@Delta44 I will say you've been worrying me, but as there are no players that are being delayed by you it's fine. As long as I know you intend to continue and you do get to post at some point.
@Rune_Alchemist *snicker* It'll do just fine. Nicely posted. That was fun to read.
@skarsgard You're doing fine. No need to worry. Now I'm more like curious as to how you (and everyone else) will be interacting in the future. Teh-heh.
@Eklispe@Pikmin Eye@Pyromaniacwolf, there ya go, an "if you move on" post that holds the potential of moving on even if you don't, with a common Pokémon of Wet Caverns thrown in if you want it. Must be better than nothing for the moment. Hahaha.
Dawkin moved out through the wet way, which was the way he had previously taken. He was probably followed by Martin, and then maybe Lucian if he wanted to follow Houndour’s track unless someone stopped for any reason, which is possible. This quickly led to wading through water in a tunnel with no dry corners at all. This continued for a good minute or two, with Zubats overhead threatening to maybe fly down onto the travellers. There was a random rock sticking out of the water, which Dawkin could probably remember being the one Wooper had been standing on. In any case, moving on… … … …
There are red things swimming about in the water. Red and white, and threateningly pointy.
Pokédex Entry #118 – Goldeen, the Goldfish Pokémon. With its fins flowing elegantly in the water like an underwater dress, it has been called the Water Queen. However, take heed, as it’s known to ram its powerful horn into things in its way. It swims up rivers in schools when the weather grows warm.
… In any case. As long as none of you attempt kicking the actually pretty dangerously large fishes in the water, you should all be pretty safe although the Goldeens could be kind of intimidating. If none engaged them in a fight for any reason, You’d quickly find your way to the next split, where there’s a way to the left and a way to the right. Left continues the river, while right goes up on the ground.
Dawkin would remember that he had fled up on the ground and onwards towards another split, which went in three ways. One to a bright place with turned out to be an underground lake with a hole to the sky above, Then there had been an additional wet path with Surskits on it and a path that went into a rocky area with movements within. Well, if he wanted to go further there.
Then there was the river that continued left, that Dawkin had ignored last time. If Lucian was there with Houndour, Houndour would be able to tell that the scent he was following was the most fresh following the river. In fact, there were some kind of sounds coming from that direction. There was light splashing, and there was… maybe distant voices? It was their choice what to do next from here.
@Rune_Alchemist My slight apologies if this is terrible. Anyway! So, if you have any questions surrounding the situation you're in or anything you want to do before the things described in the post happens to possibly interrupt any of it, tell me.
@Joshua Tamashii If you for some reason consider the past between Phantump and the Pumpkaboos to be important, we can talk about it. XD ... But, yes. Otherwise, go for it.
@Eklispe@Pikmin Eye You two are for the moment waiting for @Pyromaniacwolf, yeah. Hmm. I do realize Eklispe's post was written with the intention of moving on, but. Well. Pyro, keep us updated of when you think you can post. If you other two get tired of waiting, tell us, and I'll just write you along. Otherwise, yupp. I hope all goes well for everyone. Haha.
And, hm. Seems like we're down to six players. I did say seven to nine players, right? Then these are too few, and my waiting list was quickly depleted as time is a great turn-off, apparently. I'm going to switch this from "Full" to "Apply" for a bit. I am going to wait a bit before actually inviting anyone new, but we're not exactly full anymore. So, woo. There.
Edit: Actually... yeah, I can type that, at least.
Amusingly enough, although wary of ambushes in the complex she discarded this upon her arrival at the shrine, where there actually was a danger of this. She hurried after the Zigzagoon, intending on claiming the shinies it carried and arrived on the other side of the podium to corner it…
Only to find there was a perfectly round Zigzagoon-sized hole on the other side of the little pedestal podium which obviously the Zigzagoon had been heading for the entire time. Now inside the tiny shrine right by the podium with the mirror on top of it and only one way out. Yeah, that way…
‘Greedy… Terrible… Sadistic…’ A voice whispered, barely audible from above the shrine. ‘I’ve felt guilty for this in the past, but this time…’
The sound of two feet hitting the ground could be heard from right outside, along with the sound of three Pokéballs cracking open simultaneously. If Claire turned around now, she’d come face-to-face with another red-head. Except, this one had an angry frown, wore a pretty telling ninja/martial arts uniform and was bent into a position right alongside her Pokémon as if waging for a battle.
