Current
Lots of guests coming and going in the next few weeks. I apologize in advance if I lag in posting
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7 yrs ago
Traveling for a week, and may not keep up with RPs. Thank you for your patience.
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8 yrs ago
Been busy and scatterbrained this week, and behind on RPs. Please excuse my delay in posting.
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9 yrs ago
Got back from a two-week vacation overseas. Give me some time to catch up with RPs. Thank you for your patience!
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9 yrs ago
I'll be going on a two week vacation starting tomorrow and don't know how often I'll have Internet access. Thank you for your patience. I'll try to be more regular when I get back.
I changed the reference of Ollie Saxe to Ogata Taji. That is what you meant by change the name stuff, right? Because I decided that my digimon's full name is actually "God King Gilgamesh", but shortened to Gil. There's a reason he has such a ridiculous name.
Name: God King Gilgamesh (Gil) Level: Rookie Appearance:
A yellow, Armadillo-like Digimon with an armored shell and long claws. Armadimon always seems to be offering a reassuring smile.
Personality:
Gil is straightforward, honest, and highly protective to the point of being self-sacrificing. Gil believes that strength is contagious, and that exuding strength will uplift and strengthen those around him. However, he also recognizes that strength not only comes in different forms, but that it also takes time to cultivate, and cannot and should not be maintained at all times. So while he wants those around him to become their 'best versions', he will be there to support and nurture them when they fall.
Name: God King Gilgamesh (Gil) Level: Rookie Appearance:
A yellow, Armadillo-like Digimon with an armored shell and long claws. Armadimon always seems to be offering a reassuring smile.
Personality:
Gil is straightforward, honest, and highly protective to the point of being self-sacrificing. Gil believes that strength is contagious, and that exuding strength will uplift and strengthen those around him. However, he also recognizes that strength not only comes in different forms, but that it also takes time to cultivate, and cannot and should not be maintained at all times. So while he wants those around him to become their 'best versions', he will be there to support and nurture them when they fall.
Appearance: Lanky boy with a bad twitch and a jittery leg. There is almost always the sound of something rattling in his coat, the various medications needed to keep him docile.
Personality: Ollie is usually very quiet, docile and skiddish, the type to run from a fight if its just his own person involved in the confrontation but refuses to let his friends come to harm. Protective but paranoid, they prefer small company because excessive crowds and noise give him severe anxiety attacks.
Contrary to his regular disposition, Ollie has an unsettling and irrational hairline trigge, making him short tempered and defensive if they are having a mild attack on their fragile nerves.
History: Ollie might look like a sturdy young man, they go to the gym often and have buckled down in recent years on their studies, but this poor man has a fuse so short a stray spark was often enough to trigger him to the point of violence. Thankfully it was never the assault type of violence but the kind where you feel trapped in a room and need to know you can leave. Ollie is deeply scarred from the events of his youth, witnessing a giant bird creature and some sort of giant dinosaur fighting in the streets. His home had been one of the few that had been damaged and nobody believes him that monsters were real. They were REAL he had SEEN them!
Ollie often recalls that night in his sleep, the weight of the rubble for hours on end all around him. The feeling of knowing you could be injured at such a young age was too difficult to deal with, the only thing he could see was the darkness. What made things worse was the voice. A gentle voice of iron whispering everything was ok.. that it was going to be alright. That voice continues to haunt him, the unknown savior.
Therapy was the first option but for him it was the wrong choice. Suppressing the truth in Ollie over the years has only made him more anxious, paranoid, delusional, in need of medications to settle his fragile mental state. They've lashed out often at others with harsh words and as such has become ostracized. What few friends remain are steadfast in their support of their friend and his struggles for which Ollie is eternally grateful. On nearly a dozen different occasions, however, that gratefulness to their friendships turned violent when other students became physical with them in Ollies presence.
Amidst a particularly bad moment of emotional distress the situation became very physical. Ollie admits he attacked other students to protect his friends but it was deemed 'excessive', injuries requiring a hospital visit for stitches, which landed him in isolation for the last year of his school life as his medications were doubled.
Other: Likes armadillos, pangolins, has a deeply rooted fear of incarceration. Also believes the medicine he takes is just a placebo, no real cure. Just imaginary.
