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5 days ago
Current A scantron exam, but the answer is always C. Just C. Always C. Not a single A, B, D, or E. All answers are C. The statistical improbability is diabolical!
3 likes
7 days ago
By default the Jimmy Buffet Bard is on a quest for a Salt Shaker after losing it after a black-out night of booze, sponge cake, carousing, and women with his only hint tattooed on his chest...
4 likes
8 days ago
I'm not a doctor but I do play one in RP. Got an itch to scratch? Try Hyrdocortisone 1% with aloe, vitamin E, and medicated Zinc oxide plus calamine cream..
6 likes
15 days ago
Where else would you keep a diamond-powered tactical ASSAULT super suit?
4 likes
15 days ago
Arnold Schwarzenegger stores his Mr. Freeze power suit in a salt mine so youll never catch him asking: "Honey, where is my super suit?"
2 likes

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If you guys haven't noticed yet, make sure to check my Status for daily jokes, wit, and sarcasm, none of which found there.

I wonder if there should be dueling professors in this academy...
@The Grey Dust Something to do with battle positions and Ghostrick Scare, but it got solved pree quickly. Even if it's against the rules I'm still letting it slide because it made for a pree gud ending


I was expecting an issue with Pole Position causing an infinite loop.
@Scarifar Going to need you for a sec. Sending a PM with a ruling question.


I wonder what the ruling problem was.
SPEAKING OF FINISHED.

Me and Ostarion are having a literal stalling wars right now. Should be done by the end of today, though. The second round can post either today or tomorrow depending on when our duel goes up.

edit: and, by extension, my gm post for Melchior and the next grouup's announcement


Stall Wars episode 7, comes out this week.
@The Grey Dust Ghoul's way too good of a wall while Necrovalley is out. Maybe reduce the graveyard summon effect to once per duel, because otherwise you literally can't get over that card if Necrovalley doesn't get dealt with... And if you're smart, you basically have six copies of it in your deck (Terraforming).

Scratch that, nine necrovalleys with that new card =P. All other card 'cept ghoul seem fine to me, though hourglass is definitely being limited to two if I do let it through.


It has Zero attack and is summoned in face up attack position when a direct attack is declared. It's essentially the same thing as a direct attack, however the added benefit of adding 1 card to hand. It doesn't stop the OTK at all :I although switching it to defense mode works, but then it becomes a gellenduo/marshmallon, and piercing battle damage exists.

GK's actually have 9 Necrovalleys to begin with, Commandant is a necrovalley, terraforming is a necrovalley, but only 3 necrovalleys total which means once you banish all 3, their deck is useless. Hence the point of Ankh to cycle necrovalley.
<Snipped quote by The Grey Dust>

NO NO NO NO NO NO NO NO AND NO

In other news Tests are nearly done (one more day)
But for now, Endless sands is broken as it doesn't get discarded (ha take 3 best removal)

Sacred Ankh seems okayish

If Pharoah has Yami yugi as its monster then it am okay with it

no clue bout that GHOUL.


Endless Sands can be negated, sending it to the grave. MST also "negates" this card's effect as it destroys it, meaning it cannot be shuffled into the deck, thus losing the effect.

Yes the Pharaoh is a reference to Atem.

Ghoul is a reference to Marik's hunters.
A few GK Cards I'm proposing.

A strange sight to behold,
Here in the straddled plane,
The four good men of old,
Gathered to talk again.

Caught between the planes, the source where all dead go, into the Waters of this world. Woven the connections between the realms, every realm touched by the flowing strings which gathers the spirits of the dead to their proper place. A vast network, the envy of the spider and the silk worm, threaded by the hands of the Outer Ones who sit at the fringes of reality, watching the events unfold to the smallest microcosm. To them, these Outer Ones, this world is naught but a nexus, a node for which these lines tangle into a knot. To us, it is the center of our existence.

