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@Notorious Guy

Hey and welcome.

I do have to give some feedback to help explain why I haven't accepted your sheet, but I'm just not convinced that being a mute falls under the same category as a curse, or in the way you have presented it.

The curse is tied to the character in such a way that it shapes them beyond what is natural. Sienna is plagued with an addiction to Witchcraft and an otherly world, Mathias is a Werewolf, Edward can see more of the horrors of the world than Sienna, and Dave has constant premonitions of his own demise. If you look at them in this way you can begin to see how they can struggle with real life and socialisation — something I don't believe being a vocal mute could really match (To be unfairly blunt, it's really a disability).

Tying into that, I don't see the connection to an increase in sensorary abilities like smell; I'm sorry, but I'm not a fan of Japanese katanas in a 90's American horror story; or the combat focus with Combat Ready and Bloodlust. Adam just seems like like an action hero in a noir murder mystery style setting.

I do like how you've created a hunter, but to take an example from DnD, focus more on the rogue archetype as opposed to the fighter or barbarian, and tie in a curse that may affect their emotional or sensorary stability. Perhaps even an aura of effect around them when they get angry and frustrated (just throwing out some snapshot ideas).
Going to close this off before any other messages are posted.

Could I ask that those who have posted in this thread please remember that this is an interest check for the GMs to gather players for their RP. At this point in time I do not see how anyone would drop any interest given that the conversation has gone off topic thanks to users who are clearly not going to enter.

This is not your RP. If you don't wanna join... Don't post. If you don't believe the RP is up to your standards, it is not your position to criticize the GM.

I'm interested if there's room!

(This is a new account, I have RP experience)


I've only got 2 entrants, so plenty of room.

Like I mentioned, copy the template over and start filling out the ***** parts. I made it easy that way so you only gotta focus on the info. while these two are using cognitive abilities, I am allowing a sorry of twisted fairy-tale aspect as well.
Still looking for more players.
@Polyphemus Accepted

@Voltus_Ventus Accepted

Post them in the Character tab when you're ready
Ok, so a few extras showed up meaning I might just pop it up now and get the ball rolling.

The OOC
Please place your applications in the OOC tab of the RP. I have two characters in the character tab that can act as a rough reference to what I will be looking for.

When your application is posted I will look over it before it is accepted. If anything is not right I may ask you to make the adjustments to align it with the style of the roleplay.

Take your time. Being first in does not guarantee it will be accepted straight away. Any questions can be asked, but I am always on Discord if you want a quick answer.

Name: Dr. Mathias Röemheld
Age: Fourty Three
Gender: Male
Profession: Doctorate of Pathology

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P H Y S I C A L A P P E A R A N C E
Coming straight out the 90's fashion catalog is Dr. Röemheld, standing strong in his signature woolen jacket and slim turtleneck sweater; articles of clothing which are coloured in a mature shade of chestnut and navy respectively. The combination of attire, his 1950's round specs, and the slick in his hair all help to present the good doctor as someone who obtained his position through no easy feat.

It should be known however that Mathias is a man with a rough edge to his pristine demeanour. A ragged, balbo beard rests below his lifeless, grey eyes; a pair of gangly hands which appear twice the age of his weary face; and a distinct limp from a dodgy, right knee. Only the few who know him well will know the reasons to his aged guise.

I N H E R I T E D C U R S E
Lycanthropy

C H A R A C T E R T R A I T S
» Mark of the Wolf: The curse of Lycanthropy is a unique ailment. A mark which offers an abundance of strength, healing, and heighten senses for the lone, monthly cost of a night of beasthood. While his illness is impressive it has taken a toll on his body, wearing it thin and scaring him from the core to his ragged skin.
» Man of Science: As a doctor for two decades, Dr Röemheld is quite the educated individual. He know much more about the happenings of Brier Hill than he lets on, and it would be foolish to disregard his words of guidance. At the same time, obtaining those words is a task unto itself with the Doctor viewing other cursed members as "filthy abominations" not worthy of his time.
» Note to Self: Mathias is a writer, but more importantly a note keeper. Within his coat pocket he keeps a small leather diary which holds all that he sees, and all that he wishes to document. While its presence may be known, its contents are hidden — a book for his eyes and his eyes alone.

