Avatar of Raineh Daze

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Recent Statuses

5 mos ago
Current i'm not sure the appropriate use of an OLED TV is to play random scenic train videos but here we are
2 likes
7 mos ago
swish
8 mos ago
Being truly on my own is a bit of a weird feeling. It's never really happened.
2 likes
9 mos ago
Let it never be said that sometimes extreme brevity isn't the most appropriate post, though. Everything is a tool.
2 likes
11 mos ago
a loaf is a surprisingly hard thing to make
2 likes

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Most Recent Posts

@Hinsek
I suggest bringing a little testosterone into the group, because damn is this an estrogen brigade.


I suggest mullets.
@VitaVitaAR@PKMNB0Y Well, Saber and Lancer are the first thing that "I am from the family that was originally behind all this" wants, so...
@Wraithblade6 ... just follow the group that had a girl in a monowheel and someone around 10' tall in full armour. Finding a car not particularly needed, just... head that way.
And something that makes perfect sense to have shown up. Like Franky. Since hey, Homunculi.

Also, Archer's done. I'm fine with having a Grail War with EVEN MORE PEOPLE, though, even if seven's nice.
Standing at a height of 6'3, Uriel is quite tall and often has problems with things often swinging close to his head from the ceiling if he isn't careful of where he is going


... Is he from the land of low ceilings? I don't have that problem. :P
Working on an Archer, woooo.
  • Name: Izisviel von Einzbern
  • Age: Around 13. Not that this is a terribly relevant age for a homunculus...
  • Gender: Female
  • Personality: If you wanted to isolate Izisviel's single biggest flaw, it would be vanity--looking like Justeaze is certainly enough basis for holding your appearance to be superior to the dross of humanity, even if it's too perfect and slightly uncanny. However, her pride in her family's achievements and superiority is considerably blunted by pragmatism; no matter how good they are, five failed wars and an unsuccessful attempt to shield the great grail teach that their reliance on trump cards--however great--and superior magecraft needs to be tempered with actual tactics. After all, the closest they came to victory was relying on an outside.
    Despite her calm and aloof appearance, Izisviel is actually quite hot-blooded... and being made for fighting makes her almost too eager to test herself and try risky tactics for the thrill. To be in a grail war, to have legendary heroes to measure against... it's a perfect opportunity, especially if she can summon a knight to teach her more.
  • Skills: A homunculus never intended to be left to fend for herself but expected to be embroiled in a conflict far more personally than others of her family, Izisviel has all the day-to-day skills of a particularly developed five year old. She makes up for this by having a working understanding of tactics more subtle than 'throw a Berserker at it' and a somewhat scary amount of skill for what appears to be such a slender girl when it comes to swinging that thing around.
  • Abilities: As expected of an Einzbern homunculus, she's an alchemist. An extremely good one, which comes as no additional surprise to anyone with a half-functioning brain. Naturally, this includes a huge amount of skill in the particular art of... making homunculi, since it's anyone's guess if a single actually-human Einzbern continues to exist. It's also something that she's actually done, since who wants to stay in foreign countries completely on their own?
    She is also considerably more physically able than a normal human, with the ability to swing the slab of temple that Berserker used as an axe-sword like it isn't an enormous chunk of masonry and more like it's a normal sabre. You'd think the axe-sword would be the most reinforced thing on her person, but it's actually the coat--she can handle offence well enough on the fly, so her coat's loaded with as many protections as she could squeeze onto the thing. Healing would waste time, after all...
  • Brief Backstory: Originally intended to take part in the Sixth Grail War after substantial amounts of practice to avoid having yet another homunculus brutally killed before the war is even finished, Izisviel found herself instead taking part in the fighting to try and preserve the original Great Grail... unsuccessfully. Given that this involved dismantling the Great Grail and therefore more or less killing her ancestor, Izisviel has rather a lot against the people that did that.
    Existing in a listless state for years, as her only purpose and goal in life had rather abruptly been destroyed, Izisviel was extremely, extremely, displeased to hear that someone had recreated the Grail in Redrock... without her family's involvement. If the Grail functions, then they have quite obviously stolen what rightfully belongs to the Einzbern, and it is hr duty to take it back and win the war. If it has failed, then she just needs to shut it down and recover anything that should be dragged back to Germany.
    Having arrived with time to spare and her three maids, Izisviel has managed to secure a relatively nice house to stay in. Nowhere near the impressiveness of other properties that she's lived in, but it will do.


Izisviel's Maids

  • Name: Izisviel von Einzbern
  • Age: Around 13. Not that this is a terribly relevant age for a homunculus...
  • Gender: Female
  • Personality: If you wanted to isolate Izisviel's single biggest flaw, it would be vanity--looking like Justeaze is certainly enough basis for holding your appearance to be superior to the dross of humanity, even if it's too perfect and slightly uncanny. However, her pride in her family's achievements and superiority is considerably blunted by pragmatism; no matter how good they are, five failed wars and an unsuccessful attempt to shield the great grail teach that their reliance on trump cards--however great--and superior magecraft needs to be tempered with actual tactics. After all, the closest they came to victory was relying on an outside.
    Despite her calm and aloof appearance, Izisviel is actually quite hot-blooded... and being made for fighting makes her almost too eager to test herself and try risky tactics for the thrill. To be in a grail war, to have legendary heroes to measure against... it's a perfect opportunity, especially if she can summon a knight to teach her more.
  • Skills: A homunculus never intended to be left to fend for herself but expected to be embroiled in a conflict far more personally than others of her family, Izisviel has all the day-to-day skills of a particularly developed five year old. She makes up for this by having a working understanding of tactics more subtle than 'throw a Berserker at it' and a somewhat scary amount of skill for what appears to be such a slender girl when it comes to swinging that thing around.
  • Abilities: As expected of an Einzbern homunculus, she's an alchemist. An extremely good one, which comes as no additional surprise to anyone with a half-functioning brain. Naturally, this includes a huge amount of skill in the particular art of... making homunculi, since it's anyone's guess if a single actually-human Einzbern continues to exist. It's also something that she's actually done, since who wants to stay in foreign countries completely on their own?
    She is also considerably more physically able than a normal human, with the ability to swing the slab of temple that Berserker used as an axe-sword like it isn't an enormous chunk of masonry and more like it's a normal sabre. You'd think the axe-sword would be the most reinforced thing on her person, but it's actually the coat--she can handle offence well enough on the fly, so her coat's loaded with as many protections as she could squeeze onto the thing. Healing would waste time, after all...
  • Brief Backstory: Originally intended to take part in the Sixth Grail War after substantial amounts of practice to avoid having yet another homunculus brutally killed before the war is even finished, Izisviel found herself instead taking part in the fighting to try and preserve the original Great Grail... unsuccessfully. Given that this involved dismantling the Great Grail and therefore more or less killing her ancestor, Izisviel has rather a lot against the people that did that.
    Existing in a listless state for years, as her only purpose and goal in life had rather abruptly been destroyed, Izisviel was extremely, extremely, displeased to hear that someone had recreated the Grail in Redrock... without her family's involvement. If the Grail functions, then they have quite obviously stolen what rightfully belongs to the Einzbern, and it is hr duty to take it back and win the war. If it has failed, then she just needs to shut it down and recover anything that should be dragged back to Germany.
    Having arrived with time to spare and her three maids, Izisviel has managed to secure a relatively nice house to stay in. Nowhere near the impressiveness of other properties that she's lived in, but it will do.
@Wraithblade6 He's a vampire from what appears to be another roleplay, which means nobody knows what that vampirism entails.
We've been playing it as characters' just not being involved in scenes until now, so...
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