Avatar of Rhona W

Status

Recent Statuses

1 mo ago
Current F**CKING HOFF-STYLE!
1 mo ago
The desire to join an RP instead of run one, but the lack of anything being advertised or open that fits my interests
9 likes
3 mos ago
Why are people posting 1x1 'looking for' threads in the main section, when there's a whole section for 1x1 RP's?
4 likes
4 mos ago
It'd be nice to be able to *play* an RP I'm interested in for once, rather than having to *run* one all the time. Of course, doesn't help that I'm picky about what I enjoy.
10 likes
4 mos ago
Hmmmmm... PM inviting me to an RP on Discord by a user who just joined the site and has no posts? Doesn't sound iffy at all, no sir.
3 likes

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom. Or *shudder* school RPs...

I have a lot of fandoms; Transformers, Macross, MLP: FiM, Fallout, Battletech, Ace Combat, and others to varying degrees. But I don't often join fandom RPs because the ones I'm into don't come up, or I am very picky about my RPs and their plots and feel.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating. I like a lot of depth, story, setting and character to my RPs, so am usually found in Casual and sometimes Advanced. Though, usually running my own RPs.

I'm 44 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones, robots or synthetics, or some hybrid of both.

Outside of my RP tastes and hobby; I read a lot of books, play wargames and TTRPGs, make model aircraft and vehicles, and am also a brony and furry. I have been running a large local furmeet group for the last 10 years and have been involved in running a very successful UK MLP convention.

Most Recent Posts

Scott Valentine


The Cobalt Haze squadron had caught their targets flat-footed, and torn their throat out. Already, the E-2 Hawkeye's radar picture showed clear of any hostile bandits. Two of the MiG's and three Mirages had been torn out of the skies by Jefe, Calico, and Peacenik, and the air defence radar disabled. The ship in the port was billowing smoke, and the islands air defences were all-but out of the picture, barring the ZSU's and any shoulder-fired weapons or heavy weapons emplacements pressed into desperate service. All that was left was sweeping up to secure the airbase and rout any last hangers-on.

Linosa was more active; two of the helicopter sites were down and two of the truck convoys, leaving two of each remaining. The ships were - unfortunately - doing better. The one struck by Scott was aflame and seemed to be listing heavily, and was out of the fight after the pair of JDAM's he'd unleashed had hit it dead on the waterline. But the other Corvette was still in the fight and hunting for the Cobalt Haze fighters with its' weapons. The escorting missile boat that Mykhailo had hit was sinking rapidly at the stern where his 20mm shells had chewed through it, but the remaining three small, fast and lethal boats were still on the prowl and hungry for blood, and nowhere was this more evident than with the sound of the warbling tones of the pilots' radar warning receivers advising of searching radar sweeping the skies. Small arms fire and anti-aircraft fire from the ships' autocannons began to sweep the skies, desperately fending off any attacks.

Scott wasn't about to give up and turn tail, however; not when they'd already got off to such a promising start. He guided the Harrier's nose around, dipping starboard wing and kicking in rudder, a shimmering cloud of compressed air shrugging off of the almost square-shouldered looking jets' fuselage as he came around on a new attack profile.
"Cobalt Lead to Stingray, Valkyrie and Brightspark. Good job hitting them so far, Stingray and Brightspark. Let's finish the job and send these bastards to the bottom. Brightspark; you and I get the missile boats, since you already got one. Valkyrie, give that untouched Corvette a hit; see if it gets the message. Stingray, you come around and mop up anything left floating, over!"
Scott nudged in a little more altitude, and toed his rudder over, jinking slightly as he honed in on a course that would intersect a pair of the Osa-class missile boats. His helmet-mounted display counted down the distance as he thumbed the selector for his APKWS pods, and the LITENING pod under the fuselage slewed to highlight the shape of the nearest boat as it electronically coordinated with the radar picture from the E-2 Hawkeye. As the numbers rolled down and the laser dot locked onto the centre of the boat, Scott squeezed the trigger on the AV-8B's joystick and a ripple of flashes burst forth from the cylindrical pods under the harriers' wings. The volley of anti-armour rockets smashed home in a rolling bloom of explosive power across the missile boat, and as they hit the canisters containing the large anti-ship missiles on deck, they went up spectacularly, a shockwave rippling out across the surface of the ocean and raining flaming debris across the area.
Scott hauled the Harrier over, pumping out chaff and flares to decoy any follow-on missiles. He kicked in a little bit of vectored thrust, just forcing his nose around that little more to bring the second boat square into his sights, and as it did, he switched weapon and sucked in a breath as he pulled the trigger again.
This time, there was a dull rumble through the airframe as the 25mm rotary cannon on the belly of the jet fired. The five-barreled gun was heavier with its' weight of shot than the Vulcans carried by some of the other pilots' planes, but smaller than the almost absurd GAU-8 carried by Kat's A-10. Nonetheless, it did the job and with the characteristic BRRRRRRBBBB of a weapon with a rate of fire of thousands of rounds a minute, it let off a stream of firepower that was barely a blink or a heartbeat, but still massed dozens of hotdog-sized shells that drew a line of angry fire across the boats' superstructure and sent debris and smoke flying. Wounded, the boat didn't sink immediately, or even explode, but it slowed and began to zig-zag, as its' firepower dropped off.

