(HMU if any of these interest you) Fantasy where players are a group of undead in service of a lich, that hunt down a group of regular adventurers (possibly played by a second group of adventurers if enough interest is shown)
Isekai about a group of teenagers doing a ritualistic psychedelic and being transported to a fantasy psychedelic world.
Modern Sci-Fi set in a ravaged and brutal Mexico City in approximately 20-30 years. Characters would be a group of criminals/associates roped in trying to hijack and steal the Scottish Crown Jewels so they can use the scrying orb in it to foretell ragnarok. Inspired by the works of Neill Blomkamp.
Modern Fantasy set in the same world as one of my other RPs. Players have been hired as the first members of a budding arcane pest control company. Characters will then work to rid the denizens of the city of Gloomminster creatures ranging from cursed bed bugs to rabid chimeras!
Cute slice of life about where the characters are the staff of a fantastical Ghibli-esque cafe.
Hmm, haven't posted recently. Was originally going to wait for the plot to move forward. But now that we're taking it slower, thinking Brown might get accidentally split up or some. Take a meander through the city... Not sure.
In the auburn setting sun the elegant scot running round the small island like an ant. His helicopter was fast approaching the quaint landing pad. He put his monocular away with a snap as the blades began to slow down. He snatched up his sleek leather duffel up as he leaned out wishing his pilot, Romeo, a farewell.
He stepped out, his figure of bravado framed well by the fast setting sun over the Tasman sea. His tailoured suit had not faired well from the long travel he had endured to show up. But oh well, with any luck he would be showered and refreshed for tonight's brief. At least that's why he presumed they'd been rallied at this humble little HQ.
He let himself in, finding his own lavish quarters. He considered finding his stash and settling down in his office for a read. However more pressingly, he desperately wanted a shower. After redressing himself in his night clothes. (A set of striped pajamas, red silk bathrobe, and slippers. Of course.) He snatched up a small teak box and wandered on up to the rec room.
He was somewhat caught off guard by it's sole resident as he wandered in, eyes cast downwards to the ivory pipe propped between himself. He let out a frustrated grunt as yet another match smouldered against whatever flowery scented substance he had loaded in the pipe. He glanced upward briefly in search of the drinks cabinet and was rewarded with an eyeful of his old oppo.
Skye Lyons. An apt name for the fearsome woman. He sleepily found himself beside the woman, flashing her one of his infamous smiles. Somewhere in-between a wry knowing grin, and a slightly presumptuous smirk. It was the marmite of facial expressions. It relaxed some and merely angered others. He was curious to rediscover how the fine woman reacted to it. "Hmm, fancy seeing you here." He gave her a sly wink as he reached for a tumbler and poured himself an ample glass of the rich golden amber nectar. Sipping on it slightly with a contented look at he settled into one of the lavish armchairs around the room. Finally he finished off his settling in with, his voice slightly more noticeably northern than normal, a single straight to the point question: "So, who's fucked us off now, love?"
PARTYCRASHER
Stafford had scored himself shotgun in the primary DPV. Standing with his head above the windshield, he peered out across the desert through his monocle. As the early morning sun crested the wave of sand that stretched out in front of them. The DPV's radio blared out under his racing heart. It had been more than two decades, and it would be at least another two decades before that rush died down before an op. He sat back down into the passenger seat, unclamping the lower half of his face mask.
The mask's mandibles split open to reveal the clipped beard of it's occupant. It brought to mind images of a horrific metallic bug consuming a man. Those images were soon scratched to the dust below their tires as he brought out an unusually pungent 'cigar'. Flowery, dry, and earthy scents could be detected on traces of wind as the DPV sped out from under the wind around them. Iller brought his hand up to a match he had carefully lit, protecting it from the wind as he lit the skunky, piney blunt.
The DPV's slammed into it's resting place, Stafford jumping out as the rest of the squad disembarked. He flicked away the roach and closed his mask. The last peek that could be garnered of his face was a slight scowl as the scarab's mandibles engulfed his face. He drew his hood up over it as he gazed over to the ridge in mention. It was about two miles to travel, by his reckoning. Probably about 50 meters high. He nodded to Queen and gave her a short 'roger' before beginning his journey.
For the sake of his legs he started off jogging, then slowly eased up the power of his exo-skeleton to help carry him the rest of the distance. He'd made it up in about two minutes, and while the rest of the squad were busying themselves, he set himself up.
