Merry Christmas boyos, don't forget to, like, be a good person and stuff. Also start thinkin of a new years resolution you'll actually go through with.
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8 yrs ago
Status update: staying up all n8ght fuckin sucks and procrastination is a vile temptress.
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9 yrs ago
4 months into this hole 'being a responsible adult thing' and I've come to a conclusion: It sucks and I want to go back to the days where I didn't have to plan out my game time.
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9 yrs ago
Was supposed to be productive tonight. . . will try to be productive in the morning
@Invader LenI was trying to find that section of the rules, but must’ve missed it. I’ll make the edit and I like the power. A bit underwhelming for his chosen profession of Adventurer(question, what does that particular job entail?) But hey, he’ll make it work. Plus, it suits his weird look and plethora of lizard buddies(is changing Vulcan from bearded dragon to a chameleon)
Edit: changes will have to wait, because RPG keeps kicking me out of the text box, meaning I have to make every post or alteration on Google docs. Has this been happening to anyone else?
@onenote@Invader Len@The ErroristSorry for double post, but I forgot to put the mentions on the last one, so here it is again, just in case it gets buried or something.
Name: Korrigan 'Korrey' Umbraisis Image or Description: Age: 16 Gender: Male Orientation: Straight Mage or Familiar: Familiar Ability: N/A Partner: (Leave this blank until your partner is announced) Personality: Generally described as ‘upbeat’, ‘happy’, and ‘only scary on the outside’, Korrey is a happy-go-lucky guy who is always willing to give people the benefit of the doubt, even when it may go against his better judgement. Not only that, but Korrey can also be described as a bit of an adrenaline junkie, always on the look-out for the next new and exciting stunt or event to catch his eye. Biography: Korrey came from a little less than nothing, a street urchin from Erridún struggling to make ends meet, while also doing his pest to not get dragged into picking-pockets for the local crime bosses of his district, though that led to many a day with little in his gut but bile, stomach acid, and hopelessness. Still, dire as his circumstances were, he never let it get to him. He always tried to keep his mind focused on the positives, convinces that his luck would change any day. And one day, they did just that, as he did managed to get into a nice boarding school after stopping some old man from getting attacked in the street from some thugs by making it seem like the police were on there way, then helping the old man get back on his feet.
That old man, he’d later find out, was the grandfather of one of the bigger crime family heads, who soon took Korrey in after hearing about his good deed. Being 12 years old at the time, Korrey fortunes took a swift turn as his patron quickly sought to cleaning him up and giving him an education in exchange for saving his dully respected grandfather. It was during these four years that it’d be made clear that Korrey was quite the talented student, quick on the upkeep whether it be his studies or sports. The only place where he seemed to struggle was using his abilities. Even for a Familiar without a Mage, his displays of power were considerably pitiful. Still, with years of catching up to do, he showed a strange, single minded-determination to succeed, wanting to prove his patron proud, even if he didn’t approve of their less-than-legal business ventures. No matter how well hidden his patron tried to keep their criminal activties from the boy, he was able to soon pick out the pieces and fit them into a proper picture. However, he never let on to it, nor informed the police or Adventure guilds of his knowledge. A good citizen is what Korrey always strived to be, but what kind of man would he be if he turned in the man who had given him some many opportunities, as well as a huge family to call his own.
Throw both his work ethic, determination, and skill, and his patron’s wide wealth of resources and favors, Korrey managed to make it into St. Fortuna, though to say his first year was a bit of a challenge would be an understatement. Not only were the courses extremely difficult, but the culture shock hit him like a bus, with many of the other kids being somewhat put off by his tendency to curse, make the occasional offensive joke, and over-all casual nature for which he seemed to treat everything. Even his first partner seemed to think his admittance here a mistake, and tended to try and have as little to do with him as possible, despite his attempts to placate. As such, he barely managed to pass through his first year, but instead of discouraging him, he simply let it all roll of his back, determined to make this next go around a hell of a lot better. Likes: Sword-fighting, Sparring, Martial Arts, Scaring/surprising people, Reading, hanging out in the shade, Sky-diving, Snow-boarding, Adventuring(wants to be part of an adventuring guild more than anything else) Dislikes:Bullies, Moths, bugs, getting wet, People who judge others without trying to get to know them, Sitting still for long stretches of time, His foster family’s side business Points: Proficiency:1 Intelligence:5 Athletics:4 Misc.:
His appearances is tied to his ability and he’s kinda touchy about it.