Katherine Kane

Even at the A-10's comparatively 'slow' speed, Linosa was not a big island. barely over a mile and a half, from the direction she'd approached from, and with the A-10 at low speed, it was under the wings and she was over water again in mere moments. Starboard wing down and nose up, she soared into a banking climb as she put on some speed to get an overview and reacquire her targets. Thankfully, with the island being small, it also made it a hell of a lot easier to find anything. There weren't many places to hide... well, anything; the island wasn't built up and there were very few 'terrain features' to hide behind; just the two not even especially tall 'mountains' in the north and south, on the islands' eastern side. Smoke was already rising from various points where her flight had struck and hit the Libyans positions on the island, where they'd scattered through the fields that patchworked the islands gently rolling terrain.
Tracer fire licked up sporadically, as nervous gunners on the anti-aircraft guns in the back of the remaining pickups lashed at the skies. On the far side of the island from her, she could see more tracers flashing up from the distant shapes of the ships, marked by their wakes on the water, and the pillars of smoke. The relayed radar picture from the E-2 AWACS showed her that the helicopters were starting to take notice, and two of the Hinds had gotten airborne, but were sticking to low level, scudding around and trying to terrain-mask.
"Well, that just won't do" she said to herself as she lined up on a northwest-southeast pass that would take her between the 'mountains'.
She uncaged the seeker heads in the AIM-9X's under the A-10's port wing. The supercooled 'eye' in the nose of the missile was slaved automatically to her helmets' visor. The warbling tone of the searching heat-seeker filled her ears and she nosed the A-10 lower once more, gently playing the rudder pedals under her booted feet to try and pinpoint the Hind attack helicopter against the terrain -
There! The predatory shape of the attack helicopter, like some kind of angry insect, hung low to the ground and twisted in the air. It side-slipped, as only a helicopter could, and the nose came up as he pulled altitude. All at once, her own radar warning receivers sounded, as the Hind opened fire in return, the air-to-air missiles under its' down-turned wingtips hunting her down. Undeterred, Kitten, pressed the lock
"You cheeky little son of a bitch! I'll show you who does the shooting around here~!"
The audio cue for the sidewinder changed to a steady buzz, and then as she pulled the trigger, a solid tone.
"Kitten, Fox Two!"

Meanwhile, In The Skies Above Lampedusa...


