Mahz is the Admin. He's the man with the plan and the Guild's head honcho.
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Status

Recent Statuses

1 yr ago
Ok, I made a major change to the database (but I'm not done). Please hop on discord if you find errors doing something!
18 likes
1 yr ago
I'm making some upgrades to the guild database. Sorry for any errors!
21 likes
3 yrs ago
I'm working on experimental server changes. Email mahz@roleplayerguild.com if you're having problems.
16 likes
7 yrs ago
Getting some more work done on the Guild today and tomorrow.
25 likes
8 yrs ago
Investigating the catastrophic performance issues.
1 like

Bio

Some favorite links I find while scrolling around.

BBCode

- @Roach: Advanced BBCode Hacks (Part 2, Part 1)
- @Exit: C O N C E P T S   ᵇʸ ᴱˣᴵᵗ – Amazing experiments in BBCode design.
Articles

- @BangoSkank: RPing Ain't Always Easy : A Collaborative Guide to the Stuff that Makes This Hobby Less Fun Sometimes And How to Make It More Betterer
Bios I love

- @Roach
- @Exit

Most Recent Posts

@Ygdjh You should've received a welcome package in your PM box. Was it helpful at all?

Welcome.
In Mahz's Dev Journal 11 yrs ago Forum: News
Latest push:

- Replaced the dumb "bio" graphic with a button.
- Inlined the bio and status buttons on the userbit.
- The status button now displays/dismisses on hover and click. Should be more convenient to quickly glance at someone's status now.
- Temporarily disabled the "Latest Topics" tab on the user profile. It was pretty buggy. I'll soon replace it with a link to the search page that searches for topics created by the user (once I implement that type of search).

@Xistina Good time to come back. Guild is becoming better and better.
In Mahz's Dev Journal 11 yrs ago Forum: News
Warmed up today with a silly but simple feature.

Latest Push:

- You can now like statuses (from the sidebar)



Currently can only like statuses and see like count on the sidebar. I'll fill the rest in some other time so this silly feature doesn't take up most of the day.

Gonna see if I can tackle a hard task with the remainder of my weekend or not.
It's Saturday morning.

"Finally," Mahz explains to his cat, "Got some free time."

He swallows some amphetamine like Pop-Eye with spinach, strolls through Mexico City to the local Starbucks, and grabs a seat in a corner couch that overlooks the adjacent avenue. After an hour watching the chicas guapas walk by and contemplating if maybe this is the week he resumes his Spanish lessons, he snaps out of fantasyland and opens up GUILD_IDEAS.txt to pick some features to knock out today.

He starts his finger at the top of the list of frequently requested features and drags it down, reading aloud each line that hasn't yet been crossed out.

"Unread-post tracking system... mobile support... make things less shitty..."

Jesus. Where are the non-critical side-quests? Just trying to warm up on a Saturday morning, not win a Webby. He continues down the list.

"...email notifications... better pagination... implement user statuses". Great. User statuses. A nice, lukewarm feature. Can kill it in an hour and then switch to a harder task once the noodle's all lubed up.

So he begins. Smooth sailing, really. Encounters a few technical hangups as usual, but they're no real barrier. Blows through them. Fixes some ancillary bugs. Responds to some Mahz Dev Journal posts. Even shitposts on Iwaku. Altogether glowing because he's killing it today. An unstoppable force.

He checks his watch, wondering if it's even been an hour yet. 10:34pm It's... been twelve hours.

"Fine", Mahz reasons, "my Saturday is surely a reasonable sacrifice for this feature".

Starbucks announces that it's closing soon and Mahz's body reminds him that it's coming down soon, yet he squeezes out enough progress to launch a basic version of the feature and begins his walk home. It begins raining.

The next day he logs into the Guild to see how the users are liking the feature. He sees a topic in Spam that refers to the new user status system. Cool, get to see what some of my favorite users think!

>looks like shit fagit
In Mahz's Dev Journal 11 yrs ago Forum: News
And was I supposed to see a toggle list for users when I trigger the mention feature? Or was that something you haven't yet done?