Doesn’t curse a heck of a lot, but probably more than most due to how he was raised
Is a bit of a romantic
Is also kind of shy around girls
Allergic to pollen, causes his powers to flare up
Likes to keep a fake-sword on his person when on his free time off-school grounds(and when on the grounds if allowed) so that he can spontaneously burst into sparring
Has a pet snake named Festus and a pet bearded lizard named Vulcan
The connections between his patron and organized crime aren’t widely known at the moment, though some due speculate. It’s currently believe that the head of the family is just your average wealthy businessman, with their business being medical research on the creation of new drugs to help cure diseases or ease pain.
Also, unless you would want it too, the crime side of his family would never factor into the RP at all except for him having a bit of anxiety over the connection being found out and the possibility of him accidentally spilling this rather huge secret to someone, which would definitely ruin his chances at staying at the school, I’d think.
Quiz Answers:
1. What is your character's greatest regret? “Uh. . . dunno, never really think about stuff like that. I mean, if you spend time thinkin’ on what you should’ve done in the past, that takes time away from thinking about what you’re gonna do in the present. I mean, if that’s how you want to spend your time on earth, you do you. Me? I’ve got a half-pipe with my name on it in 5 minutes.” 2. Your character is home alone after watching a horror movie and they hear a strange sound. What do they do? *picks up Festus, then picks up a bat* “If any burgler or monster things he’s getting the drop on me, he’s got another thing comin’, right Festus?” *Hisss* “That’s my boy, now let’s get this chump and show them what’s what!” 3. Two of your characters’ friends are fighting over something trivial, and they want them to stop. How do they go about this? “Oi, Oi, OI!!! Ya fuckin’ knuckle heads, why don’t ya cut it out, ya? You’re really going to waste time arguing about this now? We’ve got class in five, and more importantly, it’s not that big of a deal. Life is too short to get worked up on little things like this, so let’s suck it up and go already. I ain’t going to get yelled at because you two fuckers don’t know how to settle things like civilized people.” 4. While your character is on their way to class, they realize they forgot something crucial. They’re already on the verge of running late. What do they do? *takes deep breath* “Let’s do this!” *Turns around and books it back to the dorm as fast as they can*
5. If your character had the opportunity to turn into any animal, what would that animal be? “Damn, that’s a real, fuckin’ head-scratcher, that is. Uh. . . I think I’d want to be something fierce, yet regal, nay, noble. A beast that surveys everthing with a fine air of badassery, yet can let loose at any moment. . . like a Dragon! Or a Tiger! No, wait. . . tiger-dragon. Yep, going to be a tiger-dragon. . . That’s not a thing, you say? Well, you never specified it had to be a real animal so . . . still counts.” 6. If your character’s house were on fire, and they only had time to save one thing from their room, what would it be? “Festus and Vulcan. Fuck everything else, I’m saving my babies!! Like hell I’m only choosing one of them, I don’t care if I come out looking like a fuckin’ roast ham, I ain’t leaving either of my lil’ buddies to cook if I can help it.”
7. What season does your character like best and why? “Summer, cause it’s the best time to do anything, plus there’s no school, which means more time to myself or to hang out with my friends.”
8. Vacation! You character gets to spend a week anywhere! Where is it and what do they do? “Why just choose anyone place when I can go world trotting. I’d probably try to go all over Pyrin, or at least as much of it as I realistically could, try and take in the sights, feel the breeze, etc.etc. Like, really, why limit yourself?”
Password: “Meat. Give me some big, juicy, delicious slices of any kind of meat, and I’m as happy as can be.”
Name: Korrigan 'Korrey' Umbraisis Image or Description: Age: 16 Gender: Male Orientation: Straight Mage or Familiar: Familiar Ability: N/A Partner: (Leave this blank until your partner is announced) Personality: Generally described as ‘upbeat’, ‘happy’, and ‘only scary on the outside’, Korrey is a happy-go-lucky guy who is always willing to give people the benefit of the doubt, even when it may go against his better judgement. Not only that, but Korrey can also be described as a bit of an adrenaline junkie, always on the look-out for the next new and exciting stunt or event to catch his eye. Biography: Korrey came from a little less than nothing, a street urchin from Erridún struggling to make ends meet, while also doing his pest to not get dragged into picking-pockets for the local crime bosses of his district, though that led to many a day with little in his gut but bile, stomach acid, and hopelessness. Still, dire as his circumstances were, he never let it get to him. He always tried to keep his mind focused on the positives, convinces that his luck would change any day. And one day, they did just that, as he did managed to get into a nice boarding school after stopping some old man from getting attacked in the street from some thugs by making it seem like the police were on there way, then helping the old man get back on his feet.