First he appraised his surroundings, it was a desolate scene. A few shrubs, a singles small twisted tree about 10 feet away. Mostly just sand, and a few rocks. He drew the rifle from his back, holding it with both hands as he lay himself on the sand, resting the barrel in-between two seemingly dead shrub that had grown right next to each other, he positioned the monstrous towards the rusted out hulk. Checking the safety catch instinctually as he brought he did his finally preparations. He drew his left Token and set it in the sand under his cloak, by his left arm. Finally he brought his armoured cheek up to the bespoke cheek guard. His face welded perfectly to the stock as his good eye stared into the inky blackness of the unpowered digitised scope. He flicked it on and a blue flash filled his vision.
His first thoughts as he began surveying were that, as the sun had just barely risen, the sand on his stomach was cold. Even through his light armour it was noticeable. He squirmed as his focus turned to the skeletal remains of what was once a ship. He stared through, accounting anything noticeable. After that he switched the scope to thermal mode to account for any heat signatures hidden by the oxidising superstructure. Vehicles, people, gear, anything about. Once he had finished the survey he thumbed the wireless radio transceiver built just above the mag release switch and passed on his survey.
Fair, it has been a bit fluid I suppose in that category but the first op is more of an assault anyway. Works for me, post away!
Just curious, was Skye commissioned? Because if she was an officer, given both of their experience in UKSF, they might well have previously worked together.
Team position: Male Light Sniper/Scout Appearance:
Iller, the obviously more senior man, stands at a lithe 5'10 with an erect posture and square shoulders. His neatly clipped haircut is ginger-brown with the occasional white hair peppering his scalp. The hair is complemented by a smart and gentlemanly moustache and clipped beard. His singular dark blue eye gazes softly at the world around him, topped by a pair of large, continuously furrowed, pair of bushy eyebrows.
His right eye is marred shut. A gaunt and sunken pit where his eye might once have been. Forced shut by a large jagged knot of scar tissue. This scar runs diagonally from the centre of his forehead to the left side of his face, even with the corner of his mouth.
He holds himself with an air of grace and a quiet viciousness, that of a man settled into his reality and comfortable with his place in the world but still more than happy to deal with those in his way. On his left shoulder he has a tattoo of some kind of regimental badge. Besides that tattoo his skin is unpierced and unmarred, only broken up by a vicious knot of scarring on his abdomen, seemingly from some kind of stab wound long ago.
Nationality: British (Possesses a vaguely Mancunian accent.)
Callsign: Stafford
Skills: Handgun Mastery: Thought highly proficient with most weapons he struggles to use right handed standard-ejecting rifles, due to his lack of a right eye. Due to this at close or medium range he is incredibly skilled with handguns, of all varieties. Though far from the best marksman on the team, he is more than capable with his revolvers. Even skilled enough to be able to safely and effectively dual-wield them at close range. Marksman: Stafford is highly trained in the maintenance, operation, and effective usage of long-range sniper rifles. Especially his personal long-range weapon. Quarterstaff Mastery: Though a slightly unconditional carry Dr. Boxer is highly trained in fighting with a quarterstaff. He can operate and fight with it incredibly effectively. Being known to easily dispatch multiple assailants with relative ease at a close range. Reconnaissance & Communications Expert: Iller is a highly trained scout, and therefore is capable of surviving on his own in a hostile environment for some time. Combined with training in unconditional combat, such as jungle and tundra combat areas. An extension of this is experience with all other duties of a scout including being well experienced with reconnaissance, and having more than ebough experience to operate Personal Ultra-high Range Communications, and to effectively utilise pong range communications. Charismatic: Dr. Boxer is often described as incredibly charming. Being a naturally likable character, combined with good manners, and a very good understanding of how to get people to do what he wants means he is more than capable of getting even the most stubborn hard-ass to get along with him. He also utilises his doctorate is social psychology to understand how people think and various group dynamics. Unempathetic and Mission-driven: no matter how friendly and gentlemanly he may present himself, in the end his only real motive is to get the job done and be paid. He doesn't really care what he or others have to do to achieve that. That applies to the most extreme degree.