Not yet. As usual, it's something I want to do, but hard enough that it'll take an entire weekend, so there are other things I want to get done first. Almost all of my Guild dev time is limited to weekends.

And lastly, someone pointed out the status feature is still a bit unknown. Would you want to send a mass PM to the users outlining your progress and to come here if any issues arise and maybe to give them a heads up on possible up coming projects? I figure it would help people use the new features (with explanations?) and then give you more feedback? I think we have the same people coming and giving input which isn't bad at all but when new users pop in and give their two cents as well, it probably helps build a bigger back-and-forth. But then again...cluserfucks can suck. XD

Generally I just launch features and let the curious/exploring types discover them first, and their use of new features exposes it to other users. So there's a gradual ramp-up as more and more users discover things, and I use that time to hotfix any glaring issues I hadn't anticipated.

The problem is that this thread is not an ideal place to provide feedback. It only works because there's a small group of regulars. I mean it might not seem like much, but you have to consider that @Ellri is at least 5 goblins stacked atop each other, etc.

Ideally there would be a place to discuss each feature in a focused way, but this good enough for me right now.

Is it at all possible to have that be triggered when someone's firs post has been edited recently too? Because hey, new information is fresh even if the thread isn't.

Idea: Instead of GMs updating the first post of each tab, each tab simply has a shared area that GMs (and co-GMs) can edit. Like a wiki, the revision history of this space is saved so you can see what/when/who edited it each time and what was changed. This would make it easy for me to create a system that can tell you when this content has changed.

I'm not sure if we can delete threads yet, but I know myself and others edit posts in the OOC/IntChk, be it group or one on one and the first post is usually where new information goes so if there's a way to tell people it's been altered, your system could be used to do that AS WELL AS point out threads that have been recently posted. ^^

Not a bad idea to provide some support for "the first post has been edited since you last viewed it", just not obvious how to implement such a thing that's useful while not being disruptive. Something I won't think about until I make progress with the unread-posts tracker. Also, probably only something I'd expose to people subscribed to the topic.

(Is the border intentionally still brighter?)

Yeah, I turned it to the color that you suggested, but realized that I needed to also update the border color which was specified in another place. But since the color you gave me is too dark on my screen, I decided to just leave it in limbo like that as a compromise. Probably not something I can be faffed to touch again.
In Mahz's Dev Journal 11 yrs ago Forum: News
@Ellri Agreed, I was just thinking that. Since you see it every time you load the homepage, you'd be able to see if any chatter has been happening on the news item. Good idea.
In Mahz's Dev Journal 11 yrs ago Forum: News
But.. cleverness is all I have..

Is there a solution to our line break problems? Because honestly, I need my list bulletins spaced, I can't become an uncivilized non-spacing bulletin user Q_Q. Life is so difficult at times.

Also, I may be missing something, but I haven't found a way to get list bulletins centered, the text will center, but the dots stay aligned to the left. Is that even possible?

So far I've just been lightly wrapping HTML's elements (like lists) thus inheriting their behavior. I'm super reluctant to introduce exceptional behavior without strong consideration for how it will affect everyone else that doesn't want newline-insertion.

Can you give me an example in the test forum (or existing post) of the kind of lists you're trying to build? This goes for @BBeast too who also wants to put newlines between list-items. Margins between list-items don't really make sense to me since I've been writing HTML lists for years, so I'd like to see what yall are going for.

I'm not sure I can support arbitrary newlines between list-items with the current [*] syntax. I'd have to introduce [li][/li] syntax that will preserve newlines between list-items.

Honestly I think your best solution right now is to use tabs + bring your own bullet character (like "•"). For one, it's not a hack so it won't break in the future.

Example:

• A
• B
• C
Nevermind, I guess it was just a derp. ; P

The Guild ideally will always show you a helpful error message, but there are a lot of places that don't. This is something I'm trying to fix.

Can you at least tell me what you saw when it failed?
I can post in my interest check and PMs, along with post this help message, but when I try and get my actual roleplay up it says that the guild is down. I'd appreciate it if someone explained the issue. :c

Thanks.

My error logging system is pretty bad, so I'm unable to see the error you're causing. Are you seeing "Interval Server Error" or something else?
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