@ADamnFiddle At the moment, we're full. (I got more attention in the Interest check than planned for.) But if some people end up dropping, I'll let you know. Since that tends to happen.
Also, you'd have to make a master too. Since I'm insisting one people having both for this RP. So nobody feels jipped.
All this talk of ascension was... In a way odd to Astrid. Or was she Killer Queen now. Either way, the way Grey seemed to so easily slip into his role, it was terrifying. And she was jealous. as she watched the bickering servants, and her own brother... She felt like an outsider for the first time. Her exile had originally been played like a cosmic joke, but here? It felt so tangible. The way others looked at her, it felt like she was being judged, on trail. And that was like an itch. An itch that nagged at the back of her head as she stepped back, a deep breath filling her lungs. The air was so different. It felt old, and tired. And she felt so... Terrified. Her breathing kept reminding her that this whole place was wrong. Eventually, the witch turned from the throne room. "Brother, I'll be leaving, I need to take a breath outside." Astrid said, turning to look at Grey. He seemed so at peace, it made her sick.
As she turned, she bumped shoulders with Natsumi, who teleported right in front of her. It took a moment for Astrid to take it in, and she staggered about, watching the newcomer. No, not a newcomer. She swore she'd seen her before. But right now, she needed outside. She needed fresh air. She NEEDED to not be here. Her senses kicked into gear, and a hand raised to her mouth. The world began to spin, everything felt sick an- A hand pressed against her back, and she vomited over one of the palace walls. "You feeling better, witch?" The speaker waited until she was done for a moment or two before asking her. Astrid leaned over the rail, world feeling sick, and the fresh air of the outdoors filling her lungs. until finally, she vomited once again, despite her stomach being empty from the first. "I'm not a witch." Astrid said, after the longest pause. "I don't know what's going on, but none of this is real. You're not real. NONE OF T-" She leaned back, finally turning to her rescuer. It was the guard who'd called her a betrayer. "Nevermind. You wouldn't care what I have to say." She said after looking him in the eyes. This was a true believer, and she never believed in anything. Only winning. She had only been online because she wanted to keep winning, and now? She felt punished. "Well, I'm a healer too, so I figured I should at least show some concern for you." He said, trying his best to smile. Don't listen to him. He's planning to betray you. To turn you against me. The voice of the blade spoke up in her head again, and Astrid rubbed her temples. "Look, thank you, but no. I can't deal with this right now. I want to go home. I want to sleep. I shouldn't even have come here." "Of course, you're a betrayer. I'm sure all the glory of the church is why you're sick." "I'm pretty sure that's because of stress." She mumbled out, before leaning over the rail just in case she had to vomit in stress again.
EDIT: Please, keep me up to date. If I don't hear anything from you by the 6th, I will consider you aren't interested and will invite the others who have taken up interest since the OOC dropped.
Welcome, to Germany. The month? August. The year? 1939. The Mage association has watched for years as the once broken will of the German people has been restored. Collected, gathered, and rebuilt after the destruction of their pride. And yet, it's clear this new pride is made on the dehumanization of others. Not that the mages care, since depending on how high up you go the ladder, they couldn't care less about anything below them. Makes them a perfect fit in most ways for the cruelty of the Nazi Regime. But for now, the invasion of Poland hasn't come, and nobody has realized the dangers to come.
Introducing Dr. M. Nobody really knows his names. But he has a claim to make. He has a holy grail. It's not the true holy grail in Fuyuki, but even then a grail at all attracts a lot of ears. Powerful mage families, and poor mage families trying to make their mark. Dr. M is not a mage. But he does have an interest in the grail wars. He's not magical, or powerful, but he has a grail. Where did he get it? Who really made it? Barely matters when the wish and the servants are real.
But this Grail War, is unique. Instead of Seven Servants, there are fourteen. And fourteen Masters to command them. A massive free for all if there ever was one. You though, you're one of the few to get involved in this miracle grail war.
The year if 1939, and war is on the horizon. The Nazi Party is interested in the grail wars, and the mysterious Dr. M refuses to show his face. It's a war, with fourteen factions.
Do you want to play a game?
How we play our games- _______________ - Everybody plays Master, and Servant. You are not the Master for the Servant you make, but you will be randomly assigned a team, though you can ask for a specific partner if you feel strongly one way. Why? Because it allows for a better balance. By having players being both Master and Servant it allows them to interact with characters on a wider scale, without having to worry about getting into trouble if one person doesn't post for a week. It also means that if one character dies, they aren't out just yet. So they can keep going.