History: Iller Boxer was the only child of the reclusive Guymon P. Boxer, and his wife Angela. Count Guymon Boxer was the sole heir of the Boxer fortune. Old money that was formed through some form of historical unscrupulous activity, long forgotten by the public. Angela, Guymon's beloved wife, and Iller's mother would die giving birth to the infant. Fortunately he would grow up to be a fit young boy. However, much to his father's chagrin Iller would grow up to be a troublesome and mischievous boy. Due to this it was decided that Iller would be put into full-time schooling. He was sent off at the young age of 6 to a prestigious boarding school near the Manchester area, where he would grow up in full-time schooling until age 17 when he would be freed to attend college.
After breezing through school and then college, the young Boxer would face his first academic adversity upon entry as an undergraduate to the infamously gruelling Imperial college. However he would quickly excel in his chosen field of psychology, and would go on to complete a master's, and then a doctorate. After this using his family's connections, he would garner a commission into the Army, eventually joining his first choice of regiment: Queen Elizabeth's own Royal Lancers. Here he would happily spend the next 8 years serving as a commander of a light infantry reconnaissance unit before applying to join UKSF. Here he would continue to serve for another 7 years with an exemplary record. Until about a year and a half ago when, using the high-status and numerous connections his long career and familial nobility garnered him, he was invited to join the mysterious Raven Squad unit.
Personality: outwardly he may seem like a friendly intellectual, inwardly he is quite the opposite. Though not actively cruel and sadistic he is definitely uncaring and vicious. He finds it advantageous to be liked and to have connections (of which he has a lot, given his status and experience). His own qualms with 'immoral' actions are how others might perceive him. However in the face of danger, or failure, these concerns quickly go out the window. Overall he is ruthless, calculating, and unafraid to use whatever advantage he can to exploit his opponents. While not disloyal, he feels no strong allegiance to anyone other than the group that aligns with his goals the closest.
Tactical Suit:
Stafford's tactical suit is a menagerie of different pieces of cannibalised equipment expertly hewn-together for his specific needs. His ballistic helmet is capable of reflecting small arms fire from anything weaker than a 10mm round straight to the face. It contains an impressive sensor array including: an in-build digitised sight-system; rear-view capabilities; sound-amplifiers & dampeners; limited satellite communications ability; retractable radio communications antenna; limited radar ability; and solar charging. The suit has a small-scale integrated exo-skeleton, which helps him carry slightly heavier loads as well as hit slightly harder, but overall makes no significant change. However the lower half of the exo-skeleton have been removed and replaced with a far more heavy duty set of cybernetics, which allow him to travel on foot at speeds of up to 40 mph for distances up to 20 miles. They also allow him go unscathed from longer falls than normal, and act to help him stay balanced and stable no matter the terrain. This is all complemented by light torso armouring, some in-built chest webbing and storage pouches and finally a thermal-dampening, insulatory, water-proofed, and adaptive camouflaged cloak.
Weapons:
This custom BaroTech 'Hammerhead' Pump-action Sniper Rifle was made to order for Stafford. It has been modified for left-hand firing, with the ejection port, bolt, and all other pertinent features flipped to afford Stafford easier and more effective usage of the weapon. It has an intentionally parred down profile, lending for it to be far more manoeuvrable than one would expect given it's weight and calibre. It fires the ridiculous depleted uranium .950 JDJ rounds. These rounds deliver force comparable to that of being hit by a Toyota Prius travelling around 30 mile an hour, more than twice as powerful as a .50 BMG and similar to that of a 20mm autocannon round. This insane round can punch a hole through just about anything given the correct version of munition is loaded for the right target.
However multiple compromises have to be made for this weapon because of the sheer power. Because of the power behind it's shot it is impossible to fire from any position other than prone, with a very heavy support. Internally it is somewhat similar to many other bolt-action high calibre sniper rifles, however taken to the extreme. Due to this the bolt draw is incredibly heavy, making it tricky to stay precise with. The greatest effort has been taken to ensure the strength and reliability of the rifle is unhindered while also making it as lightweight as possible. This is achieved by large parts of the rifles being made of titanium, which is incredibly expensive. However the rifle is still about twice the weight of an SA80, and the ammunition is incredibly heavy. Due to this Stafford can only carry a limited amount.