Partner Digimon: Please refer to the character sheet made by my boi Stern Algorithm
Here be the tentative idea for my digimon, partner to Zelosse's Ollie. Still trying to decide on a name. Should I mention how my digimon and partner met during the incident? Also, given that this particular Digimon was a 'hero' Digimon, it and a few of its evolutions tend to have more signature moves than others of the same rank. Will that be an issue?
Name: Armadimon Level: Rookie Appearance:
A yellow, Armadillo-like Digimon with an armored shell and long claws. Armadimon always seems to be offering a reassuring smile.
Personality:
Armadimon is straightforward, honest, and highly protective to the point of being self-sacrificing. Armadimon believes that strength is contagious, and that exuding strength will uplift and strengthen those around him. But he also recognizes that strength not only comes in different forms, but that it also takes time to cultivate, and cannot and should not be maintained at all times. So while he wants those around him to be their become their 'best versions', he will be there to support and nurture them when they fall.
Shizuka has short green hair and green eyes behind thick glasses. Some say she looks a bit boyish. Shizuka is on the short side. Shizuka generally wears her uniform or more modest, old-fashioned clothing when she's outside. At home she typically wears sweatshirt and sweatpants (totally an otaku)
Legend
Characterization
Despite her ambition, Shizuka is actually kind of a coward and just wants to get along with everyone. She puts too much value on what other people think of her, giving her a desire to please others, which makes her susceptible to being bullied and exploited. She tries to find someone who she thinks will be nice to her and gives her attention to whoever she latches onto, becoming something of a lackey. She can come off as serious but is easily flustered. She is afraid that her love of computers will make people think she's an otaku (she really is).
Past
Shizuka grew up as a low-level Esper in Academy City, having been sent there by her parents at a young age, along with her older brother. When her brother was in high school, and herself in elementary school, her brother started using the notorious Level Upper performance enhancing audio file. He shared it with Shizuka and both of them noticed a boost in their ability in using their Esper powers. When Kiyama Harumi, the creator of Level Upper used the Level Upper AIM network to hijack the powers of all the Espers using the network, both Shizuka and her brother went into a coma and after they were brought out of the coma by the Level Upper treatment program, they were apprehended as Level Upper users, in effect, they were branded as criminals. Due to her young age and due to having been influenced by her brother, Shizuka was acquitted, whereas her brother had to go through a long and arduous process to be released. He was also sent away from Academy City since he had lost his powers as a result of Level Upper.
Though Shizuka resents what Kiyama Harumi and Level Upper (and by extension, Academy City) did to her brother, the pressure, shame and powerlessness of being a low-level Esper combined with an insatiable curiosity for the level of power she had experienced when younger has pushed her to experiment on herself with synesthesia; as a manipulator of sound, she attempted over and over again to recreate and modify the original audio of Level Upper. It is perhaps this daring to break past her limits through unconventional (and potentially dangerous) means that has gained her acceptance to Kaigunsaka Academy.
Vision
Ideally, Shizuka unlocks Level Upper and not only power trips pretty hard, but becomes helpful to those around her. She has never been popular or well-liked, so this could cause her to fall in with the wrong crowd who might try to prey on her desire to be useful in order exploit her ability. Either she'll meet people who appreciate her regardless of her ability or shy nature, or she goes down a dark and abusive path.
Competencies
Ability
Lonely Orchestra (獨單樂隊 - Tandoku Gakutai) (Acoustokinesis): Level 2 (Level 4 when under the influence of Level Upper)
Mechanics
Detection and emission of audible and inaudible frequencies and amplitudes of sound. This includes being able to figure out the resonant frequencies of various objects and materials by listening to the sound it makes when struck, and imitating voices. Shizuka's ultimate goal is to recreate Level Upper for herself, which she calls, "Level Upper Private Server". This will push her to Level 4 when she is actively using Level Upper on herself. Depending on what the GM allows, this may be a buff to herself only, or an area-of-effect buff to all Espers within range of hearing her, which may or may not come with the advantages and disadvantages that having a small AIM field network brings. The details of how this particular skill manifests can be tweaked since Shizuka may not actually end up making an exact copy of the original audio.
