catching as Hume was, being a great white sphere with floppy ears and bulbous limbs, the two never attempted to stand out. Plus, Hugo's height and stark look made him seem unapproachable, which sat fine with him, since less contact meant less pressure. This time, though, he'd found himself approached, and as much as he liked his peace and quiet, everyone needed a little variety now and then.

That said, he'd already been considering just leaving the clearing until Fumi opted to storm off, which for some reason hardened Hugo's resolve in the opposite direction. While picking fights just wasn't his thing, the idea of raining on their parade admittedly sounded fun, and he needed the points anyway. Besides, who among them would recognize him as a fourth-year? An opportunity arose when Ren asked if anyone else would volunteer as a captain, so as to bring about a three-for-all. As he considered what to say, however, Hugo's chest tightened. Nothing popped into his head, and the moment was about to pass. After swallowing his spit the wrong way and choking just a touch, Hugo cleared his throat and raised a hand. “I'll do it.”

The declaration elicited a wide-eyed look from Hume. “Are you certain? I thought it odd you'd accept an invitation like this, but to throw down in a frenetic brawl with these folk...” He cast a glance over everyone assembled, energetic fighters all.

A cold feeling, suggesting terrible judgment, threatened to grip Hugo, but he waved off his construct's concern. “What, y-you don't think we can handle it?” Leaning over, he whispered, “Besides, our score's low. We must earn our keep. Just do your thing.” He composed himself and gave the rivals an affirming nod.

Hume, meanwhile, seemed satisfied. Any worry he felt came not at all for his own sake, or even his partner's, physically. If anyone could handle something like this, albeit most likely in an unsatisfactory manner, it would be them. “Good point.” As best as the huge construct could, he bowed to his soon-to-be opponents. “I will refrain from crushing any of you. Good luck,” he wished, in a polite yet subtly menacing tone.

Saying nothing, Hugo instead began to consider strategy. Just as Hume couldn't do any pulverizing, he couldn't use his hook in a student battle. Lashes, however, would work well enough. A quick look around confirmed that trees surrounding the clearing might provide for some engaging gambits. Since his selection of teammates didn't matter so much for his plan, he told the other captains, “You pick.” and accepted the two who remained afterward with a stern smile.
Hey there Nate. Genon pretty much covered your questions, except that you'll be invited to the Discord after an accepted application. Looking forward to writing with you.

@Gentlemanvaultboy @Stern Algorithm would you two want to do a brief collab with Tora and Poppi over the interaction with Storm Eagle?
I'll be posting before too long. If you'd like to converse with someone else, chat up some NPCs, or otherwise interact/get stuff done, it's a good time to do it. Don't want to spend too long at Hammerhead before moving on to the Land of Adventure.
Llexe's anger smoldered against Kiyoshi for some time, but revenge would have to wait for later. She settled into watching her allies fight on her behalf against their attackers, consenting to the idea of a pure, two-on-two fight with no interference. While she saw no point in such restraint, and indeed found herself wracked by more than a little frustration and disappointment for her relegation to the sidelines, she figured that everyone deserved a chance to prove themselves now and again.

Naja and Sam faced their adversaries with strength and fortitude, and despite some heavy punishment, emerged the winners. Of course, if they failed on their very first real bouts, with their allies holding back so that they could have their moments, it would have been about as pathetic as hilarious. Just the thought of her peers getting decked straight out the gate made Llexe snort with laughter. When Naja announced her intentions, Llexe chose to follow, wholly unconcerned for the others' wellbeing. Toughness wasn't a mask that one wore, after all, and dropped when the fight was done. They could deal with their hurts on their own. With a final dagger-eyed glare at Kiyoshi, dripping with intent, she stalked in the direction of home base.
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