Finally, impressively, the rifle is supressed. A seemingly impossible feat has been accomplished by accomplished by converting the sound into heat energy. This means the suppressor becomes incredibly hot during usage via the sheer immense amount of heat energy being released. However this, and other fragile elements of the rifle (including the sight) means that no more that approximately 3 rounds a minute can be fired without permanently damaging components of the rifle. This rate is even lower in less-than-optimal environs. Also the rifle is not truly suppressed, like a pistol would be. As it emits a rather loud, and distinct squealing. Somewhat similar to that of a kettle boiling. Fortunately this sound drops off around 15 feet away from the barrel.
A pair of lavish select-fire pistols. Fitted with an internal suppressor. Firing 10mm auto. They're designed for a quiet operation, however in a pinch they can be set to full-auto and Stafford can go in guns'ablazin. Each one of the twins has a 19 round capacity and sit just under 2kg each total. They retain a light weight due to being made of a mixture of traditional steel, and various cutting edge polymers.
Despite being a very strange choice, Stafford carries a quarterstaff with him during almost all operations. He enjoys it for it's wide range of combat applications, and it's unique property of being able to be transported just about anywhere as it isn't obviously a weapon. His staff can be shortened to about 4 feet in length for easy stowage, and can be extended to anything between 4 feet and up to 8 feet. It has a simple iron binding on either end, and the centre is simply bound in leather. It also has utility usages including but not limited to, tent pole, mounting pole, emergency splint/stretcher pole, and can even be used for things like digging or smashing things in a pinch. Everything and more one would want from a big stick.
Equipment: • Advanced battle HUD, with pertinent operation info, an in-built camera, and a camera over his right eye wirelessly linked to an implant in his ocular nerve to help eliminate depth perception issues. • Aforementioned camouflage, or 'ghillie' cloak. • Scout monocular/rangefinder. • Various signal flares/smoke grenades. • Compass and (if possible) maps of the area, and (again if possible) information on the locals and their primary language. At least to some degree, even if limited. • Canteen with in-built filtration system. • Compressed aerosolised paint (miniaturised high-tech spray-paint).
Hobbies: Dr. Boxer spends most of his free-time reading, often about scientific research, and researching whatever takes his fancy. He is also an avid rugby player and frequent cigar enjoyer.
Likes: • Port. • Cats.
Dislikes: • Squeaky doors. • Velvet. • Modern churches. • Not achieving his goals. • Unnecessarily cantankerous people
Cool, accepted, post in chars and IC! Skye I can already tell may have a few friction points based on his background but that's just a British thing and par for the course! That rifle is ludicrous - a real anti tank gun for the modern age and I think it's fair how you balanced it.
One query:
-Is the Ghillie an adaptive camo, per se that it's not full cloaking? I'd say it goes nicely but do want to make sure lights and mediums have a little distinction though so long as it's not a core and too OP (ie movements), all good
I would expect nothing less than a Mancunian and a Scot going at it.
As for the cloak. It's adaptive camo, definitely not cloaking. It's kinda meant to act that it'll hide him pretty well at night, from afar, or if he's still and prone. It's by no means cloaking, and if someone knows what they're looking for, they'll see him. It's primary usage is more-so cloaking from thermal cams, and secondarily warmth.
And I think he'll fit into light better than medium. I moved away from my initial character concept onto more of a scout/sniper character. That's why I added the exo-leg things, to compliment his mobility.
Iller, the obviously more senior man, stands at a lithe 5'10 with an erect posture and square shoulders. His neatly clipped haircut is ginger-brown with the occasional white hair peppering his scalp. The hair is complemented by a smart and gentlemanly moustache and clipped beard. His singular dark blue eye gazes softly at the world around him, topped by a pair of large, continuously furrowed, pair of bushy eyebrows.
His right eye is marred shut. A gaunt and sunken pit where his eye might once have been. Forced shut by a large jagged knot of scar tissue. This scar runs diagonally from the centre of his forehead to the left side of his face, even with the corner of his mouth.
He holds himself with an air of grace and a quiet viciousness, that of a man settled into his reality and comfortable with his place in the world but still more than happy to deal with those in his way. On his left shoulder he has a tattoo of some kind of regimental badge. Besides that tattoo his skin is unpierced and unmarred, only broken up by a vicious knot of scarring on his abdomen, seemingly from some kind of stab wound long ago.
Nationality: British (Possesses a vaguely Mancunian accent.)
