Status

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6 yrs ago
Current Masses are always breeding grounds of psychic epidemics.
6 yrs ago
The highest, most decisive experience is to be alone with one's own self. You must be alone to find out what supports you, when you find that you can not support yourself.
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7 yrs ago
One cannot live from anything except what one is.
7 yrs ago
The slave to virtue finds the way as little as the slave to vices.
7 yrs ago
The core of an individual is the mystery of life, which dies when it is 'grasped'. That is also why symbols want to keep their secrets.

Bio

The Harbinger of Ferocity


Agent of the Wild, Aspect of the Ferine
Nature, red in tooth and claw.

"There is, indeed, no single quality of the cat that man could not emulate to his advantage."
- Carl Van Vechten

I am, at my core, a personification and manifestation of those things whose blood and hearts run red with the ferocity of the animal world. It is this which convicts and controls my works, my writing, my being; the force and guidance in which I gain wisdom from. It is what inspires me as a creator and weaver of words, the very thing I admire as an author.

My leanings, savage as they are, are of the feline sort as there exists no greater lineage of beasts whom can be drawn from. No others captivate and motivate my talent and skill as the greatest of cats do.

Most Recent Posts

This is an amusing topic, just in concept. Because so many of us have extremes in each of these categories that we have experienced personally or there is enough common ground that we have observed them as well. I haven't the time at this moment to share a few, but I will here in the future.
So long those who still do not post within that time frame are kept moving by the Dungeon Master and the plot does not grind to a staggering halt, I do not see too much potential issue. I would always rather at least a post a day in the topic, regardless of who it is.
More her size and ability mostly. The notion of a curse placed upon her by a spell is no more strange than our medium character, so it all sort of fits into the occult and how I imagine this island can work with it as well.
If you can conjure a reasonable enough explanation and accept the implications of it, I will review it, @Thundercrash.
@Thundercrash, this can work, although I will need specifics as to her scale. Otherwise it becomes a matter of practicality and that a fair amount of people might be less than sympathetic, if not out right hostile. Given so far there's no real establishment forward that abnormal things are afoot, it is safe to assume that the majority of humanity, if not all of it barring some exceptions, are not aware.

I say this because that is the most reasonable explanation we have for everything else present.
Considering that the cast is "mostly normal" and that at least half are but average people, non-player characters who I have assumed included as well, I would like to ask that you come up with a much more mundane character. The primary issue and part of the reason for this change of hands is that the disparity is so massive and sudden; it reached a major event in the first few posts. This I admit is no real fault of your own, @Thundercrash, as your character was approved, but it seems there were some different ideas as to what people had in mind.

This said, I have little option but to make this request of you. Would you be willing? I am not going to outright say "abnormal" characters are forbidden, because I have no interest in doing that, but just the level of power and ability needs be greatly scaled back. To add to this, if anyone had special agreements with the former Game Master that were made in secret or outside this place, please do let me know.

My intention is to make this game more about the interaction, mystery and strangeness of this place, unusual abilities of some of those involved included.
So the question becomes, @AdobeFlash, @Xandrya and @Thundercrash do you all wish to proceed? My current intention is to pause and invoke the unfortunate ritual that is the retcon, because the situation at hand spiraled so greatly out of control from the start. Not really by the players' fault, but unfortunately there's a strong... contrast, to say the least, in the tones and intentions of the game at hand.

Much, if not all, really requires @Thundercrash's cooperation.
When do you plan to start, @Hekazu? This weekend I will be mostly away, perhaps but a post or two. From this coming Tuesday on my routine will return to its natural pattern.
"Even more arrogant and prideful than I imagined." The old Huntress' expression was still narrowed at the sight of the woman's smirk, as subtle as it was pulling at her lips.

The disdain she had for men, even women, of such qualities was as saturating as the rainwater was. It was clear she had a vendetta, a long standing one that had pooled and settled in the depths of her soul. Certainly not unjust, as even by the standards of combat the woman before them was fortunate; they could just have easily engaged her without warning the moment her back was turned. But Sakaala was not that, not the same thing she loathed. If she were going to strike down this assassin, she would make it swift, but not without warning.

"She does not appear to be very good at following instructions." The young knight's voice came as both he and steed approached, hooves clomping through the mud until he came to a halt, continuing on after about Lady Genevieve who had remained quite still where she was, drenched and cold. The leonine woman was just as drenched and cold, as were her compatriots; fair was fair.

A deep breath expelled itself from her flaring nostrils as she eased some, keen ears listening as he continued on;

"... would it not be simpler to have Ajax just crush the thing in his hands? He definitely appears capable of such a feat."

She would have disagreed, but Diagorides had already done so before she could speak. Wizardry, especially its darker forms, seldom was so easily destroyed by force alone without enacting some terrible form of revenge. Losing his hands was perhaps the least such a thing could do, but the beast-woman was certain some sort of curse related to the thing was far, far more likely. It could be subtle or bombastic in its presence, but any circumstance was bound to come with ill tidings.

"You, like most of your lot, speak too much on things that do not matter." She withdrew the sword, holding it in a place of calm within the stronger of her two sizable hands.

Neither her eyes or words left the woman as she picked and pecked through the rubble, searching for the enchanted trinket. She did not dare make an offer to find it, as easily as her inborn magic could have; she would let the woman do the work the hard way, leaving Diagorides to help her if he so wished. The woman had lost any respect that the ranger could have had for her and it begged her, truly so, to just finish her earlier hunt and be done with it. Yet, for all of her animal qualities, she was not an animal.

Isabeau had indeed answered the question, sparing her life. For now.

Great pawed feet turning, she left the huge man with a look, an expression that suggested nothing but disdain for this "witchling".

"Do not hesitate to kill her if need be." She continued after her brief moment of pause, "Not that I doubt you would."

With that, she passed by the Edessan knight upon his steed, proving to kneel beside the unconscious figure that lay so unceremoniously in the wet grass and pounded by rain. The tatters of her robe dirtying themselves, she began to tear asunder a sleeve of the fallen wizard with a claw; the razor-like sharpness of the talon tearing through it with an audible ripping of fabric. It only became more clear that the scarred beastly figure did not carry manacles or anything of the sort.

She was a hunter, through and though...

... and hunters do not capture their quarry.

@ArenaSnow@Belwicket@IcePezz@Jon Y@vietmyke@Zero Hex
Things just escalated super quickly jfc


Agreed. Not even a time to learn anything or any events going on. Oh well, so much for subtlety and intrigue.
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