Avalon-- the realm we call our home. It's where the skies are more blue than the oceans and the land is filled with a beautiful array of flora and fauna. Magic runs rampant in the land as well, sometimes lurking in the veins of the unsuspecting or hidden by those who are frightened of what would happen to them if others found out about their forbidden abilities. Nevertheless, people thrive throughout the six countries of Avalon, and some even serve the five Houses as mercenaries or bannermen. Despite tensions between countries and Houses, Avalon has been in a state of general peace ever since a war that brewed within its borders about fifty years ago.
However, this peace is about to come to an end. One of the Houses has received word of treasonous mutterings to the south. Couriers and wanderers speak of plans to remove lords from their seats of power by force. Of course, the House cannot immediately declare war on the so-called "treasonous" country; the war left them depleted of able men and women, and so they don't have the ability to send their most skilled soldiers to battle without serious consequences.
Instead, the House offers a proposition: the men and women who offer their skills to the House's lord will be properly reimbursed when the situation is dissolved. If they cannot find any trace of a festering rebellion to the south, then it's an easy reward. But the task is easier said than done, for there's bound to be conflict somewhere down the line, whether it be with each other or something else...
Hey, it's Ambra back at it again with another roleplay! This time, it's purely original-- no ifs, ands, or buts about it! As you can probably tell, this is a medieval fantasy RP filled with all sorts of things! This is also high-casual, so I'm expecting well fleshed out characters and decent-sized posts.
Here's some extra information that you will probably want to know before you start thinking about making characters:
- Please, please, please be active in the RP: this means be active in IC, OOC, Discord, or whatever else comes along your way. - I do not want to hear "maybe I'll join"; you join or not. This is because it has caused issues with me seeing how many people we have in the roleplay. - Again, this is high-casual. We're not asking for huge posts. We're asking for quality characters and posts (which are at least two to three paragraphs long. - I prefer to play with 18+ year olds. - If you don't wanna follow these set rules, then there's no point in joinin'; it'll just cause conflict. - I'm going to definitely need co-GMs that can be trusted. - There aren't any races other than human (probably). - I'm not accepting face claims as appearances for characters. Artwork is fine. - Magic is present in this world, but being a mage isn't as cool as it's made out to be. In fact, they're heavily persecuted (and even killed) for their powers! - Guns will be allowed in this roleplay, but they're only flintlock pistols and are extremely limited (will be decided by GMs). - There will be all types of mythical creatures, cultures, and landforms in this world. - Basic plot is: Lord of (House Name) gathers our group together with a hefty reward, then our group goes south and probably fight weird things on the way there.
The wind was always her loyal company during her travels. Upon the back of Icarus, Rhea could see for miles ahead. It was on top of her wyvern that she truly felt free, and she couldn't imagine a day without her noble steed. But despite the liberty that she felt while Icarus rode on the breeze, she couldn't help but feel like her legs were falling asleep. Not to mention, her rear and back ached a considerable amount. For how long had they been traveling? She couldn't remember. Had it been two days, or three?
There was a crowd of people at the gates below, and Rhea urged her wyvern into a lazy glide above their tiny caravan. Weren't they letting civilians into Port Sesta? Her eyes narrowed slightly as her gaze turned towards the ocean. Strangely enough, there were ships in the harbor, but not ones she immediately recognized. "Are those..?" she mumbled to herself. Pushing her heels against Icarus' sides again, she guided him down to where the rest of them were.
"There are two ships in the harbor, and I think they're Anarcan," Rhea told Maize, Eli, and Ren as she landed beside them. Their horses were already used to Icarus, but they still whinnied at the sight of him. "But other than that, I can't see anything else."
While she didn't know what drove her to Port Sesta, she had to admit that it was quite the pretty place. Maybe she was blinded by her new discovery, maybe not-- but, to Bell, it might as well have been the most wonderful city she encountered on her travels so far. The girl wandered about Port Sesta for a little bit, coming across different types of vendors and stores that sold their wares so close to the shore. There was a wonderful scent of salt and wind that she couldn't get enough of, but there was also the pungent odor of fish and... well, drunkards.