D A R K H U N G E R S ( P E R S O N A L C H A L L E N G E S )
» The Non-Believer: Mathias struggles to acknowledge his Lycanthropy affliction, even as he continues to take a specially formulated dose to prevent the monthly mutations. It goes against everything he has experienced and no one seems understand why.
» A Stolen Memory: The diary Mathias keeps is more to him than any mere notebook from an office supplies store. It is a totem, a memory record for the days where his mind fades off into the pale moonlight. To lose it would be to lose his identity, and would reduce him down to no more than a mad Dr. Jekyll, bound by the shackles of a beastly Mr Hyde.

A S P I R A T I O N S / P E R S O N A L M O T I V A T I O N S
As a doctor, Mathias is currently researching the curse and its connections to the human genome. He hopes to one day find a cure, and is even willing to pay the price if it means he can eliminate the plague entirely. The question that is yet to be answered is how much can he truly afford?



Name: Sienna Kinley
Age: Twenty Five
Gender: Female
Profession: Spirit Medium

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P H Y S I C A L A P P E A R A N C E
A speckled beauty of youth shrouded by a caramel waterfall. The waves of silky, orange hair flows freely and eternally across Sienna's face — a sentient appendage hiding an alluring secret, a forbidden appearance which could never fully be seen. Nonetheless, with a keen eye and some clever intuition, an onlooker could carefully piece together the lass' face.

And with those rose coloured lips and turquoise eyes they contrast the neutral, achromatic colours of her street style threads. A black parka jacket and dark jeans, not really elements that could be added to any colour palette, combines with the pewter grey tank-top she hides under the fox-fur inner lining. Her hi-top shoes and thin chain jewellery are the only exception, both gold, simply to add that little bit of 90's funk to the otherwise monotone look.

I N H E R I T E D C U R S E
Witchcraft

C H A R A C T E R T R A I T S
» Soul Sleight: As we view the world through our rose tinted glasses, Sienna cannot help but witness a different performance — one so tortuous and horror ridden as it lays hidden behind the curtains of reality. Within this purgatory limbo are the vengeful apparitions of those who have passed on, and through an incantation Sienna can guide her own essence into this ungodly realm.
» The Invisible Touch: With a mesmerising movement that mimics the plucking the strings on an angel's harp, the witch of obscurity can play a silent tune commanding the belongings of the world to dance hypnotically against the natural laws of gravity. An item's mass still factors in as Sienna understands she can only shift the world one stone at a time.
» Always a New Face: Sienna never stays put for long, choosing to venture throughout the world on an endless journey of hotel rooms and tour busses. Whether it is a sense of discovery, or a fear of being discovered, the young woman will never disclose her true reasoning. Instead, you will often hear conflicting lies as her ability to cover her tracks has become so messy that even she cannot remember what parts were ever true.

D A R K H U N G E R S ( P E R S O N A L C H A L L E N G E S )
» A World of Pain: Transporting her soul into oblivion can be a risky endeavour, often one of the last choices the lone witch will ever take. An undefended shell with a gradual breakdown of body tissue and even a slim risk of possession; you wonder why anyone would use this talent. Still, leaving the authenticity of our world is a pure, unrivalled addiction akin to the familiarities of drug abuse.
» Not a Penny to Her Name: With little in the way of material possessions and relying heavily on the scrapy notes in her pocket, Sienna borders a line of poverty which is combined net worth of unfortunate and self-inflicted decisions. Why work when you can pickpocket with magic? Not a wise choice considering her gift's potential.

A S P I R A T I O N S / P E R S O N A L M O T I V A T I O N S
Sienna is on a journey to Brier Hill in the hopes of uncovering the secret to a family friend's disappearance fifteen years prior. Struggling for clues and with little to go on, she decided that the hometown of the vanished would be the best locale to start.



Name: *****
Age: *****
Gender: *****
Profession: *****

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P H Y S I C A L A P P E A R A N C E
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I N H E R I T E D C U R S E
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C H A R A C T E R T R A I T S
» *****: *****
» *****: *****
» *****: *****

D A R K H U N G E R S ( P E R S O N A L C H A L L E N G E S )
» *****: *****
» *****: *****
» *****: *****

A S P I R A T I O N S / P E R S O N A L M O T I V A T I O N S
*****
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