Avatar of Savo

Status

Recent Statuses

6 yrs ago
Current Do you get to the Cloud District very often? Oh, what am I saying, of course you don't.
2 likes
8 yrs ago
Man, Mahz is still on his really long vacation, huh!
4 likes
9 yrs ago
Better not leave me hanging like Sayori.
10 yrs ago
This is the way the world ends This is the way the world ends This is the way the world ends Not with a bang but a 훌 쩍
5 likes

Bio

Got nothing to say here, sooooo yeah.

I'm a bookworm, gamer, and obviously roleplayer since I'm on this site :P

Anyways, those are a few things that I'll say about myself... for now. Maybe I'll update this a little more in the future.

Ciao!

Most Recent Posts

Well, all Lukas knows is that Lyssa is tasty so far... and will be even tastier after this :P
I can see why Fortune's character and your character were paired up now in the first Sho :P

Also, is a Ralts doable on Route 2?
Planning our Teams already, eh? Well, guess I can't deny I've been doing some myself :P

Here's the order that I believe he will catch em' in; does not denote what team of six he will consistently be using.

Alexander:

Gengar
Gardevoir
Milotic
Rotom
(Possibly) Victini
Ferrothorn
Scizor
Azumarill
Golurk
Ok, now that that's settled. What are all of your thoughts on the other shops I've made? Just an FYI that the Stone Emporium isn't done yet, and I'm thinking about changing the name to Steven's Stone Emporium, for obvious reasons.

Also, do any of you have any ideas for shops that you would like to see me make?


What about certain shops that sell random berries a day and herbs alike, along with a few other items that would make sense.

Along with that, maybe some candy shops that sell some items (that aren't rare candies xP) that can be used as healing or evolutionary items. Regular types of candy can be purchased here too, obviously xP

Finally, I would say Grand City should have a place for pokemon fashion, in which you can purchase certain items for your pokemon to wear that, in games, would give a boost to certain moves or stats, but in the roleplay, only constitute for the way your pokemon is dressed or evolution purposes.

My ideas for now.
On another note...

<Snipped quote by Whimsicott>

I don't know how I feel about having an absolutely ripped magikarp hopping through a city.


I dunno about everyone else, but I'm in favor of having it removed.
<Snipped quote by Savo>

You bring a good point, and I assure you there is a story and a plot that has to go with being centered around team nexus, I'm just trying to set things up for the rest of the game and features.


Don't get me wrong, there are times when the strength of pokemon can be the main factor. You have a well trained pokemon versus one who hasn't even experienced one battle as a logical extreme of sorts. I'm glad most of this stuff is getting through but I'm speaking from the viewpoint of a person who would probably use showdown as well as writing. I'm not worried about the writing session, but the showdown stuff most of us seem eager to use.

And another note is how will two people decide on how things go and battle? Let's say you have two people who want to battle on two different spectrums - one who wants to write and one who wants to use showdown. How would you sort that mess out?

Anyways, back to what I was talking about. To me, it doesn't make sense on the outlook of things. First off, you have two trainers, both of equal power. Move them to showdown, you tip the balance. This is due to one person going out of their way in the roleplay to do something on a completely meta level... well meta in my eyes due to either their performance and balance, or because of evs.

Also, on another note, you bring up a good point @MissFortune - hidden numbers. On showdown, you aren't familiar with a certain persons stats. Even if you decide to set things to zero, some others could set these to 32 iv wise, or 248 ev wise. That's why I'm saying to allow both to be used by us when using showdown, aka, it doesn't matter if you don't ev train your pokemon, give them evs.

It discourages the meta level of the rp in a sense and encourages development of characters, including your characters own pokemon.
Ok, so I kinda delayed on stating my opinion on the iv and ev stuff, but the more I look at it, the more like a game this is chalking up to be versus being a roleplay with a story and narrative.

First off, I have to say that we should leave the ev and iv stuff to showdown; just... give whatever ivs and evs your pokemon in that retrospect. As much as I like showdown, I would say it should function as a last resort for disagreements if you can't come to the conclusion over who should win the battle. The reason for this is it just comes down to you hit your opponent and they just hit back. No dodging, no neat strategies, nothing except back and forth hitting.

If anything, I'm ok with stats being included, but more so denote their constitution and physical makeup.

To be honest, even the most disadvantaged pokemon could turn the battle around on someone who has elemental superiority with just some clever thinking.

I'm pretty sure that I would be sour about watching my character lose not because he was outsmarted, but because tactics were forgone for better power. Like I said, showdown is fun, but it halts any creativity into using the environment or your pokemons moves in a unique way (i.e. Runes example of iron tail for defense as opposed to offense).

So in a nutshell, can we not do all of this iv ev stuff and reduce it just to showdown? I might not be the best at writing fight scenes, but I know they can be more fun than using a battle simulation, at least in my opinion.

Some of the stuff is ok, I won't lie, like the incubation stuff; it could help hatch an egg you find quickly and adding certain cost to those seems fair since it is rather expensive to make and such, along with beneficial. But please don't make make this too gamey.
On a side note, that's nice, now everyone in the Sanctuary will know that there's a certain person on the loose who is causing trouble xP

It may be less populated but heck if red Gyarados doesn't scream look at me xD

Regardless, time to be a spanner in the works!
<Snipped quote by Savo>

It would be a fun way of solidifying teams, though! The enemies of my enemy are my friends sort of deal :D


It would be a way of solidifying your team, not ours considering how all three of them are kooky in a way xP

Also, how long will it take to get from town to town exactly Abyss? Along with that how will you exactly handle leveling?
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