Bell wrinkled her nose as she sat at one of the many wooden tables of a tavern, simply resting there so she could restore her energy. There had been too many hours of walking around the port city, and her passion for it was quickly dying down. For a moment, she felt a bit homesick; she wondered how her father had reacted to her disappearance, and if he was looking for her now. Huddling near the wall, she was lucky that none of the strange men in the tavern approached her, and she decided that she was also lucky that she had a few moments of peace to herself.
The entrance to the tavern burst open with a loud thud, and Bell's head snapped in its direction. An unwelcome face stormed into the rickety building, pinpointing one of the other women in the tavern and demanding that she turn in her weapons. When she didn't reply, the brute's axe met several of the tables. Fear struck her heart-- what was happening? The people around her were terrified, but not just because the man was causing havoc. There was something else, she knew, but what?
Her eyes followed the soldier's footsteps, her heart beating wildly in her chest. Her feet were frozen to the ground. Should she run? Were they all in danger? But the woman acted first; she threw the table towards the crazed man, who parted it with the curved edge of his blade. But it had had only been a distraction, for the woman's blade met the naked flesh of his throat. Bell's eyes went large, and she jumped to her feet as the woman sought to rush out into the streets once more.
"Wait! I'll come with you!" Bell called out after her as she scampered to the woman's side. "I can fight, if you need me!"
Funny how all of this started just because of a stupid game.
Approximately one hundred years ago, everything was normal. The countryside sowed and reaped crops. The cities bustled and never slept. Children played on the streets without a worry in the world. Young men and women worked and went to school. Now, everything's changed.
You see, this all started when someone called Alexander Farrow decided to enlist in the army as a scientist. He was prodigy at eighteen years old, the smartest that the United States Army had ever seen. He might have been timid and a little soft, but... he had an amazing breakthrough before he turned nineteen. Like most young men, he was very much into video games. More specifically, he was addicted to a game called League of Legends. His passion for the game turned into fascination, and with that, he found a way to grant someone the powers of a specific champion. The government, seeing the potential for creating super-soldiers, gave him the necessary tools to gift people with unique abilities. Alexander Farrow, having granted himself the powers of Viktor, soon created a prototype version of the CORE. The CORE was the machine that actually gave people abilities-- but only through his choice.
Alexander changed after that. He was no longer the smart, socially awkward kid that he was only a year prior. He became cold. Disconnected. He only cared for himself, often acting out against the army's regulations and rules. He left the army soon after having a disagreement with one of his branch's commanders, taking the CORE with him.
Things only got worse from there. Alexander Farrow decided that his "pure vision" of the world, his "democracy", so to say, was not what the world was at the moment. His mind worked quickly, and he found a way to bring League of Legends to the real world. Dragons and monsters were released into the mortal realm, originating in a small town on the west coast called Darkwell. SOLAIRE, an organization designed to stop Alexander's wrath, confronted him. But the young "heroes" that wielded the powers of champions were not prepared to face Alexander. In what was called the Battle of Darkwell, he summoned the original Baron Nashor. The great beast decimated Darkwell and most of SOLAIRE's agents before going on a rampage across the states.
Well, you see, that's how we got here.
We think the year is 2117. The Imperial Army, headed by Xander Farrow, now rules over the world. Their base of operations is where we are now-- New York City. It's not what it used to be. Much of the city is still in ruins, but that's where the poor people live. The impoverished make up about eighty percent of the world's population, while Farrow's men relish in their wealth. There are many people who think there is no chance of redemption, no possibility of clawing their way out of this dystopian hell. Little do they know is that there are good people working in the shadows, people who want to make a difference in the world.
Yeah, the Resistance has only been around for a little less than three years. But we're just as good as top-tier Imperial soldiers, who brandish extreme strength and excel in battle because of their powers. We might seem like a group of hooligans that live in the sewers of the Lower City, but we're more than that, trust me. Hell, we might just be the only hope anybody's got.