- There are 14 masters and 14 servants. Everybody is split into 2 Teams. The White and Black Factions. The White Faction is made up of proponents of Nazi Germany. Black Faction is made of various people selected by the grail to combat them.
- There are 2 of each class. This is due to the 14 masters. As such, it allows for two sabers, or two assassins. But not three. Why? Mostly because I'm aware that sometimes people may prefer one class over another. As such, it can be a bit of a mess if somebody claims Archer, and then doesn't want to make an archer. So it eases up on that a bit.
RULES: - Be polite. I realize there is a PVP aspect, but don't be mean to other players, and please be respectable if you end up dead. Since you'll have two characters to soften the blow a bit. - PVP. While this will have a lot of PVP elements, give people the decency of not running off and killing people immediatly. Let them have time to let the character run around. There are NPC servants to fill your bloodlust if you're obsessed with it. PVP is no fun if there isn't some kind of connection between characters to give a reason for why their death matters/doesn't matter. - GM has final say in matters, but if you disagree, let me know. I'm not flawless, and I feel forcing people to do exactly what I say will just hurt stuff. Chances are if you're willing to work with me, I can work with you. Usually knowing the intent behind something makes it easier to say yes.
Character Sheets - __________________
PLACE AN IMAGE HERE! ________________________________________________________________________***_____________ Name: Age: Gender: Weight: Height: Elemental Affinity: (This gives me a rough idea of what kind of magic you'd be casting. Like lightning, earth, fire, etc.) Alignment: ________________________________________________________________________***_____________ Magic Circuits (The number corresponds to how much mana you have, and the Quality would be how good you are at using that mana. A character can have a lot of mana, but have very poor quality circuits because they haven't been practicing magic. Or may have low mana, but better magical quality.) Number:(A-E) Quality:(A-E) ________________________________________________________________________***_____________ Magecraft/Abilities:(Spells and/or powers your Master has) ________________________________________________________________________***_____________ Other Abilities:(Skills not related to magecraft) ________________________________________________________________________***_____________ Mystic Codes/ Magical Items:(Any special magical items your character has) ________________________________________________________________________***_____________ Weapons/ Other Belongings: ________________________________________________________________________***_____________ Personality:
Background: ________________________________________________________________________***_____________ Wish/Reason for Being in the War:
Servant CS
PLACE AN IMAGE HERE! True Name: Aliases: Class: Gender: Height: Weight: Alignment: Wish for the Grail:
Personality:
Background:
Stats: (These range from E-A. EX is if they're somehow off the chart. For example, Hercules would have an A in strength. But because he had bad luck in life his luck may be closer to D.) Strength: Endurance: Agility: Magical Energy: Luck: Noble Phantasm:
Class Skills: (Class skills are usually along the lines of things that your chosen class naturally has. Like Riders will always have Riding, or Berserkers will have Mad Enhancement. Make sure to include details on how effective it is, or its limits.)
I have included a Sample Servant, to help others gauge how to make a CS for servants.
Servant CS
True Name: Jia Xu Aliases:Assassin of Wan Castle, Grand Commandant, and Marquis Su Class: Assassin Gender: Male Height: 6'1" Weight: 155 lbs Alignment: Neutral Wish for the Grail: Jia Xu doesn't have a particularly complex wish. Rather a more mundane wish. One that can be simply described as having a family, which he denied himself in his first life out of a mix of shame, and fear.
Personality: NA
Background: NA
Stats: Strength: C Endurance: C Agility: A Magical Energy: C Luck: C Noble Phantasm: C
Class Skills: - Independent Action B: Jia Xu can act independently from his master for long periods of time. To an extent where once summoned, he only needs his Master around for the magical supply needed to use his Noble Phantasms. Even then, only the higher rank ones. - Presence Concealment A: Despite not being a true assassin in life, Jia Xu's tendency for remaining behind the scenes and pushing others to do deplorable actions makes it possible for him to avoid the detection of others, and as such stay undetected until he strikes. - Evidence Tampering C: Evidence of Jia Xu's presence are wiped. Making it difficult to remember his face, weapons, or anything about him. Physical evidence or video footage wouldn't be effected, only the memory of his attack.