Other Talents and Traits
Skills:
Wave Theory
Perfect Pitch
Harmonics
Electrical engineering (hobby)
Piezoelectric circuit design
Likes:
Computers
Video games
"Cool" things like tokusatsu
Classical Music
Pure sounds (electronic tones), or natural sounds (waterfalls and thunder)
Dislikes:
Noise, sudden noise (gunfire, screaming), the sound of too many people talking (crowds)
Conflict, quarreling
Being ignored
Being asked about music
Feeling exposed
Databook on Hamza Hazmat
Name
Hamza Hazmat
Codename
Hasidin619
Root
Syrian
Physical Elaboration
Hamza has dark skin, dull, red eyes, and short, white hair that he puts no effort into maintaining. Hamza often wears a tired, expressionless visage; an impenetrable poker face to those who don't know him. Most of the time, he is seen wearing a loose, baggy t-shirt and similarly loose jeans, with slightly worn out tennis shoes. Hamza tends to pick comfort and familiarity, and likes how loose clothing obscures his physique. Hamza often keeps his hands in his pockets.
Legend
Characterization
Hamza is focused and cautious. Disciplined and serious, he acts older than his age. His mind is filled with memories of the oppression of his people, and to end it is his chief motivator. He is suspicious and distrustful, but is himself not a great schemer. Hamza has a tendency to fly into fits of rage when encountering an insurmountable obstacle, and will often unreasonably demand more from himself and his body in an attempt to overcome said obstacle. He trusts only in his own mind, and wishes his body and emotions could be a perfect vessel, a perfect slave for his mind, but the more he wishes this were so, the more he denies the control his needs and desires have over his psyche.
Past
Hamza was born in war-torn Syria. Orphaned at a young age, he was picked up by a group of individuals whom he believed followed a deviant Muslim sect that dabbled in witchcraft. However, over time, he realized that mysticism had always been an integral part of Islam, no matter what the sheikhs and scholars wrote in their rulings. Over time, he learned that magic was not mutually exclusive from faith, and practiced both his religion and his mystical techniques. Of course, their intention was to train him as part of the next generation of Islamic mystics, but he often heard them lamenting the dominance of Christian magic, and the overwhelming power of science. He saw these two colonizing powers as the reason that Muslim lands were in such a bad state. Some of his teachers preached that this was simply their destiny, and part of Allah's plan, while others preached that this was a test from Allah to see who could rise to the occasion and take down the oppressors once and for all.
Hamza turned his ear towards those who sought to enact change, but kept his non-violent teachings close to heart, lest he turn to violent extremism. He heard out his elders and discussed strategies with them. He heard rumors about ancient Egyptian sites being desecrated by an individual, and signs pointed to Academy City, the Capitol of Science. Hamza infiltrated the city to find out as much as he could about the inner workings of the city, but soon the allure of Kaigunsaka, and the promise of hybrids drew Hamza towards the academy. After all, science had flourished during the Golden Age of Islam, ultimately leading to the European Renaissance, and by extension, the Industrial Revolution, so Hamza saw the unification of science, magic, and faith as his true calling.
Vision
Hamza is a fish out of water, not only because he is a magician in a city of espers, but also because people in Japan generally only recognize Christian (or Christianity-derived) magic and Shinto magic. He strives to become a hybrid in the hopes of showing that magic and science are not incompatible, and by extension, that Islam and modernity are also not incompatible. He believes that the world is intolerant of his beliefs so learning that there are open-minded and compassionate people in the world from all walks of life will do a lot to help him open up.
Competencies
Magic
Islamic Mysticism, primarily relying on Hasad (The Evil Eye of Envy), the Khamsah (symbol of an eye in a hand to ward against the Evil Eye), Sihr (belomancy, ie. divination by arrows), and the earned title of Hafiz (Protector)
Mechanics
Hasad -
Hamza can curse someone with the Evil Eye by looking at the target and coveting the target's abilities, talents, and/or possessions. The coveted 'thing' is weakened or diminished. Practicing the Evil Eye is considered a grave sin in Islam, so Hamza justifies its use by restricting himself to only using it in combat against assailants and not against civilians. For example, he could look at a billionaire and curse the billionaire's wealth to diminish, curse a healthy person to become sick, or curse someone's nice car to get damaged, but he doesn't. In combat, and in Academy City in particular, Hamza uses the Evil Eye on his enemy's physical or mental traits, the caveat being that he has to perceive them as being greater than his own because the curse works on the concept of envy. This can have various effects such as reducing someone's strength, making them feel fatigued, reducing their coordination and causing them to trip, blurring their vision or otherwise reducing their senses, making it hard for them to concentrate or focus on calculations, etc. The curse lasts for approximately ten minutes. For those who are unaware, it might feel and seem like a bout of bad luck, or not being 'in the zone', making it difficult to pinpoint the source of their misfortune. The curse can only be caused by establishing line-of-sight.