So what of these rivers through the worlds? What purpose do they have? When a person dies, their moral coil shall fade, but their spirit is eternal. Their last breath often times considered the breaking of the tethered between body and soul. Some find no rest and are forced by the powers that be to roam the cosmos, travelling upon these twisting waterways, wandering until they come to find the burning truth. Then they shall be judged, and be sorted. Some go to the Heavens, the higher planes from which the Immortal Gods transcend them into a second life of their own paradise. Or at least that is how the Heavens are often described, yet for the myriad of Gods who influence the world, each has their own personal piece of the astral planes as variable as the Gods themselves. For those who were deemed unworthy of the gods, then they shall be relinquished into the earth and dragged into Hell for their punishment proper. Hell which sits upon mortal world, the entrance a den marked forbidden by the gods with wards and barriers upon seals and curses. It is no place for the living, a simple cave in the far barren north, from which a frozen river runs deep into the mouth of the innocent cave.

And there, an odd sight, of three figures sitting at a table. Draped in white tablecloth, four chairs bearing three men, a small feast of sugary snacks lain before them. Four sets of teacups, white to match the single tea pot, napkins and a porcelain spoon, a definitive meeting of distinctive gentlemen. The first dressed in brilliant red, a fine cap he wore atop his fiery head of hair, brows alight on fire as he lifted the teapot in his hand. The second dressed in somber black, a haggard looks upon his dusty coat, a scowl upon his face as he dropped the tea leaves into the pot. The third was dressed in blue, with golden curls of hair and a smile across his face as he filled the pot with water. And the fourth came in like a whisper, dressed in white, long robes like veil, dragging behind his form as he sighed to reach for a cup. All Four where assembled now, the tea poured out in fair amounts and for this moment: time itself seemed to stopped.

"So it begins, another round of the game." The One in blue jested while he sipped his share.

"So it has, Eternity. What of these champions come to fetch a stone?" The man in black asked.

"They shall be judged worthy of claiming it or not by the Nine, Justice." The crimson one nodded along.

"And if they fall, I, Death, shall catch them." The last spoke with a tired voice, and vanished as quickly as he came.

"Then I shall await them here at the mouth of Hell. Tell your friends upstairs to remember to give their action figures and dolls my standard fee will you, Morality?"

---

Shadows loam the scene. Seven in all, murky depths reflected in to the floating mirrors. A spell cast into each, and the depths of Hell revealed from within it. Not all are happy to hear

"Your scry mirror greatly offends me."

"Agreed, cease spying upon my kingdom."

"Adam, to what do I owe this appearance?"

"Indeed, it is supper time after all."

"Take your time, it will be more entertaining than watching these amateurs"

"Well, as the other two speak not, the River has told me that we should expect visitors. The Gods have opened up their games once more. We cannot let them awaken the Ninth. Our tenuous pact must be invoked... The first task is yours King. Do not fail us."

---

A single gold coin, inscribed with the symbol of a God. Six coins of purest gold, blessed and minted for Six champions. Through the will of divinity would they find their ways into the hands of the chosen. Champions of the Gods, demigods in their own right, worshiped and feared amongst mortal men. For centuries the machinations of fate had kept these tokens from the hands of their fated redeemers. Yet now it shall all come to a close, and each coin find their way to where they belong.

Perhaps one will be found hidden amongst the hoard of a vanquished enemy. Another perhaps given by some earthly ruler as a tribute from their coffers. How the story begins is a tale of its own, started at the end of the journey. Listen to the coin as it commands, the voice of your God shall speak and direct you to meet at the Gates of Hell, pay the Ferryman and retrieve what lies at the bottom of Hell to join your god in the Heavens as an equal.

Your Quest Begins.
Don't be late.

20 minutes until the post is live, just a short introductory post of all things to come and will be.

The Next-Next GM post shall be posted after everyone has posted at least once. Feel free the get to know your fellow Demigods in the meantime while waiting for Gates to open.
@Ammokkx
did you know card destruction is on the ban list? cause its also in my starter deck


Card destruction is on the Ban List.

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