Mahz is the Admin. He's the man with the plan and the Guild's head honcho.
Avatar of Mahz

Status

Recent Statuses

1 yr ago
Ok, I made a major change to the database (but I'm not done). Please hop on discord if you find errors doing something!
18 likes
1 yr ago
I'm making some upgrades to the guild database. Sorry for any errors!
21 likes
3 yrs ago
I'm working on experimental server changes. Email mahz@roleplayerguild.com if you're having problems.
16 likes
7 yrs ago
Getting some more work done on the Guild today and tomorrow.
25 likes
8 yrs ago
Investigating the catastrophic performance issues.
1 like

Bio

Some favorite links I find while scrolling around.

BBCode

- @Roach: Advanced BBCode Hacks (Part 2, Part 1)
- @Exit: C O N C E P T S   ᵇʸ ᴱˣᴵᵗ – Amazing experiments in BBCode design.
Articles

- @BangoSkank: RPing Ain't Always Easy : A Collaborative Guide to the Stuff that Makes This Hobby Less Fun Sometimes And How to Make It More Betterer
Bios I love

- @Roach
- @Exit

Most Recent Posts

Yesterday I added the feature to delete your own posts if they are <1 hour old.

I'm also interested in letting people delete their own topic/roleplay if nobody else has posted it in.

Beyond that, deletion is pretty rare.
In Mahz's Dev Journal 9 yrs ago Forum: News
@The Spectre Yeah, I'd like to add more BBCode like fonts which people frequently ask about.

I'd also like to find a better BBCode editor.

My editor really sucks, I had to code it myself in my free time. It's surprisingly hard to find a good off-the-shelf BBCode editor. It seems like all the commercial forums like Xenforo put hundreds of salaried man-hours into their own editor and then never share their work.

I'm never sure if it's smarter to dump another 20 hours into the Guild's current editor or invest it in a new editor. It's a weak part of the Guild for anyone that likes to format their posts and I wish it was better. -_-
In Mahz's Dev Journal 9 yrs ago Forum: News
The unames and timestamps should now stagger on smaller widths:

In Mahz's Dev Journal 9 yrs ago Forum: News
I'll try to fix the clutter issue right now so that the timestamp collapses onto its own line.
In Mahz's Dev Journal 9 yrs ago Forum: News
@JBRam2002 My attempt at fixing the issue was to group ghosts together if they were online within 12 hours (within "ghost range"):



Once 13+ hours have elapsed since their last-online timestamp, they aren't shown as ghosts anymore.
In Mahz's Dev Journal 9 yrs ago Forum: News
What does it even mean when people press that they "Like" a post?


It certainly ranges from "I like this" to "I approve of this" yet sometimes means little more than "I acknowledge this". So I'm unlikely to put a finer point on it.

It's about as meaningless as "+1", just a generic token of positivity.
In Mahz's Dev Journal 9 yrs ago Forum: News
@0Z It's a good idea and certainly something I want to do.

I think I'd have to make it asynchronous. Like you click "Download Archive" on a topic/convo, and the forum notifies you when the archive has been created with a download link.

It's something I want to revisit after I crunch through the popular feedback issues/requests.
In Mahz's Dev Journal 9 yrs ago Forum: News
@Ellri "Like" and "Approve" mean different things, no?
In Mahz's Dev Journal 9 yrs ago Forum: News
Update: Nerfed ghost-mode


Ghost-mode no longer displays "Invisible".

Instead, it simply says if you've been on within the past 12 hours.



If it's been more than 12 hours since you were last online, then ghost-mode doesn't apply anymore and the forum shows an accurate timestamp.

Also, the friends list now correctly checks if your friend has ghost-mode enabled.
In Mahz's Dev Journal 9 yrs ago Forum: News
@Ellri Maybe I need to rethink the UI in general.

Right now, /subscriptions contains all things that you have bookmarked for various potential reasons:

1. Topics/roleplays that you are actively posting in and want to know when there's new activity. Updates in these topics are basically what people are waiting for when they refresh /subscriptions multiple times per day.
2. Then there's stuff you just pointed out: topics/roleplays that are more "points of interest" of some sort. You don't necessarily care if people post, or they may be old/dead and will never have anybody post in them.

I think your proposal has some legs: maybe everything starts off as a subscription. At the very least, you get an on-site notification for it. And you can opt-in to receiving email-notifications for those as well.

Then you can "Archive" each subscription. Archived subscriptions moves them to a separate tab (/subscriptions/archive) and you'll get no notifications for those.

Of course, to make this bearable, I'd have to increase the sub limit from 200 to 1000. And I'd want to give the /subscriptions page some mass-moderation tools like a checkbox on each subscription and the ability to mass-archive and the ability to update the notification settings for multiples subs at once.

This seems doable to me without being too confusing, and it cleans up the /subscriptions page to contain only the topics/roleplays that will create a notification.



Updates


1. Post Autosaving: Posts (not PMs or topics, yet) now autosave to your browser every five seconds as you write them.



If you submit the form and the forum successfully saves your post, then the draft is cleared from your browser.

Otherwise, visiting the topic/roleplay again will repopulate the reply form with your draft so that you can recover it or try to submit it.

Autosaved drafts only save for six hours right now since the purpose is for you to be able to recover your post from things like server errors and connectivity errors.
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