The astonishing speed with which their wingmen had been taken down had shaken and unsettled the remaining fighter pilots assigned to protect their acquired airbase, and their brothers in arms on the ground below. Three of the Mirages and two MiGs gone, with barely even a swat back at the attackers. Even their ground-control radar was gone, and those aboard the ships that had come into the AO. They had nothing but themselves and the resolve of their fellows on the ground, manning the powerful ZSU anti-aircraft guns.
Even now, their search-and-tracking radars swept the skies, hunting down the mercenaries that had swept in and obliterated the men they'd been joking and chatting with only mere minutes earlier.
Three versus four; and all their opponents were in much more capable aircraft than their own. One of them barely seemed visible on radar; a stealth jet, if things needed to be any worse.
But their anger gave them wings, and they used them to hunt. The remaining pair of Floggers doubled up as soon as they cleared the runway they were on the offensive, rolling in behind Calico's Sukhoi. The disparity in size was like wolves nipping at the heels of a bison as they jockeyed for advantage and position, the wings on the high shoulders of the single-engined jets smoothly sliding to a mid-position for the optimum mix of lift and speed as they bombarded the sky with hunting signals to lock on.
Meanwhile, the remaining Mirage burned hard and hammered the G's as the delta-winged jet fought to live, thundering low enough over the terrain of Lampedusa that windows shattered and walls vibrated, before shooting up and clawing for altitude to come up under Peacenik's F/A-18, searching for an angle and letting fly with a burst from both 30mm guns at the blacker-than-black Hornet as the lights from below barely gleamed off of its' glossy paintwork.

@Letter Bee, @Smike, @Finetales, @AvaP, @Damo021

I'm back, everyone! So if you have any burning issues or questions, feel free to send them at me.
I'll be away from tomorrow until Friday, so no post probably until Saturday, when I'll try and get things moving again
I'm on holiday from tomorrow until Friday, so likely not any posts until Saturday when I'll try and catch up and get things moving again.
<snip>


Keeper looks good, approved. Feel free to post them in the characters tab.

Okay, did a deeper reread of everything and starting my cs draft. A couple quick questions.

1) what is the extent of the human psychic abilities? It sounds like it could be anything within the mental realm or some physical augmentation, but no actual kinesis type powers.

2) are the other coalition species coming through strictly in a military/resistance sense? Or would more civilian/refugee types also be living on Earth?

1) I had pictured that human psychic abilities would be relatively low-level; telekinesis would be acceptable as part of that though.
2) As rightly stated by others; the Resistance isn't entirely a military operation (although, it's organised and run like one). Like many such movements through human history, it's anyone who wanted to and was able to fight back. Not just soldiers, but anyone from any walk of life. With Earth being a relatively comfortable and safe place though, there's definitely people who have moved to Earth to live a safer life and less of a violent one.

</snip>


Felix looks good, feel free to post her in the characters tab

Sorry for the lack of replies; I have not been well, and I'm still not, and I'm going on holiday today until Friday/Saturday.
I'll see if I can squeeze in answering a couple of questions before I leave though
Also, as an FYI for everyone: I'm going to be relatively busy most of the weekend, but will hopefully find time to check in and post/reply a bit. However, I'm going on holiday from Monday - Friday and I don't know what my access will be like, and I won't have my laptop with me, so replies will be limited.
As it is; I'm still waiting for some people from the Int Check to come back with whether they're still interested, and for others to post character sheets, so the IC won't be up until after I return anyway, at the earliest.
So, you all have time to work on Character Sheets, and I'll answer any questions I can.

As always, the Discord is the best way to get in touch, as I'll likely have access to that readily and easily - DM me if you want the link.
<Snipped quote>

@Rhona W

Hmm. Well, for war-priest type, modern (for the setting) formal combat and tactical training in this universe would be a given. Besides the paint (I'm thinking black with some purple chevrons on the limbs) could there be some added embelshments? Some ornaite symbols of the characters faith welded (as in on the chest) or tied around the neck or to the wrist? Or how about things like a tabbard wrapped around the outside of the suit?

As for phyche evaluations, the character is quite sane. It would be zealous not mad. I haven't forgotten this character needs to work with characters that might have clashing personalities, hence its faith being a knight hospitaler rip off. You know, medicine and charity wedded to zealoutry and war.

TLDR: overly religious combat medic.


Sounds all fine to me, including the customisations for the MAS as well. I like the sound of the colour scheme alone, the other stuff sounds like it'd be just quirky enough to get by, especially with things being relatively hands off. Also I can just imagine how cool it would look with the MAS taking a few hits, and the tabard being smouldering and singed as it walks out of a cloud of smoke and flame
I... I've got nothing...