Callsign: Stafford
Skills: Handgun Mastery: Thought highly proficient with most weapons he struggles to use right handed standard-ejecting rifles, due to his lack of a right eye. Due to this at close or medium range he is incredibly skilled with handguns, of all varieties. Though far from the best marksman on the team, he is more than capable with his revolvers. Even skilled enough to be able to safely and effectively dual-wield them at close range. Marksman: Stafford is highly trained in the maintenance, operation, and effective usage of long-range sniper rifles. Especially his personal long-range weapon. Quarterstaff Mastery: Though a slightly unconditional carry Dr. Boxer is highly trained in fighting with a quarterstaff. He can operate and fight with it incredibly effectively. Being known to easily dispatch multiple assailants with relative ease at a close range. Reconnaissance & Communications Expert: Iller is a highly trained scout, and therefore is capable of surviving on his own in a hostile environment for some time. Combined with training in unconditional combat, such as jungle and tundra combat areas. An extension of this is experience with all other duties of a scout including being well experienced with reconnaissance, and having more than ebough experience to operate Personal Ultra-high Range Communications, and to effectively utilise pong range communications. Charismatic: Dr. Boxer is often described as incredibly charming. Being a naturally likable character, combined with good manners, and a very good understanding of how to get people to do what he wants means he is more than capable of getting even the most stubborn hard-ass to get along with him. He also utilises his doctorate is social psychology to understand how people think and various group dynamics. Unempathetic and Mission-driven: no matter how friendly and gentlemanly he may present himself, in the end his only real motive is to get the job done and be paid. He doesn't really care what he or others have to do to achieve that. That applies to the most extreme degree.
History: Iller Boxer was the only child of the reclusive Guymon P. Boxer, and his wife Angela. Count Guymon Boxer was the sole heir of the Boxer fortune. Old money that was formed through some form of historical unscrupulous activity, long forgotten by the public. Angela, Guymon's beloved wife, and Iller's mother would die giving birth to the infant. Fortunately he would grow up to be a fit young boy. However, much to his father's chagrin Iller would grow up to be a troublesome and mischievous boy. Due to this it was decided that Iller would be put into full-time schooling. He was sent off at the young age of 6 to a prestigious boarding school near the Manchester area, where he would grow up in full-time schooling until age 17 when he would be freed to attend college.
After breezing through school and then college, the young Boxer would face his first academic adversity upon entry as an undergraduate to the infamously gruelling Imperial college. However he would quickly excel in his chosen field of psychology, and would go on to complete a master's, and then a doctorate. After this using his family's connections, he would garner a commission into the Army, eventually joining his first choice of regiment: Queen Elizabeth's own Royal Lancers. Here he would happily spend the next 8 years serving as a commander of a light infantry reconnaissance unit before applying to join UKSF. Here he would continue to serve for another 7 years with an exemplary record. Until about a year and a half ago when, using the high-status and numerous connections his long career and familial nobility garnered him, he was invited to join the mysterious Raven Squad unit.
Personality: outwardly he may seem like a friendly intellectual, inwardly he is quite the opposite. Though not actively cruel and sadistic he is definitely uncaring and vicious. He finds it advantageous to be liked and to have connections (of which he has a lot, given his status and experience). His own qualms with 'immoral' actions are how others might perceive him. However in the face of danger, or failure, these concerns quickly go out the window. Overall he is ruthless, calculating, and unafraid to use whatever advantage he can to exploit his opponents. While not disloyal, he feels no strong allegiance to anyone other than the group that aligns with his goals the closest.
Tactical Suit:
Stafford's tactical suit is a menagerie of different pieces of cannibalised equipment expertly hewn-together for his specific needs. His ballistic helmet is capable of reflecting small arms fire from anything weaker than a 10mm round straight to the face. It contains an impressive sensor array including: an in-build digitised sight-system; rear-view capabilities; sound-amplifiers & dampeners; limited satellite communications ability; retractable radio communications antenna; limited radar ability; and solar charging. The suit has a small-scale integrated exo-skeleton, which helps him carry slightly heavier loads as well as hit slightly harder, but overall makes no significant change. However the lower half of the exo-skeleton have been removed and replaced with a far more heavy duty set of cybernetics, which allow him to travel on foot at speeds of up to 40 mph for distances up to 20 miles. They also allow him go unscathed from longer falls than normal, and act to help him stay balanced and stable no matter the terrain. This is all complemented by light torso armouring, some in-built chest webbing and storage pouches and finally a thermal-dampening, insulatory, water-proofed, and adaptive camouflaged cloak.