Personal Skills: - Decider of the next Ruler A: In his lifetime, Jia Xu selected the successors of many powerful rulers, often by advice alone. His influence as a result allows him to, through selection, increase the stats of one other servant at a time in the grail war. Increasing their abilities by one parameter each. (This can be utilized to raise his own stats as well.) - Uncrowned Master of Strategy -: Jia Xu often worked behind the scenes, or manipulated others. As a result, his renown never reached as far as it should have, as he was happy to let others take the achievement for his actions. As such, all of his skills and stats are seen by others as being ranked down by one parameter. If his true name is learned, this skill is canceled out. - Advice of the Strategist A+: Advice given by Jia Xu is garunteed to lead the listener to a 100% success rate, but only if they listen. Jia Xu was a strategist in life, and those who listened to him would often win. Those who disregarded his advice were often brought to ruin. When he decrees a situation lost, often times the only thing that can defeat his predictions would be a servant with a high luck stat.
Combat Capabilities: As an assassin, Jia Xu is particularly crafty. But most of all, his ability to enter the territory of other mages and servants is the highest of his skills. Despite his reasonably low stats, Jia Xu's tactical skills are second to none. Because he is a strategist first and foremost, and his tactics almost always rely on that tactical foresight. In a one on one fight he operates most importantly by seeking to undermine the enemy's abilities, or even use an ally to split the target's focus. As such, he benefits most from working with others, as served in wars were he often used others as his puppets.
Noble Phantasms:
Name: Burning of Wan Castle Rank: C Type: Anti-Army Description: In his lifetime, one of Jia Xu's greatest moments was the attempted assassination of Cao Cao, the one day founder of the Wei Empire in China. Jia Xu lured Cao Cao into Wan Castle, and then set the building ablaze. The whole castle burned, killing Cao Cao's bodyguard in the process. As a noble phantasm, Jia Xu creates a territory. This can be a temple, a building, or area of preference. Inside this territory he can move undetected, but should an enemy enter his territory, he can utilize his noble phantasm to burn Wan Castle. This can ignite specific areas of his territory, or outright destroy the entire area, forcing him to move on and reestablish his territory elsewhere. This noble phantasm has a second effect, as it can be used to destroy the territory and bonuses of others. By using this noble phantasm, he sets a flame inside another servant's territory, robbing them of the bonuses they would gain. This makes Jia Xu a perfect counter for casters who may rely on territorial control.
Players who have shown interest - Reflection (GM) - Saber - Selvariabell - Rider - Red Alice - Berserker - ManyThings - Rider - YourDarkPriest - Berserker - Seirei No Hai - Lancer - Sos - Saber - MegaBirb - Archer - Grape - Lancer - Japanese Goblin - Archer - ADamnFiddle - Assassin - Yukitamas - Caster - Peace - Caster - Joshua Tamashii - Assassin
The Holy Grail War is about 7+ Masters and their Servants competing for a wish from the holy grail. They can only do this if they're the last team standing. Each Master gets 3 Command Seals, which can be used to boost a servent's power (Burn a seal for x2 power boost), command them to do something they normally wouldn't do (Kill an innocent or use an ability they dislike), or even kill themselves (It can happen.) There are seven Servant classes. Saber, Archer, Lancer, Berserker, Assassin, Caster, and Rider. Saber: Uses a sword, often a knight. Archer: Bow and Arrow. Often has a powerful projectile attack. Lancer: Speedy guy with spear. Berserker: Angry super strong, usually used to raise the stats of a servant that would otherwise be weak. Assassin: Stabby class that can be hard to track. Caster: Magic users Rider: Rides in some kind of vehicle and is generally a conqueror (some exceptions.)
Each Servant possesses a noble phantasm. Usually based after something they did in life, or a weapon they wield. Ex: Blackbeard had a ship, thus he can summon his ship and have it fly around. Or King Arthur had Excalibur, thus it now shoots lasers. Basically, the more famous a hero is, the more powerful their noble phantasm is. The older the better.
Parameters: E: Value of 10. Capable of cracking cement or pushing a boulder easily. Beyond the realm of any normal human, no matter how long they train. D: Value of 20. An attack from this servant is equivalent to beeing hit by a modern tanks shells. C: Value of 30. Destroying a modern tank with a single blow is possible. C+: Value of 60. Slightly stronger then A rank STR because of the modifier(Which adds its value to itself temporarily, under a condition.) B: Value of 40. Picking up, throwing, or even destroying a semi truck is something considered easy. A: Value of 50. The peak of strength in a Servant. Enough strength to destroy a house in a single blow. In three swings, a mansion could be destroyed. A+: Value of 100. At the level of a Demi-God focusing in Strength(Heracles and the like). Most likely beyond pure humans. A++: Value of 150. A level of Strength only Monsters or Gods can reach. Humans cannot reach this level. Demi-Gods count as humans. EX: Value of ???. EX implies that comparing it to something else is meaningless. In other words, it is above normal parameters.