Sorry guys, but after repeatedly trying to write up a character who fits this rp and then realizing that my idea would be no fun to actually play, I'm going to call it quits on this one.

Have fun, folks.


Ah, that's a shame - I was really looking forward to you joining in, since you'd been one of the most enthusiastic ones about the RP from the start. Well, if you come up with something else later on that you think would work, you'll be welcome.

And in a real twist of Tenet-ception, I had the write-up for how the Fungi would impact the character living rent-free in my head for pretty much the past 20 years to the day. Which is why I figured I'd ask to what extent it was corrupted by the plague... pretty sure we don't want a "Last of Us" sort of background-shenanigans kicking off just as the war ends (Felix came about much later, largely to be resistant to its more debilitating affects).

And yeah, I know; it can't exist outside of anhur genetics, probably something about a slightly more chilled body-temperature... but what if it could exist in a hybrid? Granted, the likelihood of such a thing ever being a problem is about unlikely as me going off on a trip with my own toe-fungus... Still, it's a thing that can keep a mycologist up some nights.

We'll probably get the special cloaks out to the troops most likely to need it, or volunteers willing to trial them. In the meantime, Felix will just have to make-do with her gundam-cosplay.


I hadn't really thought about the fungus being altered or mutated... but now I am, and that's a fun hook for an adventure at some point that I'm squirrelling away for long enough that you've forgotten about it, and I can develop it suitably so it's not obvious.
Interesting thought about it surviving in a hybrid - maybe one of the goals of the hybrid project was to reduce or remove the dependence on the symbiotic relationship altogether, so that the Anhur would be more able to survive on a wider variety of worlds. It seems like a logical reason to undertake such a project, or at least, one reason.

Had an interest in this, though high si-fi is a little out of my wheelhouse. Are there any spiritual aspects to the setting? Or nothing concrete? I had an idea for hyper zealous, warrior-monk/cultist. Buuuut, I don't know whether it would be more knight hospitaller or ascentionist, depending on the setting. I would also love to know if our characters can absolutely bastardize (in this case zealot it up) the MAS Suit?


I honestly hadn't considered spiritual aspects, as really; it's not something I tend to think of myself so it doesn't really come into my thoughts all that often. So, nothing concrete yet. Regardless; if they had some kind of formal tactical training or experience, then they could fit into the SPEAR units. Maybe if it was combined with some kind of cultural or social studies expertise and understanding if you wanted to go a less martial route? Also I suppose it depends on how 'Zealous' they were/are, as they'd have to be able to fit in with and work reliably alongside the rest of the unit and pass it's psych evaluations and tests.

In terms of the MAS Customization; you're pretty much limited to cosmetic modifications, and even then; it'd have the same basic underlying appearance.
Having read over it again just now I can see what you mean. I'll adjust it a bit, but systems accentuation is effectively like having a cyberdeck from cyberpunk, only instead of using said cyberdeck to hack people it's for more basic things like generally interacting with computerized stuff.

I'll try and make it more readable in an edit.

I'll remove The Assumption too because they kinda do that anyway but I didn't know if writing them to be that smart would count them as a paranormal human.


I see what you mean from that explanation; it's sort of a device or tool that aids with remote hacking or control of systems/devices that would enable such; i.e. anything wirelessly connected. That seems fine to me, and could work as part of their implants and enhancements as well.
Removing the Assumption is fine if you want to do that, certainly if they're very smart anyway, it could just be a character trait or quirk of their personality that they make connections of logic in a certain way based on experience and knowledge.

@FalloutJack, edits look good - While I hadn't considered Non-human Coalition weapons, something like a Pulse Rifle and how it operates seems more-than reasonable. It's not too overly high-tech, but just enough so that it would fit the scope of the setting well. Also it's just an iconic weapon, so I'm happy to make room for it.
I like the idea of the man-portable micro-missile launcher as well - it makes sense, given the existence of micro and mini-missiles, and it fits the concept for Maxon as well. Also flexibility, given the different kinds of micro-missiles available.
I'm happy to approve the pair and you can post them in the characters tab at your convenience.
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