And her Pokémon was a small blue frog with one hand on the floor which also was frowning determinately forward at her, a humanoid baby-like creature in a yoga-pose floating a foot over the ground and a weasel in the same battle-stance as its trainer.
Pokédex Entry #656 – Froakie, the Bubble Frog Pokémon. It secretes flexible and delicate bubbles from its chest and back which absorb damage that would otherwise damage it. While it is known for a happy-go-lucky attitude, it has astute awareness of its surroundings.
Pokédex Entry #307 – Meditite, the Meditate Pokémon. It is found deep in mountains, meditating for hours on end and surviving on a berry a day. It trains its spirit, and by heightening its inner strength it somehow achieved levitation. It also enjoys daily yoga workouts.
Pokédex Entry #619 – Mienfoo, the Martial Arts Pokémon. While not very strong, it’s very fast and has mastered the art of elegant combos using claws to increase damage. As it concentrates, it grows in speed and efficiency. They have a tendency to start acting like their trainer’s personal body-guards.
‘BUBBLE! MEDITATE! CONFUSION!’ She shouted out while pointing forward. Didn’t seem like she had any intention of explaining herself or giving her target a chance to speak. If any of them had not been interrupted somehow before, the girl launched a preemptive attack.
The Froakie immediately blew forward a mountain of bubbles, spreading out all over in front of him in a direction to hit all in front of him. As Bubble now is a move that hits all adjacent opponents, it was pretty much in position to blow the whole contents of the shrine full of bubbles and hit all inside.
Meanwhile, the Mienfoo took a quick step backwards and clasped its (paws?) together while standing straight, closing its eyes for quick meditation, which would raise its attack. While it did that, the Meditite smirked in mid-air as it focused its hands forward in preparation. It was going to use Confusion on the first Pokémon (or person) to move in to counter their attack, in a strategy that was clearly practiced. It hadn’t used Confusion yet, but was clearly primed to do so, clear to anyone who could see her… which could be hard given the wall of slightly damaging bubbles the Froakie spouted at them.
The aggressor trainer stood, eyes focused behind her Pokémon, in a stance of her own as if prepared to make a move. For now, she was inspecting how Claire and her Pokémon reacted to this attack of hers, which clearly weren’t exactly following the rules of a common Pokémon confrontation.
When the Pumpkaboo came into contact with Litwick it opened its mouth and cried out loudly. in the way of sound plus impact did damage in the move called Astonish. As a Ghost-type move, it was highly effective against other ghosts, and with a bit of strength combined with level the impact turned out to be highly damaging for Litwick as he flew back. Although he wasn’t out, Astonish isn’t that powerful a move, it couldn’t be said if he’d be able to handle another similar move or not.
It could be said that Phantump knew who this Pumpkaboo was. He was a bit self-absorbed due to his size, and was known to have bossed around the younger crowd of Pumpkaboos because of this. Phantump herself had probably not interacted too much with him herself, but she knew who he was. The Pumpkaboos typically avoided the areas where she usually roamed on account of how protective the Trevenants usually were of her.
‘Pum, pumpkaboo!’ The Pumpkaboo chuckled and taunted his foes, Amelia switching out his opponent bolstering his confidence despite the Ember and Smog having done considerable damage to him. With his next opponent decided, the Pumpkaboo locked its eyes on Shuppet and the two holes in the pumpkin glowed as it prepared. When Shuppet had come forth near enough for the Pumpkaboo to be satisfied he once again charged forth.
Confident in a repeat-feat, the huge Pumpkaboo was just charging Shuppet head-on for another Astonish. Amelia and Shuppet now knew roughly what she could expect. How would they react?
@Ariamis Hm. Alright, then. Well, then I submit for your consideration, since it has to be approved, I believe. Patron benefits and drawbacks for Deni and Eli.