TIME:Present Day - 7:35AM | LOCATION:Amegakure - Hotel Room | INTERACTION:None
There was something about the air that irked Eita. Was it the smog? The uncleanliness of the whole place, or the industrial metals that lined every inch of this land? In a way, this reminded him of the Iron Forest. But unlike the place of his birth, this was all wrong. Disgusting too. The windows only existed to give him a way to look down upon the steel walkways and dangerous peaks of metal buildings. In a way, he appreciated the ingenuity of the people of the rain country, but did it have to be so sloppy? There was no craft here. It seemed like they'd had men stand in line, marching down a line and slapping sheets of metal into the most vague of shapes. Nothing like the elegance of the Iron Forest, or worse even his brother's tacky artwork. Tacky in that it seemed to resemble crude pictures of sexual relationships. Something that bored Eita. After all, what did he care for something so... Crass?
What snapped him back to the window and hotel room was the chittering of an insect on his shoulder. Turning to the silver colored beetle, Eita let out a sigh of disapproval. "No. You may not eat the room." It felt like scolding a child. This was the Kinzoku, the bettles of the Iwasaki clan. Metal devouring menaces that nearly reached extinction if not for the Iwasaki forming a unique bond with the species. Symbiotic was the best word for it. In a land so rich with metal, it was important that he controlled them, as letting them go rampant on the metal city would just be a disaster. As well as a bit of a political mess. After all, who wanted to admit that bugs were trying to eat the city? "Don't worry, I can feed you all." Eita chirped to the beetle, and watched it crawl back into the depths of his uniform. After all, they needed him. That meant they obeyed. As Eita continued to gaze out the window, he could feel the insects feeding on the steel skin that he grew through his body, and he still couldn't sleep. Instead he looked out the window, and thought of all the things he'd be doing in less than two hours. ______________________________________________________________________
TIME:Present Day - 8:45AM | LOCATION:Amegakure - Amphitheater | INTERACTION:None
Eita had slept well the night before. Probably as a means to help his insects adjust, but maybe it was because he just felt like getting a good night's rest before a mission. Now, after his sleep, and morning of breakfast, contemplation, and other such things, he made his way to the meeting spot. Of his team he seemed the first to arrive. The insect clansman having already figured out exactly who he'd be working with. As if a list could be hidden from him and the many prying eyes of his insects. But at the very least he wasn't all to familiar with the names. Mostly some Konoha shinobi, which was never all that bad a pairing. Sure the Empire was above Konoha, but at the very least he could pretend to be on their level. After all, as a team they had to put differences aside. Taking the center seat in his group, Eita leaned back, with many around him unaware of the insects currently crawling under his skin.
He could make out other shinobi of the empire from a distance. Boshu Sen'Yo was easily recognizable. Just something about her was so easy to detect. Tiger Squad if he recalled. A different branch from the Elimination Squad, but they knew enough about each other. Or at least the Elimination Squad knew. She was a hunter... In a way, Eita wished he was on her team. His insects with her tracking? Nothing could escape them. Then there was... Uragiri. Nothing for Eita to worry about. That boy had his own things going on in life, and the metal ninja clan wanted nothing to do with it. Just didn't seem... Trustworthy. Homuru was another, and a member of the Tiger Squad as well. Probably the only reason Eita was alone was that most members of the Elimination squad would have turned down this invite. After all, they had killing to do.
So, I'm including a rough bio for one of the NPC servants I made for this RP. To give an idea of what kind of stuff you can do for a character.
The Personality and History are left blank because it's an NPC servant, but I hope you get the idea and it helps you direct your character more.
Servant CS
True Name: Jia Xu Aliases:Assassin of Wan Castle, Grand Commandant, and Marquis Su Class: Assassin Gender: Male Height: 6'1" Weight: 155 lbs Alignment: Neutral Wish for the Grail: Jia Xu doesn't have a particularly complex wish. Rather a more mundane wish. One that can be simply described as having a family, which he denied himself in his first life out of a mix of shame, and fear.
Personality: NA
Background: NA
Stats: Strength: C Endurance: C Agility: A Magical Energy: C Luck: C Noble Phantasm: C
Class Skills: - Independent Action B: Jia Xu can act independently from his master for long periods of time. To an extent where once summoned, he only needs his Master around for the magical supply needed to use his Noble Phantasms. Even then, only the higher rank ones. - Presence Concealment A: Despite not being a true assassin in life, Jia Xu's tendency for remaining behind the scenes and pushing others to do deplorable actions makes it possible for him to avoid the detection of others, and as such stay undetected until he strikes. - Evidence Tampering C: Evidence of Jia Xu's presence are wiped. Making it difficult to remember his face, weapons, or anything about him. Physical evidence or video footage wouldn't be effected, only the memory of his attack.