That old man, he’d later find out, was the grandfather of one of the bigger crime family heads, who soon took Korrey in after hearing about his good deed. Being 12 years old at the time, Korrey fortunes took a swift turn as his patron quickly sought to cleaning him up and giving him an education in exchange for saving his dully respected grandfather. It was during these four years that it’d be made clear that Korrey was quite the talented student, quick on the upkeep whether it be his studies or sports. The only place where he seemed to struggle was using his abilities. Even for a Familiar without a Mage, his displays of power were considerably pitiful. Still, with years of catching up to do, he showed a strange, single minded-determination to succeed, wanting to prove his patron proud, even if he didn’t approve of their less-than-legal business ventures. No matter how well hidden his patron tried to keep their criminal activties from the boy, he was able to soon pick out the pieces and fit them into a proper picture. However, he never let on to it, nor informed the police or Adventure guilds of his knowledge. A good citizen is what Korrey always strived to be, but what kind of man would he be if he turned in the man who had given him some many opportunities, as well as a huge family to call his own.
Throw both his work ethic, determination, and skill, and his patron’s wide wealth of resources and favors, Korrey managed to make it into St. Fortuna, though to say his first year was a bit of a challenge would be an understatement. Not only were the courses extremely difficult, but the culture shock hit him like a bus, with many of the other kids being somewhat put off by his tendency to curse, make the occasional offensive joke, and over-all casual nature for which he seemed to treat everything. Even his first partner seemed to think his admittance here a mistake, and tended to try and have as little to do with him as possible, despite his attempts to placate. As such, he barely managed to pass through his first year, but instead of discouraging him, he simply let it all roll of his back, determined to make this next go around a hell of a lot better. Likes: Sword-fighting, Sparring, Martial Arts, Scaring/surprising people, Reading, hanging out in the shade, Sky-diving, Snow-boarding, Adventuring(wants to be part of an adventuring guild more than anything else) Dislikes:Bullies, Moths, bugs, getting wet, People who judge others without trying to get to know them, Sitting still for long stretches of time, His foster family’s side business Points: Proficiency:1 Intelligence:5 Athletics:4 Misc.:
His appearances is tied to his ability and he’s kinda touchy about it.
Doesn’t curse a heck of a lot, but probably more than most due to how he was raised
Is a bit of a romantic
Is also kind of shy around girls
Allergic to pollen, causes his powers to flare up
Likes to keep a fake-sword on his person when on his free time off-school grounds(and when on the grounds if allowed) so that he can spontaneously burst into sparring
Has a pet snake named Festus and a pet bearded lizard named Vulcan
The connections between his patron and organized crime aren’t widely known at the moment, though some due speculate. It’s currently believe that the head of the family is just your average wealthy businessman, with their business being medical research on the creation of new drugs to help cure diseases or ease pain.
Also, unless you would want it too, the crime side of his family would never factor into the RP at all except for him having a bit of anxiety over the connection being found out and the possibility of him accidentally spilling this rather huge secret to someone, which would definitely ruin his chances at staying at the school, I’d think.
Quiz Answers:
1. What is your character's greatest regret? “Uh. . . dunno, never really think about stuff like that. I mean, if you spend time thinkin’ on what you should’ve done in the past, that takes time away from thinking about what you’re gonna do in the present. I mean, if that’s how you want to spend your time on earth, you do you. Me? I’ve got a half-pipe with my name on it in 5 minutes.” 2. Your character is home alone after watching a horror movie and they hear a strange sound. What do they do? *picks up Festus, then picks up a bat* “If any burgler or monster things he’s getting the drop on me, he’s got another thing comin’, right Festus?” *Hisss* “That’s my boy, now let’s get this chump and show them what’s what!” 3. Two of your characters’ friends are fighting over something trivial, and they want them to stop. How do they go about this? “Oi, Oi, OI!!! Ya fuckin’ knuckle heads, why don’t ya cut it out, ya? You’re really going to waste time arguing about this now? We’ve got class in five, and more importantly, it’s not that big of a deal. Life is too short to get worked up on little things like this, so let’s suck it up and go already. I ain’t going to get yelled at because you two fuckers don’t know how to settle things like civilized people.” 4. While your character is on their way to class, they realize they forgot something crucial. They’re already on the verge of running late. What do they do? *takes deep breath* “Let’s do this!” *Turns around and books it back to the dorm as fast as they can*
5. If your character had the opportunity to turn into any animal, what would that animal be? “Damn, that’s a real, fuckin’ head-scratcher, that is. Uh. . . I think I’d want to be something fierce, yet regal, nay, noble. A beast that surveys everthing with a fine air of badassery, yet can let loose at any moment. . . like a Dragon! Or a Tiger! No, wait. . . tiger-dragon. Yep, going to be a tiger-dragon. . . That’s not a thing, you say? Well, you never specified it had to be a real animal so . . . still counts.” 6. If your character’s house were on fire, and they only had time to save one thing from their room, what would it be? “Festus and Vulcan. Fuck everything else, I’m saving my babies!! Like hell I’m only choosing one of them, I don’t care if I come out looking like a fuckin’ roast ham, I ain’t leaving either of my lil’ buddies to cook if I can help it.”