Creeping Doom - Instead of Minions. Free. Reasonable - Instead of Marked. Free. Takes One To Know One - Extra. Genki Girl - Bought with Bane. (intended for Deni only) Retrieval - Bought with Mind-Bent. Magical Overload - Came with ally-perk, but left here for signification.
Quick-Tempered - Free. Insomnia - Free. Bane - Bought with Genki Girl. Mind-Bent - Bought with Retrieval. Monstrous Form - Came with ally-perk, but left here for signification.
(creeping doom, reasonable and quick-tempered are already written on Asengav, as is the in-depth description of what being "amorphous harpies" actually entails)
Patron Benefits: Takes One To Know One - There are two parts of Asengav’s power. The portals and the darkness. Deni and Eli are literally dripping with the darkness to their cores, and this has consequences. They feel the same energy if exposed to it in others. This allows Deni and Eli to see through the disguises of monsters and detect Horror champions should they touch or meet eye-to-eye. If they have a bane, they also get a rough idea of what it might be. Genki Girl - Deni only. As Mariette’s scout, Deni’s filled with insurmountable amounts of energy and fortunately finds stealth-missions fun, and she can stalk targets for days upon end without getting tired or bored. It does mean that not actually doing anything engaging bores her extremely fast, now, but that was sincerely always the case. She’ll also never get tired mid-battle. Retrieval - As with Mariette, should any of the two of them end up in mortal danger and it has the time to spare, Asengav might reach out through a portal and save them. Might. It’s a multidimensional being with plenty of other things on its mind. Saving underlings is significantly less important than saving champions. If they’re lucky, with other words. Magical Overload - They’re amorphous harpies.
Patron Drawbacks: Insomnia - With a horror as their patron, neither of the two monster girls have an easy time falling asleep. Something’s always clawing at their minds, whispering horrendous nothings, giving them terrible dreams when they do fall asleep. Neither of the two seems to ever want to go to sleep, staying up playing games or stalking targets outside, and this is a large part of that. But eventually, they have to… Mind-Bent - Deni and Eli are both as mind-manipulated as Mariette. They think they’re following Mariette out of their own free will, but they’re really not. Their minds have a compulsion to follow Asengav and their current leader, Mariette, and although they can disagree with commands they can never even consider going against the cause. Any notion of such will send a pang of pain through their heads, punishing them for even thinking the thought. Should they ever fall out of favour with their horror overlord, they’ll find themselves quivering wrecks huddling forever in fear unless someone bends their minds back. Bane - While Mariette is affected by both lit wax candles and cracked mirrors, Deni and Eli are more or less immune to the cracked mirrors. This is because they have no portal or dimension-travelling abilities of their own, which the cracked mirror bane is linked to. However, a lit wax candle is the bane of the darkness of Asengav, which Deni and Eli are the personifications of. The slightest light of such a candle or the smell of wax in their noses will cause burning pain, forcing them to flee. Being locked inside a room with lit wax candles will burn them alive and cause their amorphous bodies to melt. A much more extreme reaction than that which Mariette experiences. Monstrous Form - They’re amorphous harpies.
I don’t think allies were supposed to have patron bonuses. Because, if it’s like this, I could say that I picked Deni & Eli to be the “more experienced magical girl” option and then just have them take the monster girl benefit/drawback, and then I have the exact same girl(s) but with two silvers and three bronze coins to spend on stats. Which isn’t fair, so I’m not going to. But, really.
Edit: Scrapped TOTKO being Eli only, she has enough of an advantage on Deni with the Third Eye already. XD Edit2: Honestly, Eli could probably benefit from endless energy while stalking and fighting and such, too... but she's not a Genki Girl! Deni barely qualifies, too! XD
@Ariamis Gotcha. I'll consider it. I don't want them to be as heavily loaded as Mariette is, but some of these things would be nice to have. Thank you very much for all the clarifications and help during this conversation. I'll now go do something else for a while.
... ... ... ... ... Um. They're technically benefiting from Reasonable and Creeping Doom, which are things Mariette bought for Asengav. Do I count these as obligatory Benefits that they have to have equivalent Drawbacks for? XD
Edit: Or maybe that'd be a sign that he's not as patient with mere underlings as he is with his champions. Hmmm. Heh. Well. Things to consider.