Personal Skills: - Decider of the next Ruler A: In his lifetime, Jia Xu selected the successors of many powerful rulers, often by advice alone. His influence as a result allows him to, through selection, increase the stats of one other servant at a time in the grail war. Increasing their abilities by one parameter each. (This can be utilized to raise his own stats as well.) - Uncrowned Master of Strategy -: Jia Xu often worked behind the scenes, or manipulated others. As a result, his renown never reached as far as it should have, as he was happy to let others take the achievement for his actions. As such, all of his skills and stats are seen by others as being ranked down by one parameter. If his true name is learned, this skill is canceled out. - Advice of the Strategist A+: Advice given by Jia Xu is garunteed to lead the listener to a 100% success rate, but only if they listen. Jia Xu was a strategist in life, and those who listened to him would often win. Those who disregarded his advice were often brought to ruin. When he decrees a situation lost, often times the only thing that can defeat his predictions would be a servant with a high luck stat.
Combat Capabilities: As an assassin, Jia Xu is particularly crafty. But most of all, his ability to enter the territory of other mages and servants is the highest of his skills. Despite his reasonably low stats, Jia Xu's tactical skills are second to none. Because he is a strategist first and foremost, and his tactics almost always rely on that tactical foresight. In a one on one fight he operates most importantly by seeking to undermine the enemy's abilities, or even use an ally to split the target's focus. As such, he benefits most from working with others, as served in wars were he often used others as his puppets.
Noble Phantasms:
Name: Burning of Wan Castle Rank: C Type: Anti-Army Description: In his lifetime, one of Jia Xu's greatest moments was the attempted assassination of Cao Cao, the one day founder of the Wei Empire in China. Jia Xu lured Cao Cao into Wan Castle, and then set the building ablaze. The whole castle burned, killing Cao Cao's bodyguard in the process. As a noble phantasm, Jia Xu creates a territory. This can be a temple, a building, or area of preference. Inside this territory he can move undetected, but should an enemy enter his territory, he can utilize his noble phantasm to burn Wan Castle. This can ignite specific areas of his territory, or outright destroy the entire area, forcing him to move on and reestablish his territory elsewhere. This noble phantasm has a second effect, as it can be used to destroy the territory and bonuses of others. By using this noble phantasm, he sets a flame inside another servant's territory, robbing them of the bonuses they would gain. This makes Jia Xu a perfect counter for casters who may rely on territorial control.
So, quick reviews. Will probably have more depth later.
@Grape Not bad. Something like wind would probably require a catalyst. (Most magic now a days does in Fate. The ones usually exempt from the catalyst rule tend to be Casters, but they're from a long period ago where magic was more powerful.) I want to see what you come up with for a history and personality. As for your Servant, I recommend fluffing the backstory a bit. Like of the particular stories about this particular Valkyrie. Lancer's tend to have Magic Resistance (Usually the higher the rank the more they resist.) and as a Valkyrie she'd probably have divinity as a skill. (Which just means she's divine and certain people might be weaker to that.) Also consider your Noble Phantasm a bit. (Some servants have more than one, so you can mess around a bit with ideas. I recommend using Name: /Rank: /Type: /Description: to help you flesh it out more. (Type is usually anti-person/anti-army/Bounded Field, etc. (Bounded Fields are usually some kind of area buff or territory that the servant is stronger in. Anti-person is single target, and Anti-Army is your super move that could wipe out an army.) Also, as a Valykrie consider a skill based around judging others, like seeing lies.
@vn2202 This is more tricky. I'm going flat no to Tan Vien Son Thanh. Mostly because Gods, except in rare cases (Chiron, but he gave up his immortality) tend not to show up for Grail Wars. Also, his power just being Earth powers doesn't really endear me to the concept of him. He's probably too powerful, and I have no doubt you'd kill your own mage in a minute with that mana drain. As for Viktor Muller, he's better. (You didn't copy a wiki page.) But I'd need more of a history, and mages tend to only have one element, not all five. (That's kinda unheard of.) As well as his magic is kinda all over the place. The ability to shape stuff most likely wouldn't be fire related. Since I'm guessing you're new to the series, if you need help, just ask and I'll help write down what certain aspects might help you develop your characters.