Weapons:
This custom BaroTech 'Hammerhead' Pump-action Sniper Rifle was made to order for Stafford. It has been modified for left-hand firing, with the ejection port, bolt, and all other pertinent features flipped to afford Stafford easier and more effective usage of the weapon. It has an intentionally parred down profile, lending for it to be far more manoeuvrable than one would expect given it's weight and calibre. It fires the ridiculous depleted uranium .950 JDJ rounds. These rounds deliver force comparable to that of being hit by a Toyota Prius travelling around 30 mile an hour, more than twice as powerful as a .50 BMG and similar to that of a 20mm autocannon round. This insane round can punch a hole through just about anything given the correct version of munition is loaded for the right target.
However multiple compromises have to be made for this weapon because of the sheer power. Because of the power behind it's shot it is impossible to fire from any position other than prone, with a very heavy support. Internally it is somewhat similar to many other bolt-action high calibre sniper rifles, however taken to the extreme. Due to this the bolt draw is incredibly heavy, making it tricky to stay precise with. The greatest effort has been taken to ensure the strength and reliability of the rifle is unhindered while also making it as lightweight as possible. This is achieved by large parts of the rifles being made of titanium, which is incredibly expensive. However the rifle is still about twice the weight of an SA80, and the ammunition is incredibly heavy. Due to this Stafford can only carry a limited amount.
Finally, impressively, the rifle is supressed. A seemingly impossible feat has been accomplished by accomplished by converting the sound into heat energy. This means the suppressor becomes incredibly hot during usage via the sheer immense amount of heat energy being released. However this, and other fragile elements of the rifle (including the sight) means that no more that approximately 3 rounds a minute can be fired without permanently damaging components of the rifle. This rate is even lower in less-than-optimal environs. Also the rifle is not truly suppressed, like a pistol would be. As it emits a rather loud, and distinct squealing. Somewhat similar to that of a kettle boiling. Fortunately this sound drops off around 15 feet away from the barrel.
A pair of lavish select-fire pistols. Fitted with an internal suppressor. Firing 10mm auto. They're designed for a quiet operation, however in a pinch they can be set to full-auto and Stafford can go in guns'ablazin. Each one of the twins has a 19 round capacity and sit just under 2kg each total. They retain a light weight due to being made of a mixture of traditional steel, and various cutting edge polymers.
Despite being a very strange choice, Stafford carries a quarterstaff with him during almost all operations. He enjoys it for it's wide range of combat applications, and it's unique property of being able to be transported just about anywhere as it isn't obviously a weapon. His staff can be shortened to about 4 feet in length for easy stowage, and can be extended to anything between 4 feet and up to 8 feet. It has a simple iron binding on either end, and the centre is simply bound in leather. It also has utility usages including but not limited to, tent pole, mounting pole, emergency splint/stretcher pole, and can even be used for things like digging or smashing things in a pinch. Everything and more one would want from a big stick.
Equipment: • Advanced battle HUD, with pertinent operation info, an in-built camera, and a camera over his right eye wirelessly linked to an implant in his ocular nerve to help eliminate depth perception issues. • Aforementioned camouflage, or 'ghillie' cloak. • Scout monocular/rangefinder. • Various signal flares/smoke grenades. • Compass and (if possible) maps of the area, and (again if possible) information on the locals and their primary language. At least to some degree, even if limited. • Canteen with in-built filtration system. • Compressed aerosolised paint (miniaturised high-tech spray-paint).
Hobbies: Dr. Boxer spends most of his free-time reading, often about scientific research, and researching whatever takes his fancy. He is also an avid rugby player and frequent cigar enjoyer.
Likes: • Port. • Cats.
Dislikes: • Squeaky doors. • Velvet. • Modern churches. • Not achieving his goals. • Unnecessarily cantankerous people
“What? No. I mean, I don't think so. It's just weird to assume that everything down there is the same, because everything up here isn't. We could have cloacas for all we know.”
Surprised he knows what a cloaca is. Showing his very well hidden intellectual side?
@PerfectThought I have a proposition: during the time skip, Audrey and Brown work together at gathering local folklore from older townsfolk. They could make a sort of Gravity Falls esque journal, comparing the stories people tell to their own experiences in Yo'Kibur during the prologue.