Khamsah -
Hamza has Khamsah wards tattooed on his palm, embroidered on the face-mask, front, back, and shoulders of his combat robe, and wears khamsah beads all along the belt of his combat robe. This wards off harmful 'intent' directed towards him, making direct-targeted attacks miss him uncannily. The khamsah on his combat robe wards off the Evil Eye, so Hamza cannot be the target of the Evil Eye in the case that someone copies his spell. It has the added effect of making him 'untargetable' by line-of-sight attacks direct-target attacks or other 'harmful vectors'. This does not prevent him from being harmed indirectly by spells, abilities, or attacks with splash damage or area of effect which are targeted in his vicinity. By holding out his palms, Hamza can increase the untargetable radius around himself by six feet.
Sihr -
Hamza can perform belomancy; by throwing an arrow up into the air and seeing the direction it points when it lands, Hamza can dowse or divine, imploring Allah to point him in the right direction. This is most effective for finding his way through a maze, finding out the direction a target went, or asking simple yes or no questions (by writing 'yes' and 'no' on the ground and seeing where the arrow points, like a simplified Ouija Board). He can also use it to choose, for example, which barrel someone is hiding in, or which cup has poison in it. He could ask questions about the future, but those almost never work, and it's hard getting at the truth with just yes or no questions.
Hafiz -
By memorizing the entire Qur'an, Hamza has acquired the scholarly title of "Hafiz". By reciting verses from the Qur'an, Hamza can cast a protective golden shield of light on others. In Islam, one common scholarly practice is to memorize the Qur'an. Anyone who completes this is granted the title of Hafiz, which means 'protector'. This is because Islam actually takes the concept of data preservation into account, and promotes data redundancy through memorization, so the Qur'an can exist in both physical texts, and in memory. So what the Hafiz is actually protecting is the data of the Qur'an, and by extension, the continued existence of the faith itself. Hamza uses the title and extends the implied meaning, granting the ability to project a weak shield on others whom he wishes to protect as long as he is reciting verses from the Qur'an. The shield is not very strong, at most able to slow or deflect a bullet.
So it would seem. Wow, they've all got really impressive stats. Why does the Chateau even have any other NPCs when Enderall can just pump these bad boys out? :P
<s>
There's a reason Dr.Drd became bitter and left The City of Lost Things to wallow in rot and disuse. His ideas for a mannequin army were discarded in favor of better and better NPC soldiers, from the Factory's flesh golems, to bone butlers, to ESPER Wings, to Dopple-mimics.
Drat, I called them aether wings by accident. I must have LoL on the brain.
In that case, I'll have Salem mention retrieving her corpse for resurrection.
Here is the relevant text so you don't have to play Where's Waldo, text version.
If anything, Isolde better exemplified what a computer-like character was, and even she had her quirks and idiosyncrasies. On the topic of Isolde, Salem realized something, "Isolde was defeated by Morgangorgon, right? I saw Morgan chase the ESPER Wings into the forest where I lost track of them. We should find her remains and resurrect her with Ratta. Assuming they traveled in a straight line, I have a vague idea where in the forest she might be, though the ESPER Wings likely have a better idea than I do. I can go pick her up, I have to move some trash around anyways." Salem lifted their pile of mannequin parts into the air, signaling that they were preparing to pack up and return to The City of Lost Things, yet Salem lingered, deciding not to leave until the conversation was well and truly over.
It just occurred to me that someone should remember that Isolde is missing. That or an aether wing picks her up or reports her current status so someone can go retrieve her.
I could go and edit my post again and have Salem bring it up, since Salem's thoughts did float to Isolde during introspection, but the Salem's already been pretty long-winded this last post, and if possible, I try not to make too many edits to posts so people don't have t okeep going back and re-reading and finding the one sentence that was different.
@Xaltwind Let me know if you would prefer Salem mention Isolde's absence.