<Snipped quote by PrinceAlexus>
Thanks, bruh. I did however miss the one person that actually talked to Ren. *Giant face palm.*
Victoria managed to distract him. Your good lol.
<Snipped quote by PrinceAlexus>
Thanks, bruh. I did however miss the one person that actually talked to Ren. *Giant face palm.*
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I sympathize with this 200%.
@CollectorOfMyst *whistles nonchalantly*
@CollectorOfMyst When you're factoring in both line of sight and movement it can get a little finicky and not be a square so much ^^
Like for example, from one position HH's pistol range might be this:
but if he decided to move three squares to see if he could hit the other tentacle:
the blue square shows that the void counts as 2 range.
And this is before introducing things like cover which will come into play later at some point, and has different effects depending on whether you're right next to it or far away.
so it gets a bit complicated, particularly if I was doing it for every character with different weapon ranges, and quite time consuming so I'd rather work on key bits for the moment.
<Snipped quote by PrinceAlexus>
Doesn't help that currently my brain likes doing the '*reads the posts, 5-10 seconds later totally blanks and forgets, reads again, rinse and repeat*
<Snipped quote by PrinceAlexus>
I know that, XD just difficult to keep track of every single person. Give it time and rest and I'll get it down :P
@PrinceAlexus I did edit that in, you know.
<Snipped quote by PrinceAlexus>
Just difficult to find everyone I suppose XD My brain was not operating right for that