Like it a lot! Makes sense for both characters. And it establishes a good relationship post-time skip. B)
GMT
[u]Hunting for the Perfect Thought.[/u]
Apologies for my lateness. Life is busy. Sometimes I struggle to write as well as I want.
[hider=Character Roster]
https://mulletchamp.com/kids/kids-winners-galleries/
[/hider]
[hider=Current RPs]
[u]Participating:[/u]
https://www.roleplayerguild.com/topics/189649-dreaming-together-with-you-a-fading-memory-experiment
https://www.roleplayerguild.com/topics/189830-sleepless-nights-iron-cages
https://www.roleplayerguild.com/topics/190121-raven-squad-second-storm-military-spy-fi-rp/ic
[/hider]
[hider=Current Ideas]
(HMU if any of these interest you)
Fantasy where players are a group of undead in service of a lich, that hunt down a group of regular adventurers (possibly played by a second group of adventurers if enough interest is shown)
Isekai about a group of teenagers doing a ritualistic psychedelic and being transported to a fantasy psychedelic world.
Modern Sci-Fi set in a ravaged and brutal Mexico City in approximately 20-30 years. Characters would be a group of criminals/associates roped in trying to hijack and steal the Scottish Crown Jewels so they can use the scrying orb in it to foretell ragnarok. Inspired by the works of Neill Blomkamp.
Modern Fantasy set in the same world as one of my other RPs. Players have been hired as the first members of a budding arcane pest control company. Characters will then work to rid the denizens of the city of Gloomminster creatures ranging from cursed bed bugs to rabid chimeras!
Cute slice of life about where the characters are the staff of a fantastical Ghibli-esque cafe.
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<div style="white-space:pre-wrap;">GMT<br><span class="bb-u">Hunting for the Perfect Thought.</span><br>Apologies for my lateness. Life is busy. Sometimes I struggle to write as well as I want.<br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Character Roster">Character Roster [+]</button></div><div class="hider-body" style="display: none"><a href="https://mulletchamp.com/kids/kids-winners-galleries/" title="https://mulletchamp.com/kids/kids-winners-galleries/" rel="nofollow noopener" target="_blank">mulletchamp.com/kids/kids-winners-gal…</a></div></div><br><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Current RPs">Current RPs [+]</button></div><div class="hider-body" style="display: none"><span class="bb-u">Participating:</span><br><a href="https://www.roleplayerguild.com/topics/189649-dreaming-together-with-you-a-fading-memory-experiment" title="https://www.roleplayerguild.com/topics/189649-dreaming-together-with-you-a-fading-memory-experiment">roleplayerguild.com/topics/189649-dre…</a><br><a href="https://www.roleplayerguild.com/topics/189830-sleepless-nights-iron-cages" title="https://www.roleplayerguild.com/topics/189830-sleepless-nights-iron-cages">roleplayerguild.com/topics/189830-sle…</a><br><a href="https://www.roleplayerguild.com/topics/190121-raven-squad-second-storm-military-spy-fi-rp/ic" title="https://www.roleplayerguild.com/topics/190121-raven-squad-second-storm-military-spy-fi-rp/ic">roleplayerguild.com/topics/190121-rav…</a></div></div><br><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Current Ideas">Current Ideas [+]</button></div><div class="hider-body" style="display: none">(HMU if any of these interest you)<br>Fantasy where players are a group of undead in service of a lich, that hunt down a group of regular adventurers (possibly played by a second group of adventurers if enough interest is shown)<br><br>Isekai about a group of teenagers doing a ritualistic psychedelic and being transported to a fantasy psychedelic world.<br><br>Modern Sci-Fi set in a ravaged and brutal Mexico City in approximately 20-30 years. Characters would be a group of criminals/associates roped in trying to hijack and steal the Scottish Crown Jewels so they can use the scrying orb in it to foretell ragnarok. Inspired by the works of Neill Blomkamp.<br><br>Modern Fantasy set in the same world as one of my other RPs. Players have been hired as the first members of a budding arcane pest control company. Characters will then work to rid the denizens of the city of Gloomminster creatures ranging from cursed bed bugs to rabid chimeras!<br><br>Cute slice of life about where the characters are the staff of a fantastical Ghibli-esque cafe.</div></div><br></div>