7. What season does your character like best and why? “Summer, cause it’s the best time to do anything, plus there’s no school, which means more time to myself or to hang out with my friends.”
8. Vacation! You character gets to spend a week anywhere! Where is it and what do they do? “Why just choose anyone place when I can go world trotting. I’d probably try to go all over Pyrin, or at least as much of it as I realistically could, try and take in the sights, feel the breeze, etc.etc. Like, really, why limit yourself?”
Password: “Meat. Give me some big, juicy, delicious slices of any kind of meat, and I’m as happy as can be.”
@DecemberI'm fine with you having Seraphinite pay attention to him, but she's probably still going to walk off, if that is okay with how your power works.
Finally got out a post. Seraphinite, after being subject to what I’d consider hell for someone just born and not having the blessing of A)sight, or B) an idea of what the hell is going on, has decided to take the ‘Fuck all of you!’ approach to the current choose a side dilemma.
As Seraphinite was set placed upon the ground before the homeworld gem by Clinohumite, a feeling of heat would start to tremble within her. She didn’t recognize what this feeling was at first, this pulsating drumbeat of emotion that pulsed through her physical form, deafening her to all of the chatter and talk going on around her. If anyone was paying attention to the small gem, they’d see her quickly rise to their feet, standing at their full height of around 5 feet, if not an inch or two shorter.
Underneath a mop of green-tinged white hair, teeth would grind together, fingers would curl up into fists, and all of the fear and apprehension that had built up inside would quickly and soundly turn into anger as she took a deep breath, then let out a single, loud outburst, made even louder by the natural acoustics of the cave.
SHUT UP! SHUT UP! SHUT UP! ALL OF YOU JUST BE QUIET!!
As she screamed, the gem on her back would suddenly take on a bright glow, filling the room with a blinding flash. When everything cleared, feather-like constructs of light would flutter through the air as Seraphinite stood before them all, flowing wings of energy spread out behind her, each covered with a dozens upon dozens of eyes, each one looking everywhere, taking in every detail to the utmost degree before seeming to focus on each gem in particular. With a snarl, Seraphinite turned first to the loud Gem that kept talking about this ‘Homeworld’ place and how they were supposed to fall in line with her because of it. ”Who are you to tell me what to do? I don’t know anything about this ‘Homeworld’ place that you’re talking about, or these Diamonds, or Earth, or any of it?!?! All I know is that everything is loud, and terrifying, and that you’re by far the loudest, most irritating thing here, and that’s reason enough for me to tell you to but out and leave me alone.”
And with that, Seraphinite moved to storm off, away from the madness that was the other gems, but before making it far, she took a bit of revenge on the gem closest to her(which she deduced to be the one who had come out of nowhere to drag her through rock and earth) and sent a hard kick directly into their shin. For a gem, it wasn’t a particularly strong kick, so it was doubtful they would feel much in the way of pain from it. Still, it made Seraphinite feel a bit better as they continued to storm away from the group, but also avoiding the similar looking beings that were opposite of the ‘Homeworld’ gem, because she doubted they’d be any easier to deal with at the moment. What the green gem wanted right now was peace and quiet, a place where she could relax and acclimate to whatever the hell anything was.
((Among those who knew about Seraphinites, this ones lack of knowledge and general demeanor would seem greatly off-putting, as the first thing a Seraphinite does after reforming is look for a master of sorts. However, given the outright terror that had been the first few minutes of her birth, it seems that this one had taken to closing of the world in her irritation and fear. Whatever the case, one thing that would probably be best was to either leave her be, or take very cautious and non-hostile/aggressive actions towards her, lest she falls into her combat protocol. If such a thing were to happen, it wouldn’t be unlikely for one of the current newborns to get cracked, or even shatter, in the ensuing fight, as a scared Seraphinite in battle is not something to be taken lightly.))
Full Name: Whether it be just one or twenty four. Nicknames/Titles: Be sure to specify between the former and latter. Occupation: If necessary. Birthday: Month and Day. Height: Weight: Race: Sex/Gender: Include everything you believe to be necessary Age: If necessary, what appears to be your age and what the actual age is (rare cases). Sexuality: Place of Birth: Nation/Part of the World. Biography: Some information about the character's history. Personality: Likes: Dislikes: Skills/Strengths: Include unique abilities. Flaws/Weaknesses: This part is especially important because being OP is always an issue. Weapons/Equipment: Appearance: Feel free to include a picture for a "face-claim" if you so desire, but a worded description would be greatly appreciated. Theme Songs: A fun little extra I always like to include. Other: For anything I may have forgot. Inspirations: What gave you the idea for this character, if you don't mind sharing. This is something I'll remove, but I'm always curious as to where people get their ideas from and develop them. Main or Side: How prominent you intend for this character to be. Username:
Full Name: Arianna Nicknames/Titles: 'The Daughter of the Void', Ari(by those close to her) Occupation: Hvitrvarden(means White Guardian) Birthday: Height: Around 5'3-5'4 Weight: Race: Divineborn Elf, altered by the Wilderman trials Sex/Gender: Female Age: somewhere between her late 16/early 17 years of age Sexuality: Heterosexual Place of Birth: Orpinn Biography: Orpinn, a name that means 'Warped' in the language of the people who live there, is a hard land. Located in the western half of the continent, many would find the place to be full of lush forests filled to the brim with animals and natural resources, yet virtually untouched by any civilization outside of it's borders, and the one civilization that lives within them does it's best to live at peace with nature, a tradition upheld from a sense of both respect. . . and fear. You see, this land could be considered the home and heart of one of the most dangerous substances known to man: Dimertrium. The ore for this metal pulses throughout the whole of the land, especially in the mountains the make up it's northern border, often breaking through the shell of the earth to form large spires of dark, twisted of metal and rock.
Any mage that dares set foot within Orpinn is immediately made weaker than a bawling babe as their magical power and essence is sucked out of them into the earth upon which they walk, feeding the vast web of life that they see around them. To those who live outside of Orpinn, it's known as 'The Land mages fears to tread' due to the fact that only the strongest of magic users can resist having the whole of their magic taken from them while within the boundaries of the land as defined by twelve gigantic spires of Dimetrium known as the sisters, as legend states that each spire was once a woman who, during a time when the land was being ruined and terroized by a evil mage, sacrificed themselves to a Spirit of the mountain, using their souls to form a living metal that rushed forth to consume all sources of magical power.
Orpinn is populated sparsely with a race of elves that differ from their more long-lived cousins. These elves bear neither long lives nor particular affinity for magic, instead replaced by a connection with the land, nature, and even the metal's and ores of the mountains, as well as a developed resistance against the magical arts due to generations of exposure to Dimetrium, leading to them being more capable of resisting any charms or domination effects, as well as taking less damage from magical attacks.
Another thing that Orpinn is known for, however, is the Hvitrvarden, or White Guardians in the common tongue. This ancient order of warriors are servants to the Ancient spirit that inhabits the mountains of Orpinn, bound to it through blood and ancient, primal powers that draw upon the energy of life. All who take up the call of
Arianna was hardly given a choice for the life she would lead, her father having been a Hvitrvarden for much of his life and dedicated to the cause. It's unknown quite what the man did to draw the attention of the Ambroisa, as he kept quiet about the encounter and anything that let up to it. Despite the man's hopes for his daughter, he never quite expected to Personality: Likes: Dislikes: Skills/Strengths: Include unique abilities. Flaws/Weaknesses: This part is especially important because being OP is always an issue. Weapons/Equipment: Appearance: Feel free to include a picture for a "face-claim" if you so desire, but a worded description would be greatly appreciated. Theme Songs: A fun little extra I always like to include. Other: For anything I may have forgot. Inspirations: What gave you the idea for this character, if you don't mind sharing. This is something I'll remove, but I'm always curious as to where people get their ideas from and develop them. Main or Side: How prominent you intend for this character to be. Username: